之前一直写的是ListVIew下拉刷新,但是好多朋友都说要RecycleView的下拉刷新和滑动加载,其实,这个原理都是差不多。抽空,我就写了下RecycleView的下拉刷新和滑动加载更多。因此,这才写到博客里,记录一下。
在大家阅读这篇博客前,大家需要了解的知识
1.Scroller。实现弹性滑动的类,这个是经常用到的,不懂的请自觉先学习Scroller的知识。
2.事件分发机制。事件是以ACTION_DOWN开始到ACTION_UP货ACTION_CANCEL结束的一个序列,期间事件分发,能够通过onInterceptTouchEvent方法和dispatchTouchEvent进行事件的阻止和消费。
3.RecyclerView的基本使用。比如如何添加一个Decoration.
4.onSizeChange的触发时机。onSizeChange()在View的layout中触发,它执行在所有控件的onMeasure()之后,因此可以直接获取到控件的测量长和宽。
整体的思路:采用的是LinearLayout+RecyclerView的组合,在LinearLayout中添加HeaderView和FooterView。当RecyclerView滑动到了最顶部,则可以触发下拉事件;当RecyclerView滑动到了底部,则可以触发滑动加载更多的事件。然后在通过事件分发,进行滑动事件的处理。
先看一下效果:
下面是自定义View的代码,后面会逐一分析代码块:
- package com.mjc.recyclerviewdemo.refresh;
- import android.content.Context;
- import android.graphics.Color;
- import android.support.v7.widget.LinearLayoutManager;
- import android.support.v7.widget.RecyclerView;
- import android.util.AttributeSet;
- import android.util.Log;
- import android.view.MotionEvent;
- import android.view.ViewConfiguration;
- import android.widget.LinearLayout;
- import android.widget.Scroller;
- import com.mjc.recyclerviewdemo.CustomItemDecoration;
- /**
- * Created by mjc on 2016/3/11.
- */
- public class PullToRefreshRecycleView extends LinearLayout {
- //头部
- private IHeaderView mHeaderView;
- private int mHeaderHeight;
- //尾部
- private CustomFooterView mFooterView;
- private int mFooterHeight;
- //阻尼系数,越大,阻力越大
- public static final float RATIO = 0.5f;
- //当前是否阻止事件
- private boolean isIntercept;
- //是否正在刷新
- private boolean isRefreshing;
- //滑动类
- private Scroller mScroller;
- //刷新的View
- private RecyclerView mRefreshView;
- private Context mContext;
- private int mMaxScrollHeight;
- private boolean isFirst = true;
- public static final int NORMAL = 0;
- public static final int PULL_TO_REFRESH = 1;
- public static final int RELEASE_TO_REFRESH = 2;
- public static final int REFRESING = 3;
- private int mCurrentState;
- private int mTouchSlop;
- private OnRefreshListener listener;
- private boolean isPullDownMotion;
- private int lastVisible;
- public PullToRefreshRecycleView(Context context) {
- super(context);
- init(context);
- }
- public PullToRefreshRecycleView(Context context, AttributeSet attrs) {
- super(context, attrs);
- init(context);
- }
- private void init(Context context) {
- mContext = context;
- this.setOrientation(VERTICAL);
- mRefreshView = getRefreshView();
- mRefreshView.setBackgroundColor(Color.WHITE);
- LayoutParams listParams = new LayoutParams(-1, -1);
- mRefreshView.setLayoutParams(listParams);
- addView(mRefreshView);
- //添加HeaderView
- mHeaderView = new CustomHeaderView(context);
- LayoutParams params = new LayoutParams(-1, -2);
- mHeaderView.setLayoutParams(params);
- addView(mHeaderView, 0);
- //添加FooterView
- mFooterView = new CustomFooterView(context);
- LayoutParams fParams = new LayoutParams(-1, 200);
- mFooterView.setLayoutParams(fParams);
- addView(mFooterView, -1);
- //弹性滑动实现
- mScroller = new Scroller(context);
- mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();
- }
- @Override
- protected void onSizeChanged(int w, int h, int oldw, int oldh) {
- super.onSizeChanged(w, h, oldw, oldh);
- //第一次获取相关参数,并隐藏HeaderView,FooterView
- if (isFirst) {
- mHeaderHeight = mHeaderView.getMeasuredHeight();
- mMaxScrollHeight = mHeaderHeight * 3;
- resetHeaderLayout(-mHeaderHeight);
- mFooterHeight = mFooterView.getMeasuredHeight();
- resetFooterLayout(-mFooterHeight);
- Log.v("@mHeaderHeight", mHeaderHeight + "");
- Log.v("@mFooterHeight", mFooterHeight + "");
- isFirst = false;
- }
- }
- private void resetHeaderLayout(int offset) {
- LayoutParams params = (LayoutParams) mHeaderView.getLayoutParams();
- params.topMargin = offset;
- mHeaderView.requestLayout();
- }
- private void resetFooterLayout(int offset) {
- LayoutParams params = (LayoutParams) mFooterView.getLayoutParams();
- params.bottomMargin = offset;
- mFooterView.requestLayout();
- }
- //按下时的位置,当事件被阻止时,第一次ActionDown事件,onTouchEvent无法获取这个位置
- //需要在onInterceptTouchEvent获取
- private float downY;
- @Override
- public boolean onInterceptTouchEvent(MotionEvent ev) {
- //如果当前是正在刷新并且是下拉状态,则当前视图处理事件
- if (isRefreshing && mScrollY < 0) {
- return true;
- }
- //如果当前是刷新状态,并且处于上拉状态,则视图不可进入下拉状态
- if (mScrollY >= 0 && isRefreshing)
- return false;
- boolean isIntercept = false;
- int action = ev.getAction();
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- downY = ev.getY();
- break;
- case MotionEvent.ACTION_MOVE:
- //如果达到了滑动条件
- if (Math.abs(ev.getY() - downY) >= mTouchSlop) {
- if (ev.getY() - downY > 0) {//下拉
- isIntercept = isEnablePullDown();
- if (isIntercept)//设置下拉还是上滑的状态,true表示下拉动作
- isPullDownMotion = true;
- } else {//上滑
- isIntercept = isEnableLoadMore();
- if (isIntercept)//false表示上滑状态
- isPullDownMotion = false;
- }
- } else {
- isIntercept = false;
- }
- break;
- case MotionEvent.ACTION_CANCEL:
- //如果返回true,子视图如果包含点击事件,则无法进行处理
- isIntercept = false;
- break;
- case MotionEvent.ACTION_UP:
- isIntercept = false;
- break;
- }
- return isIntercept;
- }
- //记录当前滑动的位置
- private int mScrollY;
- @Override
- public boolean onTouchEvent(MotionEvent event) {
- int action = event.getAction();
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- //第一次判断时,downY只能从intercept中获取,之后从这里获取
- downY = event.getY();
- break;
- case MotionEvent.ACTION_MOVE:
- float dY = event.getY() - downY;
- if (isPullDownMotion)//下拉
- doPullDownMoveEvent(dY);
- else {//自动加载更多
- doLoadMoreEvent(dY);
- }
- break;
- case MotionEvent.ACTION_UP:
- if (isPullDownMotion) {
- //处理下拉结果
- doPullDownResult();
- } else {
- //处理滑动加载更多结果
- doLoadMoreResult();
- }
- break;
- case MotionEvent.ACTION_CANCEL:
- //同ACTION_UP
- if (isPullDownMotion) {
- doPullDownResult();
- } else {
- doLoadMoreResult();
- }
- break;
- }
- return true;
- }
- /**
- * 处理加载更多
- */
- private void doLoadMoreResult() {
- //手指松开时,如果FooterView,没有完全滑动出来,自动滑动出来
- scrollTo(0, mFooterHeight);
- mScrollY = getScrollY();
- if (!isRefreshing) {
- isRefreshing = true;
- if (listener != null)
- listener.onLoadMore();
- }
- }
- /**
- * 加载更多完成后调用
- */
- public void completeLoadMore() {
- scrollTo(0, 0);
- mScrollY = 0;
- isRefreshing = false;
- LinearLayoutManager manager = (LinearLayoutManager) mRefreshView.getLayoutManager();
- int count = manager.getItemCount();
- if (count > lastVisible + 1)//加载了更多数据
- mRefreshView.scrollToPosition(lastVisible + 1);
- }
- //处理加载更多
- private void doLoadMoreEvent(float y) {
- int scrollY = (int) (mScrollY - y);
- if (scrollY < 0) {
- scrollY = 0;
- }
- if (scrollY > mFooterHeight) {
- scrollY = mFooterHeight;
- }
- Log.v("@scrollY", scrollY + "");
- scrollTo(0, scrollY);
- }
- /**
- * 处理释放后的操作
- */
- private void doPullDownResult() {
- //先获取现在滑动到的位置
- mScrollY = getScrollY();
- switch (mCurrentState) {
- case PULL_TO_REFRESH:
- mCurrentState = NORMAL;
- mHeaderView.onNormal();
- smoothScrollTo(0);
- break;
- case RELEASE_TO_REFRESH:
- //松开时,如果是释放刷新,则开始进行刷新动作
- if (!isRefreshing) {
- //滑动到指定位置
- smoothScrollTo(-mHeaderHeight);
- mHeaderView.onRefreshing();
- isRefreshing = true;
- if (listener != null) {
- //执行刷新回调
- listener.onPullDownRefresh();
- }
- //如果当前滑动位置太靠下,则滑动到指定刷新位置
- } else if (mScrollY < -mHeaderHeight) {
- smoothScrollTo(-mHeaderHeight);
- }
- break;
- }
- }
- /**
- * 获取到数据后,调用
- */
- public void completeRefresh() {
- isRefreshing = false;
- mCurrentState = NORMAL;
- smoothScrollTo(0);
- }
- private void doPullDownMoveEvent(float y) {
- int scrollY = (int) (mScrollY - y * RATIO);
- if (scrollY > 0) {
- scrollY = 0;
- }
- if (scrollY < -mMaxScrollHeight) {
- scrollY = -mMaxScrollHeight;
- }
- scrollTo(0, scrollY);
- if (isRefreshing)
- return;
- //设置相应的状态
- if (scrollY == 0) {
- mCurrentState = NORMAL;
- mHeaderView.onNormal();
- } else if (scrollY <= 0 && scrollY > -mHeaderHeight) {
- mCurrentState = PULL_TO_REFRESH;
- mHeaderView.onPullToRefresh(Math.abs(scrollY));
- } else if (scrollY <= -mHeaderHeight && scrollY >= -mMaxScrollHeight) {
- mCurrentState = RELEASE_TO_REFRESH;
- mHeaderView.onReleaseToRefresh(Math.abs(scrollY));
- }
- }
- /**
- * 从当前位置滑动到指定位置
- * @param y 滑动到的位置
- */
- private void smoothScrollTo(int y) {
- int dY = y - mScrollY;
- mScroller.startScroll(0, mScrollY, 0, dY, 500);
- invalidate();
- }
- private RecyclerView getRefreshView() {
- mRefreshView = new RecyclerView(mContext);
- mRefreshView.setLayoutManager(new LinearLayoutManager(mContext, LinearLayoutManager.VERTICAL, false));
- mRefreshView.addItemDecoration(new CustomItemDecoration(mContext, CustomItemDecoration.VERTICAL_LIST));
- return mRefreshView;
- }
- public void setAdapter(RecyclerView.Adapter adapter) {
- mRefreshView.setAdapter(adapter);
- }
- /**
- * 判断列表是否在最顶端
- * @return
- */
- private boolean isEnablePullDown() {
- LinearLayoutManager manager = (LinearLayoutManager) mRefreshView.getLayoutManager();
- int firstVisible = manager.findFirstVisibleItemPosition();
- //当前还没有数据,可以进行下拉
- if(manager.getItemCount()==0)
- return true;
- return firstVisible == 0 && manager.getChildAt(0).getTop() == 0;
- }
- /**
- * 判断列表是否滑动到了最底部
- * @return
- */
- private boolean isEnableLoadMore() {
- LinearLayoutManager manager = (LinearLayoutManager) mRefreshView.getLayoutManager();
- lastVisible = manager.findLastVisibleItemPosition();
- int totalCount = manager.getItemCount();
- //如果没有数据,只能下拉刷新
- if (totalCount == 0)
- return false;
- int bottom = manager.findViewByPosition(lastVisible).getBottom();
- int decorHeight = manager.getBottomDecorationHeight(mRefreshView.getChildAt(0));
- //最后一个child的底部位置在当前视图的上面
- return totalCount == lastVisible + 1 && bottom + decorHeight <= getMeasuredHeight();
- }
- @Override
- public void computeScroll() {
- if (mScroller.computeScrollOffset()) {
- scrollTo(0, mScroller.getCurrY());
- mScrollY = mScroller.getCurrY();
- invalidate();
- }
- }
- /**
- * 设置Footer的内容
- */
- public void setFooterViewState(boolean hasMoreData){
- if(hasMoreData){
- mFooterView.onRefreshing();
- }else{
- mFooterView.onNoData();
- }
- }
- public interface OnRefreshListener {
- void onPullDownRefresh();
- void onLoadMore();
- }
- public void setOnRefreshListener(OnRefreshListener listener) {
- this.listener = listener;
- }
- }
接下来一步一步的进行分析。
首先,我们在构造方法中,调用了init(Context)方法,如下:
- private void init(Context context) {
- mContext = context;
- this.setOrientation(VERTICAL);
- mRefreshView = getRefreshView();
- mRefreshView.setBackgroundColor(Color.WHITE);
- LayoutParams listParams = new LayoutParams(-1, -1);
- mRefreshView.setLayoutParams(listParams);
- addView(mRefreshView);
- //添加HeaderView
- mHeaderView = new CustomHeaderView(context);
- LayoutParams params = new LayoutParams(-1, -2);
- mHeaderView.setLayoutParams(params);
- addView(mHeaderView, 0);
- //添加FooterView
- mFooterView = new CustomFooterView(context);
- LayoutParams fParams = new LayoutParams(-1, 200);
- mFooterView.setLayoutParams(fParams);
- addView(mFooterView, -1);
- //弹性滑动实现
- mScroller = new Scroller(context);
- mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();
- }
方法中,我们构造了HeaderView,RecyclerView以及FooterView。HeaderView和FooterView是简单的自定义View,RecyclerView是直接构造的。并且在init()方法中,构造了Scroller,用于后面的弹性滑动需要。
接着,后面会执行onSizeChange方法:
- @Override
- protected void onSizeChanged(int w, int h, int oldw, int oldh) {
- super.onSizeChanged(w, h, oldw, oldh);
- //第一次获取相关参数,并隐藏HeaderView,FooterView
- if (isFirst) {
- mHeaderHeight = mHeaderView.getMeasuredHeight();
- mMaxScrollHeight = mHeaderHeight * 3;
- resetHeaderLayout(-mHeaderHeight);
- mFooterHeight = mFooterView.getMeasuredHeight();
- resetFooterLayout(-mFooterHeight);
- Log.v("@mHeaderHeight", mHeaderHeight + "");
- Log.v("@mFooterHeight", mFooterHeight + "");
- isFirst = false;
- }
- }
设置了一个isFirst变量,防止重复设置里面的代码。在这个方法里面,我们获取了HeaderView,FooterView的测量高。并且,我们设置了HeaderView,FooterView的margin值,隐藏了头部和尾部。
再接着,就是与用户的交互过程,即用户的触摸事件。这个实现过程,分成两块,一块是下拉刷新,一块是滑动到底部自动加载。这里我们一起分析。
- //按下时的位置,当事件被阻止时,第一次ActionDown事件,onTouchEvent无法获取这个位置
- //需要在onInterceptTouchEvent获取
- private float downY;
- @Override
- public boolean onInterceptTouchEvent(MotionEvent ev) {
- //如果当前是正在刷新并且是下拉状态,则当前视图处理事件
- if (isRefreshing && mScrollY < 0) {
- return true;
- }
- //如果当前是刷新状态,并且处于上拉状态,则视图不可进入下拉状态
- if (mScrollY >= 0 && isRefreshing)
- return false;
- boolean isIntercept = false;
- int action = ev.getAction();
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- downY = ev.getY();
- break;
- case MotionEvent.ACTION_MOVE:
- //如果达到了滑动条件
- if (Math.abs(ev.getY() - downY) >= mTouchSlop) {
- if (ev.getY() - downY > 0) {//下拉
- isIntercept = isEnablePullDown();
- if (isIntercept)//设置下拉还是上滑的状态,true表示下拉动作
- isPullDownMotion = true;
- } else {//上滑
- isIntercept = isEnableLoadMore();
- if (isIntercept)//false表示上滑状态
- isPullDownMotion = false;
- }
- } else {
- isIntercept = false;
- }
- break;
- case MotionEvent.ACTION_CANCEL:
- //如果返回true,子视图如果包含点击事件,则无法进行处理
- isIntercept = false;
- break;
- case MotionEvent.ACTION_UP:
- isIntercept = false;
- break;
- }
- return isIntercept;
- }
onInterceptTouchEvent的作用,如果返回值为true,表示拦截事件,则事件交个当前控件进行处理,子View无法接收到事件;否则事件交给子View处理。 我们要知道,一般,一个事件序列,只能由一个控件处理,也就是说,如果这个控件消费了ACTION_DOWN事件,那么,后面的ACTION_MOVE等都会交给他处理。但是,如果他的parentView在ACTION_MOVE中,拦截了事件,事件将会转交给ParentView的onTouchEvent处理。
然后,开始分析代码,
- //如果当前是正在刷新并且是下拉状态,则当前视图处理事件
- if (isRefreshing && mScrollY < 0) {
- return true;
- }
- //如果当前是刷新状态,并且处于上拉状态,则视图不可进入下拉状态
- if (mScrollY >= 0 && isRefreshing)
- return false;
如果当前为下拉并且在刷新状态,则返回true,表示拦截事件,RecyclerView不可滑动。如果当前是滑动加载更多,并且刷新状态,则不拦截,因为后面我想在滑动加载更多时,RecyclerView可以滑动。 截止后面,在ACTION_DOWN事件中,我们记录下按下的y轴位置。然后是ACTION_MOVE;
- //如果达到了滑动条件
- if (Math.abs(ev.getY() - downY) >= mTouchSlop) {
- if (ev.getY() - downY > 0) {//下拉
- isIntercept = isEnablePullDown();
- if (isIntercept)//设置下拉还是上滑的状态,true表示下拉动作
- isPullDownMotion = true;
- } else {//上滑
- isIntercept = isEnableLoadMore();
- if (isIntercept)//false表示上滑状态
- isPullDownMotion = false;
- }
- } else {
- isIntercept = false;
- }
mTouchSlop是滑动的最小值,如果小于这个值,我们认为没有滑动,大于这个值才算滑动。如果当前滑动,大于这个值,继续走里面的if判断,如果当前是下拉状态,并且是可以下拉,那么拦截事件,否则进行滑动加载更多,如果满足滑动加载更多的条件,那么可以向上滑动。并且整个过程,用isPullDownMotion记录下了是向上还是向下的动作。后面在onTouchEvent中需要使用。最后,ACTION_UP和ACTION_CANCEL不拦截,如果拦截,会影响到子View的点击事件。
最后是onTouchEvent
- //记录当前滑动的位置
- private int mScrollY;
- @Override
- public boolean onTouchEvent(MotionEvent event) {
- int action = event.getAction();
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- //第一次判断时,downY只能从intercept中获取,之后从这里获取
- downY = event.getY();
- break;
- case MotionEvent.ACTION_MOVE:
- float dY = event.getY() - downY;
- if (isPullDownMotion)//下拉
- doPullDownMoveEvent(dY);
- else {//自动加载更多
- doLoadMoreEvent(dY);
- }
- break;
- case MotionEvent.ACTION_UP:
- if (isPullDownMotion) {
- //处理下拉结果
- doPullDownResult();
- } else {
- //处理滑动加载更多结果
- doLoadMoreResult();
- }
- break;
- case MotionEvent.ACTION_CANCEL:
- //同ACTION_UP
- if (isPullDownMotion) {
- doPullDownResult();
- } else {
- doLoadMoreResult();
- }
- break;
- }
- return true;
- }
看下拉环节(滑动加载更多类似,不再介绍),下拉过程ACTION_MOVE中先调用doPullDownMoveEvent,然后在ACTION_UP中调用了doPullDownResult。先看duPullDownMoveEvent
- private void doPullDownMoveEvent(float y) {
- int scrollY = (int) (mScrollY - y * RATIO);
- if (scrollY > 0) {
- scrollY = 0;
- }
- if (scrollY < -mMaxScrollHeight) {
- scrollY = -mMaxScrollHeight;
- }
- scrollTo(0, scrollY);
- if (isRefreshing)
- return;
- //设置相应的状态
- if (scrollY == 0) {
- mCurrentState = NORMAL;
- mHeaderView.onNormal();
- } else if (scrollY <= 0 && scrollY > -mHeaderHeight) {
- mCurrentState = PULL_TO_REFRESH;
- mHeaderView.onPullToRefresh(Math.abs(scrollY));
- } else if (scrollY <= -mHeaderHeight && scrollY >= -mMaxScrollHeight) {
- mCurrentState = RELEASE_TO_REFRESH;
- mHeaderView.onReleaseToRefresh(Math.abs(scrollY));
- }
- }
先计算滑动的位置,把滑动的位置限制在-mMaxScrollHeight和0之间,这样就不会滑动到其他地方,然后调用View的scrollTo方法,滑动到对应位置。这样就完成了触摸滑动。
后面,我们在通过滑动的位置,设置相应的状态。并回调HeaderView的各个状态的方法。
然后再看doPullDownResult
- /**
- * 处理释放后的操作
- */
- private void doPullDownResult() {
- //先获取现在滑动到的位置
- mScrollY = getScrollY();
- switch (mCurrentState) {
- case PULL_TO_REFRESH:
- mCurrentState = NORMAL;
- mHeaderView.onNormal();
- smoothScrollTo(0);
- break;
- case RELEASE_TO_REFRESH:
- //松开时,如果是释放刷新,则开始进行刷新动作
- if (!isRefreshing) {
- //滑动到指定位置
- smoothScrollTo(-mHeaderHeight);
- mHeaderView.onRefreshing();
- isRefreshing = true;
- if (listener != null) {
- //执行刷新回调
- listener.onPullDownRefresh();
- }
- //如果当前滑动位置太靠下,则滑动到指定刷新位置
- } else if (mScrollY < -mHeaderHeight) {
- smoothScrollTo(-mHeaderHeight);
- }
- break;
- }
- }
这个方法,就是手指松开屏幕时触发。然后判断移动过程中的状态,如果是下拉刷新状态,则重新恢复到下拉之前,调用smoothScrollTo(后面分析具体实现),弹性滑动到初始位置,并设置状态为NORMAL状态。
如果松开时,是释放刷新状态,那么,先弹性滑动到刷新位置,并执行回调方法。
现在分析,弹性滑动 smoothScrollTo
- /**
- * 从当前位置滑动到指定位置
- * @param y 滑动到的位置
- */
- private void smoothScrollTo(int y) {
- int dY = y - mScrollY;
- mScroller.startScroll(0, mScrollY, 0, dY, 500);
- invalidate();
- }
这个方法,必须要配合computeScroll使用,不然是没有效果的。具体的原因,需要查看View的绘制流程,这里我就不具体分析。
- @Override
- public void computeScroll() {
- if (mScroller.computeScrollOffset()) {
- scrollTo(0, mScroller.getCurrY());
- mScrollY = mScroller.getCurrY();
- invalidate();
- }
- }
这个过程,是从Scroller的startScroll方法开始的,这个方法,调用后,Scroller的computeScrollOffset只要动作没有执行完,就会一直返回true。调用了startScroll方法,需要调用invalide()来引起computeScroll方法的调用,而里面scrollTo方法,才是真正实现位移的原因。里面再调用invalidate又重新引起了computeScroll方法,直到Scroller的computeOffset方法返回false。 这样,每次都移动一小段位置,就实现了平滑滑动的效果。
使用方法,布局文件
- <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
- xmlns:tools="http://schemas.android.com/tools"
- android:layout_width="match_parent"
- android:layout_height="match_parent"
- tools:context=".MainActivity">
- <com.mjc.recyclerviewdemo.refresh.PullToRefreshRecycleView
- android:id="@+id/prrv"
- android:layout_width="match_parent"
- android:layout_height="match_parent"/>
- </LinearLayout>
Activity中
- mPRRV = (PullToRefreshRecycleView) findViewById(R.id.prrv);
- mPRRV.setOnRefreshListener(new PullToRefreshRecycleView.OnRefreshListener() {
- @Override
- public void onPullDownRefresh() {
- mHandler.postDelayed(new Runnable() {
- @Override
- public void run() {
- datas.add(0, "add");
- mAdapter.notifyDataSetChanged();
- mPRRV.completeRefresh();
- }
- }, 2000);
- }
- @Override
- public void onLoadMore() {
- mHandler.postDelayed(new Runnable() {
- @Override
- public void run() {
- datas.add("李四");
- datas.add("王五");
- datas.add("张三");
- datas.add("李四");
- datas.add("王五");
- datas.add("张三");
- mAdapter.notifyDataSetChanged();
- mPRRV.completeLoadMore();
- }
- }, 1000);
- }
- });