当数据量大的时候用普通代码计算非常耗时,这里简单利用simd加速处理
internal unsafe class Vector256Helper
{
/// <summary>
/// 统计元素个数
/// </summary>
/// <param name="array"></param>
/// <param name="elementToCount">需要统计的元素</param>
/// <returns></returns>
public static int Count(int[] array, int elementToCount)
{
int count = 0;
int vectorSize = Vector256<int>.Count;
int limit = array.Length - (array.Length % vectorSize);
fixed (int* pArray = array)
{
int* ptr = pArray;
var target = Vector256.Create(elementToCount);
Vector256<int> equalMask = Vector256<int>.Zero;
for (int i = 0; i < limit; i += vectorSize)
{
Vector256<int> vector = *(Vector256<int>*)(ptr + i);
equalMask += Avx2.CompareEqual(vector, target);
}
int* equalMaskPtr = (int*)&equalMask;
for (int j = 0; j < vectorSize; j++)
{
count += -*(equalMaskPtr + j);
}
// 处理剩余的元素
for (int i = limit; i < array.Length; i++)
{
if (*(pArray + i) == elementToCount)
count++;
}
}
return count;
}
/// <summary>
/// 求和
/// </summary>
/// <param name="buffer"