属性动画Animator

属性动画Animator的使用方法

public class MainActivity extends AppCompatActivity {

    private ImageView showIv;
    private RelativeLayout relativeLayout;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        showIv = (ImageView) findViewById(R.id.showIv);
        relativeLayout = (RelativeLayout) findViewById(R.id.relativeLayout);
        showIv.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                //调用使用ValueAnimator的方法完成动画
//                useValueAnimator();
                //调用使用ObjectAnimator的方法完成动画
//                 useObjectAnimator();
                //调用使用ViewPropertyAnimator的方法完成动画
//                    useViewPropertyAnimator();
                //调用使用AnimatorSet的方法完成组合动画
//                useAnimatorSet();
                //调用使用ObjectAnimator完成组合动画
//                useObjectAnimatorSet();
                //调用使用ValueAnimator完成组合动画
//                useValueAnimatorSet();
                //调用通过引用ValueAnimation的xml文件完成动画
//                useValueAnimatorXml();
                //调用通过引用ObjectAnimator的xml文件完成动画
//                useObjectAnimatorXml();
                //调用通过引用AnimatorSet的xml文件完成动画
//                useAnimatorSetXml();
                //调用通过值动画来改变背景颜色
//                ValueAnimatorSetBackgrundColor();


            }
        });
        //通过ValueAnimator完成对自定义View对象的动画效果
        ValueAnimatorOfObject();
    }

    //使用ValueAnimator的方法完成动画
    private void useValueAnimator() {
//        属性动画  ValueAnimator 的用法  ,属性动画本质是值动画
        ValueAnimator valueAnimator = ValueAnimator.ofFloat(0f, 1f);
        valueAnimator.setDuration(3000);
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float animatedValue = (float) animation.getAnimatedValue();
                //设置透明
//                        showIv.setAlpha(animatedValue);
                ViewGroup.LayoutParams layoutParams = showIv.getLayoutParams();
                layoutParams.width = (int) (animatedValue * 500);
                layoutParams.height = (int) (animatedValue * 500);
                showIv.setLayoutParams(layoutParams);
            }
        });

        valueAnimator.start();
    }

    //使用ObjectAnimator的方法完成动画
    private void useObjectAnimator() {
        //透明度变化
//        ObjectAnimator alphaObjectAnimator = ObjectAnimator.ofFloat(showIv,"alpha",0,1);
//        alphaObjectAnimator.setDuration(3000).start();
        //平移动画
//        ObjectAnimator translationXObjectAnimator = ObjectAnimator.ofFloat(showIv, "translationX", 0, 1000);
//        translationXObjectAnimator.setDuration(3000).start();
        //旋转动画
//        ObjectAnimator rotateObjectAnimator = ObjectAnimator.ofFloat(showIv, "rotation", 0, 360);
//        rotateObjectAnimator.setDuration(3000).start();
        //缩放动画
        ObjectAnimator scaleObjectAnimator = ObjectAnimator.ofFloat(showIv, "scaleX", 0f, 2f);
        scaleObjectAnimator.setDuration(3000);
        //重复3次
        scaleObjectAnimator.setRepeatCount(3);
        scaleObjectAnimator.setRepeatMode(ValueAnimator.REVERSE);
        scaleObjectAnimator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {

            }

            @Override
            public void onAnimationEnd(Animator animation) {

            }

            @Override
            public void onAnimationCancel(Animator animation) {

            }

            @Override
            public void onAnimationRepeat(Animator animation) {

            }
        });
        scaleObjectAnimator.start();

    }

    //使用ViewPropertyAnimator的方法完成动画
    private void useViewPropertyAnimator() {
        showIv.animate().alpha(0.5f)
                .translationX(300)
                .scaleX(2)
                .scaleY(2)
                .rotation(360f)
                .setDuration(3000)
                //延迟两秒执行
                .setStartDelay(2000)
                .start();
    }

    //使用AnimatorSet的方法完成组合动画
    private void useAnimatorSet() {
        AnimatorSet animatorSet = new AnimatorSet();
        ObjectAnimator alpha = ObjectAnimator.ofFloat(showIv, "alpha", 0f, 1f);
        ObjectAnimator translationX = ObjectAnimator.ofFloat(showIv, "translationX", 0f, 200f);
        animatorSet.playTogether(alpha, translationX);
        animatorSet.setDuration(3000);
        animatorSet.start();
    }

    //使用ObjectAnimator完成组合动画
    private void useObjectAnimatorSet() {
        PropertyValuesHolder alpha = PropertyValuesHolder.ofFloat("alpha", 0f, 1f);
        PropertyValuesHolder translationX = PropertyValuesHolder.ofFloat("translationX", 0f, 200f);
        ObjectAnimator objectAnimator = ObjectAnimator.ofPropertyValuesHolder(showIv, alpha, translationX);
        objectAnimator.setDuration(3000);
        objectAnimator.start();
    }

    //使用ValueAnimator完成组合动画
    private void useValueAnimatorSet() {
        ValueAnimator valueAnimator = ValueAnimator.ofFloat(0f, 1f);
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float animatedValue = (float) animation.getAnimatedValue();
                ViewGroup.LayoutParams layoutParams = showIv.getLayoutParams();
                layoutParams.width = (int) (animatedValue * 300);
                layoutParams.height = (int) (animatedValue * 300);
                showIv.setLayoutParams(layoutParams);
                showIv.setAlpha(animatedValue);
            }
        });
        valueAnimator.setDuration(3000);
        valueAnimator.start();
    }

    //通过引用ValueAnimation的xml文件完成动画
    private void useValueAnimatorXml() {
        ValueAnimator animator = (ValueAnimator) AnimatorInflater.loadAnimator(MainActivity.this, R.animator.value_animator);
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float animatedValue = (float) animation.getAnimatedValue();
                showIv.setAlpha(animatedValue);
            }
        });
        animator.setDuration(3000);
        animator.start();
    }
    //value_animator的XML类
   <animator xmlns:android="http://schemas.android.com/apk/res/android"
    android:duration="3000"
    android:valueFrom="0f"
    android:valueTo="0.5f"
    android:valueType="floatType">

   </animator>


 //通过引用ObjectAnimator的xml文件完成动画 private void useObjectAnimatorXml() { ObjectAnimator animator = (ObjectAnimator) AnimatorInflater.loadAnimator(MainActivity.this, R.animator.object_animator); animator.setTarget(showIv); animator.start(); }
 //object_animator的XML类
  <objectAnimator xmlns:android="http://schemas.android.com/apk/res/android"
    android:duration="3000"
    android:valueFrom="0f"
    android:valueTo="0.5f"
    android:valueType="floatType"
    android:propertyName="alpha">

   </objectAnimator>

 //通过引用AnimatorSet的xml文件完成动画 private void useAnimatorSetXml() { AnimatorSet animator = (AnimatorSet) AnimatorInflater.loadAnimator(MainActivity.this, R.animator.set_animator); animator.setTarget(showIv); animator.start(); }
//set_animator的XML的类
   <set xmlns:android="http://schemas.android.com/apk/res/android"
    android:duration="3000"
    android:ordering="sequentially">
    <objectAnimator
        android:duration="3000"
        android:valueFrom="0f"
        android:valueTo="0.5f"
        android:valueType="floatType"
        android:propertyName="alpha">
    </objectAnimator>
    <objectAnimator
        android:duration="3000"
        android:valueFrom="0f"
        android:valueTo="200f"
        android:valueType="floatType"
        android:propertyName="translationX">
    </objectAnimator>
  </set>

 
  //通过值动画来改变背景颜色
    private void ValueAnimatorSetBackgrundColor() {
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
            ValueAnimator valueAnimator = ValueAnimator.ofArgb(0xffff0000, 0xff0000ff, 0xff00ff00);
            valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
                @Override
                public void onAnimationUpdate(ValueAnimator animation) {
                    int animatedValue = (int) animation.getAnimatedValue();
                    relativeLayout.setBackgroundColor(animatedValue);
                }
            });
            valueAnimator.setDuration(2000);
            valueAnimator.start();
        }
    }

    //通过ValueAnimator完成对自定义View对象的动画效果
    private void ValueAnimatorOfObject() {
        Point startPoint = new Point(0, 0);
        Point endPoint = new Point(1000, 1000);
        //fraction是一个从0到1变化的值
        ValueAnimator valueAnimator = ValueAnimator.ofObject(new TypeEvaluator<Point>() {
            @Override
            public Point evaluate(float fraction, Point startValue, Point endValue) {
                float startX = startValue.getX();
                float endX = endValue.getX();
                float currentX = startX + fraction * (endX - startX);

                float startY = startValue.getY();
                float endY = endValue.getY();
                float currentY = startY + fraction * (endY - startY);
                return new Point(currentX, currentY);
            }

        }, startPoint, endPoint);
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                Point point = (Point) animation.getAnimatedValue();
            }
        });
    }

}

自定义ViewMyCircleView类

public class MyCircleView extends View {
    Paint paint;
    float radius = 100;

    Point currentPoint;

    public MyCircleView(Context context) {
        super(context);
        init();
    }

    public MyCircleView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    private void init() {
        paint = new Paint();
        paint.setAntiAlias(true);
        paint.setColor(Color.BLUE);

    }

    //根据currentPoint的x和y确定圆心的位置,去画圆
    private void drawCirle(Canvas canvas) {

        //只执行一次动画
        if (currentPoint == null) {
            startPointAnimation();
        }
        canvas.drawCircle(currentPoint.getX(), currentPoint.getY(), radius, paint);
    }


    //开始执行对Point对象操作的动画
    private void startPointAnimation() {
        Point startPoint = new Point(radius, radius);
        Point endPoint = new Point(getWidth() - radius, getHeight() - radius);
        currentPoint = startPoint;

        //fraction是一个从0到1变化的值
        ValueAnimator valueAnimator = ValueAnimator.ofObject(new TypeEvaluator<Point>() {
            @Override
            public Point evaluate(float fraction, Point startValue, Point endValue) {
                float startX = startValue.getX();
                float endX = endValue.getX();
                float currentX = startX + fraction * (endX - startX);

                float startY = startValue.getY();
                float endY = endValue.getY();
                float currentY = startY + fraction * (endY - startY);

                Log.e("tag", "===== " + currentY);
                return new Point(currentX, currentY);
            }
        }, startPoint, endPoint);

        //设置监听,获取当前的监听对象
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                currentPoint = (Point) animation.getAnimatedValue();

                //重新绘制,   (改变了currentPoint之后去重新绘制圆)
                invalidate();
            }
        });

        //设置动画插值器,改变动画变化速率 , 加速,先加速后减速,弹跳效果
        valueAnimator.setInterpolator(new BounceInterpolator());
        valueAnimator.setDuration(2000);
        valueAnimator.start();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        //去画圆
        drawCirle(canvas);
    }
}

Point类

public class Point {
    float x;
    float y;

    public float getX() {
        return x;
    }

    public void setX(float x) {
        this.x = x;
    }

    public float getY() {
        return y;
    }

    public void setY(float y) {
        this.y = y;
    }

    public Point(float x, float y) {
        this.x = x;
        this.y = y;
    }
}

在XML布局文件中引用

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:id="@+id/relativeLayout"
    tools:context="com.hgz.test.animator.MainActivity">

    <ImageView
        android:id="@+id/showIv"
        android:layout_width="130dp"
        android:layout_height="130dp"
        android:layout_centerInParent="true"
        android:src="@drawable/ic_stub"
        android:visibility="gone"/>
    <com.hgz.test.animator.MyCircleView
        android:layout_width="match_parent"
        android:layout_height="match_parent" />

</RelativeLayout>

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