<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[foxfeild的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/foxfeild</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; foxfeild]]></copyright><item><title><![CDATA[ue4导出exe需要点击一个才能正常操作，另外鼠标有时候会把锁定在exe范围内移不出去]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/144512936</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/144512936</guid><author>foxfeild</author><pubDate>Mon, 16 Dec 2024 16:56:24 +0800</pubDate><description><![CDATA[只要在程序初始化的时候  set input mode Game And UI，mouse lock mode选择 do not lock。]]></description><category></category></item><item><title><![CDATA[AI自动寻路失败]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/139677689</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/139677689</guid><author>foxfeild</author><pubDate>Fri, 05 Jul 2024 16:42:48 +0800</pubDate><description><![CDATA[原因1：看看是不是路径缓存的问题，删除掉World Outliner中自动生成的RecastNavMesh-xxxx，然后重启工程或者移动下navmeshboundsvolume。]]></description><category></category></item><item><title><![CDATA[ue4 游戏窗口置顶]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/140212433</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/140212433</guid><author>foxfeild</author><pubDate>Fri, 05 Jul 2024 16:39:16 +0800</pubDate><description><![CDATA["Slate", "SlateCore", "ApplicationCore"添加依赖。]]></description><category></category></item><item><title><![CDATA[ue4播放media经常失败]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/139438234</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/139438234</guid><author>foxfeild</author><pubDate>Tue, 04 Jun 2024 11:37:26 +0800</pubDate><description><![CDATA[很有可能碰到的一种原因就是，mediaplayer调用opensouce后马上调用play，这样视频会播放不了，因为加载source需要时间。2、opensource后循环判断mediaplayer的isready，isready为true后调用play。1、mediaplayer设置playonopen。]]></description><category></category></item><item><title><![CDATA[ue4 引用websockets模块，编辑器运行正常，但是打包后报错]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/139378725</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/139378725</guid><author>foxfeild</author><pubDate>Sat, 01 Jun 2024 19:54:38 +0800</pubDate><description><![CDATA[websocket模块需要手动加载，在beginplay或者别的初始化的地方加入如下代码：]]></description><category></category></item><item><title><![CDATA[ue4打包插件提示android平台未安装]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/137981945</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/137981945</guid><author>foxfeild</author><pubDate>Sat, 20 Apr 2024 00:46:08 +0800</pubDate><description><![CDATA[在xxx.uplugin文件中。改成如下这样，添加了win平台。]]></description><category></category></item><item><title><![CDATA[快速创建nodejs简易服务器]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/137981765</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/137981765</guid><author>foxfeild</author><pubDate>Sat, 20 Apr 2024 00:41:12 +0800</pubDate><description><![CDATA[2、vs code 打开新建文件夹，npm init，npm i express。//     ws.send('这是一条来自服务器的消息');ws.send('服务器收到消息,返回消息');3、vs code 命令行 npm install ws。4、文件夹下新建yourServer.js。命令行 node yourServer。1、安装node.js。]]></description><category></category></item><item><title><![CDATA[ue4打包插件提示安装vs2017]]></title><link>https://blog.youkuaiyun.com/foxfeild/article/details/137976572</link><guid>https://blog.youkuaiyun.com/foxfeild/article/details/137976572</guid><author>foxfeild</author><pubDate>Fri, 19 Apr 2024 20:24:10 +0800</pubDate><description><![CDATA[1.打开文件--UE4对应版本安装目录\Engine\Build\BatchFiles\RunUAT.bat。3.改为%UATExecutable% %* -VS2019=true %UATCompileArg%2.搜索  %UATExecutable% %* %UATCompileArg%5.重启UE4并打包插件。]]></description><category></category></item></channel></rss>