DeskPad核心技术解析:虚拟显示器驱动与Swift实现原理
【免费下载链接】DeskPad A virtual monitor for screen sharing 项目地址: https://gitcode.com/gh_mirrors/de/DeskPad
项目概述与技术架构
DeskPad作为一款虚拟显示器驱动应用,通过Swift语言实现了跨进程屏幕共享的核心功能。项目采用ReSwift状态管理架构,将虚拟显示驱动、屏幕配置管理和用户交互控制分离为独立模块。核心技术栈包括:
- 状态管理:ReSwift单向数据流架构(Store.swift)
- 虚拟显示驱动:CoreGraphics虚拟显示API封装(ScreenViewController.swift)
- 屏幕配置:多分辨率管理与动态适配(ScreenConfigurationState.swift)
虚拟显示器驱动实现原理
核心驱动架构
DeskPad通过CoreGraphics框架的私有API实现虚拟显示器功能,主要涉及三个技术组件:
- 虚拟显示描述符
在ScreenViewController.swift中,通过CGVirtualDisplayDescriptor定义虚拟显示器的硬件特性:
let descriptor = CGVirtualDisplayDescriptor()
descriptor.setDispatchQueue(DispatchQueue.main)
descriptor.name = "DeskPad Display"
descriptor.maxPixelsWide = 3840
descriptor.maxPixelsHigh = 2160
descriptor.sizeInMillimeters = CGSize(width: 1600, height: 1000)
descriptor.productID = 0x1234
descriptor.vendorID = 0x3456
- 显示模式配置
支持16:9和16:10两类显示比例,预设从720p到4K的12种分辨率模式:
settings.modes = [
// 16:9
CGVirtualDisplayMode(width: 3840, height: 2160, refreshRate: 60),
CGVirtualDisplayMode(width: 2560, height: 1440, refreshRate: 60),
// ...更多分辨率配置
// 16:10
CGVirtualDisplayMode(width: 2560, height: 1600, refreshRate: 60),
// ...更多分辨率配置
]
- 屏幕流捕获
通过CGDisplayStream实现虚拟屏幕内容的实时捕获与渲染:
stream = CGDisplayStream(
dispatchQueueDisplay: display.displayID,
outputWidth: Int(viewData.resolution.width * viewData.scaleFactor),
outputHeight: Int(viewData.resolution.height * viewData.scaleFactor),
pixelFormat: 1_111_970_369,
properties: nil,
queue: .main,
handler: { [weak self] _, _, frameSurface, _ in
if let surface = frameSurface {
self?.view.layer?.contents = surface
}
}
)
ReSwift状态管理架构
应用状态设计
项目采用分层状态设计,在AppState.swift中定义全局状态容器:
struct AppState: Equatable {
let mouseLocationState: MouseLocationState
let screenConfigurationState: ScreenConfigurationState
static var initialState: AppState {
return AppState(
mouseLocationState: .initialState,
screenConfigurationState: .initialState
)
}
}
屏幕配置状态管理
ScreenConfigurationState.swift定义了屏幕配置的核心状态模型:
struct ScreenConfigurationState: Equatable {
let resolution: CGSize // 显示分辨率
let scaleFactor: CGFloat // 缩放因子
let displayID: CGDirectDisplayID? // 虚拟显示器ID
static var initialState: ScreenConfigurationState {
return ScreenConfigurationState(
resolution: .zero,
scaleFactor: 1,
displayID: nil
)
}
}
状态更新通过Reducer实现,响应屏幕参数变化事件:
func screenConfigurationReducer(action: Action, state: ScreenConfigurationState) -> ScreenConfigurationState {
switch action {
case let ScreenConfigurationAction.set(resolution, scaleFactor):
return ScreenConfigurationState(
resolution: resolution,
scaleFactor: scaleFactor,
displayID: state.displayID
)
// ...其他状态处理
}
}
屏幕分辨率动态适配
多分辨率支持机制
DeskPad支持从720p到4K的12种分辨率模式,通过ScreenViewController.swift中的模式列表实现:
settings.modes = [
// 16:9比例模式
CGVirtualDisplayMode(width: 3840, height: 2160, refreshRate: 60),
CGVirtualDisplayMode(width: 2560, height: 1440, refreshRate: 60),
// 16:10比例模式
CGVirtualDisplayMode(width: 2560, height: 1600, refreshRate: 60),
// ...完整模式列表
]
配置变更监听
ScreenConfigurationSideEffect.swift实现屏幕参数变更的监听与分发:
NotificationCenter.default.addObserver(
forName: NSApplication.didChangeScreenParametersNotification,
object: NSApplication.shared,
queue: .main
) { _ in
guard let screen = NSScreen.screens.first(where: {
$0.displayID == getState()?.screenConfigurationState.displayID
}) else {
return
}
dispatch(ScreenConfigurationAction.set(
resolution: screen.frame.size,
scaleFactor: screen.backingScaleFactor
))
}
用户交互与显示控制
鼠标事件映射
DeskPad实现了虚拟屏幕与物理屏幕的坐标转换机制,在ScreenViewController.swift中:
let onScreenPoint = NSPoint(
x: clickedPoint.x / view.frame.width * screenResolution.width,
y: (view.frame.height - clickedPoint.y) / view.frame.height * screenResolution.height
)
store.dispatch(MouseLocationAction.requestMove(toPoint: onScreenPoint))
窗口高亮与焦点控制
通过状态驱动窗口视觉状态变化,实现活跃/非活跃状态切换:
if viewData.isWindowHighlighted != isWindowHighlighted {
isWindowHighlighted = viewData.isWindowHighlighted
view.window?.backgroundColor = isWindowHighlighted
? NSColor(named: "TitleBarActive")
: NSColor(named: "TitleBarInactive")
if isWindowHighlighted {
view.window?.orderFrontRegardless()
}
}
项目架构总结
DeskPad通过以下技术特点实现高效虚拟显示功能:
-
分层架构设计
- 前端显示层(Frontend/Screen/)
- 状态管理层(Backend/)
- 驱动适配层(CoreGraphics封装)
-
性能优化策略
- 分辨率动态适配避免资源浪费
- 显示流捕获与渲染分离
- 状态变更节流控制
-
可扩展性设计
- 基于ReSwift的模块化状态管理
- 多分辨率模式配置表
- 事件驱动的副作用处理
项目完整代码可通过以下地址获取:
git clone https://gitcode.com/gh_mirrors/de/DeskPad
【免费下载链接】DeskPad A virtual monitor for screen sharing 项目地址: https://gitcode.com/gh_mirrors/de/DeskPad
创作声明:本文部分内容由AI辅助生成(AIGC),仅供参考




