1、在ios7中UIScreen.mainScreen().bounds是固定不变的值,在ios8中他的值是随横竖屏改变的!
在ios8中增加了2个属性:
nativeBounds : 屏幕像素,不随横竖平改变的!
nativeScale :1(non retina)/2(retina)/3(retina hd)
3、从UIScreen.mainScreen().applicationFrame输出值看出,ios8默认横屏statusbar是隐藏掉了。你可以根据plist中
View controller-based status bar appearance的值的不同来用
Is [UIScreen mainScreen].bounds.size becoming orientation-dependent in iOS8?
Yes, it's orientation-dependent in iOS8, not a bug. You could review session 214 from WWDC 2014 for more info: "View Controller Advancements in iOS 8"
Quote from the presentation:
UIScreen is now interface oriented:
- [UIScreen bounds] now interface-oriented
- [UIScreen applicationFrame] now interface-oriented
- Status bar frame notifications are interface-oriented
- Keyboard frame notifications are interface-oriented
+ (CGSize)screenSize {
CGSize screenSize = [UIScreen mainScreen].bounds.size;
if ((NSFoundationVersionNumber <= NSFoundationVersionNumber_iOS_7_1) && UIInterfaceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation)) {
return CGSizeMake(screenSize.height, screenSize.width);
}
return screenSize;
}
+ (CGRect)screenBoundsFixedToPortraitOrientation {
UIScreen *screen = [UIScreen mainScreen];
if ([screen respondsToSelector:@selector(fixedCoordinateSpace)]) {
return [screen.coordinateSpace convertRect:screen.bounds toCoordinateSpace:screen.fixedCoordinateSpace];
}
return screen.bounds;
}
#ifndef NSFoundationVersionNumber_iOS_7_1
# define NSFoundationVersionNumber_iOS_7_1 1047.25
#endif
@implementation UIScreen (Legacy)
// iOS 8 way of returning bounds for all SDK's and OS-versions
- (CGRect)boundsRotatedWithStatusBar
{
static BOOL isNotRotatedBySystem;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
BOOL OSIsBelowIOS8 = [[[UIDevice currentDevice] systemVersion] floatValue] < 8.0;
BOOL SDKIsBelowIOS8 = floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1;
isNotRotatedBySystem = OSIsBelowIOS8 || SDKIsBelowIOS8;
});
BOOL needsToRotate = isNotRotatedBySystem && UIInterfaceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation);
if(needsToRotate)
{
CGRect screenBounds = [self bounds];
CGRect bounds = screenBounds;
bounds.size.width = screenBounds.size.height;
bounds.size.height = screenBounds.size.width;
return bounds;
}
else
{
return [self bounds];
}
}
@end
#define SCREEN_WIDTH (IOS_VERSION_LOWER_THAN_8 ? (UIInterfaceOrientationIsPortrait([UIApplication sharedApplication].statusBarOrientation) ? [[UIScreen mainScreen] bounds].size.width : [[UIScreen mainScreen] bounds].size.height) : [[UIScreen mainScreen] bounds].size.width)
#define SCREEN_HEIGHT (IOS_VERSION_LOWER_THAN_8 ? (UIInterfaceOrientationIsPortrait([UIApplication sharedApplication].statusBarOrientation) ? [[UIScreen mainScreen] bounds].size.height : [[UIScreen mainScreen] bounds].size.width) : [[UIScreen mainScreen] bounds].size.height)
#define IOS_VERSION_LOWER_THAN_8 (NSFoundationVersionNumber <= NSFoundationVersionNumber_iOS_7_1)