public class Frament_3 extends Fragment {
private ImageView imageUp;
private ImageView imageDown;
private SensorManager sensorManager;
private SensorEventListener sensorEventListener;
private Sensor sensor;
private AnimationSet downAnimationSet;
private AnimationSet upAnimationSet;
//判断动画是否开始
private boolean flag = true;
private SoundPool soundPool;
private int soundId;
private Vibrator vibrator;
private Context content;
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
View inflate = inflater.inflate(R.layout.itme_3, container, false);
imageUp = inflate.findViewById(R.id.up);
imageDown = inflate.findViewById(R.id.drow);
initData();
initEvent();
sensorManager.registerListener(sensorEventListener,sensor,SensorManager.SENSOR_DELAY_NORMAL);
return inflate;
}
private void initData() {
//获得传感器的管理器
sensorManager = (SensorManager) getActivity().getSystemService(Context.SENSOR_SERVICE);
//获得加速度传感器
sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
//int maxStreams参数一:表示音乐池数量
//int streamType 参数二:类型
// int srcQuality参数三:资源的质量
soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0);
//获得震动的服务
vibrator = (Vibrator) getActivity().getSystemService(VIBRATOR_SERVICE);
//初始化动画() 两个图片同时进行不能共用,
//图片最终需要回到原点,因此使用补间动画
//上面图片动画集合
upAnimationSet = new AnimationSet(true);
//上面图片动画
//1.先上移
TranslateAnimation upUptranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, -0.5f);
//设置时间
upUptranslateAnimation.setDuration(300);
//1.后下移
TranslateAnimation upDowntranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, -0.5f, Animation.RELATIVE_TO_SELF, 0);
upDowntranslateAnimation.setDuration(300);
//设置启动延迟,300ms后开始启动
upDowntranslateAnimation.setStartOffset(300);
upAnimationSet.addAnimation(upUptranslateAnimation);
upAnimationSet.addAnimation(upDowntranslateAnimation);
upAnimationSet.setDuration(800);
upAnimationSet.setStartOffset(200);
downAnimationSet = new AnimationSet(true);
//下面图片的动画
//1.先上移
TranslateAnimation downUptranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0);
downUptranslateAnimation.setDuration(300);
downUptranslateAnimation.setStartOffset(300);
//1.后下移
TranslateAnimation downDowntranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0.5f);
downDowntranslateAnimation.setDuration(300);
downAnimationSet.addAnimation(downDowntranslateAnimation);
downAnimationSet.addAnimation(downUptranslateAnimation);
downAnimationSet.setDuration(800);
downAnimationSet.setStartOffset(200);
}
private void initEvent() {
/*传感器事件监听器*/
sensorEventListener = new SensorEventListener() {
//当值发生改变的时候调用
@Override
public void onSensorChanged(SensorEvent event) {
float[] values = event.values;
//获取控件的值,设置触发条件
float x = values[0];
float y = values[1];
float z = values[2];
if(x > 15 || y > 15 || z > 15){//表示摇一摇
if(flag) {//正在执行动画的同时不能再次触发
//播放动画
imageUp.startAnimation(upAnimationSet);
imageDown.startAnimation(downAnimationSet);
//播放小音乐,不用MediaPlayer是因为mediaplayer适合播放耗时的文件,并且比较消耗资源
/**
* int soundID 音乐
* float leftVolume左声道
* float rightVolume 右声道
* int priority
* int loop 循环播放
* float rate 优先级
*/
soundPool.play(soundId,1.0f,1.0f,1,1,1.0f);
//震动
//long[] pattern 1,第一次震动延迟的时间 2,第一次震动的持续时间 3,时间间隔 4,第二次震动的时间
//int repeat震动的重复次数 -1表示不重复
vibrator.vibrate(new long[]{400,500,500,500},-1);
}
}
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
};
//设置动画监听
upAnimationSet.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
flag = false;
}
@Override
public void onAnimationEnd(Animation animation) {
flag = true;
}
@Override
public void onAnimationRepeat(Animation animation) {
}
});
}
@Override
public void onDestroy() {
super.onDestroy();
sensorManager.unregisterListener(sensorEventListener);
}
}
private ImageView imageUp;
private ImageView imageDown;
private SensorManager sensorManager;
private SensorEventListener sensorEventListener;
private Sensor sensor;
private AnimationSet downAnimationSet;
private AnimationSet upAnimationSet;
//判断动画是否开始
private boolean flag = true;
private SoundPool soundPool;
private int soundId;
private Vibrator vibrator;
private Context content;
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
View inflate = inflater.inflate(R.layout.itme_3, container, false);
imageUp = inflate.findViewById(R.id.up);
imageDown = inflate.findViewById(R.id.drow);
initData();
initEvent();
sensorManager.registerListener(sensorEventListener,sensor,SensorManager.SENSOR_DELAY_NORMAL);
return inflate;
}
private void initData() {
//获得传感器的管理器
sensorManager = (SensorManager) getActivity().getSystemService(Context.SENSOR_SERVICE);
//获得加速度传感器
sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
//int maxStreams参数一:表示音乐池数量
//int streamType 参数二:类型
// int srcQuality参数三:资源的质量
soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0);
//获得震动的服务
vibrator = (Vibrator) getActivity().getSystemService(VIBRATOR_SERVICE);
//初始化动画() 两个图片同时进行不能共用,
//图片最终需要回到原点,因此使用补间动画
//上面图片动画集合
upAnimationSet = new AnimationSet(true);
//上面图片动画
//1.先上移
TranslateAnimation upUptranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, -0.5f);
//设置时间
upUptranslateAnimation.setDuration(300);
//1.后下移
TranslateAnimation upDowntranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, -0.5f, Animation.RELATIVE_TO_SELF, 0);
upDowntranslateAnimation.setDuration(300);
//设置启动延迟,300ms后开始启动
upDowntranslateAnimation.setStartOffset(300);
upAnimationSet.addAnimation(upUptranslateAnimation);
upAnimationSet.addAnimation(upDowntranslateAnimation);
upAnimationSet.setDuration(800);
upAnimationSet.setStartOffset(200);
downAnimationSet = new AnimationSet(true);
//下面图片的动画
//1.先上移
TranslateAnimation downUptranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0);
downUptranslateAnimation.setDuration(300);
downUptranslateAnimation.setStartOffset(300);
//1.后下移
TranslateAnimation downDowntranslateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0,
Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0, Animation.RELATIVE_TO_SELF, 0.5f);
downDowntranslateAnimation.setDuration(300);
downAnimationSet.addAnimation(downDowntranslateAnimation);
downAnimationSet.addAnimation(downUptranslateAnimation);
downAnimationSet.setDuration(800);
downAnimationSet.setStartOffset(200);
}
private void initEvent() {
/*传感器事件监听器*/
sensorEventListener = new SensorEventListener() {
//当值发生改变的时候调用
@Override
public void onSensorChanged(SensorEvent event) {
float[] values = event.values;
//获取控件的值,设置触发条件
float x = values[0];
float y = values[1];
float z = values[2];
if(x > 15 || y > 15 || z > 15){//表示摇一摇
if(flag) {//正在执行动画的同时不能再次触发
//播放动画
imageUp.startAnimation(upAnimationSet);
imageDown.startAnimation(downAnimationSet);
//播放小音乐,不用MediaPlayer是因为mediaplayer适合播放耗时的文件,并且比较消耗资源
/**
* int soundID 音乐
* float leftVolume左声道
* float rightVolume 右声道
* int priority
* int loop 循环播放
* float rate 优先级
*/
soundPool.play(soundId,1.0f,1.0f,1,1,1.0f);
//震动
//long[] pattern 1,第一次震动延迟的时间 2,第一次震动的持续时间 3,时间间隔 4,第二次震动的时间
//int repeat震动的重复次数 -1表示不重复
vibrator.vibrate(new long[]{400,500,500,500},-1);
}
}
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
};
//设置动画监听
upAnimationSet.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
flag = false;
}
@Override
public void onAnimationEnd(Animation animation) {
flag = true;
}
@Override
public void onAnimationRepeat(Animation animation) {
}
});
}
@Override
public void onDestroy() {
super.onDestroy();
sensorManager.unregisterListener(sensorEventListener);
}
}