<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[ever__ever的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/ever__ever</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; ever__ever]]></copyright><item><title><![CDATA[泛型算法——只读算法（三）]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/147324238</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/147324238</guid><author>ever__ever</author><pubDate>Fri, 18 Apr 2025 11:31:45 +0800</pubDate><description><![CDATA[在 C++ 标准库中，泛型算法的“只读算法”指那些 不会改变它们所操作的容器中的元素，仅用于访问或获取信息的算法，例如查找、计数、遍历等操作。]]></description><category></category></item><item><title><![CDATA[泛型算法——只读算法（二）]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/147309685</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/147309685</guid><author>ever__ever</author><pubDate>Thu, 17 Apr 2025 16:57:17 +0800</pubDate><description><![CDATA[在 C++ 标准库中，泛型算法的“只读算法”指那些 不会改变它们所操作的容器中的元素，仅用于访问或获取信息的算法，例如查找、计数、遍历等操作。]]></description><category></category></item><item><title><![CDATA[泛型算法——只读算法（一）]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/147309435</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/147309435</guid><author>ever__ever</author><pubDate>Thu, 17 Apr 2025 16:55:46 +0800</pubDate><description><![CDATA[在 C++ 标准库中，泛型算法的“只读算法”指那些 不会改变它们所操作的容器中的元素，仅用于访问或获取信息的算法，例如查找、计数、遍历等操作。]]></description><category></category></item><item><title><![CDATA[12 前端工程化]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140669054</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140669054</guid><author>ever__ever</author><pubDate>Wed, 24 Jul 2024 17:37:56 +0800</pubDate><description><![CDATA[前端工程化]]></description><category></category></item><item><title><![CDATA[11 Vue 项目插件]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140668981</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140668981</guid><author>ever__ever</author><pubDate>Wed, 24 Jul 2024 17:35:14 +0800</pubDate><description><![CDATA[Vue项目插件]]></description><category></category></item><item><title><![CDATA[10 Vue 特性要点]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140626417</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140626417</guid><author>ever__ever</author><pubDate>Tue, 23 Jul 2024 09:30:36 +0800</pubDate><description><![CDATA[Vue 特性要点]]></description><category></category></item><item><title><![CDATA[9 Vue 框架生态]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140626328</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140626328</guid><author>ever__ever</author><pubDate>Tue, 23 Jul 2024 09:27:39 +0800</pubDate><description><![CDATA[Vue 框架生态]]></description><category></category></item><item><title><![CDATA[8 Vue 开发方案]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140605388</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140605388</guid><author>ever__ever</author><pubDate>Mon, 22 Jul 2024 11:32:48 +0800</pubDate><description><![CDATA[Vue 开发方案]]></description><category></category></item><item><title><![CDATA[7 Vue3]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140602982</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140602982</guid><author>ever__ever</author><pubDate>Mon, 22 Jul 2024 11:15:43 +0800</pubDate><description><![CDATA[vue3支持vue2的大多数特性，实现对vue2的兼容]]></description><category></category></item><item><title><![CDATA[6 Vue2]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140540855</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140540855</guid><author>ever__ever</author><pubDate>Fri, 19 Jul 2024 09:54:35 +0800</pubDate><description><![CDATA[Vue (读音 /vjuː/,类似于 view) 是一套用于构建用户界面的渐进式框架;与其它大型框架不同的是,Vue 被设计为可以自底向上逐层应用;Vue 的核心库只关注视图层,不仅易于上手,还便于与第三方库或既有项目整合;另一方面,当与现代化的工具链以及各种支持类库结合使用时,Vue 也完全能够为复杂的单页应用提供驱动;]]></description><category></category></item><item><title><![CDATA[5 webSocket]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140540217</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140540217</guid><author>ever__ever</author><pubDate>Fri, 19 Jul 2024 09:30:30 +0800</pubDate><description><![CDATA[webSockets 是一种先进的技术;它可以在用户的浏览器和服务器之间打开交互式通信会话;使用此 API,您可以向服务器发送消息并接收事件驱动的响应,而无需通过轮询服务器的方式以获得响应]]></description><category></category></item><item><title><![CDATA[4 Ajax]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140526809</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140526809</guid><author>ever__ever</author><pubDate>Thu, 18 Jul 2024 16:36:56 +0800</pubDate><description><![CDATA[使用Ajax技术网页应用能够快速地将增量更新呈现在用户界面上，而不需要重载（刷新）整个页面，这使得程序能够更快地回应用户的操作。 ]]></description><category></category></item><item><title><![CDATA[3 WebAPI]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140526677</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140526677</guid><author>ever__ever</author><pubDate>Thu, 18 Jul 2024 16:33:28 +0800</pubDate><description><![CDATA[应用程序编程接口，是一些预先定义的函数，通俗的理解就是一些方法
浏览器提供的一套操作浏览器功能和页面元素的API
此处的Web API特指浏览器提供的一些方法;可分为两个部分: BOM(浏览器对象模型)、DOM(页面对象模型)]]></description><category></category></item><item><title><![CDATA[2 ECMAScript]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140260500</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140260500</guid><author>ever__ever</author><pubDate>Mon, 08 Jul 2024 10:03:04 +0800</pubDate><description><![CDATA[Vue基础 JavaScript]]></description><category></category></item><item><title><![CDATA[1 HTML and CSS]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/140260403</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/140260403</guid><author>ever__ever</author><pubDate>Mon, 08 Jul 2024 10:00:42 +0800</pubDate><description><![CDATA[Vue入门篇 HTML+CSS介绍]]></description><category></category></item><item><title><![CDATA[Qt5 互动地图，实现无人机地面站效果]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/138703118</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/138703118</guid><author>ever__ever</author><pubDate>Sat, 11 May 2024 10:06:06 +0800</pubDate><description><![CDATA[文主要通过Qt5+opmapcontrol实现一个简单的无人机地面站效果。
功能：
（1） 支持缓存地图
（2）支持选择各厂商地图，以及切换街道地图
（3）支持地图互动：拖动、放大缩小
（4）支持添加航点，以及航点的编辑、删除、保存、加载、航点信息显示
（5）支持设置home，以及安全区域
（6）支持显示运动轨迹]]></description><category></category></item><item><title><![CDATA[解决QCustomPlot库提示警告信息]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/135975988</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/135975988</guid><author>ever__ever</author><pubDate>Thu, 01 Feb 2024 15:55:44 +0800</pubDate><description><![CDATA[解决QCustomPlot库提示警告信息]]></description><category></category></item><item><title><![CDATA[Qt5 基于OpenGL实现六轴机械臂三维仿真]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/135973575</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/135973575</guid><author>ever__ever</author><pubDate>Thu, 01 Feb 2024 14:36:16 +0800</pubDate><description><![CDATA[Qt5 基于OpenGL实现六轴机械臂三维仿真，实现三维模型显示和关节角度控制。]]></description><category></category></item><item><title><![CDATA[Qt窗口中嵌入UE程序（文末含源代码）]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/135969789</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/135969789</guid><author>ever__ever</author><pubDate>Thu, 01 Feb 2024 11:17:51 +0800</pubDate><description><![CDATA[使用Windows API在Qt窗口中嵌入UE程序界面窗口。]]></description><category></category></item><item><title><![CDATA[FFmpeg线程类封装+QT5实现直播拉流（含源代码）]]></title><link>https://blog.youkuaiyun.com/ever__ever/article/details/135952474</link><guid>https://blog.youkuaiyun.com/ever__ever/article/details/135952474</guid><author>ever__ever</author><pubDate>Wed, 31 Jan 2024 14:10:19 +0800</pubDate><description><![CDATA[FFmpeg线程类封装+QT5实现直播拉流（文末含源代码）]]></description><category></category></item></channel></rss>