#define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <vector>
#include <algorithm>
#include <functional>
using namespace std;
struct Man
{
int id;
int virtue;
int talent;
int total;
int type;
};
vector<Man> man;
bool cmp(const Man &a, const Man &b)
{
if (a.type != b.type)
return a.type < b.type;
else
{
if (a.total != b.total)
return a.total > b.total;
else
{
if (a.virtue != b.virtue)
return a.virtue > b.virtue;
else
return a.id < b.id;
}
}
}
int main()
{
int n, l, h;
cin >> n >> l >> h;
int id_num, virtue_grade, talent_grade;
Man tmp;
for (int i = 0; i < n; i++)
{
scanf("%d %d %d", &id_num, &virtue_grade, &talent_grade);
// cin >> id_num >> virtue_grade >> talent_grade;
if (virtue_grade >= l && talent_grade >= l)
{
tmp.total = virtue_grade + talent_grade;
if (virtue_grade >= h && talent_grade >= h)
tmp.type = 0;
else if (virtue_grade >= h && talent_grade < h)
tmp.type = 1;
else if (virtue_grade < h && talent_grade < h && virtue_grade >= talent_grade)
tmp.type = 2;
else
tmp.type = 3;
tmp.id = id_num;
tmp.virtue = virtue_grade;
tmp.talent = talent_grade;
man.push_back(tmp);
}
}
sort(man.begin(), man.end(), cmp);
vector<Man>::iterator it;
cout << man.size() << endl;
for (it = man.begin(); it != man.end(); ++it)
{
printf("%08d %d %d\n", it->id, it->virtue, it->talent);
// cout << it->id << " " << it->virtue << " " << it->talent << endl;
}
return 0;
}