HOWTO: Provide Your Own Window Class Name for an MFC Dialog Box
Q251059
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The information in this article applies to:
The Microsoft Foundation Classes (MFC), included with:
Microsoft Visual C++, 32-bit Enterprise Edition, version 5.0
Microsoft Visual C++, 32-bit Professional Edition, version 5.0
Microsoft Visual C++, 32-bit Enterprise Edition, version 6.0
Microsoft Visual C++, 32-bit Professional Edition, version 6.0
Microsoft Visual C++, 32-bit Learning Edition, version 6.0
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SUMMARY
This article shows you how to provide your own
Window Class Name for a dialog box created in an
MFC-based application.
You may encounter
this need when you try to limit your dialog-based MFC
application to a single instance.
MORE INFORMATION
Follow the steps outlined below to provide your own Window Class Name.
Open your project work space containing the dialog box and click ResourceView.
Open the dialog box in Resource Editor. Right-click
the dialog box and select Properties. Notice an entry
for Class Name at the bottom right. This edit box
appears disabled if you are using a resource file
with Microsoft Foundation Class Library support. To
enable this option, switch to the top-level node on
the resource view, then right-click and select
Properties. Clear the Enable MFC Features check box.
Now display the properties for your dialog box. The
Class Name edit box should be enabled. Type the class
name; for instance MyPrivateClassName
Alternatively, open the .rc file as a text file. Go
to the desired DIALOG resource and add the CLASS
option.
IDD_LIMITDLGINSTANCE_DIALOG DIALOGEX 0, 0, 195, 44
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "LimitDlgInstance"
CLASS "MyPrivateClassName" // Add your class name here!
FONT 8, "MS Sans Serif"
BEGIN
DEFPUSHBUTTON "OK",IDOK,138,7,50,14
PUSHBUTTON "Cancel",IDCANCEL,138,23,50,14
PUSHBUTTON "&Test!",IDC_BUTTON1,48,14,49,15
END
Add the following code in the InitInstance() function of the CWinApp-derived class.
BOOL CLimitDlgInstanceApp::InitInstance()
{
/////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////
WNDCLASS wc;
// Get the info for this class.
// #32770 is the default class name for dialogs boxes.
::GetClassInfo(AfxGetInstanceHandle(), "#32770", &wc);
// Change the name of the class.
wc.lpszClassName = "MyPrivateClassName";
// Register this class so that MFC can use it.
AfxRegisterClass(&wc);
/////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////
// ...
}
In the step above, in the call to ::GetClassInfo(),
make sure to use the correct HINSTANCE call if your
dialog resource is located in a separate DLL.
Build and run your application. Use the Spy++ tool
to verify that the dialog now uses the new class
name.