将unity导出Xcode工程后 找到 Classes/UnityAppController.mm文件
找到 application:(UIApplication*)application didFinishLaunchingWithOptions 方法 大概位置在232行附近
找到 方法内 的 _window = [[UIWindow alloc] initWithFrame: [UIScreen mainScreen].bounds];
250行附近 删除该行 将 下方代码粘贴到 删除代码的位置
// _window = [[UIWindow alloc] initWithFrame: [UIScreen mainScreen].bounds]
CGRect winSize = [UIScreen mainScreen].bounds;
if (winSize.size.height / winSize.size.width > 2) {
winSize.size.height -= 150;
winSize.origin.y = 75;
::printf("-> is iphonex hello world\n");
} else {
::printf("-> is not iphonex hello world\n");
}
_window = [[UIWindow alloc] initWithFrame: winSize];