#include <stdio.h>
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
int main()
{
// 初始化 Winsock.
WSADATA wsaData;
int iResult = WSAStartup( MAKEWORD(2,2), &wsaData );
if ( iResult != NO_ERROR )
printf("Error at WSAStartup()\n");
// 建立socket socket.
SOCKET client;
client = socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
if ( client == INVALID_SOCKET )
{
printf( "Error at socket(): %ld\n", WSAGetLastError() );
WSACleanup();
return -1;
}
// 连接到服务器.
sockaddr_in clientService;
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr( "127.0.0.1" );
clientService.sin_port = htons( 27015 );
if ( connect( client, (SOCKADDR*) &clientService, sizeof(clientService) ) == SOCKET_ERROR)
{
printf( "Failed to connect.\n" );
WSACleanup();
return -1;
}
// 发送并接收数据.
int bytesSent;
int bytesRecv = SOCKET_ERROR;
char sendbuf[32] = "Client: Sending data.";
char recvbuf[32] = "";
bytesSent = send( client, sendbuf, strlen(sendbuf), 0 );
printf( "Bytes Sent: %ld\n", bytesSent );
while ( bytesRecv == SOCKET_ERROR )
{
bytesRecv = recv( client, recvbuf, 32, 0 );
if ( bytesRecv == 0 || bytesRecv == WSAECONNRESET )
{
printf( "Connection Closed.\n");
break;
}
if (bytesRecv < 0)
return -1;
printf( "Bytes Recv: %ld\n", bytesRecv );
}
return 0;
}
c++ scoket
最新推荐文章于 2024-07-29 11:25:21 发布