<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[笑傲江湖的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/glbian</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; glbian]]></copyright><item><title><![CDATA[读书笔记 - Linux Kernel Development]]></title><link>https://blog.youkuaiyun.com/glbian/article/details/11098291</link><guid>https://blog.youkuaiyun.com/glbian/article/details/11098291</guid><author>glbian</author><pubDate>Wed, 04 Sep 2013 22:25:56 +0800</pubDate><description><![CDATA[Chapter One: Introduction to Linux Kernel
Monolithic Kernel vs. Microkernel
Monolithic Kernels: implemented entirely as a signle process running in a single address space. The kernel can invoke func]]></description><category></category></item><item><title><![CDATA[WinDBG扩展命令的工作原理]]></title><link>https://blog.youkuaiyun.com/glbian/article/details/7247305</link><guid>https://blog.youkuaiyun.com/glbian/article/details/7247305</guid><author>glbian</author><pubDate>Fri, 10 Feb 2012 08:41:30 +0800</pubDate><description><![CDATA[Windbg扩展命令原理
Depends tool - Scan dependent modules on windows for dll, exe, sys files


http://dependencywalker.com/



要理解WinDBG扩展命令的原理应该先理解WinDBG软件的架构，下图是以模块为单位所画出的架构示意图。最上层是四个EXE模块，它们提供了不同形]]></description><category></category></item><item><title><![CDATA[C++如何设计一个不能继承的类]]></title><link>https://blog.youkuaiyun.com/glbian/article/details/7238158</link><guid>https://blog.youkuaiyun.com/glbian/article/details/7238158</guid><author>glbian</author><pubDate>Tue, 07 Feb 2012 08:26:18 +0800</pubDate><description><![CDATA[静态变量
友元


首先在C++中，子类的构造函数会自动调用父类的构造函数。同样，子类的析构函数也会调用父类的析构函数。要想一个类不能被继承，我们就只要把他的构造函数和析构函数都定义为私有函数。那么当一个类试图从它那继承的时候，必然会由于是试图调用构造函数，析构函数而导致编译错误。
   可是这个类的构造函数和析构函数都是私有函数，我们怎样才能得到该类的实例呢？我们可以通过定义静态变量来]]></description><category></category></item><item><title><![CDATA[Advanced Windows Debug - Memory Corruption - Stacks]]></title><link>https://blog.youkuaiyun.com/glbian/article/details/7218008</link><guid>https://blog.youkuaiyun.com/glbian/article/details/7218008</guid><author>glbian</author><pubDate>Sun, 29 Jan 2012 15:53:53 +0800</pubDate><description><![CDATA[Memory Corruption - Stacks
Condition
1.       The executing thread writes to a block of memory that it does not own
2.       The executing thread writes to a block of memory that it does own, but c]]></description><category></category></item><item><title><![CDATA[CPP Primer 4th]]></title><link>https://blog.youkuaiyun.com/glbian/article/details/7205759</link><guid>https://blog.youkuaiyun.com/glbian/article/details/7205759</guid><author>glbian</author><pubDate>Mon, 16 Jan 2012 20:35:31 +0800</pubDate><description><![CDATA[CPP Primer 4th - chapter 13 复制控制
摘要
复制构造函数、赋值操作符和析构函数总称为复制控制。有一种特别常见的情况需要类定义自己的复制控制成员：类具有指针成员。
如果没有定义复制构造函数，编译器就会为我们合成一个。与合成的默认构造函数不同，即使我们定义了其他构造函数，也会合成复制构造函数。合成复制构造函数的行为是，执行逐个成员初始化，将新对象初始化为原对象的副本。]]></description><category></category></item><item><title><![CDATA[词汇表]]></title><link>https://blog.youkuaiyun.com/glbian/article/details/6962471</link><guid>https://blog.youkuaiyun.com/glbian/article/details/6962471</guid><author>glbian</author><pubDate>Sat, 12 Nov 2011 12:21:47 +0800</pubDate><description><![CDATA[报刊杂志
The Associated Press 美联社
Reuters 路透社
Warner 华纳
 
专业术语 
Industry Standard 行业标准 业界标准
Subscriber 用户 订购者
GM 通用汽车公司 GE 通用电气公司
 
人物地名
 
 
常用词汇 短语
batch 一批
haunt 作祟 出没
philosophy 哲学 phil]]></description><category></category></item><item><title><![CDATA[From Syed]]></title><link>https://blog.youkuaiyun.com/glbian/article/details/6889361</link><guid>https://blog.youkuaiyun.com/glbian/article/details/6889361</guid><author>glbian</author><pubDate>Thu, 20 Oct 2011 00:23:59 +0800</pubDate><description><![CDATA[Follow your heart (Quoted from Steven Jobs)

Motivation
Align with your family and team
Make proposal]]></description><category></category></item></channel></rss>