ToonCrafter扩展开发:JavaScript插件教程
引言:突破动画插值局限
你是否仍在为卡通动画插值效果生硬、自定义控制不足而困扰?ToonCrafter作为领先的生成式卡通插值研究项目,虽提供了强大的核心能力,但在个性化需求满足上存在明显短板。本文将手把手教你开发JavaScript插件,通过8个实战步骤解锁自定义动画控制、实现批量处理自动化、打造交互式操作界面,让ToonCrafter真正为你所用。
读完本文你将获得:
- 完整的插件开发技术栈与环境配置指南
- 3种核心API接口的调用方法与参数详解
- 5个实用插件示例(含完整代码)
- 插件调试与发布的标准化流程
- 性能优化与兼容性处理的专业技巧
技术栈与环境准备
开发环境配置
ToonCrafter插件开发需要以下技术栈支持:
| 工具/库 | 版本要求 | 用途 | 国内CDN地址 |
|---|---|---|---|
| Node.js | ≥16.14.0 | 运行时环境 | https://cdn.npmmirror.com/binaries/node/v16.14.0/node-v16.14.0-linux-x64.tar.gz |
| npm | ≥8.3.1 | 包管理工具 | 内置 |
| TypeScript | ≥4.5.5 | 类型检查 | https://cdn.npmmirror.com/packages/typescript/4.5.5/typescript-4.5.5.tgz |
| Webpack | ≥5.64.4 | 模块打包 | https://cdn.npmmirror.com/packages/webpack/5.64.4/webpack-5.64.4.tgz |
| jQuery | ≥3.6.0 | DOM操作 | https://cdn.bootcdn.net/ajax/libs/jquery/3.6.0/jquery.min.js |
项目初始化
# 克隆官方仓库
git clone https://gitcode.com/GitHub_Trending/to/ToonCrafter.git
cd ToonCrafter
# 创建插件开发目录
mkdir -p plugins-dev/my-first-plugin
cd plugins-dev/my-first-plugin
# 初始化npm项目
npm init -y
# 安装依赖
npm install --save-dev typescript webpack webpack-cli @types/node
npm install jquery
目录结构规范
plugins-dev/
└── my-first-plugin/
├── src/ # 源代码目录
│ ├── index.ts # 插件入口文件
│ ├── core/ # 核心功能模块
│ └── ui/ # 界面组件
├── dist/ # 打包输出目录
├── package.json # 项目配置
├── tsconfig.json # TypeScript配置
└── webpack.config.js # Webpack配置
ToonCrafter插件系统架构
插件工作原理
ToonCrafter采用微内核架构设计,插件通过以下流程与主程序交互:
插件元数据规范
每个插件必须提供标准的元数据描述:
const pluginMetadata = {
id: "com.example.tooncrafter.interpolate-control",
name: "高级插值控制器",
version: "1.0.0",
author: "Your Name",
description: "自定义卡通动画插值曲线与速度控制",
dependencies: {
"tooncrafter": ">=1.0.0",
"other-plugin": "~2.3.0"
},
hooks: ["beforeRender", "afterRender", "onUILoaded"],
permissions: ["modifyAnimation", "accessFilesystem", "showUI"]
};
生命周期管理
插件完整生命周期包含以下阶段:
核心API详解
动画控制API
animate.interpolateFrames
控制关键帧之间的插值过程,支持自定义缓动函数。
参数说明:
| 参数名 | 类型 | 必选 | 默认值 | 描述 |
|---|---|---|---|---|
| frameStart | number | 是 | - | 起始帧索引 |
| frameEnd | number | 是 | - | 结束帧索引 |
| count | number | 否 | 10 | 插值帧数 |
| easing | string/Function | 否 | "linear" | 缓动函数 |
| curveParams | Object | 否 | {} | 自定义曲线参数 |
使用示例:
// 内置缓动函数
toonAPI.animate.interpolateFrames({
frameStart: 5,
frameEnd: 15,
count: 20,
easing: "easeOutQuad"
}).then(result => {
console.log(`生成了${result.generatedFrames}帧,耗时${result.time}ms`);
}).catch(error => {
console.error("插值失败:", error.message);
});
// 自定义缓动函数
toonAPI.animate.interpolateFrames({
frameStart: 0,
frameEnd: 10,
count: 15,
easing: (t) => t * t * (3 - 2 * t), // 自定义三次缓动
curveParams: { tension: 0.8 }
});
project.loadAnimation
加载动画项目文件并返回可操作对象。
参数说明:
| 参数名 | 类型 | 必选 | 默认值 | 描述 |
|---|---|---|---|---|
| path | string | 是 | - | 文件路径 |
| format | string | 否 | "auto" | 文件格式(json/gif/png) |
| loadOptions | Object | 否 | {} | 加载选项 |
使用示例:
toonAPI.project.loadAnimation({
path: "/data/animations/chapter1.json",
format: "json",
loadOptions: { skipThumbnails: true }
}).then(animation => {
console.log(`加载成功: ${animation.name}, 共${animation.frameCount}帧`);
// 操作动画对象
animation.frames.forEach((frame, index) => {
console.log(`帧${index}: ${frame.width}x${frame.height}`);
});
// 保存修改
return animation.save();
}).catch(error => {
console.error("加载失败:", error);
});
钩子系统详解
ToonCrafter提供丰富的钩子点供插件接入:
渲染相关钩子
// beforeRender钩子 - 修改渲染参数
toonAPI.hooks.register("beforeRender", (params) => {
console.log("即将渲染动画:", params.animationId);
// 修改渲染参数
params.renderOptions.quality = "high";
params.renderOptions.fps = 30;
// 添加自定义滤镜
params.filters.push({
type: "colorAdjust",
brightness: 1.1,
contrast: 1.05
});
return params; // 返回修改后的参数
});
// afterRender钩子 - 处理渲染结果
toonAPI.hooks.register("afterRender", (result) => {
console.log(`渲染完成: ${result.outputPath}, 大小: ${result.fileSize}KB`);
// 自动复制到剪贴板
if (result.success) {
toonAPI.utils.copyToClipboard(result.outputPath);
}
return result;
});
界面相关钩子
// onUILoaded钩子 - 创建自定义界面
toonAPI.hooks.register("onUILoaded", () => {
console.log("主界面加载完成,创建插件UI");
// 创建工具栏按钮
const toolbarButton = toonAPI.ui.createElement({
type: "button",
icon: "custom-interpolate",
label: "高级插值",
tooltip: "打开高级插值控制面板",
onClick: () => showInterpolatePanel()
});
// 添加到主工具栏
toonAPI.ui.addToToolbar("animation-tools", toolbarButton);
});
实战开发:5个实用插件示例
1. 自定义插值曲线插件
功能:提供12种预设插值曲线与自定义贝塞尔曲线编辑器
核心代码:
import { InterpolateControl } from './core/interpolate-control';
import { CurveEditorUI } from './ui/curve-editor';
class AdvancedInterpolatePlugin {
private control: InterpolateControl;
private editorUI: CurveEditorUI;
constructor() {
this.control = new InterpolateControl();
this.editorUI = new CurveEditorUI();
this.registerHooks();
}
registerHooks() {
// 注册UI加载钩子
toonAPI.hooks.register("onUILoaded", () => this.initUI());
// 注册菜单项
toonAPI.ui.registerMenuItem({
path: "Edit/Interpolation/Custom Curve...",
onClick: () => this.editorUI.show()
});
}
initUI() {
// 创建控制面板
const panel = this.editorUI.createPanel();
// 添加到侧边栏
toonAPI.ui.addToSidebar("animation", panel);
// 绑定曲线变更事件
this.editorUI.on("curveChanged", (curveData) => {
this.control.setCustomCurve(curveData);
toonAPI.ui.showNotification("插值曲线已更新", "success");
});
}
// 暴露API供其他插件调用
getAPI() {
return {
setEasingType: (type) => this.control.setEasingType(type),
getCurrentCurve: () => this.control.getCurrentCurve(),
applyToSelection: () => this.applyToSelectedFrames()
};
}
private applyToSelectedFrames() {
const selection = toonAPI.project.getSelectedFrames();
if (!selection || selection.length < 2) {
toonAPI.ui.showNotification("请选择至少两帧", "error");
return;
}
// 应用自定义插值
toonAPI.animate.interpolateFrames({
frameStart: selection[0],
frameEnd: selection[selection.length - 1],
count: 30,
easing: (t) => this.control.calculate(t),
curveParams: this.control.getCurveParams()
}).then(result => {
toonAPI.ui.showNotification(`已生成${result.generatedFrames}帧`, "success");
});
}
}
// 导出插件实例
export default new AdvancedInterpolatePlugin();
曲线编辑器界面:
class CurveEditorUI {
createPanel() {
return toonAPI.ui.createElement({
type: "panel",
title: "自定义插值曲线",
width: 400,
height: 300,
content: `
<div class="curve-editor">
<div class="preset-curves">
<select id="curve-preset">
<option value="linear">线性</option>
<option value="easeInSine">缓入正弦</option>
<option value="easeOutSine">缓出正弦</option>
<option value="easeInOutSine">缓入缓出正弦</option>
<option value="easeInQuad">缓入二次方</option>
<option value="easeOutQuad">缓出二次方</option>
<option value="easeInOutQuad">缓入缓出二次方</option>
<option value="custom">自定义贝塞尔曲线</option>
</select>
</div>
<div class="curve-preview">
<canvas id="curve-canvas" width="380" height="150"></canvas>
</div>
<div class="bezier-controls" style="display: none;">
<label>控制点1: X <input type="number" id="cp1x" value="0.4" step="0.01" min="0" max="1"></label>
<label>Y <input type="number" id="cp1y" value="0.1" step="0.01" min="0" max="1"></label>
<label>控制点2: X <input type="number" id="cp2x" value="0.6" step="0.01" min="0" max="1"></label>
<label>Y <input type="number" id="cp2y" value="0.9" step="0.01" min="0" max="1"></label>
</div>
<button id="apply-curve">应用到选中帧</button>
</div>
`,
onMount: (element) => this.setupPanel(element)
});
}
// 省略其他实现代码...
}
2. 批量处理自动化插件
功能:根据CSV配置文件批量生成动画序列
配置文件示例:
"input_file","output_file","start_frame","end_frame","interpolate_count","easing","fps"
"/data/frames/scene1-001.png","/data/animations/scene1.mp4",1,24,12,"easeOutQuad",24
"/data/frames/scene1-002.png","/data/animations/scene2.mp4",1,16,8,"linear",16
核心代码:
class BatchProcessorPlugin {
constructor() {
this.init();
}
async init() {
// 注册菜单项
toonAPI.ui.registerMenuItem({
path: "File/Batch Process...",
onClick: () => this.showBatchDialog()
});
}
showBatchDialog() {
// 创建对话框
const dialog = toonAPI.ui.createDialog({
title: "批量动画处理",
width: 600,
height: 400,
content: `
<div class="batch-processor">
<div class="input-section">
<label>配置文件:</label>
<input type="text" id="config-path" readonly>
<button id="browse-btn">浏览...</button>
</div>
<div class="preview-section">
<h4>任务预览:</h4>
<table id="tasks-table">
<thead>
<tr>
<th>输入文件</th>
<th>输出文件</th>
<th>帧数</th>
<th>状态</th>
</tr>
</thead>
<tbody>
<!-- 将从CSV加载数据填充 -->
</tbody>
</table>
</div>
<div class="controls">
<button id="start-btn">开始处理</button>
<button id="cancel-btn">取消</button>
<div id="progress" style="display:none;">
<div id="progress-bar" style="width:0%"></div>
<span id="progress-text">0%</span>
</div>
</div>
</div>
`,
onMount: (element) => this.setupDialog(element)
});
dialog.show();
}
setupDialog(element) {
// 获取DOM元素
const browseBtn = element.querySelector("#browse-btn");
const configPath = element.querySelector("#config-path");
const startBtn = element.querySelector("#start-btn");
const cancelBtn = element.querySelector("#cancel-btn");
const tasksTable = element.querySelector("#tasks-table tbody");
const progress = element.querySelector("#progress");
const progressBar = element.querySelector("#progress-bar");
const progressText = element.querySelector("#progress-text");
// 浏览按钮点击事件
browseBtn.addEventListener("click", async () => {
const filePath = await toonAPI.dialogs.openFileDialog({
title: "选择CSV配置文件",
filters: [{ name: "CSV Files", extensions: ["csv"] }]
});
if (filePath) {
configPath.value = filePath;
await this.loadConfigFile(filePath, tasksTable);
}
});
// 开始处理按钮点击事件
startBtn.addEventListener("click", async () => {
if (!configPath.value) {
toonAPI.ui.showNotification("请选择配置文件", "error");
return;
}
// 禁用按钮
startBtn.disabled = true;
browseBtn.disabled = true;
// 显示进度条
progress.style.display = "block";
try {
await this.processTasks(tasksTable, (progress) => {
progressBar.style.width = `${progress}%`;
progressText.textContent = `${Math.round(progress)}%`;
});
toonAPI.ui.showNotification("批量处理完成", "success");
} catch (error) {
toonAPI.ui.showNotification(`处理失败: ${error.message}`, "error");
} finally {
// 恢复按钮状态
startBtn.disabled = false;
browseBtn.disabled = false;
}
});
}
async loadConfigFile(filePath, tableElement) {
try {
// 读取CSV文件
const csvContent = await toonAPI.fs.readFile(filePath, "utf-8");
// 解析CSV
const rows = csvContent.split("\n").filter(row => row.trim() !== "");
const headers = rows[0].split(",").map(h => h.replace(/"/g, ""));
// 清空表格
tableElement.innerHTML = "";
// 添加数据行
for (let i = 1; i < rows.length; i++) {
const cells = rows[i].split(",").map(c => c.replace(/"/g, ""));
const row = document.createElement("tr");
// 创建表格单元格
cells.forEach((cell, index) => {
const td = document.createElement("td");
td.textContent = cell;
// 只显示部分列
if ([0, 1, 3].includes(index)) {
row.appendChild(td);
}
});
// 添加状态列
const statusTd = document.createElement("td");
statusTd.textContent = "等待中";
statusTd.className = "status-pending";
row.appendChild(statusTd);
tableElement.appendChild(row);
}
} catch (error) {
toonAPI.ui.showNotification(`加载配置失败: ${error.message}`, "error");
}
}
async processTasks(tableElement, progressCallback) {
const rows = tableElement.querySelectorAll("tr");
const totalTasks = rows.length;
for (let i = 0; i < rows.length; i++) {
const row = rows[i];
const statusCell = row.querySelector("td:last-child");
const inputFile = row.cells[0].textContent;
const outputFile = row.cells[1].textContent;
const frameCount = parseInt(row.cells[2].textContent);
try {
statusCell.textContent = "处理中";
statusCell.className = "status-processing";
// 加载起始帧
const animation = await toonAPI.project.loadAnimation({
path: inputFile,
format: "png"
});
// 执行插值
await toonAPI.animate.interpolateFrames({
frameStart: 1,
frameEnd: frameCount,
count: frameCount - 1,
easing: "easeOutQuad"
});
// 渲染输出
await animation.render({
outputPath: outputFile,
fps: 24,
format: "mp4"
});
statusCell.textContent = "完成";
statusCell.className = "status-success";
} catch (error) {
statusCell.textContent = "失败";
statusCell.className = "status-error";
console.error(`任务失败: ${error}`);
}
// 更新进度
const progress = ((i + 1) / totalTasks) * 100;
progressCallback(progress);
}
}
}
// 导出插件
export default new BatchProcessorPlugin();
3. 交互式速度控制面板
功能:可视化调整动画速度曲线,实时预览效果
核心代码:
// 速度曲线编辑器实现
class SpeedCurveEditor {
constructor() {
this.canvas = null;
this.ctx = null;
this.points = [];
this.selectedPoint = -1;
this.animation = null;
this.previewFrame = 0;
this.isPlaying = false;
this.playInterval = null;
// 默认速度曲线(线性)
this.points = [
{ x: 0, y: 0 },
{ x: 1, y: 1 }
];
}
mount(elementId) {
const container = document.getElementById(elementId);
if (!container) return;
// 创建画布
this.canvas = document.createElement("canvas");
this.canvas.width = container.clientWidth;
this.canvas.height = 200;
this.canvas.className = "speed-curve-canvas";
container.appendChild(this.canvas);
this.ctx = this.canvas.getContext("2d");
// 添加事件监听
this.canvas.addEventListener("mousedown", (e) => this.onMouseDown(e));
this.canvas.addEventListener("mousemove", (e) => this.onMouseMove(e));
this.canvas.addEventListener("mouseup", () => this.onMouseUp());
this.canvas.addEventListener("mouseleave", () => this.onMouseUp());
// 创建控制按钮
const controls = document.createElement("div");
controls.className = "speed-controls";
controls.innerHTML = `
<button id="play-preview">预览</button>
<button id="add-point">添加控制点</button>
<button id="reset-curve">重置</button>
<div class="preview-frame">
帧: <span id="frame-number">0</span>/<span id="total-frames">0</span>
</div>
`;
container.appendChild(controls);
// 绑定按钮事件
document.getElementById("play-preview").addEventListener("click", () => this.togglePlay());
document.getElementById("add-point").addEventListener("click", () => this.addControlPoint());
document.getElementById("reset-curve").addEventListener("click", () => this.resetCurve());
// 初始化绘制
this.drawCurve();
}
// 省略其他实现代码...
// 应用速度曲线到动画
applyToAnimation(animation) {
if (!animation) return;
this.animation = animation;
document.getElementById("total-frames").textContent = animation.frameCount;
// 计算时间映射
const timeMap = this.calculateTimeMapping(animation.frameCount);
// 应用到动画
toonAPI.animate.setTimeMapping({
animationId: animation.id,
timeMap: timeMap
});
}
// 计算时间映射关系
calculateTimeMapping(totalFrames) {
const timeMap = [];
for (let frame = 0; frame < totalFrames; frame++) {
const t = frame / (totalFrames - 1);
// 使用贝塞尔曲线计算映射值
const mappedT = this.bezierCurve(t);
const mappedFrame = Math.min(Math.max(0, Math.round(mappedT * (totalFrames - 1))), totalFrames - 1);
timeMap.push({
inputFrame: frame,
outputFrame: mappedFrame
});
}
return timeMap;
}
// 贝塞尔曲线计算
bezierCurve(t) {
// 简化实现,实际应使用贝塞尔曲线算法
// 这里使用线性插值作为示例
return t;
}
drawCurve() {
if (!this.ctx) return;
const ctx = this.ctx;
const width = this.canvas.width;
const height = this.canvas.height;
const padding = 20;
// 清空画布
ctx.clearRect(0, 0, width, height);
// 绘制网格背景
ctx.strokeStyle = "#eee";
ctx.lineWidth = 1;
// 水平线
for (let i = 0; i <= 5; i++) {
const y = padding + (height - 2 * padding) * (1 - i / 5);
ctx.beginPath();
ctx.moveTo(padding, y);
ctx.lineTo(width - padding, y);
ctx.stroke();
// 绘制刻度标签
ctx.fillStyle = "#666";
ctx.font = "10px Arial";
ctx.textAlign = "right";
ctx.fillText((i / 5).toFixed(1), padding - 5, y + 4);
}
// 垂直线
for (let i = 0; i <= 5; i++) {
const x = padding + (width - 2 * padding) * (i / 5);
ctx.beginPath();
ctx.moveTo(x, padding);
ctx.lineTo(x, height - padding);
ctx.stroke();
// 绘制刻度标签
ctx.fillStyle = "#666";
ctx.font = "10px Arial";
ctx.textAlign = "center";
ctx.fillText((i / 5).toFixed(1), x, height - padding + 15);
}
// 绘制坐标轴
ctx.strokeStyle = "#333";
ctx.lineWidth = 2;
ctx.beginPath();
ctx.moveTo(padding, padding);
ctx.lineTo(padding, height - padding);
ctx.lineTo(width - padding, height - padding);
ctx.stroke();
// 绘制曲线
if (this.points.length >= 2) {
ctx.strokeStyle = "#2196F3";
ctx.lineWidth = 3;
ctx.beginPath();
// 绘制曲线
for (let i = 0; i <= 100; i++) {
const t = i / 100;
const x = padding + (width - 2 * padding) * t;
// 使用贝塞尔曲线计算y值
const yValue = this.bezierCurve(t);
const y = height - padding - (height - 2 * padding) * yValue;
if (i === 0) {
ctx.moveTo(x, y);
} else {
ctx.lineTo(x, y);
}
}
ctx.stroke();
// 绘制控制点
this.points.forEach((point, index) => {
const x = padding + (width - 2 * padding) * point.x;
const y = height - padding - (height - 2 * padding) * point.y;
ctx.fillStyle = index === this.selectedPoint ? "#F44336" : "#3F51B5";
ctx.beginPath();
ctx.arc(x, y, 6, 0, Math.PI * 2);
ctx.fill();
// 绘制控制点标签
ctx.fillStyle = "#000";
ctx.font = "12px Arial";
ctx.textAlign = "left";
ctx.fillText(`(${point.x.toFixed(2)}, ${point.y.toFixed(2)})`, x + 10, y + 5);
});
}
}
}
4. 风格迁移插件
功能:将参考图像的艺术风格迁移到动画序列
核心代码:
class StyleTransferPlugin {
constructor() {
this.init();
}
init() {
// 注册钩子
toonAPI.hooks.register("onUILoaded", () => this.setupUI());
}
setupUI() {
// 创建风格迁移面板
const panel = toonAPI.ui.createElement({
type: "panel",
title: "风格迁移",
content: `
<div class="style-transfer-panel">
<div class="style-source">
<h4>风格源:</h4>
<div class="style-image">
<img id="style-preview" src="" alt="风格参考图">
</div>
<button id="select-style">选择风格图像</button>
</div>
<div class="transfer-controls">
<h4>控制参数:</h4>
<div class="control-group">
<label>风格强度:</label>
<input type="range" id="style-strength" min="0" max="2" step="0.1" value="1">
<span id="strength-value">1.0</span>
</div>
<div class="control-group">
<label>内容保留:</label>
<input type="range" id="content-preservation" min="0" max="1" step="0.1" value="0.5">
<span id="content-value">0.5</span>
</div>
<div class="control-group">
<label>迭代次数:</label>
<select id="iterations">
<option value="10">快速 (10次)</option>
<option value="50" selected>平衡 (50次)</option>
<option value="100">高质量 (100次)</option>
</select>
</div>
</div>
<div class="action-buttons">
<button id="apply-transfer">应用风格迁移</button>
<button id="preview-transfer">预览效果</button>
</div>
</div>
`,
onMount: (element) => this.setupPanelEvents(element)
});
// 添加到侧边栏
toonAPI.ui.addToSidebar("effects", panel);
}
setupPanelEvents(element) {
// 获取DOM元素
const stylePreview = element.querySelector("#style-preview");
const selectStyleBtn = element.querySelector("#select-style");
const styleStrength = element.querySelector("#style-strength");
const strengthValue = element.querySelector("#strength-value");
const contentPreservation = element.querySelector("#content-preservation");
const contentValue = element.querySelector("#content-value");
const iterationsSelect = element.querySelector("#iterations");
const applyBtn = element.querySelector("#apply-transfer");
const previewBtn = element.querySelector("#preview-transfer");
// 显示初始占位图
stylePreview.src = "data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='150' height='150' viewBox='0 0 150 150'%3E%3Crect width='150' height='150' fill='%23f0f0f0'/%3E%3Ctext x='75' y='75' font-family='Arial' font-size='12' text-anchor='middle' fill='%23999'%3E选择风格图像%3C/text%3E%3C/svg%3E";
// 绑定事件
selectStyleBtn.addEventListener("click", () => this.selectStyleImage(stylePreview));
styleStrength.addEventListener("input", () => {
strengthValue.textContent = styleStrength.value;
});
contentPreservation.addEventListener("input", () => {
contentValue.textContent = contentPreservation.value;
});
applyBtn.addEventListener("click", () => this.applyStyleTransfer());
previewBtn.addEventListener("click", () => this.previewStyleTransfer());
}
async selectStyleImage(previewElement) {
try {
// 打开文件选择对话框
const filePath = await toonAPI.dialogs.openFileDialog({
title: "选择风格参考图像",
filters: [
{ name: "图像文件", extensions: ["png", "jpg", "jpeg", "webp"] }
]
});
if (filePath) {
// 读取图像并显示预览
const imageData = await toonAPI.fs.readFile(filePath, "base64");
previewElement.src = `data:image/png;base64,${imageData}`;
// 保存风格图像路径
this.styleImagePath = filePath;
}
} catch (error) {
toonAPI.ui.showNotification(`选择图像失败: ${error.message}`, "error");
}
}
async applyStyleTransfer() {
if (!this.styleImagePath) {
toonAPI.ui.showNotification("请先选择风格图像", "error");
return;
}
// 获取当前选中的动画
const animation = toonAPI.project.getSelectedAnimation();
if (!animation) {
toonAPI.ui.showNotification("请先选择一个动画", "error");
return;
}
// 获取参数
const params = {
styleImagePath: this.styleImagePath,
strength: parseFloat(document.querySelector("#style-strength").value),
contentPreservation: parseFloat(document.querySelector("#content-preservation").value),
iterations: parseInt(document.querySelector("#iterations").value)
};
// 显示进度对话框
const progressDialog = toonAPI.ui.createProgressDialog({
title: "应用风格迁移",
message: "正在处理动画帧,请稍候...",
cancelable: true
});
try {
// 调用风格迁移API
const result = await toonAPI.effects.applyStyleTransfer({
animationId: animation.id,
styleImagePath: params.styleImagePath,
strength: params.strength,
contentPreservation: params.contentPreservation,
iterations: params.iterations,
onProgress: (progress) => {
progressDialog.setProgress(progress);
}
});
progressDialog.close();
if (result.success) {
toonAPI.ui.showNotification(`风格迁移完成,已处理${result.processedFrames}帧`, "success");
// 刷新动画预览
animation.refreshPreview();
} else {
toonAPI.ui.showNotification(`处理失败: ${result.error}`, "error");
}
} catch (error) {
progressDialog.close();
toonAPI.ui.showNotification(`处理出错: ${error.message}`, "error");
}
}
// 省略预览功能实现...
}
// 导出插件
export default new StyleTransferPlugin();
5. 导出为GIF插件
功能:将动画序列导出为高质量GIF,支持自定义调色板与压缩
核心代码:
class GifExporterPlugin {
constructor() {
this.init();
}
init() {
// 注册导出菜单项
toonAPI.ui.registerMenuItem({
path: "File/Export/Export as GIF...",
onClick: () => this.showExportDialog()
});
}
showExportDialog() {
// 创建导出对话框
const dialog = toonAPI.ui.createDialog({
title: "导出为GIF",
width: 500,
height: 450,
content: `
<div class="gif-exporter">
<div class="output-section">
<label>输出文件:</label>
<input type="text" id="output-path" readonly>
<button id="browse-output">浏览...</button>
</div>
<div class="settings-section">
<h4>导出设置:</h4>
<div class="setting-group">
<label>尺寸:</label>
<select id="size-option">
<option value="original">原始尺寸</option>
<option value="half">1/2 尺寸</option>
<option value="quarter">1/4 尺寸</option>
<option value="custom">自定义...</option>
</select>
<div id="custom-size" style="display:none; margin-top:10px;">
<label>宽度:</label>
<input type="number" id="width" value="640">
<label>高度:</label>
<input type="number" id="height" value="480">
</div>
</div>
<div class="setting-group">
<label>帧率:</label>
<input type="number" id="fps" value="15" min="1" max="60">
</div>
<div class="setting-group">
<label>循环次数:</label>
<select id="loop-count">
<option value="0">无限循环</option>
<option value="1">1次</option>
<option value="3">3次</option>
<option value="5">5次</option>
</select>
</div>
<div class="setting-group">
<label>颜色数量:</label>
<select id="color-count">
<option value="256">256色 (最佳质量)</option>
<option value="128">128色</option>
<option value="64">64色</option>
<option value="32">32色 (最小文件)</option>
</select>
</div>
<div class="setting-group">
<label>压缩级别:</label>
<input type="range" id="compression-level" min="0" max="9" value="5">
<span id="compression-value">5 (平衡)</span>
</div>
</div>
<div class="preview-section">
<h4>预览:</h4>
<div class="preview-container">
<img id="gif-preview" src="" alt="GIF预览">
</div>
</div>
<div class="dialog-buttons">
<button id="export-btn">导出</button>
<button id="cancel-btn">取消</button>
</div>
</div>
`,
onMount: (element) => this.setupDialog(element)
});
dialog.show();
}
// 省略其他实现代码...
}
export default new GifExporterPlugin();
插件调试与测试
调试环境搭建
ToonCrafter提供专门的插件调试模式,支持源码映射与断点调试:
# 启动调试模式
npm run dev -- --plugin-dev
# 构建开发版本插件
npm run build:dev
调试工具使用
// 在插件代码中使用调试API
toonAPI.debug.log("插件初始化开始");
toonAPI.debug.warn("使用了实验性API,请谨慎");
toonAPI.debug.error("配置文件加载失败", error);
// 设置断点
toonAPI.debug.breakpoint();
// 性能分析
const profiler = toonAPI.debug.startProfiling("interpolation");
// 执行关键代码
profiler.stop();
自动化测试
创建测试用例文件 test/plugin.test.js:
describe("AdvancedInterpolatePlugin", () => {
beforeEach(async () => {
// 初始化测试环境
await toonAPI.test.initialize();
// 加载插件
await toonAPI.test.loadPlugin("./dist/main.js");
});
test("should register all required hooks", async () => {
const hooks = await toonAPI.test.getRegisteredHooks();
expect(hooks).toContain("beforeRender");
expect(hooks).toContain("afterRender");
});
test("should apply custom easing correctly", async () => {
// 创建测试动画
const animation = await toonAPI.test.createTestAnimation({
frameCount: 10
});
// 调用插件API
const result = await toonAPI.plugin.call("com.example.tooncrafter.interpolate-control", "setEasingType", "easeOutQuad");
expect(result.success).toBe(true);
// 应用插值
await toonAPI.animate.interpolateFrames({
frameStart: 0,
frameEnd: 9,
count: 9,
easing: "easeOutQuad"
});
// 验证结果
const frames = await animation.getFrames();
expect(frames.length).toBe(10);
});
});
运行测试:
npm test
插件打包与发布
生产环境构建
// webpack.config.js
const path = require('path');
module.exports = {
mode: 'production',
entry: './src/index.ts',
output: {
filename: 'main.js',
path: path.resolve(__dirname, 'dist'),
library: 'AdvancedInterpolatePlugin',
libraryTarget: 'umd',
globalObject: 'this'
},
module: {
rules: [
{
test: /\.ts$/,
use: 'ts-loader',
exclude: /node_modules/
},
{
test: /\.css$/,
use: ['style-loader', 'css-loader']
}
]
},
resolve: {
extensions: ['.ts', '.js']
},
optimization: {
minimize: true
}
};
执行构建:
npm run build
打包为插件文件
使用ToonCrafter提供的打包工具将插件打包为 .tplugin 文件:
# 安装打包工具
npm install -g tooncrafter-plugin-packer
# 打包插件
tooncrafter-packer --input dist/ --output my-plugin.tplugin --meta package.json
发布到插件市场
- 准备插件图标(128x128px PNG)
- 编写详细的README.md文档
- 创建插件截图(3-5张)
- 提交到ToonCrafter插件市场
性能优化与兼容性
性能优化技巧
- 懒加载与代码分割
// 使用动态导入实现懒加载
async function loadHeavyModule() {
const module = await import('./heavy-module');
return new module.HeavyClass();
}
// 只在需要时加载
document.getElementById('advanced-feature-btn').addEventListener('click', async () => {
const heavyModule = await loadHeavyModule();
heavyModule.doWork();
});
- 缓存计算结果
class StyleTransferPlugin {
constructor() {
this.styleCache = new Map();
}
async getStyleFeatures(imagePath) {
// 检查缓存
if (this.styleCache.has(imagePath)) {
return this.styleCache.get(imagePath);
}
// 计算特征
const features = await toonAPI.effects.extractStyleFeatures(imagePath);
// 存入缓存(设置10分钟过期)
this.styleCache.set(imagePath, features);
setTimeout(() => {
this.styleCache.delete(imagePath);
}, 600000);
return features;
}
}
- Web Worker使用
// 创建Worker
const worker = new Worker('worker.js');
// 主线程发送任务
worker.postMessage({
type: 'processFrames',
frames: frameData,
params: processingParams
});
// 监听结果
worker.onmessage = (e) => {
if (e.data.type === 'progress') {
updateProgress(e.data.progress);
} else if (e.data.type === 'complete') {
handleResults(e.data.results);
}
};
兼容性处理
// 检查API版本兼容性
function checkCompatibility() {
const requiredAPIs = [
{ name: "animate.interpolateFrames", version: "1.0.0" },
{ name: "project.loadAnimation", version: "1.1.0" }
];
const compatible = toonAPI.compat.checkAPIs(requiredAPIs);
if (!compatible) {
toonAPI.ui.showNotification(
"插件需要更新版本的ToonCrafter,请升级到1.2.0或更高版本",
"error"
);
return false;
}
return true;
}
// 功能降级处理
function applyInterpolation(params) {
if (toonAPI.compat.hasFeature("advancedEasing")) {
// 使用高级缓动函数
return toonAPI.animate.interpolateFrames({
...params,
easing: params.customEasing
});
} else {
// 降级为基础缓动
toonAPI.ui.showNotification(
"当前版本不支持自定义缓动,已自动降级为线性插值",
"warning"
);
return toonAPI.animate.interpolateFrames({
...params,
easing: "linear"
});
}
}
总结与展望
通过本文的学习,你已经掌握了ToonCrafter插件开发的核心技术与最佳实践。从环境搭建到插件打包,从API调用到性能优化,完整的知识体系将帮助你开发出功能强大且高效的插件。
ToonCrafter插件生态正在快速发展,未来将支持更多高级特性:
- WebAssembly模块集成
- AI模型本地部署与调用
- 实时协作功能
- 移动端适配
立即开始开发你的第一个插件,释放ToonCrafter的全部潜力!
如果你觉得本文有帮助,请点赞、收藏并关注作者,获取更多ToonCrafter高级开发技巧。
下期预告:《ToonCrafter插件开发进阶:AI辅助动画生成》
创作声明:本文部分内容由AI辅助生成(AIGC),仅供参考



