转自:http://blog.youkuaiyun.com/caoshangpa/article/details/52784860
QThread的常见特性:
run()是线程的入口,就像main()对于应用程序的作用。QThread中对run()的默认实现调用了exec(),从而创建一个QEventLoop对象,由其处理该线程事件队列(每一个线程都有一个属于自己的事件队列)中的事件。简单用代码描述如下:
- int QThread::exec()
- {
- //...
- QEventLoop eventLoop;
- int returnCode = eventLoop.exec();
- //...
- return returnCode;
- }
- int QEventLoop::exec(ProcessEventsFlags flags)
- {
- //...
- while (!d->exit) {
- while (!posted_event_queue_is_empty) {
- process_next_posted_event();
- }
- }
- //...
- }
1.旧的使用方式:
- #include "QThread"
- #include "QMutexLocker"
- #include "QMutex"
- class Thread:public QThread
- {
- Q_OBJECT
- public:
- Thread();
- void stop();
- private:
- bool m_stopFlag;
- QMutex mutex;
- protected:
- void run();
- };
- Thread::Thread()
- {
- m_stopFlag = false;
- }
- void Thread::stop()
- {
- QMutexLocker locker(&mutex);
- m_stopFlag = true;
- }
- void Thread::run()
- {
- while(1){
- {
- QMutexLocker locker(&mutex);
- if(m_stopFlag)
- break;
- }
- qDebug()<<"This is in thread["<<currentThreadId()<<"]."<<(int)currentThread();
- sleep(2);
- }
- m_stopFlag = false;
- }
- int main(int argc, char *argv[])
- {
- QCoreApplication a(argc, argv);
- qDebug()<<"From main thread: "<<QThread::currentThreadId();
- Thread t;
- QObject::connect(&t, SIGNAL(finished()), &a, SLOT(quit()));
- t.start();
- return a.exec();
- }
这是qt4.6及之前的使用方法,这种方式本没有什么错误,可以处理我们的绝大多数需求。Thread对象本身工作在主线程下,即使调用的t.stop()方法,它也是工作在主线程下,只有run()范围内的代码工作在次线程中。
- class WorkerThread : public QThread
- {
- Q_OBJECT
- void run() Q_DECL_OVERRIDE {
- QString result;
- emit resultReady(result);
- }
- signals:
- void resultReady(const QString &s);
- };
- void MyObject::startWorkInAThread()
- {
- WorkerThread *workerThread = new WorkerThread(this);
- connect(workerThread, &WorkerThread::resultReady, this, &MyObject::handleResults);
- connect(workerThread, &WorkerThread::finished, workerThread, &QObject::deleteLater);
- workerThread->start();
- }
- #include <QtCore>
- class Worker : public QObject
- {
- Q_OBJECT
- private slots:
- void onTimeout()
- {
- qDebug()<<"Worker::onTimeout get called from?: "<<QThread::currentThreadId();
- }
- };
- #include "main.moc"
- int main(int argc, char *argv[])
- {
- QCoreApplication a(argc, argv);
- qDebug()<<"From main thread: "<<QThread::currentThreadId();
- QThread t;
- QTimer timer;
- Worker worker;
- QObject::connect(&timer, SIGNAL(timeout()), &worker, SLOT(onTimeout()));
- timer.start(1000);
- worker.moveToThread(&t);
- t.start();
- return a.exec();
- }
说说connect最后一个参数,连接类型:
1)自动连接(AutoConnection),默认的连接方式,如果信号与槽,也就是发送者与接受者在同一线程,等同于直接连接;如果发送者与接受者处在不同线程,等同于队列连接。
2)直接连接(DirectConnection),当信号发射时,槽函数立即直接调用。无论槽函数所属对象在哪个线程,槽函数总在发送者所在线程执行。
3)队列连接(QueuedConnection),当控制权回到接受者所在线程的事件循环时,槽函数被调用。槽函数在接受者所在线程执行。
- class Worker : public QObject
- {
- Q_OBJECT
- public slots:
- void doWork(const QString meter) {
- // ...
- emit resultReady(result);
- }
- void stopWork(){
- //...
- }
- signals:
- void resultReady(const QString &result);
- };
- class Controller : public QObject
- {
- Q_OBJECT
- QThread workerThread;
- public:
- Controller() {
- Worker *worker = new Worker;
- worker->moveToThread(&workerThread);
- connect(workerThread, &QThread::finished, worker, &QObject::deleteLater);
- connect(this, &Controller::operate, worker, &Worker::doWork);
- connect(this, &Controller::kill, worker, &Worker::stopWork);
- connect(worker, &Worker::resultReady, this, &Controller::handleResults);
- workerThread.start();
- }
- ~Controller() {
- workerThread.quit();
- workerThread.wait();
- }
- public slots:
- void handleResults(const QString &);
- signals:
- void operate(const QString &);
- void kill();
- };
使用新方式,子线程中的槽都在子线程中运行,主线程中的槽都在主线程中运行,信号和槽默认使用自动连接(AutoConnection)。值得注意的是,如果槽doWork中有耗时操作,比如说while循环,主线程的信号kill子线程是不会响应的,除非使用直接连接(DirectConnection),connect(this, &Controller::kill, worker, &Worker::stopWork, Qt::DirectConnection);,此时,槽stopWork工作于主线程。
3.GUI界面假死的处理
在GUI程序中,主线程也叫GUI线程,因为它是唯一被允许执行GUI相关操作的线程。对于一些耗时的操作,如果放在主线程中,就是出现界面无法响应的问题。这种问题的解决一种方式是,把这些耗时操作放到次线程中,还有一种比较简单的方法:在处理耗时操作中频繁调用QApplication::processEvents()。这个函数告诉Qt去处理那些还没有被处理的各类事件,然后再把控制权返还给调用者。
- QElapsedTimer et;
- et.start();
- while(et.elapsed()<300)
- QCoreApplication::proces
参考链接:https://my.oschina.net/u/200628/blog/187865
参考链接:http://blog.sina.com.cn/s/blog_a6fb6cc90101hohu.html