如果我们直接使用 “+” 完成复数的加法,要怎么做呢?
这就要使用操作符的重载功能了,操作符的重载是以函数的方式进行的。本质上是用特殊形式的函数扩展操作符的功能。
重载通过 operator 关键字定义特殊的函数,可以重载为类的成员函数和非成员函数。
1 重载为成员函数
语法:
将操作符重载函数定义为类的成员函数时
- 比定义为非成员函数少一个参数
- 编译器优先在成员函数中寻找操作符重载函数
// 20-1.cpp
#include<stdio.h>
class Complex
{
public:
Complex(int a = 0, int b = 0)
{
this->a = a;
this->b = b;
}
int getA() { return a; }
int getB() { return b; }
Complex operator + (const Complex& p)
{
Complex ret;
ret.a = this->a + p.a;
ret.b = this->b + p.b;
return ret;
}
private:
int a, b;
};
int main()
{
Complex c1(1, 2);
Complex c2(3, 4);
Complex c3 = c1 + c2; // 等价于 Complex c3 = c1.operator +(c2);
printf("c3.a = %d, c3.b = %d\n", c3.getA(), c3.getB());
return 0;
}
2 重载为非成员函数
语法:
将操作符重载函数定义为类的非成员函数需要借助友元的帮助。
// 20-2.cpp
#include<stdio.h>
class Complex
{
public:
Complex(int a = 0, int b = 0)
{
this->a = a;
this->b = b;
}
int getA() { return a; }
int getB() { return b; }
friend Complex operator + (Complex& p1, Complex& p2);
private:
int a, b;
};
Complex operator + (Complex& p1, Complex& p2)
{
Complex ret;
ret.a = p1.a + p2.a;
ret.b = p1.b + p2.b;
return ret;
}
int main()
{
Complex c1(1, 2);
Complex c2(3, 4);
Complex c3 = c1 + c2; // 等价于 Complex c3 = operator +(c1, c2);
printf("c3.a = %d, c3.b = %d\n", c3.getA(), c3.getB());
return 0;
}
3 完整的复数类
有了上面运算符重载的知识,我们来设计一个完整的复数类,复数类应该具有的操作有
- 运算:+,-,*,/
- 比较:==,!=
- 赋值:=
- 求模:modulus
利用运算符的重载,设计成员函数:
// Complex.h
#ifndef _COMPLEX_H_
#define _COMPLEX_H_
class Complex
{
public:
Complex(double a = 0, double b = 0);
double getA();
double getB();
double getModulus();
Complex operator + (const Complex& c);
Complex operator - (const Complex& c);
Complex operator * (const Complex& c);
Complex operator / (const Complex& c);
bool operator == (const Complex& c);
bool operator != (const Complex& c);
Complex& operator = (const Complex& c);
private:
double a;
double b;
};
#endif
// Complex.cpp
#include"Complex.h"
#include<math.h>
Complex::Complex(double a, double b) // 默认的参数实现时不需要写了
{
this->a = a;
this->b = b;
}
double Complex::getA()
{
return a;
}
double Complex::getB()
{
return b;
}
double Complex::getModulus()
{
return sqrt(a*a + b*b);
}
Complex Complex::operator + (const Complex& c)
{
double na = a + c.a;
double nb = b + c.b;
Complex ret(na, nb);
return ret;
}
Complex Complex::operator - (const Complex& c)
{
double na = a - c.a;
double nb = b - c.b;
Complex ret(na, nb);
return ret;
}
Complex Complex::operator * (const Complex& c)
{
double na = a * c.a - b * c.b;
double nb = a * c.b + b * c.a;
Complex ret(na, nb);
return ret;
}
Complex Complex:: operator / (const Complex& c)
{
double m = c.a * c.a + c.b * c.b;
double na = (a * c.a + b * c.b) / m;
double nb = (b * c.a - a * c.b) / m;
Complex ret(na, nb);
return ret;
}
bool Complex::operator == (const Complex& c)
{
return a == c.a && b == c.b;
}
bool Complex::operator != (const Complex& c)
{
return !(*this == c);
}
Complex& Complex::operator = (const Complex& c)
{
if (this != &c)
{
a = c.a;
b = c.b;
}
return *this;
}
// 20-3.cpp
#include<stdio.h>
#include"Complex.h"
int main()
{
Complex c1(1, 2);
Complex c2(3, 6);
Complex c3 = c2 - c1;
Complex c4 = c1 * c2;
Complex c5 = c2 / c1;
printf("c3.a = %f, c3.b = %f\n", c3.getA(), c3.getB());
printf("c4.a = %f, c4.b = %f\n", c4.getA(), c4.getB());
printf("c5.a = %f, c5.b = %f\n", c5.getA(), c5.getB());
Complex c6(2, 4);
printf("c3 == c6 : %d\n", c3 == c6);
printf("c3 != c4 : %d\n", c3 != c4);
c2 = c1;
printf("c2.a = %f, c2.b = %f\n", c2.getA(), c2.getB());
return 0;
}
编译运行:
$ g++ 20-3.cpp Complex.cpp -o 20-3
$ ./20-3
c3.a = 2.000000, c3.b = 4.000000
c4.a = -9.000000, c4.b = 12.000000
c5.a = 3.000000, c5.b = 0.000000
c3 == c6 : 1
c3 != c4 : 1
c2.a = 1.000000, c2.b = 2.000000
注意:
- C++ 规定赋值操作符(=)只能重载为成员函数
- 操作符重载不能改变原操作符的优先级,不能改变操作数的个数,也不应该改变操作符的原有语义
4 小结
1、通过 operator 关键字实现重载
2、重载的本质是通过函数扩展操作符的功能
3、全局函数和成员函数都可以实现对操作符的重载