最近在使用c语言来编写服务器。json又是比较常用的一种配置说明文件的格式。来记录一下。以资查阅。实在太简单了。
下载地址
对于cJSON中的节点描述:
/* The cJSON structure: */
typedef struct cJSON {
struct cJSON *next,*prev; /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
struct cJSON *child; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
int type; /* The type of the item, as above. */
char *valuestring; /* The item's string, if type==cJSON_String */
int valueint; /* The item's number, if type==cJSON_Number */
double valuedouble; /* The item's number, if type==cJSON_Number */
char *string; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
} cJSON;
将内存解析json
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. Call cJSON_Delete when finished. */
extern cJSON *cJSON_Parse(const char *value);
如果需要加载的json为
{
"first_blood" : {
"jax" : true
},
"second_blood" : {
"Vayne" : true
}
}
cJSON *cjson = NULL;
cjson = cJSON_Parse(buf);
cJSON *node = NULL;
cJSON *ele = NULL;
if (cjson == NULL) {
printf("[IDL] load_idl_file failed, parse file failed, info: %s\n",cfg);
return 1;
}
for ( node = cjson->child; node != NULL; node = node->next) {
fun_name = node->string;
ele = node->child;
printf("name: %s\n",ele->string);
}
这样也就受用了。