题意是要判断线段与矩形是否有交点,要注意线段可能在矩形内部,但与矩形的边没交点的情况
#include<iostream>
#include<cstdio>
#include<cmath>
using namespace std;
#define precision 1e-6
struct point
{
double x;
double y;
};
double min(double a,double b)
{
return a<b?a:b;
}
double max(double a,double b)
{
return a>b?a:b;
}
//p1a与p2a的叉积
double cross(point p1,point p2,point a)
{
return (p1.x-a.x)*(p2.y-a.y)-(p1.y-a.y)*(p2.x-a.x);
}
//判断m是否等于0
int dblcmp(double m)
{
if(fabs(m)<precision)
return 0;
else if(m<0)
return -1;
return 1;
}
//判断a是否在p1p2范围内
int betweencmp(point p1,point p2,point a)
{
double s=(p1.x-a.x)*(p2.x-a.x)+(p1.y-a.y)*(p2.y-a.y); //ap1与ap2的点积
return dblcmp(s);
}
//判断啊a,b,c,d是否非规范相交
bool segcross(point a,point b,point c,point d)
{
double s1,s2,s3,s4;
int d1,d2,d3,d4;
d1=dblcmp(s1=cross(b,c,a));
d2=dblcmp(s2=cross(b,d,a));
d3=dblcmp(s3=cross(d,a,c));
d4=dblcmp(s4=cross(d,b,c));
if(d1*d2<0 &&d3*d4<0)
return true;
//判断非规范相交
if( ( d1==0 && betweencmp(a,b,c)<=0 ) ||
( d2==0 && betweencmp(a,b,d)<=0 ) ||
( d3==0 && betweencmp(c,d,a)<=0 ) ||
( d4==0 && betweencmp(c,d,b)<=0 ))
return true;
return false;
}
point p[4];
point s1,s2;
int main()
{
freopen("test.txt","r",stdin);
double x1,x2,y1,y2;
int n;
scanf("%d",&n);
while(n--)
{
scanf("%lf %lf %lf %lf %lf %lf %lf %lf",&s1.x,&s1.y,&s2.x,&s2.y,&x1,&y1,&x2,&y2);
p[0].x=min(x1,x2) , p[0].y=max(y1,y2);
p[1].x=max(x1,x2) , p[1].y=max(y1,y2);
p[2].x=max(x1,x2) , p[2].y=min(y1,y2);
p[3].x=min(x1,x2) , p[3].y=min(y1,y2);
if( (s1.x>=p[0].x && s1.x<=p[2].x && s1.y>=p[2].y && s1.y<=p[0].y ) ||
(s2.x>=p[0].x && s2.x<=p[2].x && s2.y>=p[2].y && s2.y<=p[0].y ) )
printf("T\n");
else if(segcross(s1,s2,p[0],p[1]) ||
segcross(s1,s2,p[1],p[2]) ||
segcross(s1,s2,p[2],p[3]) ||
segcross(s1,s2,p[3],p[0]) )
printf("T\n");
else
printf("F\n");
}
return 0;
}