/// <summary>
/// 加密(自定义的字节加密)
/// </summary>
/// <param name="str"></param>
/// <param name="bo">是否加随机数</param>
/// <returns></returns>
public static string MyEncrypt(string str, bool bo)
{
char[] cs = str.ToCharArray();
byte[] by;
string results = "", temp = "";
for (int i = 0; i < cs.Length; i++)
{
by = System.Text.Encoding.UTF8.GetBytes(cs[i].ToString());
temp = Convert.ToBase64String(by);//每个字转换为四位
if (bo)
{
temp += Common.GetMes.Random(10, 99).ToString();//同时加两个随机变量
}
results += temp;//(每个变为6位)全部相加
}
return results;
}
/// <summary>
/// 解密(自定义的字节加密)
/// </summary>
/// <param name="str"></param>
/// <param name="t">要和上面的对应,如果加了随机数则t值应该为6,不加的话是4,否则出错</param>
/// <returns></returns>
public static string DeMyEnncrypt(string str, int t)
{
string result = "", strtemp = "";
try
{
char[] cs = str.ToCharArray();
string[] temp = Common.GetMes.ArrayListstr(str, t);
byte[] by;
for (int i = 0; i < temp.Length; i++)
{
strtemp = (temp[i].ToString()).Substring(0, 4);
by = Convert.FromBase64String(strtemp);
result += System.Text.Encoding.UTF8.GetString(by);
}
return result;
}
catch//抛出错误的同时返回""
{
return "";
}
}
自定义的简单加密法
最新推荐文章于 2024-04-22 09:54:46 发布