<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[dvb1188的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/dvb1188</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; dvb1188]]></copyright><item><title><![CDATA[three.js第一人称视角控制+全屏+鼠标锁定处理]]></title><link>https://blog.youkuaiyun.com/dvb1188/article/details/102778723</link><guid>https://blog.youkuaiyun.com/dvb1188/article/details/102778723</guid><author>dvb1188</author><pubDate>Mon, 28 Oct 2019 11:56:33 +0800</pubDate><description><![CDATA[three.js第一人称视角控制+全屏+鼠标锁定处理视角控制改变全屏监听全屏事件并锁定鼠标
视角控制改变
以下代码根据FirstPersonControls.js修改，github地址:FirstPersonControls.js
//改变为根据鼠标移动的幅度移动视角
this.onMouseMove = function ( event ) {
		//新增，判断鼠标移动
		this.mous...]]></description><category></category></item></channel></rss>