WINAMP 配置文件

                           WINAMP 配置文件

很简单,就没有翻译了 ;-)

Configuration Files

 
Any skin file is not complete without first finishing up the configuration files. These configuration files control such things as the background and foreground colors of the Winamp visualizations, or areas that are designated areas to be displayed to the end user. There are three text files that allow you to change these various aspects of Winamp. The first of the three that we will cover is called VisColor.txt.

  Configuration File | VisColor.txt 
VisColor.txt is the file that sets the colors for the Visualization panel. It contains 24 lines. Each line is an RGB value followed by a comment. (See RGB for more Info). Here is a brief explanation of the lines:
  • Row 0 is the background color of the visualization area.
  • Row 1 is the color of the dots that appear in the visualization area
  • Rows 2 through 17 affect the colors of the Spectrum Analyzer. Row 2 is the peak value, the highest part of the graphical bar that is visible. This means that when you hit a high frequency, the top of the bar becomes the color specified. As you move from row to row, you can color each level of the frequency spectrum a different color to signify the peak levels of the frequencies in the file you are playing at that moment.
  • Rows 18 to 22 pertain to the oscilloscope colors. They function in the same fashion as the Spectrum Analyzer. Row 18 controls the colors that is displayed at the troughs and the row 22 is the color that is displayed at the crest. Each row between 18 and 22 sets a different level of the whole wave.
  • Row 23 gives the color used to mark the last peak value. Let's take a look at what this all means, here are some screenshots with example images to help you get a clearer perspective.
The result with row 0 set to 0,0,0 and row 1 set to 255, 255, 255.
  Configuration File | Pledit.txt 
Pledit.txt gives the font colors and font face for the Playlist Editor track listing as well as the MiniBrowser URL display, located at the bottom of the MiniBrowser.

Here are some sample settings for pledit.txt is:

[Text]
Normal=#FF8924
Current=#FFFF00
NormalBG=#1A120A
SelectedBG=#944E11
MbFG=#FF8924
MbBG=#1A120A
Font=Comic Sans MS


The funny values are Hexadecimal RBG values (see Hex RGB). Each row has a different setting:

  • Normal - Color of the regular text (Playlist).
  • Current - Color of the current track text (Playlist).
  • NormalBG - Background for normal text (Playlist).
  • SelectedBG - Background for the selected text (Playlist)
  • MbFG - Text color in the MiniBrowser status bar. (MiniBrowser)
  • MbBG - Text background in the MiniBrowser status bar. (MiniBrowser)
  • Font - Font face that's used in both windows
  Configuration File | Region.txt 
So you want a skin with areas that are simply put, transparent? Well, this is a highly tricky task. The file you need is called region.txt and the way to do it is a lot like playing connect-the-dots.

Region.txt provides a set of names such as Normal, WindowShade and so fourth. These set points define how many points make up each window. Another set defines how to draw the picture over Winamp.

Region.txt has 4 regions (the sets). They are delimited with the following tags:

[Normal]
[WindowShade]
[Equalizer]
[EqualizerWS]

Each of these provides a list that constist of two parts. The first gives the number of points that make up a region. The second is a list of the points used to make those regions.

The lines are:

NumPoints=
PointList=
The NumPoints list must be on a single line with comma separated numbers.

Example: NumPoints = 4, 4

Each number, x, says to read the next x points of the list and plot the region they define. The points list is comma seperated pairs of x,y co-ordinates. For example:

[Normal]
NumPoints = 4, 4
PointList = 0,1, 275,1, 275,14, 0,14,    3,15, 272,15, 272,113, 3,113
Defines two rectangular regions to be drawn. For more information read the comments in the region.txt file in the base skin. You will find a little more explanation in this file. The only item missing is the EqualizerWS group which is new and will be defined at a later time. "Normal" defines the regions drawn for the main window, WindowShade is the regions drawn in the windowshade mode. Equalizer and EqualizerWS are the same as above. Use the examples above to work out the other points.
  Configuration File | RGB 
RGB stands for "Red, Green, Blue". A certain combination of each of these colors at various percentages can make millions of different colors. For example, combining 100% Blue and 100% Green will make the brightest achievable Yellow. Using this model, RGB has become a method of defining color.

Since a computer displays light using pixels which are really three lights one Red one Green and one Blue (well close enough description for our purposes), we can define a color as the amount of red, green and blue. The ranges we use to help put into perceptive for each of the colors on a computer, we use 0 all the way to 255. Basically, that means, there are 256 different shades of each of those primary three colors, and any combination of those three shades will result in a color. For example, 128, 128, and 128 would make a gray in about the middle of the spectrum. Here are the different values of each of those colors.

RedGreenBlueColor
25500Pure Red
02550Pure Green
00255Pure Blue
000Black
255255255White
10015038Interesting Green
462392Dark Purple
  Configuration File | Hexadecimal 
Hexadecimal RGB numbers are exactly the same as RGB, except the value is represented in Hexadecimal notation. Digit position has less meaning (no hundreds tens and units). And each digit can be 0-9 then A-F. To convert from Hex to Decimal use Windows Calculator in Scientific mode.



                           WINAMP 配置文件

很简单,就没有翻译了 ;-)

Configuration Files

 
Any skin file is not complete without first finishing up the configuration files. These configuration files control such things as the background and foreground colors of the Winamp visualizations, or areas that are designated areas to be displayed to the end user. There are three text files that allow you to change these various aspects of Winamp. The first of the three that we will cover is called VisColor.txt.

  Configuration File | VisColor.txt 
VisColor.txt is the file that sets the colors for the Visualization panel. It contains 24 lines. Each line is an RGB value followed by a comment. (See RGB for more Info). Here is a brief explanation of the lines:
  • Row 0 is the background color of the visualization area.
  • Row 1 is the color of the dots that appear in the visualization area
  • Rows 2 through 17 affect the colors of the Spectrum Analyzer. Row 2 is the peak value, the highest part of the graphical bar that is visible. This means that when you hit a high frequency, the top of the bar becomes the color specified. As you move from row to row, you can color each level of the frequency spectrum a different color to signify the peak levels of the frequencies in the file you are playing at that moment.
  • Rows 18 to 22 pertain to the oscilloscope colors. They function in the same fashion as the Spectrum Analyzer. Row 18 controls the colors that is displayed at the troughs and the row 22 is the color that is displayed at the crest. Each row between 18 and 22 sets a different level of the whole wave.
  • Row 23 gives the color used to mark the last peak value. Let's take a look at what this all means, here are some screenshots with example images to help you get a clearer perspective.
The result with row 0 set to 0,0,0 and row 1 set to 255, 255, 255.
  Configuration File | Pledit.txt 
Pledit.txt gives the font colors and font face for the Playlist Editor track listing as well as the MiniBrowser URL display, located at the bottom of the MiniBrowser.

Here are some sample settings for pledit.txt is:

[Text]
Normal=#FF8924
Current=#FFFF00
NormalBG=#1A120A
SelectedBG=#944E11
MbFG=#FF8924
MbBG=#1A120A
Font=Comic Sans MS


The funny values are Hexadecimal RBG values (see Hex RGB). Each row has a different setting:

  • Normal - Color of the regular text (Playlist).
  • Current - Color of the current track text (Playlist).
  • NormalBG - Background for normal text (Playlist).
  • SelectedBG - Background for the selected text (Playlist)
  • MbFG - Text color in the MiniBrowser status bar. (MiniBrowser)
  • MbBG - Text background in the MiniBrowser status bar. (MiniBrowser)
  • Font - Font face that's used in both windows
  Configuration File | Region.txt 
So you want a skin with areas that are simply put, transparent? Well, this is a highly tricky task. The file you need is called region.txt and the way to do it is a lot like playing connect-the-dots.

Region.txt provides a set of names such as Normal, WindowShade and so fourth. These set points define how many points make up each window. Another set defines how to draw the picture over Winamp.

Region.txt has 4 regions (the sets). They are delimited with the following tags:

[Normal]
[WindowShade]
[Equalizer]
[EqualizerWS]

Each of these provides a list that constist of two parts. The first gives the number of points that make up a region. The second is a list of the points used to make those regions.

The lines are:

NumPoints=
PointList=
The NumPoints list must be on a single line with comma separated numbers.

Example: NumPoints = 4, 4

Each number, x, says to read the next x points of the list and plot the region they define. The points list is comma seperated pairs of x,y co-ordinates. For example:

[Normal]
NumPoints = 4, 4
PointList = 0,1, 275,1, 275,14, 0,14,    3,15, 272,15, 272,113, 3,113
Defines two rectangular regions to be drawn. For more information read the comments in the region.txt file in the base skin. You will find a little more explanation in this file. The only item missing is the EqualizerWS group which is new and will be defined at a later time. "Normal" defines the regions drawn for the main window, WindowShade is the regions drawn in the windowshade mode. Equalizer and EqualizerWS are the same as above. Use the examples above to work out the other points.
  Configuration File | RGB 
RGB stands for "Red, Green, Blue". A certain combination of each of these colors at various percentages can make millions of different colors. For example, combining 100% Blue and 100% Green will make the brightest achievable Yellow. Using this model, RGB has become a method of defining color.

Since a computer displays light using pixels which are really three lights one Red one Green and one Blue (well close enough description for our purposes), we can define a color as the amount of red, green and blue. The ranges we use to help put into perceptive for each of the colors on a computer, we use 0 all the way to 255. Basically, that means, there are 256 different shades of each of those primary three colors, and any combination of those three shades will result in a color. For example, 128, 128, and 128 would make a gray in about the middle of the spectrum. Here are the different values of each of those colors.

RedGreenBlueColor
25500Pure Red
02550Pure Green
00255Pure Blue
000Black
255255255White
10015038Interesting Green
462392Dark Purple
  Configuration File | Hexadecimal 
Hexadecimal RGB numbers are exactly the same as RGB, except the value is represented in Hexadecimal notation. Digit position has less meaning (no hundreds tens and units). And each digit can be 0-9 then A-F. To convert from Hex to Decimal use Windows Calculator in Scientific mode.



                           WINAMP 配置文件

很简单,就没有翻译了 ;-)

Configuration Files

 
Any skin file is not complete without first finishing up the configuration files. These configuration files control such things as the background and foreground colors of the Winamp visualizations, or areas that are designated areas to be displayed to the end user. There are three text files that allow you to change these various aspects of Winamp. The first of the three that we will cover is called VisColor.txt.

  Configuration File | VisColor.txt 
VisColor.txt is the file that sets the colors for the Visualization panel. It contains 24 lines. Each line is an RGB value followed by a comment. (See RGB for more Info). Here is a brief explanation of the lines:
  • Row 0 is the background color of the visualization area.
  • Row 1 is the color of the dots that appear in the visualization area
  • Rows 2 through 17 affect the colors of the Spectrum Analyzer. Row 2 is the peak value, the highest part of the graphical bar that is visible. This means that when you hit a high frequency, the top of the bar becomes the color specified. As you move from row to row, you can color each level of the frequency spectrum a different color to signify the peak levels of the frequencies in the file you are playing at that moment.
  • Rows 18 to 22 pertain to the oscilloscope colors. They function in the same fashion as the Spectrum Analyzer. Row 18 controls the colors that is displayed at the troughs and the row 22 is the color that is displayed at the crest. Each row between 18 and 22 sets a different level of the whole wave.
  • Row 23 gives the color used to mark the last peak value. Let's take a look at what this all means, here are some screenshots with example images to help you get a clearer perspective.
The result with row 0 set to 0,0,0 and row 1 set to 255, 255, 255.
  Configuration File | Pledit.txt 
Pledit.txt gives the font colors and font face for the Playlist Editor track listing as well as the MiniBrowser URL display, located at the bottom of the MiniBrowser.

Here are some sample settings for pledit.txt is:

[Text]
Normal=#FF8924
Current=#FFFF00
NormalBG=#1A120A
SelectedBG=#944E11
MbFG=#FF8924
MbBG=#1A120A
Font=Comic Sans MS


The funny values are Hexadecimal RBG values (see Hex RGB). Each row has a different setting:

  • Normal - Color of the regular text (Playlist).
  • Current - Color of the current track text (Playlist).
  • NormalBG - Background for normal text (Playlist).
  • SelectedBG - Background for the selected text (Playlist)
  • MbFG - Text color in the MiniBrowser status bar. (MiniBrowser)
  • MbBG - Text background in the MiniBrowser status bar. (MiniBrowser)
  • Font - Font face that's used in both windows
  Configuration File | Region.txt 
So you want a skin with areas that are simply put, transparent? Well, this is a highly tricky task. The file you need is called region.txt and the way to do it is a lot like playing connect-the-dots.

Region.txt provides a set of names such as Normal, WindowShade and so fourth. These set points define how many points make up each window. Another set defines how to draw the picture over Winamp.

Region.txt has 4 regions (the sets). They are delimited with the following tags:

[Normal]
[WindowShade]
[Equalizer]
[EqualizerWS]

Each of these provides a list that constist of two parts. The first gives the number of points that make up a region. The second is a list of the points used to make those regions.

The lines are:

NumPoints=
PointList=
The NumPoints list must be on a single line with comma separated numbers.

Example: NumPoints = 4, 4

Each number, x, says to read the next x points of the list and plot the region they define. The points list is comma seperated pairs of x,y co-ordinates. For example:

[Normal]
NumPoints = 4, 4
PointList = 0,1, 275,1, 275,14, 0,14,    3,15, 272,15, 272,113, 3,113
Defines two rectangular regions to be drawn. For more information read the comments in the region.txt file in the base skin. You will find a little more explanation in this file. The only item missing is the EqualizerWS group which is new and will be defined at a later time. "Normal" defines the regions drawn for the main window, WindowShade is the regions drawn in the windowshade mode. Equalizer and EqualizerWS are the same as above. Use the examples above to work out the other points.
  Configuration File | RGB 
RGB stands for "Red, Green, Blue". A certain combination of each of these colors at various percentages can make millions of different colors. For example, combining 100% Blue and 100% Green will make the brightest achievable Yellow. Using this model, RGB has become a method of defining color.

Since a computer displays light using pixels which are really three lights one Red one Green and one Blue (well close enough description for our purposes), we can define a color as the amount of red, green and blue. The ranges we use to help put into perceptive for each of the colors on a computer, we use 0 all the way to 255. Basically, that means, there are 256 different shades of each of those primary three colors, and any combination of those three shades will result in a color. For example, 128, 128, and 128 would make a gray in about the middle of the spectrum. Here are the different values of each of those colors.

RedGreenBlueColor
25500Pure Red
02550Pure Green
00255Pure Blue
000Black
255255255White
10015038Interesting Green
462392Dark Purple
  Configuration File | Hexadecimal 
Hexadecimal RGB numbers are exactly the same as RGB, except the value is represented in Hexadecimal notation. Digit position has less meaning (no hundreds tens and units). And each digit can be 0-9 then A-F. To convert from Hex to Decimal use Windows Calculator in Scientific mode.



APE(Audio Player Enhanced)是一款基于 Winamp 的音频播放器,虽然其官方开发已停止,但仍有爱好者社区提供支持。在 Linux 系统中,如果使用兼容方式运行 APE 或通过 Wine 模拟器来使用它,配置文件的修改方法可能与 Windows 平台有所不同。 ### 修改 APE 配置文件的基本步骤 1. **定位配置文件位置** 在 Windows 环境下,APE 的配置文件通常位于安装目录下的 `winamp` 文件夹中,主要配置文件为 `winamp.ini` 和 `presets.ini`。在 Linux 系统中,若通过 Wine 运行 APE,则配置文件一般会存储在 Wine 的模拟路径中,例如 `~/.wine/drive_c/Program Files/APE/winamp/` 目录下[^1]。 2. **编辑配置文件** 使用文本编辑器打开 `winamp.ini` 文件,可以对播放器界面、插件路径、快捷键等进行自定义设置。例如: ```ini [General] Skin=classic.wal Language=en.lang ``` 上述代码段表示当前使用的皮肤和语言包名称。更改这些值即可更换外观或语言。 3. **替换预设配置文件** 如果希望完全更换一套配置,可以从其他 APE 安装环境中复制完整的 `winamp` 文件夹内容,覆盖到目标系统中的相应位置。确保所有插件和资源文件也一并复制,以避免功能缺失或错误提示[^1]。 4. **使用脚本自动化配置管理** 对于需要频繁切换配置的用户,可编写简单的 Bash 脚本或批处理文件,实现自动备份、恢复或切换不同配置文件的功能。例如,在 Linux 下创建一个切换脚本: ```bash #!/bin/bash cp ~/.ape/configs/preset1.ini ~/.wine/drive_c/Program\ Files/APE/winamp/winamp.ini echo "Configuration changed to preset1" ``` 此脚本将指定的配置文件复制到 APE 的配置目录,从而实现快速切换[^1]。 5. **注意事项** - 在修改任何配置文件前,建议先进行备份,以防配置错误导致程序无法正常运行。 - 若通过 Wine 运行 APE,请确保 Wine 版本兼容,并正确配置了字体、声音等基础环境。 - 不同版本的 APE 可能存在配置格式差异,应参考对应版本的文档说明进行调整。
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