随着系统的不断改进和开发,它们会变得越来越复杂,系统会生成大量的类,这使得程序流程更难被理解。门面模式可以为这些类提供一个简化的接口,从而简化访问这些类的复杂性,有时这种简化可能降低访问这些底层类的灵活性,但除了要求特别苛刻的客户端外,它通常都可以提供所需的全部功能。
package com.fcy.model;
//准备三个接口
interface Payment{
public String pay();
}
interface Cook{
public String cook(String food);
}
interface Waiter {
public void serve(String food);
}
class PaymentImpl implements Payment{
public String pay(){
String food="快餐";
System.out.println("你已经向收银员支付了费用,您购买的食物是:"+food);
return food;
}
}
//分别实现这三个接口
class CookImpl implements Cook{
public String cook(String food){
System.out.println("厨师正在烹调:"+food);
return food;
}
}
class WaiterImpl implements Waiter{
public void serve(String food){
System.out.println("服务员已经将"+food+"端过来了,请慢用...");
}
}
class Facade{ //门面类,封装三个对象
Payment pay;
Cook cook;
Waiter waiter;
public Facade(){
this.pay=new PaymentImpl();
this.cook=new CookImpl();
this.waiter=new WaiterImpl();
}
public void serveFood(){
String food=pay.pay();
food=cook.cook(food);
waiter.serve(food);
}
}
class Customer{ //顾客吃东西
public void haveDinner(){
Facade f=new Facade();
f.serveFood(); //只需要调用一个Facade对象
}
}
public class FacadeTest {
public static void main(String[] args) {
new Customer().haveDinner();
}
}
运行结果: