JavaScript中定义对象的几种方式(JavaScript中没有类的概念,只有对象)
1) 基于已有对象扩充其属性和方法:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<title> New Document </title>
<meta name="Generator" content="EditPlus">
<meta name="Author" content="">
<meta name="Keywords" content="">
<meta name="Description" content="">
<script type="text/javascript">
var object = new Object();
object.name = "zhangsan";
object.sayName = function(name)
{
this.name = name;
alert(this.name);
}
object.sayName("lisi");
</script>
</head>
<body>
</body>
</html>
</pre><pre name="code" class="javascript">
2)工厂方式
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<title> New Document </title>
<meta name="Generator" content="EditPlus">
<meta name="Author" content="">
<meta name="Keywords" content="">
<meta name="Description" content="">
<script type="text/javascript">
//工厂方式创建对象
function createObject()
{
var object = new Object();
object.username = "zhangsan";
object.password = "123";
object.get = function()
{
alert(this.username + ", " + this.password);
}
return object;
}
var object1 = createObject();
var object2 = createObject();
object1.get();
//带参数的构造方法:
function createObject(username, password)
{
var object = new Object();
object.username = username;
object.password = password;
object.get = function()
{
alert(this.username + ", " + this.password);
}
return object;
}
var object1 = createObject("zhangsan", "123");
object1.get();
</script>
</head>
<body>
</body>
</html>
工厂方法创建对象的改进的做法,让一个函数对象会被多个对象所共同使用。哪个object调用的这个get方法,this就是指的这个对象。让一个函数对象被多个对象所共享,而不是每一个对象拥有一个函数对象。
function get()
{
alert(this.username + ", " + this.password);
}
function createObject(username, password)
{
var object = new Object();
object.username = username;
object.password = password;
object.get = get;
return object;
}
var object = createObject("zhangsan", "123");
var object2 = createObject("lisi", "456");
object.get();
object2.get();
3) 构造函数方式
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<title> New Document </title>
<meta name="Generator" content="EditPlus">
<meta name="Author" content="">
<meta name="Keywords" content="">
<meta name="Description" content="">
<script type="text/javascript">
/*
function Person()
{
//在执行第一行代码前,js引擎会为我们生成一个对象 this
this.username = "zhangsan";
this.password = "123";
this.getInfo = function()
{
alert(this.username + ", " + this.password);
}
//此处有一个隐藏的return语句,用于将之前生成的对象返回
}
只有以new的方式生成该对象才会出现以上两行注释中出现的情况,这是与工厂方法不一样的地方(没有new)
var person = new Person();
person.getInfo();
*/
function Person(username, password)
{
this.username = username;
this.password = password;
this.getInfo = function()
{
alert(this.username + ", " + this.password);
}
}
var person = new Person("zhangsan", "123");
person.getInfo();
</script>
</head>
<body>
</body>
</html>
4)原型(“prototype”)方式
单纯使用原型方式定义对象无法在构造函数中为属性赋初值,只能在对象生成后再去改变属性值。
如果使用原型方式对象,那么生成的所有对象会共享原型中的属性,这样一个对象改变了该属性也会反应到其他对象当中。
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<title> New Document </title>
<meta name="Generator" content="EditPlus">
<meta name="Author" content="">
<meta name="Keywords" content="">
<meta name="Description" content="">
<script type="text/javascript">
//使用原型(prototype)方式创建对象
/*给对象的原型增加了属性或者方法,就可以宣称原型所处的这个对象就拥有了这个属性*/
/*
function Person()
{
}
Person.prototype.username = "zhangsan";
Person.prototype.password = "123";
Person.prototype.getInfo = function()
{
alert(this.username + ", " + this.password);
}
var person = new Person();
var person2 = new Person();
person.username = "lisi";
person.getInfo();
person2.getInfo();
*/
function Person()
{
}
Person.prototype.username = new Array();
Person.prototype.password = "123";
Person.prototype.getInfo = function()
{
alert(this.username + ", " + this.password);
}
var person = new Person();
var person2 = new Person();
person.username.push("zhangsan");
person.username.push("lisi");
person.password = "456";
person.getInfo();
person2.getInfo();
</script>
</head>
<body>
</body>
</html>