转载至:http://blog.youkuaiyun.com/pony_maggie/article/details/5321631
作者:小马
移植外设驱动时, 可以再platform.bib里注释掉其它的外设驱动dll,并修改drivers目录下的dir文件, 移植好一个,就添加一个.这篇文章是关于LCD显示驱动移植的.
移植LCD驱动时要注意一点, 因为在OAL层有关于LCD的初始化操作(在init.c文件中的InitdDisplay函数). 在前面移植OAL时,要保证这个函数的实现正确. 具体设置可参见上一篇关于OAL移植的文章. 下面是具体步骤:
1 修改s3c2410x_lcd.h(My2410/SRC/INC)文件, 主要是分辨率和以及和回扫时间有关的变量设置, 如果这个在OAL那部分移植中已经修改,这里就可以跳过.
2 修改s3c2410x_lcd.cpp 文件(SRC/DRIVERS/DISPLAY/LCD)
找到到initHardware函数,找到下面几行
BSP_ARGS *pBSPArgs = ((BSP_ARGS *) IMAGE_SHARE_ARGS_UA_START);
if (pBSPArgs->ScreenSignature == BSP_SCREEN_SIGNATURE)
{
m_nScreenHeight = pBSPArgs->ScreenHeight;
m_nScreenWidth = pBSPArgs->ScreenWidth;
m_colorDepth = pBSPArgs->ScreenBitsPerPixel;
}
else
{
m_nScreenHeight = LCD_YSIZE_TFT;
m_nScreenWidth = LCD_XSIZE_TFT;
m_colorDepth = 16;
}
把上面几行替换成下面三行:
m_nScreenHeight = 240;
m_nScreenWidth = 320;
m_colorDepth = 16;
找到
m_VirtualFrameBuffer = (DWORD)VirtualAlloc(0, dwFrameBufferAllocated, MEM_RESERVE, PAGE_NOACCESS);
改为
m_VirtualFrameBuffer = (DWORD)VirtualAlloc(0, (0x40000), MEM_RESERVE, PAGE_NOACCESS);
找到
else if (!VirtualCopy((PVOID)m_VirtualFrameBuffer, (PVOID)gdwLCDVirtualFrameBase, FrameBufferSize, PAGE_READWRITE | PAGE_NOCACHE))
改为
else if (!VirtualCopy((PVOID)m_VirtualFrameBuffer, (PVOID)gdwLCDVirtualFrameBase, (0x40000), PAGE_READWRITE | PAGE_NOCACHE))
找到
for (index = 0; index < FrameBufferSize/sizeof(*ptr); index++)
改为
for (index = 0; index <320*240; index++)
3 注册表的修改
到platform.reg下找到[HKEY_LOCAL_MACHINE/Drivers/Display/S3C2410/CONFIG]项
作如下修改.
[HKEY_LOCAL_MACHINE/Drivers/Display/S3C2410/CONFIG]
"DisplayDll"="DeviceEmulator_lcd.dll"
"LCDVirtualFrameBase"=dword:Ac100000
"LCDPhysicalFrameBase"=dword:30100000
LCDVirtualFrameBase和LCDPhysicalFrameBase这两个值是和config.bib文件中的配置相对应的.
yes!!!!, 看到6.0的桌面了.