<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[coding路上有你]]></title><description><![CDATA[行走在finding的路上]]></description><link>https://blog.youkuaiyun.com/echojosedream</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; echojosedream]]></copyright><item><title><![CDATA[部署cloudsim时出现bugs的修复记录]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/113515514</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/113515514</guid><author>echojosedream</author><pubDate>Mon, 01 Feb 2021 16:43:29 +0800</pubDate><description><![CDATA[部署cloudsim时出现bugs的修复记录安装环境部署步骤bug原因及修复方法1. （java或mvn）不是内部或外部命令,也不是可运行的程序2. eclipse--&gt;preference中无Maven选项3. import maven project时选择所有XML导入出错错误1. No marketplace entries found to handle maven-compiler-plugin:2.3.2:testCompile in Eclipse.错误2. Could not calc]]></description><category></category></item><item><title><![CDATA[Measure time in C++ OpenMP code]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/84581389</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/84581389</guid><author>echojosedream</author><pubDate>Wed, 28 Nov 2018 15:26:01 +0800</pubDate><description><![CDATA[这就是个目录┑(￣Д ￣┍引言Measure time in C++ OpenMP codeclock（）omp_get_wtime()二者区别实验教训
引言
最近在利用openMP优化串行程序，将串行程序并行化，这就涉及到并行化后的效果的测量问题，很重要的一个指标就是程序执行时间。
在查阅了相当的资料后发现，很多OpenMP初学者都遇到过使用openMP做并行优化但测量时间并未提升，其实很多时候...]]></description><category></category></item><item><title><![CDATA[Linux Ubuntu 安装MPICH3.2.1]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/79894564</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/79894564</guid><author>echojosedream</author><pubDate>Wed, 11 Apr 2018 12:34:30 +0800</pubDate><description><![CDATA[Linux Ubuntu 安装MPICH3.2.1



1.准备工作


从MPICH2官网下载源码，目前最新版是3.2.1
将mpich2-3.2.1.tar.gz解压到/home/mpi/mpich2/src中，命令：tar -xf mpich2-3.2.1.tar.gz




2.配置安装


在该解压目录中，执行./configure -prefix=/home/mpi/mpich2(...]]></description><category></category></item><item><title><![CDATA[Android课程表服务器端实现方案]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/77716135</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/77716135</guid><author>echojosedream</author><pubDate>Wed, 30 Aug 2017 15:06:44 +0800</pubDate><description><![CDATA[Android课程表的服务器端实现方案]]></description><category></category></item><item><title><![CDATA[Android实现手机静音]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/77715508</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/77715508</guid><author>echojosedream</author><pubDate>Wed, 30 Aug 2017 14:30:50 +0800</pubDate><description><![CDATA[Android控制手机实现静音的软件实现方案]]></description><category></category></item><item><title><![CDATA[Android课程表客户端实现方案]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/77678685</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/77678685</guid><author>echojosedream</author><pubDate>Tue, 29 Aug 2017 15:29:48 +0800</pubDate><description><![CDATA[Android课程表客户端的实现方案]]></description><category></category></item><item><title><![CDATA[Android课程表架构简要分析]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/75948426</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/75948426</guid><author>echojosedream</author><pubDate>Sun, 23 Jul 2017 21:16:48 +0800</pubDate><description><![CDATA[Android课程表架构简要分析]]></description><category></category></item><item><title><![CDATA[python2.7安装requests模块]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/52938136</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/52938136</guid><author>echojosedream</author><pubDate>Wed, 26 Oct 2016 20:52:08 +0800</pubDate><description><![CDATA[Requests是Python的第三方HTTP库，非常方便地实现了python的网络连接，可以说替代了python中的urllib2模块，并且，Requests模块拥有更友好的用户体验和更完善的功能，最重要的是，实现的代码简单！！那么，我们如何安装Requests呢？
准备工作（在接下来继续学习python中非常实用，建议安装以下任意一个配置工具setuptools，easy_install,pip]]></description><category></category></item><item><title><![CDATA[CCF CSP认证2016年9月，NO.3 炉石传说]]></title><link>https://blog.youkuaiyun.com/echojosedream/article/details/52528727</link><guid>https://blog.youkuaiyun.com/echojosedream/article/details/52528727</guid><author>echojosedream</author><pubDate>Tue, 13 Sep 2016 19:41:45 +0800</pubDate><description><![CDATA[炉石传说不知道现在题目公开了没有，最近考完试比较闲，所以开通了博客，写写自己考试时候这道题的思路吧。根据真实“魔兽世界——炉石传说”的游戏建模改编，以下是题目的回忆（若有不准，会继续更新，敬请期待）：
有两个玩家同时对阵，分别拥有一个英雄
玩家可以召唤随从帮助对阵，最多召唤7个，每个随从从左向右排列，每次召唤都可以放在任意位置，若放置的位置右边有以召唤的随从，则右边的随从顺次右移
英雄和随从都有攻击]]></description><category></category></item></channel></rss>