网络编程学习

本文详细介绍了网络编程的基础,包括IP地址的获取,端口的作用及其分类,TCP通信的客户端与服务器端实现,以及UDP通信的发送与接收示例,还涉及老师与学生间的多线程UDP通信教学实践。

网络编程

1.1 、IP

import java.net.InetAddress;
import java.net.UnknownHostException;

//测试IP
public class TestInetAddress {
    public static void main(String[] args) {
        //查询本机地址
        try {
            InetAddress inetAddress = InetAddress.getByName("127.0.0.1");
            System.out.println(inetAddress);
            InetAddress inetAddress1 = InetAddress.getByName("localhost");
            System.out.println(inetAddress1);
            InetAddress inetAddress2 = InetAddress.getLocalHost();
            System.out.println(inetAddress2);

            //查询网站IP地址
            InetAddress inetAddress3 = InetAddress.getByName("www.baidu.com");
            System.out.println(inetAddress3);

            //常用方法
            System.out.println(inetAddress3.getAddress());
            System.out.println(inetAddress3.getCanonicalHostName());//规范的名字
            System.out.println(inetAddress3.getHostAddress());//ip
            System.out.println(inetAddress3.getHostName());//域名,或者自己电脑的名字

        } catch (UnknownHostException e) {
            e.printStackTrace();
        }

    }
}

1.2、端口

端口表示计算机上的一个程序的进程

  • 不同的进程有不同的端口号!用来区分软件

  • 被规定的端口号是0~65535

  • TCP、UDP:65535*2 单个协议下端口号不能冲突

  • 端口分类

    • 公有端口 0~1023

    • HTTP:80

      • HTTPS:443
    • FTP:21

    • Telent:23

  • 程序注册端口: 1024~49151,分配用户或者程序

    • Tomcat:8080

    • MySQL:3306

    • Oracle:1521

    • 动态、私有:49152~65535

      netstat -ano #查看所有端口
      netstat -ano|findstr "端口号" #查看指定端口
      tasklist|findstr "端口号" #查看指定端口的进程
      
      import java.net.InetSocketAddress;
      
      public class TestInetSocketAddress {
          public static void main(String[] args) {
              InetSocketAddress socketAddress1 = new InetSocketAddress("localhost",8080);
              InetSocketAddress socketAddress = new InetSocketAddress("127.0.0.1",8080);
              System.out.println(socketAddress);
              System.out.println(socketAddress1);
      
              System.out.println(socketAddress.getAddress());
              System.out.println(socketAddress.getHostName());//地址
              System.out.println(socketAddress.getPort());/端口
          }
      }
      
      

1.3、TCP通信

1.3.1、客户端

import java.io.IOException;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.Socket;

//客户端
public class TcpClientDemon1 {
    public static void main(String[] args) {
        InetAddress serverIP = null;
        Socket socket = null;
        OutputStream os = null;
        try {
            //1.获取服务器端的IP和端口号
            serverIP = InetAddress.getByName("127.0.0.1");
            int Port = 9999;
            //2.创建一个socket连接
            socket = new Socket(serverIP,Port);
            //3.发送消息的 IO流
            os = socket.getOutputStream();
            os.write("你好:欢迎学习狂神说java!!!".getBytes());

        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            if(os!=null){
                try {
                    os.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
            if(socket!=null){
                try {
                    socket.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }
    }
}

1.3.2、服务器端

import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.ServerSocket;
import java.net.Socket;

//服务器
public class TcpServerDemon1 {
    public static void main(String[] args) {
        ServerSocket serverSocket =null;
        Socket socket =null;
        InputStream is = null;
        ByteArrayOutputStream bs = null;

        try {
            //1.我的一个地址
            serverSocket = new ServerSocket(9999);
            //2.等待客户端连接过来
            socket = serverSocket.accept();
            //3.读取客户端发过来的消息
            is = socket.getInputStream();

            //管道流
            bs = new ByteArrayOutputStream();
            byte[] buffer = new byte[1024];
            int len;
            while ((len=is.read(buffer))!=-1){
                bs.write(buffer,0,len);
            }
            System.out.println(bs.toString());
        } catch (IOException e) {
            e.printStackTrace();
        }finally {
            if(bs!=null){
                try {
                    bs.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }

            if(is!=null){
                try {
                    is.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }

            if(socket!=null){
                try {
                    socket.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }

            if(serverSocket!=null){
                try {
                    serverSocket.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }
    }
}

1.3.3、客户端(下载)

import java.io.*;
import java.net.InetAddress;
import java.net.Socket;

//客户端
public class TcpClientDemon2 {
    public static void main(String[] args) throws Exception{
        //1.创建一个Socket连接
        Socket socket = new Socket(InetAddress.getByName("127.0.0.1"),9000);

        //2.创建一个输出流
        OutputStream os = socket.getOutputStream();

        //3.读取文件
        FileInputStream fis = new FileInputStream(new File("1.jpg"));

        //4.写出文件
        byte[] buffer = new byte[1024];
        int len;
        while((len=fis.read(buffer))!=-1){
            os.write(buffer,0,len);
        }

        socket.shutdownOutput();//通知服务器端,我已经完成看输出。

        //确定服务器接收完毕,断开连接
        InputStream is = socket.getInputStream();
        ByteArrayOutputStream bso = new ByteArrayOutputStream();
        byte[] bytes = new byte[1024];
        int len1;
        while((len1=is.read(bytes))!=-1){
            bso.write(bytes,0,len1);
        }
        System.out.println(bso.toString());

        //5.关闭资源
        bso.close();
        is.close();

        os.close();
        fis.close();
        socket.close();
    }
}

1.3.4、服务器端(下载)

import java.io.*;
import java.net.ServerSocket;
import java.net.Socket;

//服务器
public class TcpServerDemon2 {
    public static void main(String[] args) throws Exception {
        //1.创建服务
        ServerSocket serverSocket = new ServerSocket(9000);
        //2.创建客户端的监听连接
        Socket socket =serverSocket.accept();//阻塞式监听
        //3.获取输入流
        InputStream is = socket.getInputStream();

        //4.文件输出
        FileOutputStream fio = new FileOutputStream(new File("2.jpg"));
        byte[] buffer = new byte[1024];
        int len;
        while((len=is.read(buffer))!=-1){
            fio.write(buffer,0,len);
        }

        OutputStream os = socket.getOutputStream();
        os.write("我接受完毕了".getBytes());

        //5.关闭资源
        os.close();
        fio.close();
        is.close();
        socket.close();
        serverSocket.close();
    }
}

1.4、UDP通信

1.4.1、发送端

package 寒假训练.狂神.Demon网络编程.UDP通信;

import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;

public class UdpClientDemon1 {
    public static void main(String[] args) throws Exception {
        //1.建立一个socket
        DatagramSocket socket = new DatagramSocket();
        //创建键盘输入
        BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
        int port = 9000;
        String s = "bye";

        while(true){
            //2.创建一个包
            String str = reader.readLine();
            //数据发给谁
            DatagramPacket packet = new DatagramPacket(str.getBytes(),0,
                    str.getBytes().length,InetAddress.getByName("localhost"),port);
            //3.发送包
            socket.send(packet);
            if (str.equals(s)){
                break;
            }
        }
        //4.关闭连接
        socket.close();
    }
}

1.4.2、接收端

package 寒假训练.狂神.Demon网络编程.UDP通信;

import java.net.DatagramPacket;
import java.net.DatagramSocket;

public class UDPServerDemon1 {
    public static void main(String[] args) throws Exception {
        //开放端口
        DatagramSocket socket = new DatagramSocket(9000);
        String s = "bye";
        while (true){
            //接受数据
            byte[] buffer = new byte[1024];
            DatagramPacket packet = new DatagramPacket(buffer,0,buffer.length);
            socket.receive(packet);//阻塞接收

            byte[] data =packet.getData();
            //加上.trim()是为了去除空格
            String str = new String(data,0,data.length).trim();
            System.out.println(str);
            if (str.equals(s)){
                break;
            }
        }
        //关闭连接
        socket.close();
    }
}

1.4.3、老师与学生通信,利用udp和多线程

  • 学生
package 寒假训练.狂神.Demon网络编程.UDP通信.多线程;

public class Student {
    public static void main(String[] args) {
        new Thread(new UdpSend(8000,"localhost",9999)).start();
        new Thread(new UdpAccept(8888,"老师")).start();
    }
}
  • 老师
package 寒假训练.狂神.Demon网络编程.UDP通信.多线程;

public class Teacher {
    public static void main(String[] args) {
        new Thread(new UdpSend(5555,"localhost",8888)).start();
        new Thread(new UdpAccept(9999,"学生")).start();
    }
}
  • 发送端
package 寒假训练.狂神.Demon网络编程.UDP通信.多线程;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.InetSocketAddress;

//发送
public class UdpSend implements Runnable {
    DatagramSocket socket = null;
    BufferedReader reader = null;
    private int fromPort;//从哪个端口出去
    private String toIP;
    private int toPort;

    public UdpSend(int fromPort,String toIP, int toPort) {
        this.fromPort = fromPort;
        this.toIP = toIP;
        this.toPort = toPort;
        try {
            //1.建立一个socket、创建键盘输入
            socket = new DatagramSocket(fromPort);
            reader = new BufferedReader(new InputStreamReader(System.in));
        }catch (Exception e){
            e.printStackTrace();
        }
    }

    @Override
    public void run() {
        while(true){

            //2.创建一个包
            try {
                String str = reader.readLine();
                //数据发给谁
                DatagramPacket packet = new DatagramPacket(str.getBytes(),0,
                        str.getBytes().length, new InetSocketAddress(this.toIP,this.toPort));
                //3.发送包
                socket.send(packet);
                if (str.equals("bye")){
                    break;
                }
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
        //4.关闭连接
        socket.close();
    }
}
  • 接收端
package 寒假训练.狂神.Demon网络编程.UDP通信.多线程;

import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.SocketException;

//接受
public class UdpAccept implements Runnable {
    DatagramSocket socket = null;
    private int port1;
    private String msgfrom;

    public UdpAccept(int port1,String msgfrom) {
        this.port1 = port1;
        this.msgfrom = msgfrom;
        try {
            //开放端口
            socket = new DatagramSocket(port1);
        } catch (SocketException e) {
            e.printStackTrace();
        }
    }

    @Override
    public void run() {
        while (true){
            try {
                //接受数据
                byte[] buffer = new byte[1024];
                DatagramPacket packet = new DatagramPacket(buffer,0,buffer.length);
                socket.receive(packet);//阻塞接收

                byte[] data =packet.getData();
                //加上.trim()是为了去除空格
                String str = new String(data,0,data.length).trim();
                System.out.println(msgfrom+":"+str);
                if (str.equals("bye")){
                    break;
                }
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
        //关闭连接
        socket.close();
    }
}
评论 2
成就一亿技术人!
拼手气红包6.0元
还能输入1000个字符
 
红包 添加红包
表情包 插入表情
 条评论被折叠 查看
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值