首先,websocket是基于Server的子类,所以可以调用Server的一部分方法,但是需要监听其他的端口,并在控制器中加载调用swoole_client方法
话不多说,上代码;
封装的web_socket.php
<?php
namespace app\common;
include 'Predis.php';
/**
* socket面向对象的编译
*/
class Ws
{
CONST HOST='0.0.0.0';
CONST PORT='9501';
public $ws=null;
public $getmsg=null;
public $server=null;
public function __construct()
{
$this->ws=new \swoole_websocket_server(self::HOST,self::PORT);
$this->ws->set([
//启动task必须要设置其数量
'worker_num' => 4,
'task_worker_num' => 4,
]);
//监听新端口
$this->server=$this->ws->listen("127.0.0.1", 9502, SWOOLE_SOCK_TCP);
//关闭websocket模式
$this->server->set([
'open_websocket_protocol' => false,
]);
$this->ws->on("start", [$this, 'onStart']);
$this->ws->on('open',[$this,'onopen']);
$this->server->on("receive", [$this, 'onReceive']);
$this->server->on("close", [$this, 'onclose']);
$this->ws->on('message',[$this,'onmessage']);
$this->ws->on('task',[$this,'onTask']);
$this->ws->on('finish',[$this,'onFinish']);
$this->ws->on('close',[$this,'onclose']);
$this->ws->start();
}
//监听数据接收事件
public function onReceive($serv, $fd, $from_id, $data)
{
$this->ws->push(Predis::getInstance()->get('fd'), $data);
}
/**
* 设置进程名,为后续平滑重启进程
* @param $server
*/
public function onStart($server) {
swoole_set_process_name("live_master");
}
/**
监听开启事件的回调
*/
public function onopen($server, $request)
{
Predis::getInstance()->set('fd',$request->fd);
$server->push($request->fd,'小子,面向对象你也连接成功了');
}
/**
监听接收事件的回调
*/
public function onmessage($server, $frame)
{
$server->push($frame->fd, "{$frame->data}");
}
/**
监听关闭事件的回调
*/
public function onclose($ser, $fd)
{
print_r("你好,我的{$fd}\n");
}
/**
* $serv 服务
* $task_id 任务ID,由swoole扩展内自动生成,用于区分不同的任务
* $src_worker_id $task_id和$src_worker_id组合起来才是全局唯一的,不同的worker进程投递的任务ID可能会有相同
* $data 是任务的内容
*/
public function onTask($serv,$task_id,$src_worker_id,$data)
{
//在终端输出
print_r($data).'/n';
//执行耗时任务
sleep(10);
//回调于onFinish
return '你成了-A';
}
/**
* $task_id 是任务的ID
* $data 是任务处理的结果内容
*/
public function onFinish($serv,$task_id,$data)
{
print_r($data).'/n';
}
}
new Ws();
include 'Predis.php';
<?php
/**
* Created by PhpStorm.
* User: baidu
* Date: 18/3/26
* Time: 上午3:52
*/
namespace app\common;
class Predis {
public $redis = "";
/**
* 定义单例模式的变量
* @var null
*/
private static $_instance = null;
public static function getInstance() {
if(empty(self::$_instance)) {
self::$_instance = new self();
}
return self::$_instance;
}
private function __construct() {
$this->redis = new \Redis();
$result = $this->redis->connect('127.0.0.1',6379);
if($result === false) {
throw new \Exception('redis connect error');
}
}
/**
* set
* @param $key
* @param $value
* @param int $time
* @return bool|string
*/
public function set($key, $value, $time = 0 ) {
if(!$key) {
return '';
}
if(is_array($value)) {
$value = json_encode($value);
}
if(!$time) {
return $this->redis->set($key, $value);
}
return $this->redis->setex($key, $time, $value);
}
/**
* get
* @param $key
* @return bool|string
*/
public function get($key) {
if(!$key) {
return '';
}
return $this->redis->get($key);
}
/**
* @param $key
* @return array
*/
public function sMembers($key) {
return $this->redis->sMembers($key);
}
/**
* @param $name
* @param $arguments
* @return array
*/
public function __call($name, $arguments) {
//echo $name.PHP_EOL;
//print_r($arguments);
if(count($arguments) != 2) {
return '';
}
$this->redis->$name($arguments[0], $arguments[1]);
}
}
控制器中
<?php
namespace app\index\controller;
use app\commom\Ws;
use app\common\Client;
class Index
{
public function aaa()
{
//连接swoole 服务
$cli = new \swoole_client(SWOOLE_SOCK_TCP);
//判断连接状态(同步连接模式)
if ($cli->connect('127.0.0.1', 9502)) {
echo "成功".PHP_EOL;
} else {
echo "失败";
}
$name='终于成功了,累死我了!';
//发送消息给server
$aaa=$cli->send($name);
echo $aaa.PHP_EOL;
echo '你er大爷的'.PHP_EOL;
}
}
结果展示:

本文介绍了一个基于Swoole的WebSocket服务器实现案例,通过面向对象的方式组织代码,实现了消息推送、任务处理等功能,并展示了如何从客户端连接并发送消息。
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