三. 用C#来捕获屏幕的源程序代码(Capture.cs): 了解上面的这些步骤的实现方法,就可以得到用C#捕获屏幕的源程序,如下: using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Drawing.Imaging; namespace WindowsApplication3 { public partial class Form1 : Form { private Button button1; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { button1 = new Button(); SuspendLayout(); button1.Location = new System.Drawing.Point(64, 40); button1.Name = "button1"; button1.Size = new System.Drawing.Size(80, 32); button1.TabIndex = 0; button1.Text = "捕获"; button1.Click += new System.EventHandler(button1_Click); AutoScaleBaseSize = new System.Drawing.Size(6, 14); ClientSize = new System.Drawing.Size(216, 125); Controls.Add(button1); MaximizeBox = false; MinimizeBox = false; Name = "Form1"; Text = "C#捕获当前屏幕!"; ResumeLayout(false); } //声明一个API函数 [System.Runtime.InteropServices.DllImportAttribute("gdi32.dll")] private static extern bool BitBlt( IntPtr hdcDest, // 目标 DC的句柄 int nXDest, int nYDest, int nWidth, int nHeight, IntPtr hdcSrc, // 源DC的句柄 int nXSrc, int nYSrc, System.Int32 dwRop // 光栅的处理数值 ); private void button1_Click(object sender, System.EventArgs e) { //获得当前屏幕的大小 Rectangle rect = new Rectangle(); rect = Screen.GetWorkingArea(this); //创建一个以当前屏幕为模板的图象 Graphics g1 = this.CreateGraphics(); //创建以屏幕大小为标准的位图 Image MyImage = new Bitmap(rect.Width, rect.Height, g1); Graphics g2 = Graphics.FromImage(MyImage); //得到屏幕的DC IntPtr dc1 = g1.GetHdc(); //得到Bitmap的DC IntPtr dc2 = g2.GetHdc(); //调用此API函数,实现屏幕捕获 BitBlt(dc2, 0, 0, rect.Width, rect.Height, dc1, 0, 0, 13369376); //释放掉屏幕的DC g1.ReleaseHdc(dc1); //释放掉Bitmap的DC g2.ReleaseHdc(dc2); //以JPG文件格式来保存 MyImage.Save(@"c:/Capture.jpg", ImageFormat.Jpeg); MessageBox.Show("当前屏幕已经保存为C盘的capture.jpg文件!"); } } }
Graphics.FromImage 方法
从指定的 Image 创建新的 Graphics。 命名空间:System.Drawing 程序集:System.Drawing(在 system.drawing.dll 中) |
C#来捕获屏幕(2)--源程序代码
C#来捕获屏幕(2)--源程序代码
2008-01-03 15:29