<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[helloyangkl的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/helloyangkl</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; helloyangkl]]></copyright><item><title><![CDATA[后端Java——环境配置、IDE安装与项目初始化启动]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/158658738</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/158658738</guid><author>helloyangkl</author><pubDate>Wed, 04 Mar 2026 17:15:16 +0800</pubDate><description><![CDATA[以项目为例，适合 Java 新手从零开始。]]></description><category></category></item><item><title><![CDATA[Draco——参数说明]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/156277840</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/156277840</guid><author>helloyangkl</author><pubDate>Thu, 25 Dec 2025 20:26:41 +0800</pubDate><description><![CDATA[关键点说明batchId是整数必须通过显式注册量化位数必须足够推荐默认值8会截断大 ID导致 ID 错乱或重复顶点重排需属性同步压缩否则batchId与顶点错位通过正确配置和，即可在高压缩率下完整保留batchId等关键元数据，确保功能（如 BIM 查询、要素高亮）不受影响。]]></description><category></category></item><item><title><![CDATA[前端——不同环境下配置env]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/155347527</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/155347527</guid><author>helloyangkl</author><pubDate>Fri, 28 Nov 2025 11:14:22 +0800</pubDate><description><![CDATA[前端项目，如何配置使用env const isProd = process.env.NODE_ENV === 'production'在前端项目里，把注入到代码里只有在「构建工具」里把 NODE_ENV 写进环境变量在「业务代码」里直接读（或你自己定义的其它变量）下面给出主流脚手架/构建工具的「最小可运行」配置示例，按你正在用的那一节抄即可。（所有示例都默认你已经装了对应 CLI，且项目根目录有.env*文件）]]></description><category></category></item><item><title><![CDATA[node服务——访问配置]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/155345399</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/155345399</guid><author>helloyangkl</author><pubDate>Fri, 28 Nov 2025 10:30:00 +0800</pubDate><description><![CDATA[【代码】https-cert证书——生成与使用。]]></description><category></category></item><item><title><![CDATA[GLTF中写入透明度贴图]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/153777868</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/153777868</guid><author>helloyangkl</author><pubDate>Thu, 23 Oct 2025 12:29:46 +0800</pubDate><description><![CDATA[将透明度信息放入的 Alpha 通道；在material中设置：（半透明）或"MASK"（裁剪）；如为"MASK"，可指定（默认 0.5）；确保纹理格式支持 Alpha（如 PNG）。这样导出的 glTF 文件即可在 Three.js、Babylon.js、Unity、Unreal 等引擎中正确显示透明效果。在 3D 内容开发中，透明材质（如玻璃、树叶、烟雾）是常见需求。然而，许多开发者在将带透明效果的模型导出为glTF。]]></description><category></category></item><item><title><![CDATA[数字孪生——3Dmax模型到Blender的实践记录]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/152927030</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/152927030</guid><author>helloyangkl</author><pubDate>Fri, 10 Oct 2025 16:22:41 +0800</pubDate><description><![CDATA[数字孪生项目，从全流程上分为模型创建与优化处理、引擎可视化应用开发两大部分。在数字孪生项目建模，个人对Revit、Blender建模工具较为熟悉，且对gltf格式的三维模型处理较为熟悉；一般选用gltf格式的三维模型、webgl可视化引擎。建筑模型通过Revit进行创建，或者通过3D溜溜网等模型库进行获取gltf、max格式的模型；Revit模型通过插件可转换为gltf，然后在Blender中进行材质的调整优化，最后再做材质合并、压缩等处理即；]]></description><category></category></item><item><title><![CDATA[revit二次开发——插件addin文件位置]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/151790543</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/151790543</guid><author>helloyangkl</author><pubDate>Wed, 17 Sep 2025 12:17:38 +0800</pubDate><description><![CDATA[3、revit安装路径下的AddIns，默认为：C:\Program Files\Autodesk\Revit 2016\AddIns。5、C:\Users\【用户名】\AppData\Roaming\Autodesk\ApplicationPlugins。1、C:\ProgramData\Autodesk\Revit\Addins 下对应revit版本中文件夹中。4、C:\Users\【用户名】\AppData\Roaming\Autodesk\Revit\Addins。]]></description><category></category></item><item><title><![CDATA[BIM开发——BIM数据类型]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/151783681</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/151783681</guid><author>helloyangkl</author><pubDate>Wed, 17 Sep 2025 09:55:22 +0800</pubDate><description><![CDATA[原生模型RVT/RFARevit 模型与族✅Autodesk 生态核心DGNBentley 项目模型✅基础设施主流SKPSketchUp 模型✅概念设计3DMRhino 曲面模型✅参数化/异形设计开放交换IFCOpenBIM 全生命周期交换✅buildingSMART 标准COBie运维数据交付❌Excel 表格形式BCF问题协作❌含视点+截图+构件引用分析格式gbXML绿色建筑性能分析✅（简化）导向 EnergyPlusIDF。]]></description><category></category></item><item><title><![CDATA[GLTF——顶点属性的索引顺序]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/150582717</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/150582717</guid><author>helloyangkl</author><pubDate>Thu, 21 Aug 2025 14:47:07 +0800</pubDate><description><![CDATA[GLTF在组装顶点数据时， index、vertex、normal、texture0、batchId的索引应该按顺序进行，否则在做其他处理时会因为默认顺序不对应，而引发不必要的异常。]]></description><category></category></item><item><title><![CDATA[Windows暂停更新10年最简单的设置]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/150562954</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/150562954</guid><author>helloyangkl</author><pubDate>Wed, 20 Aug 2025 22:00:40 +0800</pubDate><description><![CDATA[选择暂停更新最久的时间。]]></description><category></category></item><item><title><![CDATA[NVIDIV显卡驱动更新]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/150528455</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/150528455</guid><author>helloyangkl</author><pubDate>Tue, 19 Aug 2025 16:17:07 +0800</pubDate><description><![CDATA[输入电脑驱动类型，自动搜索对应的最新驱动，进行下载。]]></description><category></category></item><item><title><![CDATA[Revit二次开发——3D视图获取与创建]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/149744771</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/149744771</guid><author>helloyangkl</author><pubDate>Tue, 29 Jul 2025 12:38:35 +0800</pubDate><description><![CDATA[revit二次开发，3D视图获取与创建]]></description><category></category></item><item><title><![CDATA[数字孪生项目通用建模方法、流程与工具软件]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/145676348</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/145676348</guid><author>helloyangkl</author><pubDate>Wed, 19 Feb 2025 15:45:41 +0800</pubDate><description><![CDATA[最近工作中，接到了多个数字孪生项目需求，此类项目在报价上有两大费用：一是建模费用；二是平台开发费用。此篇文章对最近在数字孪生类项目的模型数据获取、模型创建处理流程，以及涉及的工具软件进行记录。]]></description><category></category></item><item><title><![CDATA[API测试记录]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/145709950</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/145709950</guid><author>helloyangkl</author><pubDate>Tue, 18 Feb 2025 17:09:33 +0800</pubDate><description><![CDATA[三方平台已经封装好的API，现在需简单测试验证API是否ok；涉及请求前的鉴权签名 与 对应业务的返回是否OK。]]></description><category></category></item><item><title><![CDATA[Nodejs 安装配置多个版本]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/145162835</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/145162835</guid><author>helloyangkl</author><pubDate>Wed, 15 Jan 2025 16:28:32 +0800</pubDate><description><![CDATA[开发过程中，老旧的库需要老旧的node版本，使用新的node版本报错，例如：TypeError: fetch failed；为此，需要在一台电脑上安装不同版本的nodejs。]]></description><category></category></item><item><title><![CDATA[Revit二次开发——2025版本适配测试记录]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/144901104</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/144901104</guid><author>helloyangkl</author><pubDate>Fri, 03 Jan 2025 10:18:47 +0800</pubDate><description><![CDATA[revit2025版本 二次开发配置记录]]></description><category></category></item><item><title><![CDATA[revit转gltf，revit转3dtiles，如何将Revit模型转为3DTiles格式并在Cesiumjs中高效可视化]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/144455077</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/144455077</guid><author>helloyangkl</author><pubDate>Fri, 13 Dec 2024 17:00:28 +0800</pubDate><description><![CDATA[推荐一款Revit导出gltf与3dtiles的插件，支持功能：1.导出格式:支持导出gltf、glb与3dtiles2.构件属性:支持分离为json导出3.材质贴图:支持材质或或着色模式导出4.交互性:网页中支持构件拾取与属性获取5.版本支持:revit2019-2024。]]></description><category></category></item><item><title><![CDATA[Revit模型快速转换：3D Tiles, glTF/glb导出工具]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/144453016</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/144453016</guid><author>helloyangkl</author><pubDate>Fri, 13 Dec 2024 16:02:35 +0800</pubDate><description><![CDATA[推荐一款Revit导出gltf与3dtiles的插件，支持功能：1.导出格式:支持导出gltf、glb与3dtiles2.构件属性:支持分离为json导出3.材质贴图:支持材质或或着色模式导出4.交互性:网页中支持构件拾取与属性获取5.版本支持:revit2019-2024。]]></description><category></category></item><item><title><![CDATA[Revit 模型一键输出 3D Tiles (for Cesium) 和 glTF/glb]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/144452732</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/144452732</guid><author>helloyangkl</author><pubDate>Fri, 13 Dec 2024 15:59:41 +0800</pubDate><description><![CDATA[推荐一款Revit导出gltf与3dtiles的插件，支持功能：1.导出格式:支持导出gltf、glb与3dtiles2.构件属性:支持分离为json导出3.材质贴图:支持材质或或着色模式导出4.交互性:网页中支持构件拾取与属性获取5.版本支持:revit2019-2024。]]></description><category></category></item><item><title><![CDATA[前端——vite使用记录]]></title><link>https://blog.youkuaiyun.com/helloyangkl/article/details/144282857</link><guid>https://blog.youkuaiyun.com/helloyangkl/article/details/144282857</guid><author>helloyangkl</author><pubDate>Fri, 06 Dec 2024 10:04:55 +0800</pubDate><description><![CDATA[vite配置使用记录]]></description><category></category></item></channel></rss>