一、“裸机开发”到底是什么?
1.1 定义与本质
裸机开发(Bare Metal Programming)是嵌入式系统开发中最基础、最直接的方式,指在没有操作系统或任何运行时环境支持下,直接对硬件资源进行编程。在这种模式下,开发者需要从系统上电复位后的第一条指令开始,完全掌控整个系统的运行流程。
核心特征包括:
-
无任务调度机制:没有操作系统内核负责进程/线程的调度和切换
-
无动态内存管理:通常使用静态内存分配,或在简单情况下手动管理内存
-
中断驱动与轮询结合:通过中断响应外部事件,通过主循环轮询处理常规任务
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直接硬件操作:通过读写寄存器直接控制外设,不经过抽象层
-
完全手动资源管理:包括堆栈设置、中断向量表配置、时钟初始化等
1.2 裸机开发适用场景
-
超低功耗设备:
-
电池供电的物联网传感器节点
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可穿戴健康监测设备
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长期休眠仅定期唤醒的监控设备
-
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硬实时性要求系统:
-
工业电机控制系统(需要微秒级响应)
-
数字电源管理
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汽车电子控制单元(ECU)中的关键安全功能
-
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成本敏感型产品:
-
消费电子中的小家电控制板
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大批量生产的简单控制器
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Flash/RAM资源极其有限的MCU(如<16KB Flash,<2KB RAM)
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功能单一的系统:
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LED照明控制器
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简单的温湿度显示器
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基础的数据采集模块
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教学与原型验证:
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嵌入式入门教学
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硬件功能验证
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最小系统搭建
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1.3 裸机开发的技术架构
典型的裸机系统架构通常包含以下层次:
c
/* 裸机系统典型层次结构示例 */ // 1. 启动文件(启动代码) // - 设置堆栈指针 // - 初始化.data段(已初始化全局变量) // - 清零.bss段(未初始化全局变量) // - 调用main函数 // 2. 硬件抽象层(HAL)或直接寄存器操作 // - 时钟系统初始化 // - GPIO配置 // - 中断控制器配置 // - 外设驱动(UART、SPI、I2C、ADC等) // 3. 中间件(可选) // - 简单调度器 // - 事件驱动框架 // - 协议栈简化实现 // 4. 应用层 // - 主循环(super loop) // - 中断服务程序(ISR) // - 状态机实现
二、裸机开发的典型例子与实践
2.1 LED流水灯进阶实现
让我们扩展简单的LED流水灯,添加更多功能和更好的代码结构:
c
/**
* @file led_controller.c
* @brief 基于状态机的多功能LED控制器
* @version 1.0
* @date 2024-01-15
*/
#include "gd32f30x.h"
#include <stdint.h>
#include <stdbool.h>
/* LED模式定义 */
typedef enum {
LED_MODE_OFF = 0,
LED_MODE_ON,
LED_MODE_BLINK_SLOW, /* 慢闪: 1Hz */
LED_MODE_BLINK_FAST, /* 快闪: 4Hz */
LED_MODE_BREATH, /* 呼吸灯效果 */
LED_MODE_WATER_FLOW, /* 流水灯效果(多LED) */
LED_MODE_PATTERN /* 自定义模式 */
} LedMode_t;
/* LED控制器结构体 */
typedef struct {
uint32_t gpio_port;
uint16_t gpio_pin;
LedMode_t mode;
uint32_t period_ms; /* 闪烁周期 */
uint32_t duty_cycle; /* 占空比 (0-100) */
uint32_t last_toggle_time;
bool current_state;
uint8_t brightness; /* 用于呼吸灯效果的亮度值 */
bool brightness_increasing;
} LedController_t;
/* 系统时间戳(需由SysTick中断更新) */
volatile uint32_t system_tick_ms = 0;
/* LED控制器实例 */
static LedController_t leds[] = {
{GPIOC, GPIO_PIN_13, LED_MODE_BLINK_SLOW, 1000, 50, 0, false, 0, true},
{GPIOC, GPIO_PIN_14, LED_MODE_BLINK_FAST, 250, 50, 0, false, 0, true},
{GPIOC, GPIO_PIN_15, LED_MODE_BREATH, 20, 50, 0, false, 0, true},
};
#define LED_COUNT (sizeof(leds) / sizeof(leds[0]))
/* 延时函数(基于SysTick) */
void delay_ms(uint32_t ms) {
uint32_t start_tick = system_tick_ms;
while ((system_tick_ms - start_tick) < ms) {
/* 等待 */
}
}
/* SysTick中断服务程序 */
void SysTick_Handler(void) {
system_tick_ms++;
}
/* PWM模拟函数(用于呼吸灯效果) */
static void pwm_set_led(LedController_t *led, uint8_t brightness) {
/* 简单PWM实现 - 实际中可能需要硬件PWM或更精确的定时器 */
static uint8_t pwm_counter = 0;
if (brightness > pwm_counter) {
gpio_bit_set(led->gpio_port, led->gpio_pin);
} else {
gpio_bit_reset(led->gpio_port, led->gpio_pin);
}
pwm_counter++;
if (pwm_counter >= 100) {
pwm_counter = 0;
}
}
/* LED初始化 */
void led_init(void) {
/* 使能GPIOC时钟 */
rcu_periph_clock_enable(RCU_GPIOC);
/* 配置LED引脚为推挽输出 */
gpio_init(GPIOC, GPIO_MODE_OUT_PP, GPIO_OSPEED_50MHZ,
GPIO_PIN_13 | GPIO_PIN_14 | GPIO_PIN_15);
/* 初始关闭所有LED */
gpio_bit_reset(GPIOC, GPIO_PIN_13);
gpio_bit_reset(GPIOC, GPIO_PIN_14);
gpio_bit_reset(GPIOC, GPIO_PIN_15);
}
/* LED模式设置 */
void led_set_mode(uint8_t led_index, LedMode_t mode) {
if (led_index >= LED_COUNT) return;
leds[led_index].mode = mode;
leds[led_index].last_toggle_time = system_tick_ms;
switch (mode) {
case LED_MODE_OFF:
gpio_bit_reset(leds[led_index].gpio_port,
leds[led_index].gpio_pin);
break;
case LED_MODE_ON:
gpio_bit_set(leds[led_index].gpio_port,
leds[led_index].gpio_pin);
break;
default:
/* 其他模式在update函数中处理 */
break;
}
}
/* LED更新函数 - 在主循环中周期性调用 */
void led_update(void) {
for (uint8_t i = 0; i < LED_COUNT; i++) {
LedController_t *led = &leds[i];
uint32_t current_time = system_tick_ms;
uint32_t elapsed = current_time - led->last_toggle_time;
switch (led->mode) {
case LED_MODE_BLINK_SLOW:
case LED_MODE_BLINK_FAST:
if (elapsed >= led->period_ms) {
/* 切换LED状态 */
if (led->current_state) {
gpio_bit_reset(led->gpio_port, led->gpio_pin);
} else {
gpio_bit_set(led->gpio_port, led->gpio_pin);
}
led->current_state = !led->current_state;
led->last_toggle_time = current_time;
}
break;
case LED_MODE_BREATH:
/* 呼吸灯效果 */
if (elapsed >= 20) { /* 每20ms更新一次 */
if (led->brightness_increasing) {
led->brightness++;
if (led->brightness >= 100) {
led->brightness = 100;
led->brightness_increasing = false;
}
} else {
led->brightness--;
if (led->brightness <= 0) {
led->brightness = 0;
led->brightness_increasing = true;
}
}
pwm_set_led(led, led->brightness);
led->last_toggle_time = current_time;
}
break;
case LED_MODE_WATER_FLOW:
/* 流水灯效果 - 依次点亮LED */
if (elapsed >= 100) {
static uint8_t current_led = 0;
/* 关闭所有LED */
for (uint8_t j = 0; j < LED_COUNT; j++) {
gpio_bit_reset(leds[j].gpio_port, leds[j].gpio_pin);
}
/* 点亮当前LED */
gpio_bit_set(leds[current_led].gpio_port,
leds[current_led].gpio_pin);
current_led = (current_led + 1) % LED_COUNT;
led->last_toggle_time = current_time;
}
break;
default:
/* 其他模式不处理 */
break;
}
}
}
/* 系统时钟初始化 */
void system_clock_init(void) {
/* 配置系统时钟为108MHz(根据实际MCU调整) */
rcu_deinit();
/* 使能外部高速晶振 */
rcu_osci_on(RCU_HXTAL);
rcu_osci_stab_wait(RCU_HXTAL);
/* 配置AHB、APB1、APB2分频 */
rcu_ahb_clock_config(RCU_AHB_CKSYS_DIV1);
rcu_apb1_clock_config(RCU_APB1_CKAHB_DIV2);
rcu_apb2_clock_config(RCU_APB2_CKAHB_DIV1);
/* 配置PLL */
rcu_pll_config(RCU_PLLSRC_HXTAL, 25, 432);
rcu_osci_on(RCU_PLL_CK);
rcu_osci_stab_wait(RCU_PLL_CK);
/* 选择PLL作为系统时钟 */
rcu_system_clock_source_config(RCU_CKSYSSRC_PLL);
while (rcu_system_clock_source_get() != RCU_SCSS_PLL);
/* 配置SysTick为1ms中断 */
SysTick_Config(108000); /* 108MHz / 1000 = 108000 */
}
/* 主函数 */
int main(void) {
/* 系统初始化 */
system_clock_init();
led_init();
/* 设置不同LED的初始模式 */
led_set_mode(0, LED_MODE_BLINK_SLOW);
led_set_mode(1, LED_MODE_BLINK_FAST);
led_set_mode(2, LED_MODE_BREATH);
/* 主循环 */
while (1) {
/* 更新LED状态 */
led_update();
/* 其他任务可以在这里添加 */
// process_buttons();
// read_sensors();
// update_display();
/* 简单延时或进入低功耗模式 */
// delay_ms(1); /* 或者使用__WFI()进入睡眠 */
}
return 0;
}
2.2 按键检测与蜂鸣器报警系统
下面是一个完整的按键检测与蜂鸣器报警系统,包含消抖、长短按识别和多种报警模式:
c
/**
* @file button_buzzer_system.c
* @brief 按键检测与蜂鸣器报警系统
* @version 2.0
* @date 2024-01-15
*/
#include "gd32f30x.h"
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
/* 按键状态定义 */
typedef enum {
BUTTON_STATE_IDLE = 0,
BUTTON_STATE_PRESSED,
BUTTON_STATE_RELEASED,
BUTTON_STATE_LONG_PRESS,
BUTTON_STATE_DOUBLE_CLICK
} ButtonState_t;
/* 按键事件定义 */
typedef enum {
BUTTON_EVENT_NONE = 0,
BUTTON_EVENT_PRESS,
BUTTON_EVENT_RELEASE,
BUTTON_EVENT_SHORT_PRESS, /* 短按 (<500ms) */
BUTTON_EVENT_LONG_PRESS, /* 长按 (>=500ms) */
BUTTON_EVENT_DOUBLE_CLICK /* 双击 */
} ButtonEvent_t;
/* 报警模式定义 */
typedef enum {
ALARM_MODE_OFF = 0,
ALARM_MODE_CONTINUOUS, /* 持续报警 */
ALARM_MODE_INTERMITTENT, /* 间歇报警 */
ALARM_MODE_BEEP_ONCE, /* 单次鸣叫 */
ALARM_MODE_SOS /* SOS摩尔斯码 */
} AlarmMode_t;
/* 按键配置结构体 */
typedef struct {
uint32_t gpio_port;
uint16_t gpio_pin;
bool active_low; /* true: 低电平有效; false: 高电平有效 */
ButtonState_t state;
ButtonEvent_t event;
uint32_t press_time;
uint32_t release_time;
uint32_t last_press_time;
uint8_t press_count;
uint32_t last_event_time;
bool need_debounce;
uint32_t debounce_start_time;
} Button_t;
/* 蜂鸣器配置结构体 */
typedef struct {
uint32_t gpio_port;
uint16_t gpio_pin;
bool active_high; /* true: 高电平驱动; false: 低电平驱动 */
AlarmMode_t mode;
uint32_t period_ms;
uint32_t duty_cycle; /* 占空比 (0-100) */
bool enabled;
uint32_t start_time;
uint32_t beep_count;
uint32_t total_beeps;
} Buzzer_t;
/* 系统时间戳 */
volatile uint32_t system_tick_ms = 0;
/* 按键实例 */
static Button_t buttons[] = {
{
.gpio_port = GPIOA,
.gpio_pin = GPIO_PIN_0,
.active_low = true,
.state = BUTTON_STATE_IDLE,
.event = BUTTON_EVENT_NONE,
.press_time = 0,
.release_time = 0,
.last_press_time = 0,
.press_count = 0,
.last_event_time = 0,
.need_debounce = false,
.debounce_start_time = 0
},
/* 可以添加更多按键 */
};
/* 蜂鸣器实例 */
static Buzzer_t buzzer = {
.gpio_port = GPIOB,
.gpio_pin = GPIO_PIN_0,
.active_high = true,
.mode = ALARM_MODE_OFF,
.period_ms = 100,
.duty_cycle = 50,
.enabled = false,
.start_time = 0,
.beep_count = 0,
.total_beeps = 0
};
/* 系统状态 */
typedef struct {
bool alarm_triggered;
uint32_t alarm_start_time;
uint8_t alarm_severity; /* 0-10, 0=无报警,10=严重报警 */
char alarm_message[32];
} SystemState_t;
static SystemState_t system_state = {
.alarm_triggered = false,
.alarm_start_time = 0,
.alarm_severity = 0,
.alarm_message = {0}
};
#define BUTTON_COUNT (sizeof(buttons) / sizeof(buttons[0]))
#define DEBOUNCE_TIME_MS 20
#define LONG_PRESS_TIME_MS 500
#define DOUBLE_CLICK_INTERVAL_MS 300
/* SysTick中断服务程序 */
void SysTick_Handler(void) {
system_tick_ms++;
}
/* 读取按键物理状态 */
static bool button_read_physical(uint8_t index) {
if (index >= BUTTON_COUNT) return false;
Button_t *btn = &buttons[index];
bool pin_state = gpio_input_bit_get(btn->gpio_port, btn->gpio_pin);
/* 根据active_low转换逻辑状态 */
if (btn->active_low) {
return (pin_state == RESET); /* 低电平表示按下 */
} else {
return (pin_state == SET); /* 高电平表示按下 */
}
}
/* 按键初始化 */
void button_init(void) {
rcu_periph_clock_enable(RCU_GPIOA);
/* 配置按键引脚为上拉输入 */
gpio_init(GPIOA, GPIO_MODE_IN_FLOATING, GPIO_OSPEED_50MHZ, GPIO_PIN_0);
}
/* 按键状态机更新 */
void button_update(uint8_t index) {
if (index >= BUTTON_COUNT) return;
Button_t *btn = &buttons[index];
bool current_pressed = button_read_physical(index);
uint32_t current_time = system_tick_ms;
switch (btn->state) {
case BUTTON_STATE_IDLE:
if (current_pressed) {
/* 检测到按下,开始消抖 */
btn->state = BUTTON_STATE_PRESSED;
btn->debounce_start_time = current_time;
btn->need_debounce = true;
}
break;
case BUTTON_STATE_PRESSED:
if (btn->need_debounce) {
/* 消抖等待 */
if ((current_time - btn->debounce_start_time) >= DEBOUNCE_TIME_MS) {
btn->need_debounce = false;
btn->press_time = current_time;
/* 检查是否为双击 */
if ((current_time - btn->last_press_time) < DOUBLE_CLICK_INTERVAL_MS) {
btn->press_count++;
if (btn->press_count >= 2) {
btn->event = BUTTON_EVENT_DOUBLE_CLICK;
btn->press_count = 0;
}
} else {
btn->press_count = 1;
}
btn->last_press_time = current_time;
}
} else {
/* 消抖完成,检测是否长按 */
if (!current_pressed) {
/* 按键释放 */
btn->state = BUTTON_STATE_RELEASED;
btn->release_time = current_time;
} else if ((current_time - btn->press_time) >= LONG_PRESS_TIME_MS) {
/* 长按检测 */
btn->event = BUTTON_EVENT_LONG_PRESS;
btn->state = BUTTON_STATE_IDLE;
btn->press_count = 0;
}
}
break;
case BUTTON_STATE_RELEASED:
/* 处理释放事件 */
if ((current_time - btn->press_time) < LONG_PRESS_TIME_MS) {
/* 短按 */
if (btn->press_count == 1) {
btn->event = BUTTON_EVENT_SHORT_PRESS;
}
}
btn->state = BUTTON_STATE_IDLE;
break;
default:
btn->state = BUTTON_STATE_IDLE;
break;
}
}
/* 获取按键事件 */
ButtonEvent_t button_get_event(uint8_t index) {
if (index >= BUTTON_COUNT) return BUTTON_EVENT_NONE;
Button_t *btn = &buttons[index];
ButtonEvent_t event = btn->event;
btn->event = BUTTON_EVENT_NONE; /* 清除事件 */
return event;
}
/* 蜂鸣器初始化 */
void buzzer_init(void) {
rcu_periph_clock_enable(RCU_GPIOB);
/* 配置蜂鸣器引脚为推挽输出 */
gpio_init(GPIOB, GPIO_MODE_OUT_PP, GPIO_OSPEED_50MHZ, GPIO_PIN_0);
/* 初始关闭蜂鸣器 */
buzzer_set_state(false);
}
/* 设置蜂鸣器开关状态 */
void buzzer_set_state(bool on) {
if (on) {
if (buzzer.active_high) {
gpio_bit_set(buzzer.gpio_port, buzzer.gpio_pin);
} else {
gpio_bit_reset(buzzer.gpio_port, buzzer.gpio_pin);
}
} else {
if (buzzer.active_high) {
gpio_bit_reset(buzzer.gpio_port, buzzer.gpio_pin);
} else {
gpio_bit_set(buzzer.gpio_port, buzzer.gpio_pin);
}
}
buzzer.enabled = on;
}
/* 设置报警模式 */
void alarm_set_mode(AlarmMode_t mode) {
buzzer.mode = mode;
buzzer.start_time = system_tick_ms;
buzzer.beep_count = 0;
switch (mode) {
case ALARM_MODE_SOS:
buzzer.total_beeps = 0; /* SOS模式下动态控制 */
break;
case ALARM_MODE_BEEP_ONCE:
buzzer.total_beeps = 1;
break;
default:
buzzer.total_beeps = 0; /* 持续报警 */
break;
}
}
/* 蜂鸣器报警状态机 */
void buzzer_update(void) {
if (buzzer.mode == ALARM_MODE_OFF) {
buzzer_set_state(false);
return;
}
uint32_t current_time = system_tick_ms;
uint32_t elapsed = current_time - buzzer.start_time;
switch (buzzer.mode) {
case ALARM_MODE_CONTINUOUS:
/* 持续鸣叫 */
buzzer_set_state(true);
break;
case ALARM_MODE_INTERMITTENT:
/* 间歇鸣叫:响0.5秒,停0.5秒 */
if ((elapsed / 500) % 2 == 0) {
buzzer_set_state(true);
} else {
buzzer_set_state(false);
}
break;
case ALARM_MODE_BEEP_ONCE:
/* 单次鸣叫:响0.2秒 */
if (buzzer.beep_count == 0) {
if (elapsed < 200) {
buzzer_set_state(true);
} else {
buzzer_set_state(false);
buzzer.beep_count = 1;
buzzer.mode = ALARM_MODE_OFF;
}
}
break;
case ALARM_MODE_SOS:
/* SOS摩尔斯码:... --- ... */
{
static const uint8_t sos_pattern[] = {
1, 1, 1, /* S: 三短 */
0, 0, 0, /* 间隔 */
0, 0, 0, /* O: 三长 */
0, 0, 0, /* 间隔 */
1, 1, 1 /* S: 三短 */
};
uint32_t cycle_time = elapsed % 4000; /* 4秒一个完整周期 */
uint32_t slot = cycle_time / 250; /* 每个时隙250ms */
if (slot < sizeof(sos_pattern)) {
if (sos_pattern[slot]) {
buzzer_set_state(true); /* 鸣叫 */
} else {
buzzer_set_state(false); /* 静音 */
}
} else {
buzzer_set_state(false);
}
}
break;
default:
buzzer_set_state(false);
break;
}
}
/* 系统报警管理 */
void alarm_trigger(uint8_t severity, const char *message) {
system_state.alarm_triggered = true;
system_state.alarm_start_time = system_tick_ms;
system_state.alarm_severity = severity;
strncpy(system_state.alarm_message, message,
sizeof(system_state.alarm_message) - 1);
/* 根据严重程度设置报警模式 */
if (severity >= 8) {
alarm_set_mode(ALARM_MODE_CONTINUOUS);
} else if (severity >= 5) {
alarm_set_mode(ALARM_MODE_INTERMITTENT);
} else {
alarm_set_mode(ALARM_MODE_BEEP_ONCE);
}
}
/* 清除报警 */
void alarm_clear(void) {
system_state.alarm_triggered = false;
system_state.alarm_severity = 0;
system_state.alarm_message[0] = '\0';
alarm_set_mode(ALARM_MODE_OFF);
}
/* 报警监控任务 */
void alarm_monitor(void) {
if (system_state.alarm_triggered) {
/* 报警持续30秒后自动清除(示例) */
if ((system_tick_ms - system_state.alarm_start_time) > 30000) {
alarm_clear();
}
}
}
/* 主函数 */
int main(void) {
/* 系统时钟初始化(略) */
/* SysTick配置(略) */
/* 外设初始化 */
button_init();
buzzer_init();
/* 初始状态 */
alarm_clear();
/* 主循环 */
while (1) {
/* 更新所有按键状态 */
for (uint8_t i = 0; i < BUTTON_COUNT; i++) {
button_update(i);
/* 处理按键事件 */
ButtonEvent_t event = button_get_event(i);
if (event != BUTTON_EVENT_NONE) {
switch (event) {
case BUTTON_EVENT_SHORT_PRESS:
/* 短按:触发测试报警 */
alarm_trigger(5, "Button Short Press");
break;
case BUTTON_EVENT_LONG_PRESS:
/* 长按:清除报警 */
alarm_clear();
break;
case BUTTON_EVENT_DOUBLE_CLICK:
/* 双击:切换报警模式 */
if (buzzer.mode == ALARM_MODE_OFF) {
alarm_trigger(3, "Test Alarm");
} else {
alarm_clear();
}
break;
default:
break;
}
}
}
/* 更新蜂鸣器状态 */
buzzer_update();
/* 监控报警状态 */
alarm_monitor();
/* 其他任务... */
// display_update();
// sensor_read();
// communication_process();
/* 延时或进入低功耗 */
delay_ms(10);
}
return 0;
}
2.3 串口通信完整实现
下面是一个完整的串口通信模块,包含环形缓冲区、命令解析和DMA传输:
c
/**
* @file uart_communication.c
* @brief 串口通信完整实现(带DMA和协议解析)
* @version 3.0
* @date 2024-01-15
*/
#include "gd32f30x.h"
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include <stdarg.h>
/* 串口配置 */
#define UART_PORT USART0
#define UART_BAUDRATE 115200
#define UART_RX_DMA_CHANNEL DMA_CH0
#define UART_TX_DMA_CHANNEL DMA_CH1
/* 缓冲区大小 */
#define RX_BUFFER_SIZE 256
#define TX_BUFFER_SIZE 256
#define CMD_BUFFER_SIZE 64
#define MAX_CMD_ARGS 8
/* 环形缓冲区结构体 */
typedef struct {
uint8_t buffer[RX_BUFFER_SIZE];
uint16_t head; /* 写指针 */
uint16_t tail; /* 读指针 */
uint16_t count; /* 数据个数 */
} RingBuffer_t;
/* 命令结构体 */
typedef struct {
const char *name;
void (*handler)(int argc, char *argv[]);
const char *description;
} Command_t;
/* 系统时间戳 */
volatile uint32_t system_tick_ms = 0;
/* 串口全局变量 */
static RingBuffer_t rx_buffer = {0};
static RingBuffer_t tx_buffer = {0};
static bool tx_busy = false;
/* 命令解析相关 */
static char cmd_buffer[CMD_BUFFER_SIZE];
static uint16_t cmd_index = 0;
static bool cmd_ready = false;
/* 自定义命令表 */
static Command_t command_table[] = {
{"help", cmd_help, "显示所有可用命令"},
{"led", cmd_led, "控制LED: led <id> <on/off/state>"},
{"alarm", cmd_alarm, "报警控制: alarm <on/off/test>"},
{"param", cmd_param, "参数设置: param <name> <value>"},
{"status", cmd_status, "显示系统状态"},
{"reset", cmd_reset, "系统复位"},
{"info", cmd_info, "显示系统信息"},
{"debug", cmd_debug, "调试命令: debug <level>"}
};
#define COMMAND_COUNT (sizeof(command_table) / sizeof(command_table[0]))
/* 环形缓冲区操作 */
static bool ring_buffer_push(RingBuffer_t *rb, uint8_t data) {
if (rb->count >= RX_BUFFER_SIZE) {
return false; /* 缓冲区满 */
}
rb->buffer[rb->head] = data;
rb->head = (rb->head + 1) % RX_BUFFER_SIZE;
rb->count++;
return true;
}
static bool ring_buffer_pop(RingBuffer_t *rb, uint8_t *data) {
if (rb->count == 0) {
return false; /* 缓冲区空 */
}
*data = rb->buffer[rb->tail];
rb->tail = (rb->tail + 1) % RX_BUFFER_SIZE;
rb->count--;
return true;
}
static uint16_t ring_buffer_available(RingBuffer_t *rb) {
return rb->count;
}
/* 串口初始化 */
void uart_init(void) {
/* 使能时钟 */
rcu_periph_clock_enable(RCU_USART0);
rcu_periph_clock_enable(RCU_GPIOA);
rcu_periph_clock_enable(RCU_DMA0);
/* 配置GPIO */
gpio_init(GPIOA, GPIO_MODE_AF_PP, GPIO_OSPEED_50MHZ, GPIO_PIN_9); /* TX */
gpio_init(GPIOA, GPIO_MODE_IN_FLOATING, GPIO_OSPEED_50MHZ, GPIO_PIN_10); /* RX */
/* 配置串口 */
usart_deinit(UART_PORT);
usart_baudrate_set(UART_PORT, UART_BAUDRATE);
usart_word_length_set(UART_PORT, USART_WL_8BIT);
usart_stop_bit_set(UART_PORT, USART_STB_1BIT);
usart_parity_config(UART_PORT, USART_PM_NONE);
usart_hardware_flow_rts_config(UART_PORT, USART_RTS_DISABLE);
usart_hardware_flow_cts_config(UART_PORT, USART_CTS_DISABLE);
usart_receive_config(UART_PORT, USART_RECEIVE_ENABLE);
usart_transmit_config(UART_PORT, USART_TRANSMIT_ENABLE);
/* 使能接收中断 */
usart_interrupt_enable(UART_PORT, USART_INT_RBNE);
/* 配置DMA用于发送 */
dma_deinit(DMA0, UART_TX_DMA_CHANNEL);
dma_init_struct dma_init;
dma_struct_para_init(&dma_init);
dma_init.direction = DMA_MEMORY_TO_PERIPHERAL;
dma_init.memory_addr = (uint32_t)tx_buffer.buffer;
dma_init.memory_inc = DMA_MEMORY_INCREASE_ENABLE;
dma_init.memory_width = DMA_MEMORY_WIDTH_8BIT;
dma_init.number = 0;
dma_init.periph_addr = (uint32_t)&USART_DATA(UART_PORT);
dma_init.periph_inc = DMA_PERIPH_INCREASE_DISABLE;
dma_init.periph_width = DMA_PERIPH_WIDTH_8BIT;
dma_init.priority = DMA_PRIORITY_HIGH;
dma_init.dma_mode = DMA_NORMAL_MODE; /* 普通模式,非循环 */
dma_init(DMA0, UART_TX_DMA_CHANNEL, &dma_init);
/* 使能DMA发送完成中断 */
dma_interrupt_enable(DMA0, UART_TX_DMA_CHANNEL, DMA_INT_FTF);
/* 使能USART DMA发送 */
usart_dma_transmit_config(UART_PORT, USART_DENT_ENABLE);
/* 配置NVIC */
nvic_irq_enable(USART0_IRQn, 0, 0);
nvic_irq_enable(DMA0_Channel1_IRQn, 1, 0);
/* 使能串口 */
usart_enable(UART_PORT);
}
/* 串口中断服务程序 */
void USART0_IRQHandler(void) {
if (usart_interrupt_flag_get(UART_PORT, USART_INT_FLAG_RBNE) != RESET) {
uint8_t data = usart_data_receive(UART_PORT);
/* 将数据存入接收缓冲区 */
ring_buffer_push(&rx_buffer, data);
/* 如果是换行符,表示命令结束 */
if (data == '\n' || data == '\r') {
if (cmd_index > 0) {
cmd_buffer[cmd_index] = '\0';
cmd_ready = true;
cmd_index = 0;
}
} else if (cmd_index < (CMD_BUFFER_SIZE - 1)) {
cmd_buffer[cmd_index++] = data;
}
usart_interrupt_flag_clear(UART_PORT, USART_INT_FLAG_RBNE);
}
}
/* DMA发送完成中断 */
void DMA0_Channel1_IRQHandler(void) {
if (dma_interrupt_flag_get(DMA0, UART_TX_DMA_CHANNEL, DMA_INT_FLAG_FTF) != RESET) {
dma_interrupt_flag_clear(DMA0, UART_TX_DMA_CHANNEL, DMA_INT_FLAG_FTF);
/* 发送完成,可以开始下一次发送 */
tx_busy = false;
uart_tx_process(); /* 检查是否有更多数据要发送 */
}
}
/* 发送单个字符 */
void uart_send_char(char c) {
while (tx_busy) {
/* 等待DMA空闲 */
}
tx_buffer.buffer[0] = c;
dma_transfer_number_config(DMA0, UART_TX_DMA_CHANNEL, 1);
dma_memory_address_config(DMA0, UART_TX_DMA_CHANNEL, (uint32_t)tx_buffer.buffer);
dma_channel_enable(DMA0, UART_TX_DMA_CHANNEL);
tx_busy = true;
}
/* 发送字符串 */
void uart_send_string(const char *str) {
uint16_t len = strlen(str);
if (len == 0) return;
while (tx_busy) {
/* 等待DMA空闲 */
}
/* 复制数据到发送缓冲区 */
memcpy(tx_buffer.buffer, str, len);
dma_transfer_number_config(DMA0, UART_TX_DMA_CHANNEL, len);
dma_memory_address_config(DMA0, UART_TX_DMA_CHANNEL, (uint32_t)tx_buffer.buffer);
dma_channel_enable(DMA0, UART_TX_DMA_CHANNEL);
tx_busy = true;
}
/* 格式化打印 */
void uart_printf(const char *fmt, ...) {
char buffer[128];
va_list args;
va_start(args, fmt);
vsnprintf(buffer, sizeof(buffer), fmt, args);
va_end(args);
uart_send_string(buffer);
}
/* 处理发送队列 */
void uart_tx_process(void) {
/* 如果有数据在发送缓冲区等待且DMA空闲 */
if (!tx_busy && ring_buffer_available(&tx_buffer) > 0) {
uint8_t data;
uint16_t i = 0;
/* 从环形缓冲区读取数据到DMA缓冲区 */
while (ring_buffer_pop(&tx_buffer, &data) && i < TX_BUFFER_SIZE) {
tx_buffer.buffer[i++] = data;
}
if (i > 0) {
dma_transfer_number_config(DMA0, UART_TX_DMA_CHANNEL, i);
dma_memory_address_config(DMA0, UART_TX_DMA_CHANNEL,
(uint32_t)tx_buffer.buffer);
dma_channel_enable(DMA0, UART_TX_DMA_CHANNEL);
tx_busy = true;
}
}
}
/* 命令解析 */
static void parse_and_execute_command(const char *cmd_line) {
char *argv[MAX_CMD_ARGS];
int argc = 0;
/* 复制命令字符串用于分割 */
char cmd_copy[CMD_BUFFER_SIZE];
strncpy(cmd_copy, cmd_line, CMD_BUFFER_SIZE - 1);
cmd_copy[CMD_BUFFER_SIZE - 1] = '\0';
/* 分割参数 */
char *token = strtok(cmd_copy, " \t\n\r");
while (token != NULL && argc < MAX_CMD_ARGS) {
argv[argc++] = token;
token = strtok(NULL, " \t\n\r");
}
if (argc == 0) {
return;
}
/* 查找命令并执行 */
for (uint16_t i = 0; i < COMMAND_COUNT; i++) {
if (strcmp(argv[0], command_table[i].name) == 0) {
command_table[i].handler(argc, argv);
return;
}
}
/* 命令未找到 */
uart_printf("Unknown command: %s\r\n", argv[0]);
uart_printf("Type 'help' for available commands\r\n");
}
/* 命令处理函数实现 */
void cmd_help(int argc, char *argv[]) {
uart_printf("Available commands:\r\n");
uart_printf("===================\r\n");
for (uint16_t i = 0; i < COMMAND_COUNT; i++) {
uart_printf("%-10s - %s\r\n",
command_table[i].name,
command_table[i].description);
}
}
void cmd_led(int argc, char *argv[]) {
if (argc < 3) {
uart_printf("Usage: led <id> <on/off/state>\r\n");
return;
}
uint8_t led_id = atoi(argv[1]);
const char *action = argv[2];
/* 这里调用实际的LED控制函数 */
uart_printf("LED %d: %s\r\n", led_id, action);
}
void cmd_alarm(int argc, char *argv[]) {
if (argc < 2) {
uart_printf("Usage: alarm <on/off/test>\r\n");
return;
}
const char *action = argv[1];
if (strcmp(action, "on") == 0) {
uart_printf("Alarm activated\r\n");
} else if (strcmp(action, "off") == 0) {
uart_printf("Alarm deactivated\r\n");
} else if (strcmp(action, "test") == 0) {
uart_printf("Test alarm triggered\r\n");
} else {
uart_printf("Invalid action\r\n");
}
}
void cmd_param(int argc, char *argv[]) {
if (argc < 3) {
uart_printf("Usage: param <name> <value>\r\n");
return;
}
const char *name = argv[1];
const char *value = argv[2];
uart_printf("Parameter '%s' set to '%s'\r\n", name, value);
}
void cmd_status(int argc, char *argv[]) {
uart_printf("System Status:\r\n");
uart_printf(" Uptime: %lu ms\r\n", system_tick_ms);
uart_printf(" RX buffer: %d/%d\r\n",
ring_buffer_available(&rx_buffer), RX_BUFFER_SIZE);
uart_printf(" TX buffer: %d/%d\r\n",
ring_buffer_available(&tx_buffer), TX_BUFFER_SIZE);
uart_printf(" DMA busy: %s\r\n", tx_busy ? "Yes" : "No");
}
void cmd_reset(int argc, char *argv[]) {
uart_printf("System resetting...\r\n");
/* 实际复位代码 */
NVIC_SystemReset();
}
void cmd_info(int argc, char *argv[]) {
uart_printf("System Information:\r\n");
uart_printf(" MCU: GD32F303\r\n");
uart_printf(" Clock: 108 MHz\r\n");
uart_printf(" Flash: 256 KB\r\n");
uart_printf(" RAM: 48 KB\r\n");
uart_printf(" UART: %d bps\r\n", UART_BAUDRATE);
}
void cmd_debug(int argc, char *argv[]) {
if (argc < 2) {
uart_printf("Usage: debug <level>\r\n");
uart_printf("Levels: 0=off, 1=error, 2=warning, 3=info, 4=debug\r\n");
return;
}
uint8_t level = atoi(argv[1]);
uart_printf("Debug level set to %d\r\n", level);
}
/* 串口任务处理 */
void uart_task(void) {
/* 处理接收到的数据 */
uint8_t data;
while (ring_buffer_pop(&rx_buffer, &data)) {
/* 这里可以添加其他处理逻辑 */
// process_received_byte(data);
}
/* 处理命令 */
if (cmd_ready) {
parse_and_execute_command(cmd_buffer);
cmd_ready = false;
}
/* 处理发送 */
uart_tx_process();
}
/* 主函数 */
int main(void) {
/* 系统初始化 */
system_clock_init();
/* 串口初始化 */
uart_init();
/* 发送欢迎信息 */
uart_printf("\r\n");
uart_printf("=====================================\r\n");
uart_printf(" Embedded System CLI v1.0\r\n");
uart_printf(" Type 'help' for commands\r\n");
uart_printf("=====================================\r\n");
uart_printf("> ");
/* 主循环 */
while (1) {
/* 串口任务 */
uart_task();
/* 其他任务 */
// led_task();
// sensor_task();
// alarm_task();
/* 简单延时 */
delay_ms(1);
}
return 0;
}
2.4 复杂状态机系统设计
对于更复杂的系统,需要设计更完善的状态机框架:
c
/**
* @file state_machine_framework.c
* @brief 复杂状态机框架实现
* @version 4.0
* @date 2024-01-15
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
/* 事件定义 */
typedef enum {
EVENT_NONE = 0,
EVENT_POWER_ON,
EVENT_POWER_OFF,
EVENT_BUTTON_PRESS,
EVENT_BUTTON_RELEASE,
EVENT_TIMER_EXPIRED,
EVENT_SENSOR_DATA_READY,
EVENT_COMMAND_RECEIVED,
EVENT_ERROR_DETECTED,
EVENT_WARNING_CLEARED,
EVENT_MAX
} SystemEvent_t;
/* 状态定义 */
typedef enum {
STATE_INIT = 0,
STATE_IDLE,
STATE_RUNNING,
STATE_CONFIG,
STATE_CALIBRATION,
STATE_ERROR,
STATE_SHUTDOWN,
STATE_MAX
} SystemState_t;
/* 事件回调函数类型 */
typedef bool (*EventCallback_t)(SystemEvent_t event, void *data);
/* 状态转换表项 */
typedef struct {
SystemState_t current_state;
SystemEvent_t event;
SystemState_t next_state;
EventCallback_t guard; /* 条件检查 */
EventCallback_t action; /* 状态转换动作 */
} StateTransition_t;
/* 状态机上下文 */
typedef struct {
SystemState_t current_state;
SystemState_t previous_state;
uint32_t state_entry_time;
uint32_t state_duration;
/* 事件队列 */
SystemEvent_t event_queue[16];
uint8_t event_queue_head;
uint8_t event_queue_tail;
uint8_t event_queue_count;
/* 状态统计 */
uint32_t state_visit_count[STATE_MAX];
uint32_t total_transitions;
/* 用户数据 */
void *user_data;
} StateMachine_t;
/* 全局状态机实例 */
static StateMachine_t main_state_machine;
/* 状态进入/退出回调 */
static void (*state_entry_callbacks[STATE_MAX])(void *data);
static void (*state_exit_callbacks[STATE_MAX])(void *data);
/* 状态转换表 */
static StateTransition_t transition_table[] = {
/* 当前状态 事件 下一状态 条件检查 转换动作 */
{STATE_INIT, EVENT_POWER_ON, STATE_IDLE, NULL, NULL},
{STATE_IDLE, EVENT_BUTTON_PRESS, STATE_RUNNING, NULL, NULL},
{STATE_RUNNING, EVENT_BUTTON_PRESS, STATE_IDLE, NULL, NULL},
{STATE_RUNNING, EVENT_ERROR_DETECTED, STATE_ERROR, NULL, NULL},
{STATE_ERROR, EVENT_WARNING_CLEARED, STATE_IDLE, NULL, NULL},
{STATE_IDLE, EVENT_COMMAND_RECEIVED, STATE_CONFIG, NULL, NULL},
{STATE_CONFIG, EVENT_TIMER_EXPIRED, STATE_IDLE, NULL, NULL},
/* 可以继续添加更多转换规则 */
};
#define TRANSITION_COUNT (sizeof(transition_table) / sizeof(transition_table[0]))
/* 状态机初始化 */
void state_machine_init(StateMachine_t *sm, SystemState_t initial_state, void *user_data) {
memset(sm, 0, sizeof(StateMachine_t));
sm->current_state = initial_state;
sm->previous_state = initial_state;
sm->state_entry_time = system_tick_ms;
sm->user_data = user_data;
/* 初始化事件队列 */
sm->event_queue_head = 0;
sm->event_queue_tail = 0;
sm->event_queue_count = 0;
/* 初始化统计信息 */
for (int i = 0; i < STATE_MAX; i++) {
sm->state_visit_count[i] = 0;
}
sm->total_transitions = 0;
}
/* 注册状态回调 */
void state_machine_register_callbacks(SystemState_t state,
void (*entry_cb)(void *),
void (*exit_cb)(void *)) {
if (state < STATE_MAX) {
state_entry_callbacks[state] = entry_cb;
state_exit_callbacks[state] = exit_cb;
}
}
/* 向状态机发送事件 */
bool state_machine_post_event(StateMachine_t *sm, SystemEvent_t event) {
if (sm->event_queue_count >= 16) {
return false; /* 队列满 */
}
sm->event_queue[sm->event_queue_tail] = event;
sm->event_queue_tail = (sm->event_queue_tail + 1) % 16;
sm->event_queue_count++;
return true;
}
/* 状态转换 */
static bool perform_state_transition(StateMachine_t *sm,
SystemState_t new_state) {
if (new_state >= STATE_MAX) {
return false;
}
/* 调用退出当前状态的回调 */
if (state_exit_callbacks[sm->current_state] != NULL) {
state_exit_callbacks[sm->current_state](sm->user_data);
}
/* 更新状态信息 */
sm->previous_state = sm->current_state;
sm->current_state = new_state;
sm->state_entry_time = system_tick_ms;
/* 更新统计 */
sm->state_visit_count[new_state]++;
sm->total_transitions++;
/* 调用进入新状态的回调 */
if (state_entry_callbacks[new_state] != NULL) {
state_entry_callbacks[new_state](sm->user_data);
}
return true;
}
/* 状态机处理 */
void state_machine_process(StateMachine_t *sm) {
/* 处理事件队列中的所有事件 */
while (sm->event_queue_count > 0) {
SystemEvent_t event = sm->event_queue[sm->event_queue_head];
sm->event_queue_head = (sm->event_queue_head + 1) % 16;
sm->event_queue_count--;
/* 查找匹配的转换规则 */
for (uint16_t i = 0; i < TRANSITION_COUNT; i++) {
StateTransition_t *trans = &transition_table[i];
if (trans->current_state == sm->current_state &&
trans->event == event) {
/* 检查条件(如果有) */
bool can_transition = true;
if (trans->guard != NULL) {
can_transition = trans->guard(event, sm->user_data);
}
/* 执行状态转换 */
if (can_transition) {
/* 执行转换动作(如果有) */
if (trans->action != NULL) {
trans->action(event, sm->user_data);
}
/* 执行状态转换 */
perform_state_transition(sm, trans->next_state);
break; /* 一次只处理一个转换 */
}
}
}
}
/* 更新状态持续时间 */
sm->state_duration = system_tick_ms - sm->state_entry_time;
}
/* 获取当前状态 */
SystemState_t state_machine_get_current_state(StateMachine_t *sm) {
return sm->current_state;
}
/* 获取状态持续时间 */
uint32_t state_machine_get_state_duration(StateMachine_t *sm) {
return sm->state_duration;
}
/* 获取状态统计 */
void state_machine_get_statistics(StateMachine_t *sm,
uint32_t *visit_counts,
uint32_t *total_transitions) {
if (visit_counts != NULL) {
memcpy(visit_counts, sm->state_visit_count,
sizeof(uint32_t) * STATE_MAX);
}
if (total_transitions != NULL) {
*total_transitions = sm->total_transitions;
}
}
/* 示例:状态回调函数实现 */
static void state_init_entry(void *data) {
uart_printf("Entering INIT state\r\n");
/* 初始化硬件 */
led_init();
button_init();
buzzer_init();
uart_init();
}
static void state_init_exit(void *data) {
uart_printf("Exiting INIT state\r\n");
}
static void state_idle_entry(void *data) {
uart_printf("Entering IDLE state\r\n");
/* 进入低功耗模式 */
// enter_low_power_mode();
}
static void state_idle_exit(void *data) {
uart_printf("Exiting IDLE state\r\n");
/* 退出低功耗模式 */
// exit_low_power_mode();
}
static void state_running_entry(void *data) {
uart_printf("Entering RUNNING state\r\n");
/* 启动传感器采集 */
// start_sensor_acquisition();
}
static void state_running_exit(void *data) {
uart_printf("Exiting RUNNING state\r\n");
/* 停止传感器采集 */
// stop_sensor_acquisition();
}
static void state_error_entry(void *data) {
uart_printf("Entering ERROR state\r\n");
/* 触发报警 */
alarm_trigger(10, "System Error State");
}
static void state_error_exit(void *data) {
uart_printf("Exiting ERROR state\r\n");
/* 清除报警 */
alarm_clear();
}
/* 示例:条件检查函数 */
static bool check_battery_level(SystemEvent_t event, void *data) {
/* 检查电池电量是否足够 */
// uint16_t voltage = read_battery_voltage();
// return (voltage > 3500); /* 3.5V以上才允许某些操作 */
return true; /* 简化示例 */
}
/* 示例:转换动作函数 */
static void log_transition(SystemEvent_t event, void *data) {
const char *event_names[] = {
"NONE", "POWER_ON", "POWER_OFF", "BUTTON_PRESS",
"BUTTON_RELEASE", "TIMER_EXPIRED", "SENSOR_DATA_READY",
"COMMAND_RECEIVED", "ERROR_DETECTED", "WARNING_CLEARED"
};
const char *state_names[] = {
"INIT", "IDLE", "RUNNING", "CONFIG",
"CALIBRATION", "ERROR", "SHUTDOWN"
};
StateMachine_t *sm = (StateMachine_t *)data;
uart_printf("Transition: %s -> Event: %s\r\n",
state_names[sm->current_state],
event_names[event]);
}
/* 主应用程序 */
int main(void) {
/* 系统初始化 */
system_clock_init();
/* 初始化状态机 */
state_machine_init(&main_state_machine, STATE_INIT, NULL);
/* 注册状态回调 */
state_machine_register_callbacks(STATE_INIT,
state_init_entry,
state_init_exit);
state_machine_register_callbacks(STATE_IDLE,
state_idle_entry,
state_idle_exit);
state_machine_register_callbacks(STATE_RUNNING,
state_running_entry,
state_running_exit);
state_machine_register_callbacks(STATE_ERROR,
state_error_entry,
state_error_exit);
/* 发送初始事件 */
state_machine_post_event(&main_state_machine, EVENT_POWER_ON);
/* 主循环 */
while (1) {
/* 处理状态机 */
state_machine_process(&main_state_machine);
/* 模拟事件产生 */
static uint32_t last_event_time = 0;
if ((system_tick_ms - last_event_time) > 1000) {
/* 每秒产生一个模拟事件 */
state_machine_post_event(&main_state_machine,
EVENT_BUTTON_PRESS);
last_event_time = system_tick_ms;
}
/* 根据当前状态执行相应的任务 */
switch (state_machine_get_current_state(&main_state_machine)) {
case STATE_IDLE:
/* 空闲状态任务 */
// check_for_events();
break;
case STATE_RUNNING:
/* 运行状态任务 */
// read_sensors();
// process_data();
// update_display();
break;
case STATE_ERROR:
/* 错误状态处理 */
// log_error();
// attempt_recovery();
break;
default:
break;
}
/* 延时 */
delay_ms(10);
}
return 0;
}
三、与RTOS的深度对比
3.1 裸机开发全面分析
3.1.1 裸机开发的优势详解
a) 极致高效与资源利用率
c
/* 裸机系统内存使用示例 */
/* RTOS任务控制块 (Task Control Block) */
struct tcb {
void *stack_pointer; /* 4-8 bytes */
uint32_t stack_size; /* 4 bytes */
uint8_t priority; /* 1 byte */
uint8_t state; /* 1 byte */
/* ... 其他字段 ... */
/* 总计: 通常需要 32-64 bytes/任务 */
};
/* 裸机系统状态保存 */
struct baremetal_state {
/* 通常只需要保存关键变量 */
uint32_t sensor_data; /* 4 bytes */
uint8_t system_mode; /* 1 byte */
uint16_t error_code; /* 2 bytes */
/* 总计: < 16 bytes */
};
b) 实时性保证
c
/* 中断响应时间对比 */ /* 裸机中断响应流程:*/ /* 1. 硬件检测到中断 */ /* 2. 保存现场(自动) */ /* 3. 跳转到ISR(1-2个时钟周期) */ /* 4. 执行ISR */ /* 总延迟: 通常 < 10 个时钟周期 */ /* RTOS中断响应流程:*/ /* 1. 硬件检测到中断 */ /* 2. RTOS中断入口(保存额外上下文) */ /* 3. 可能触发任务切换 */ /* 4. 执行ISR */ /* 5. 可能再次触发任务切换 */ /* 总延迟: 通常 20-50 个时钟周期 */
c) 启动速度
c
/* 启动时间对比 */
/* 裸机启动代码 */
void Reset_Handler(void) {
/* 1. 初始化堆栈指针 */
/* 2. 初始化.data段(< 1ms) */
/* 3. 清零.bss段(< 1ms) */
/* 4. 调用main() */
/* 总启动时间: 通常 < 2ms */
}
/* RTOS启动流程 */
void main(void) {
/* 1. 硬件初始化(< 2ms) */
/* 2. RTOS内核初始化(< 5ms) */
/* 3. 创建任务(< 2ms/任务) */
/* 4. 启动调度器(< 1ms) */
/* 5. 开始执行任务 */
/* 总启动时间: 通常 10-50ms */
}
3.1.2 裸机开发的劣势与挑战
a) 并发处理能力有限
c
/* 裸机伪并发实现示例 */
volatile bool uart_data_ready = false;
volatile bool adc_conversion_done = false;
volatile bool timer_expired = false;
void main(void) {
while (1) {
/* 轮询检查各个标志位 */
if (uart_data_ready) {
process_uart_data();
uart_data_ready = false;
}
if (adc_conversion_done) {
process_adc_data();
adc_conversion_done = false;
}
if (timer_expired) {
do_periodic_task();
timer_expired = false;
}
/* 问题:
1. 高优先级任务可能饿死低优先级任务
2. 响应时间不可预测
3. 难以保证实时性要求
*/
}
}
b) 代码复杂度随功能增长
c
/* 功能扩展带来的复杂度 */
/* 版本1: 简单LED控制 */
void main_v1(void) {
while (1) {
toggle_led();
delay_ms(500);
}
}
/* 版本2: 添加按键和蜂鸣器 */
void main_v2(void) {
while (1) {
/* LED控制 */
if (led_timer_expired) {
toggle_led();
}
/* 按键处理 */
if (button_pressed) {
handle_button();
}
/* 蜂鸣器控制 */
if (buzzer_active) {
update_buzzer();
}
/* 开始变得混乱... */
}
}
/* 版本3: 添加通信和传感器 */
void main_v3(void) {
/* 多个定时器、中断、状态机交织在一起 */
/* 代码迅速变得难以维护 */
}
3.2 RTOS核心优势分析
3.2.1 任务管理与调度
c
/* RTOS任务定义示例(以FreeRTOS为例) */
void vTask1(void *pvParameters) {
while (1) {
/* 任务1的代码 */
process_sensor_data();
vTaskDelay(pdMS_TO_TICKS(100)); /* 每100ms执行一次 */
}
}
void vTask2(void *pvParameters) {
while (1) {
/* 任务2的代码 */
handle_communication();
/* 等待事件或消息 */
xQueueReceive(xQueue, &data, portMAX_DELAY);
}
}
void vTask3(void *pvParameters) {
while (1) {
/* 任务3的代码 */
update_display();
vTaskDelay(pdMS_TO_TICKS(500)); /* 每500ms执行一次 */
}
}
/* 任务创建与调度 */
int main(void) {
/* 创建任务 */
xTaskCreate(vTask1, "SensorTask", 256, NULL, 2, NULL);
xTaskCreate(vTask2, "CommTask", 512, NULL, 3, NULL);
xTaskCreate(vTask3, "DisplayTask", 256, NULL, 1, NULL);
/* 启动调度器 */
vTaskStartScheduler();
return 0;
}
3.2.2 同步与通信机制
c
/* RTOS同步机制示例 */
/* 1. 信号量 (Semaphore) */
SemaphoreHandle_t xSemaphore = NULL;
/* 任务间同步 */
void vProducerTask(void *pvParameters) {
while (1) {
/* 生产数据 */
produce_data();
/* 释放信号量 */
xSemaphoreGive(xSemaphore);
vTaskDelay(100);
}
}
void vConsumerTask(void *pvParameters) {
while (1) {
/* 等待信号量 */
if (xSemaphoreTake(xSemaphore, portMAX_DELAY) == pdTRUE) {
/* 消费数据 */
consume_data();
}
}
}
/* 2. 消息队列 (Message Queue) */
QueueHandle_t xQueue = NULL;
void vSenderTask(void *pvParameters) {
int32_t data_to_send = 0;
while (1) {
/* 发送消息 */
xQueueSend(xQueue, &data_to_send, 0);
data_to_send++;
vTaskDelay(100);
}
}
void vReceiverTask(void *pvParameters) {
int32_t received_data;
while (1) {
/* 接收消息 */
if (xQueueReceive(xQueue, &received_data, portMAX_DELAY)) {
process_received_data(received_data);
}
}
}
/* 3. 互斥锁 (Mutex) */
SemaphoreHandle_t xMutex = NULL;
void vTaskA(void *pvParameters) {
while (1) {
/* 获取互斥锁 */
if (xSemaphoreTake(xMutex, portMAX_DELAY) == pdTRUE) {
/* 访问共享资源 */
access_shared_resource();
/* 释放互斥锁 */
xSemaphoreGive(xMutex);
}
vTaskDelay(10);
}
}
3.3 实际项目对比案例
案例:智能温控系统
裸机实现:
c
/* smart_thermostat_baremetal.c */
/* 全局状态变量 */
typedef struct {
float current_temp;
float target_temp;
bool heating_on;
bool cooling_on;
uint8_t fan_speed;
uint32_t last_display_update;
uint32_t last_sensor_read;
uint32_t last_control_update;
bool uart_command_pending;
char uart_buffer[64];
} ThermostatState_t;
static ThermostatState_t thermostat;
int main(void) {
/* 初始化 */
system_init();
sensor_init();
display_init();
uart_init();
relay_init();
/* 主循环 */
while (1) {
uint32_t current_time = get_system_tick();
/* 1. 传感器读取(每100ms) */
if ((current_time - thermostat.last_sensor_read) >= 100) {
thermostat.current_temp = read_temperature();
thermostat.last_sensor_read = current_time;
}
/* 2. 控制逻辑更新(每50ms) */
if ((current_time - thermostat.last_control_update) >= 50) {
update_control_logic();
thermostat.last_control_update = current_time;
}
/* 3. 显示更新(每200ms) */
if ((current_time - thermostat.last_display_update) >= 200) {
update_display();
thermostat.last_display_update = current_time;
}
/* 4. UART命令处理 */
if (thermostat.uart_command_pending) {
process_uart_command();
thermostat.uart_command_pending = false;
}
/* 5. 按键处理(轮询) */
if (check_button()) {
handle_button_press();
}
/* 进入低功耗模式 */
enter_idle_mode();
}
return 0;
}
/* 问题分析:
1. 所有功能耦合在一起
2. 定时精度依赖主循环执行速度
3. 添加新功能需要修改主循环结构
4. 调试困难,一个bug可能影响所有功能
*/
RTOS实现:
c
/* smart_thermostat_rtos.c */
/* 任务优先级定义 */
#define TASK_PRIORITY_SENSOR 4
#define TASK_PRIORITY_CONTROL 3
#define TASK_PRIORITY_DISPLAY 2
#define TASK_PRIORITY_COMM 5
#define TASK_PRIORITY_BUTTON 1
/* 共享资源保护 */
static SemaphoreHandle_t xTempMutex;
static float current_temperature = 0.0;
static float target_temperature = 22.0;
/* 传感器读取任务 */
void vSensorTask(void *pvParameters) {
const TickType_t xFrequency = pdMS_TO_TICKS(100);
TickType_t xLastWakeTime = xTaskGetTickCount();
while (1) {
/* 读取温度传感器 */
float temp = read_temperature();
/* 保护共享资源 */
if (xSemaphoreTake(xTempMutex, portMAX_DELAY) == pdTRUE) {
current_temperature = temp;
xSemaphoreGive(xTempMutex);
}
/* 发送温度数据到控制任务 */
xQueueSend(xTempQueue, &temp, 0);
/* 精确延时100ms */
vTaskDelayUntil(&xLastWakeTime, xFrequency);
}
}
/* 控制任务 */
void vControlTask(void *pvParameters) {
float temp;
bool heating_on = false;
bool cooling_on = false;
while (1) {
/* 等待温度数据 */
if (xQueueReceive(xTempQueue, &temp, portMAX_DELAY)) {
/* 控制逻辑 */
if (temp < (target_temperature - 0.5)) {
heating_on = true;
cooling_on = false;
set_heating(ON);
set_cooling(OFF);
} else if (temp > (target_temperature + 0.5)) {
heating_on = false;
cooling_on = true;
set_heating(OFF);
set_cooling(ON);
} else {
heating_on = false;
cooling_on = false;
set_heating(OFF);
set_cooling(OFF);
}
}
}
}
/* 显示任务 */
void vDisplayTask(void *pvParameters) {
const TickType_t xFrequency = pdMS_TO_TICKS(200);
TickType_t xLastWakeTime = xTaskGetTickCount();
while (1) {
float temp;
/* 读取当前温度(保护共享资源) */
if (xSemaphoreTake(xTempMutex, portMAX_DELAY) == pdTRUE) {
temp = current_temperature;
xSemaphoreGive(xTempMutex);
}
/* 更新显示 */
update_display(temp, target_temperature);
/* 精确延时200ms */
vTaskDelayUntil(&xLastWakeTime, xFrequency);
}
}
/* 通信任务 */
void vCommTask(void *pvParameters) {
char cmd_buffer[64];
while (1) {
/* 处理UART命令 */
if (receive_uart_command(cmd_buffer, sizeof(cmd_buffer))) {
process_command(cmd_buffer);
}
/* 处理网络请求 */
handle_network_requests();
vTaskDelay(pdMS_TO_TICKS(10));
}
}
/* 按钮处理任务 */
void vButtonTask(void *pvParameters) {
while (1) {
/* 等待按钮事件 */
wait_for_button_event();
/* 处理按钮按下 */
handle_button_action();
}
}
/* 优点分析:
1. 功能模块化,职责清晰
2. 各任务独立运行,互不影响
3. 精确的定时控制
4. 易于扩展新功能
5. 更好的错误隔离
*/
四、裸机开发的进阶模式
4.1 合作式调度器实现
对于复杂度介于纯裸机和RTOS之间的系统,可以实现一个简单的合作式调度器:
c
/**
* @file cooperative_scheduler.c
* @brief 合作式调度器实现
* @version 5.0
* @date 2024-01-15
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
/* 任务函数指针类型 */
typedef void (*TaskFunction_t)(void);
/* 任务状态 */
typedef enum {
TASK_STATE_SUSPENDED = 0,
TASK_STATE_READY,
TASK_STATE_RUNNING,
TASK_STATE_WAITING
} TaskState_t;
/* 任务控制块 */
typedef struct {
TaskFunction_t function; /* 任务函数 */
const char *name; /* 任务名称 */
uint32_t period_ms; /* 执行周期(0表示非周期性) */
uint32_t delay_ms; /* 延时计数器 */
uint32_t run_time; /* 运行时间统计 */
uint32_t run_count; /* 运行次数统计 */
uint8_t priority; /* 优先级(0-255,0最高) */
TaskState_t state; /* 任务状态 */
bool one_shot; /* 是否只运行一次 */
} Task_t;
/* 调度器配置 */
#define MAX_TASKS 16
#define TICK_INTERVAL_MS 1
/* 全局变量 */
static Task_t task_table[MAX_TASKS];
static uint8_t task_count = 0;
static volatile uint32_t system_tick = 0;
static uint32_t idle_time = 0;
static uint32_t last_idle_check = 0;
/* SysTick中断服务程序 */
void SysTick_Handler(void) {
system_tick++;
}
/* 调度器初始化 */
void scheduler_init(void) {
memset(task_table, 0, sizeof(task_table));
task_count = 0;
idle_time = 0;
last_idle_check = system_tick;
/* 配置SysTick为1ms中断 */
SysTick_Config(SystemCoreClock / 1000);
}
/* 添加任务 */
bool scheduler_add_task(TaskFunction_t func,
const char *name,
uint32_t period_ms,
uint8_t priority,
bool one_shot) {
if (task_count >= MAX_TASKS || func == NULL) {
return false;
}
Task_t *task = &task_table[task_count];
task->function = func;
task->name = name;
task->period_ms = period_ms;
task->delay_ms = period_ms; /* 初始延时一个周期 */
task->priority = priority;
task->state = TASK_STATE_READY;
task->one_shot = one_shot;
task->run_time = 0;
task->run_count = 0;
task_count++;
return true;
}
/* 挂起任务 */
bool scheduler_suspend_task(const char *name) {
for (uint8_t i = 0; i < task_count; i++) {
if (strcmp(task_table[i].name, name) == 0) {
task_table[i].state = TASK_STATE_SUSPENDED;
return true;
}
}
return false;
}
/* 恢复任务 */
bool scheduler_resume_task(const char *name) {
for (uint8_t i = 0; i < task_count; i++) {
if (strcmp(task_table[i].name, name) == 0) {
task_table[i].state = TASK_STATE_READY;
task_table[i].delay_ms = task_table[i].period_ms;
return true;
}
}
return false;
}
/* 删除任务 */
bool scheduler_remove_task(const char *name) {
for (uint8_t i = 0; i < task_count; i++) {
if (strcmp(task_table[i].name, name) == 0) {
/* 将后面的任务前移 */
for (uint8_t j = i; j < task_count - 1; j++) {
task_table[j] = task_table[j + 1];
}
task_count--;
return true;
}
}
return false;
}
/* 获取系统负载 */
uint32_t scheduler_get_cpu_load(void) {
if (system_tick - last_idle_check == 0) {
return 0;
}
uint32_t idle_percentage = (idle_time * 100) /
(system_tick - last_idle_check);
last_idle_check = system_tick;
idle_time = 0;
return 100 - idle_percentage;
}
/* 调度器执行 */
void scheduler_run(void) {
uint32_t start_time, end_time;
bool task_executed;
while (1) {
task_executed = false;
/* 检查并执行就绪的任务 */
for (uint8_t i = 0; i < task_count; i++) {
Task_t *task = &task_table[i];
if (task->state == TASK_STATE_READY) {
if (task->delay_ms == 0) {
/* 记录开始时间 */
start_time = system_tick;
/* 执行任务 */
task->state = TASK_STATE_RUNNING;
task->function();
task->state = TASK_STATE_READY;
/* 记录结束时间并统计 */
end_time = system_tick;
task->run_time += (end_time - start_time);
task->run_count++;
/* 重置延时计数器 */
task->delay_ms = task->period_ms;
/* 如果是单次任务,则挂起 */
if (task->one_shot) {
task->state = TASK_STATE_SUSPENDED;
}
task_executed = true;
break; /* 合作式调度,一次只执行一个任务 */
}
}
}
/* 更新所有任务的延时计数器 */
for (uint8_t i = 0; i < task_count; i++) {
if (task_table[i].state == TASK_STATE_READY) {
if (task_table[i].delay_ms > 0) {
task_table[i].delay_ms--;
}
}
}
/* 如果没有任务执行,增加空闲时间 */
if (!task_executed) {
idle_time++;
}
/* 短暂延时,防止过于频繁循环 */
// delay_us(10);
}
}
/* 获取任务信息 */
void scheduler_get_task_info(uint8_t index,
char *name,
uint32_t *run_time,
uint32_t *run_count,
TaskState_t *state) {
if (index >= task_count) return;
Task_t *task = &task_table[index];
if (name != NULL) {
strncpy(name, task->name, 15);
name[15] = '\0';
}
if (run_time != NULL) {
*run_time = task->run_time;
}
if (run_count != NULL) {
*run_count = task->run_count;
}
if (state != NULL) {
*state = task->state;
}
}
/* 示例任务函数 */
void task_led_blink(void) {
static bool led_state = false;
if (led_state) {
led_off();
} else {
led_on();
}
led_state = !led_state;
}
void task_sensor_read(void) {
float temperature = read_temperature();
float humidity = read_humidity();
/* 处理传感器数据 */
process_sensor_data(temperature, humidity);
}
void task_display_update(void) {
update_display();
}
void task_uart_process(void) {
process_uart_data();
}
/* 主函数示例 */
int main(void) {
/* 系统初始化 */
system_clock_init();
led_init();
sensor_init();
display_init();
uart_init();
/* 调度器初始化 */
scheduler_init();
/* 添加任务 */
scheduler_add_task(task_led_blink, "LED", 500, 10, false);
scheduler_add_task(task_sensor_read, "Sensor", 100, 5, false);
scheduler_add_task(task_display_update, "Display", 200, 8, false);
scheduler_add_task(task_uart_process, "UART", 10, 3, false);
/* 启动调度器 */
scheduler_run();
return 0;
}
4.2 事件驱动框架
对于更复杂的应用,可以实现一个事件驱动框架:
c
/**
* @file event_driven_framework.c
* @brief 事件驱动框架实现
* @version 6.0
* @date 2024-01-15
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
/* 事件类型定义 */
typedef enum {
EVENT_SYSTEM_START = 0,
EVENT_SYSTEM_TICK,
EVENT_BUTTON_PRESS,
EVENT_BUTTON_RELEASE,
EVENT_UART_RX,
EVENT_UART_TX_DONE,
EVENT_ADC_CONVERSION_DONE,
EVENT_TIMER_EXPIRED,
EVENT_SENSOR_DATA_READY,
EVENT_DISPLAY_UPDATE,
EVENT_ALARM_TRIGGER,
EVENT_ALARM_CLEAR,
EVENT_POWER_LOW,
EVENT_POWER_CRITICAL,
EVENT_MAX
} EventType_t;
/* 事件结构体 */
typedef struct {
EventType_t type;
uint32_t timestamp;
uint16_t data_size;
void *data;
uint8_t priority; /* 0-255,0最高 */
} Event_t;
/* 事件处理器函数指针类型 */
typedef void (*EventHandler_t)(Event_t *event);
/* 事件处理注册表项 */
typedef struct {
EventType_t event_type;
EventHandler_t handler;
uint8_t priority;
} EventHandlerEntry_t;
/* 事件队列 */
#define EVENT_QUEUE_SIZE 32
typedef struct {
Event_t events[EVENT_QUEUE_SIZE];
uint8_t head;
uint8_t tail;
uint8_t count;
bool overflow;
} EventQueue_t;
/* 全局变量 */
static EventQueue_t event_queue;
static EventHandlerEntry_t handler_table[EVENT_MAX][8]; /* 每个事件最多8个处理器 */
static uint8_t handler_count[EVENT_MAX] = {0};
/* 事件队列初始化 */
void event_queue_init(EventQueue_t *queue) {
memset(queue, 0, sizeof(EventQueue_t));
}
/* 发布事件 */
bool event_publish(EventType_t type, void *data, uint16_t data_size, uint8_t priority) {
if (event_queue.count >= EVENT_QUEUE_SIZE) {
event_queue.overflow = true;
return false;
}
Event_t *event = &event_queue.events[event_queue.tail];
event->type = type;
event->timestamp = system_tick_ms;
event->data = data;
event->data_size = data_size;
event->priority = priority;
event_queue.tail = (event_queue.tail + 1) % EVENT_QUEUE_SIZE;
event_queue.count++;
return true;
}
/* 获取下一个事件 */
bool event_get_next(Event_t **event) {
if (event_queue.count == 0) {
return false;
}
/* 查找最高优先级的事件 */
uint8_t highest_prio = 255;
uint8_t highest_idx = event_queue.head;
uint8_t idx = event_queue.head;
for (uint8_t i = 0; i < event_queue.count; i++) {
if (event_queue.events[idx].priority < highest_prio) {
highest_prio = event_queue.events[idx].priority;
highest_idx = idx;
}
idx = (idx + 1) % EVENT_QUEUE_SIZE;
}
/* 如果最高优先级的事件不在头部,需要移动 */
if (highest_idx != event_queue.head) {
Event_t temp = event_queue.events[highest_idx];
/* 将事件向前移动 */
for (uint8_t i = highest_idx; i != event_queue.head; ) {
uint8_t prev = (i == 0) ? EVENT_QUEUE_SIZE - 1 : i - 1;
event_queue.events[i] = event_queue.events[prev];
i = prev;
}
event_queue.events[event_queue.head] = temp;
}
*event = &event_queue.events[event_queue.head];
return true;
}
/* 移除已处理的事件 */
void event_remove_processed(void) {
if (event_queue.count > 0) {
event_queue.head = (event_queue.head + 1) % EVENT_QUEUE_SIZE;
event_queue.count--;
}
}
/* 注册事件处理器 */
bool event_register_handler(EventType_t type, EventHandler_t handler, uint8_t priority) {
if (handler_count[type] >= 8) {
return false; /* 处理器已满 */
}
uint8_t idx = handler_count[type];
handler_table[type][idx].event_type = type;
handler_table[type][idx].handler = handler;
handler_table[type][idx].priority = priority;
handler_count[type]++;
/* 按优先级排序 */
for (uint8_t i = 0; i < handler_count[type] - 1; i++) {
for (uint8_t j = i + 1; j < handler_count[type]; j++) {
if (handler_table[type][i].priority > handler_table[type][j].priority) {
EventHandlerEntry_t temp = handler_table[type][i];
handler_table[type][i] = handler_table[type][j];
handler_table[type][j] = temp;
}
}
}
return true;
}
/* 处理事件 */
void event_process(void) {
Event_t *event;
while (event_get_next(&event)) {
/* 调用所有注册的处理器 */
for (uint8_t i = 0; i < handler_count[event->type]; i++) {
if (handler_table[event->type][i].handler != NULL) {
handler_table[event->type][i].handler(event);
}
}
/* 移除已处理的事件 */
event_remove_processed();
}
}
/* 示例事件处理器 */
void system_tick_handler(Event_t *event) {
static uint32_t last_stat_print = 0;
/* 每秒打印一次统计信息 */
if (system_tick_ms - last_stat_print >= 1000) {
uart_printf("Event queue: %d/%d (overflow: %s)\r\n",
event_queue.count, EVENT_QUEUE_SIZE,
event_queue.overflow ? "YES" : "NO");
last_stat_print = system_tick_ms;
}
}
void button_press_handler(Event_t *event) {
ButtonEventData_t *data = (ButtonEventData_t *)event->data;
uart_printf("Button %d pressed at %lu\r\n",
data->button_id, event->timestamp);
/* 触发LED闪烁 */
Event_t led_event = {
.type = EVENT_ALARM_TRIGGER,
.timestamp = system_tick_ms,
.priority = 10
};
event_publish(EVENT_ALARM_TRIGGER, NULL, 0, 10);
}
void uart_rx_handler(Event_t *event) {
UartData_t *data = (UartData_t *)event->data;
/* 处理接收到的数据 */
if (data->size > 0) {
process_uart_command(data->buffer, data->size);
}
}
void alarm_handler(Event_t *event) {
if (event->type == EVENT_ALARM_TRIGGER) {
/* 触发报警 */
buzzer_on();
led_blink_fast();
} else if (event->type == EVENT_ALARM_CLEAR) {
/* 清除报警 */
buzzer_off();
led_off();
}
}
/* 事件产生器(模拟) */
void event_generator(void) {
static uint32_t last_system_tick = 0;
static uint32_t last_button_check = 0;
static uint32_t last_sensor_read = 0;
uint32_t current_time = system_tick_ms;
/* 系统滴答事件(每10ms) */
if (current_time - last_system_tick >= 10) {
event_publish(EVENT_SYSTEM_TICK, NULL, 0, 255);
last_system_tick = current_time;
}
/* 按钮检测事件(每50ms) */
if (current_time - last_button_check >= 50) {
ButtonEventData_t button_data;
if (check_button_press(&button_data)) {
event_publish(EVENT_BUTTON_PRESS, &button_data,
sizeof(button_data), 5);
}
last_button_check = current_time;
}
/* 传感器读取事件(每100ms) */
if (current_time - last_sensor_read >= 100) {
SensorData_t sensor_data = read_sensors();
event_publish(EVENT_SENSOR_DATA_READY, &sensor_data,
sizeof(sensor_data), 20);
last_sensor_read = current_time;
}
}
/* 主函数 */
int main(void) {
/* 系统初始化 */
system_clock_init();
uart_init();
button_init();
sensor_init();
led_init();
buzzer_init();
/* 事件系统初始化 */
event_queue_init(&event_queue);
/* 注册事件处理器 */
event_register_handler(EVENT_SYSTEM_TICK, system_tick_handler, 255);
event_register_handler(EVENT_BUTTON_PRESS, button_press_handler, 5);
event_register_handler(EVENT_UART_RX, uart_rx_handler, 10);
event_register_handler(EVENT_ALARM_TRIGGER, alarm_handler, 3);
event_register_handler(EVENT_ALARM_CLEAR, alarm_handler, 3);
event_register_handler(EVENT_SENSOR_DATA_READY, sensor_data_handler, 15);
/* 发布系统启动事件 */
event_publish(EVENT_SYSTEM_START, NULL, 0, 0);
/* 主循环 */
while (1) {
/* 产生事件 */
event_generator();
/* 处理事件 */
event_process();
/* 空闲时进入低功耗模式 */
if (event_queue.count == 0) {
enter_idle_mode();
}
/* 短暂延时 */
delay_us(100);
}
return 0;
}
五、选择指南与最佳实践
5.1 详细选择决策树
c
/* 选择决策流程图 */
/*
┌─────────────────┐
│ 新项目评估 │
└────────┬────────┘
│
┌─────────▼─────────┐
│ 需求分析和约束评估 │
└─────────┬─────────┘
│
┌────────────────────┴────────────────────┐
│ │
┌───────▼──────────┐ ┌────────▼────────┐
│ 资源约束分析 │ │ 功能需求分析 │
│ │ │ │
│ Flash < 16KB? │ │ 需要多任务并发? │
│ RAM < 2KB? │ │ 复杂协议栈支持? │
│ 成本极其敏感? │ │ 团队协作开发? │
│ 功耗要求极严? │ │ 长期维护需求? │
└───────┬──────────┘ └────────┬────────┘
│ │
└────────────────────┬────────────────────┘
│
┌─────────▼─────────┐
│ 技术方案决策 │
└─────────┬─────────┘
│
┌────────────────────┴────────────────────┐
│ │
┌───────▼──────────┐ ┌────────▼────────┐
│ 选择裸机开发 │ │ 选择RTOS开发 │
│ │ │ │
│ ● 简单调度器 │ │ ● FreeRTOS │
│ ● 事件驱动框架 │ │ ● RT-Thread │
│ ● 状态机系统 │ │ ● Zephyr │
│ ● 合作式调度 │ │ ● μC/OS │
└──────────────────┘ └─────────────────┘
*/
/* 详细评估表 */
typedef struct {
/* 项目约束 */
uint32_t flash_size_kb;
uint32_t ram_size_kb;
uint32_t mcu_frequency_mhz;
float unit_cost_target;
float power_consumption_target; /* mA */
uint32_t development_time_weeks;
uint16_t expected_units;
/* 功能需求 */
bool require_multitasking;
bool require_networking;
bool require_file_system;
bool require_gui;
bool require_complex_math;
bool require_real_time_response; /* us级响应 */
uint8_t concurrent_operations; /* 并发操作数量 */
uint8_t team_size;
/* 维护需求 */
bool long_term_support;
bool need_third_party_libs;
bool need_security_features;
bool need_over_the_air_update;
/* 得分计算 */
uint16_t baremetal_score;
uint16_t rtos_score;
} ProjectEvaluation_t;
/* 评分函数 */
void evaluate_project(ProjectEvaluation_t *eval) {
uint16_t baremetal = 0;
uint16_t rtos = 0;
/* 资源约束评分 */
if (eval->flash_size_kb < 16) baremetal += 30;
if (eval->flash_size_kb >= 64) rtos += 20;
if (eval->ram_size_kb < 2) baremetal += 30;
if (eval->ram_size_kb >= 8) rtos += 20;
if (eval->unit_cost_target < 1.0) baremetal += 20;
/* 功能需求评分 */
if (eval->require_multitasking) rtos += 40;
else baremetal += 20;
if (eval->require_networking) rtos += 30;
if (eval->require_file_system) rtos += 20;
if (eval->require_real_time_response) {
if (eval->concurrent_operations <= 2) baremetal += 30;
else rtos += 20; /* RTOS有更好的实时性保证 */
}
if (eval->concurrent_operations > 3) rtos += 30;
/* 维护需求评分 */
if (eval->team_size > 3) rtos += 20;
if (eval->long_term_support) rtos += 20;
if (eval->need_third_party_libs) rtos += 30;
eval->baremetal_score = baremetal;
eval->rtos_score = rtos;
}
/* 决策函数 */
const char *make_decision(ProjectEvaluation_t *eval) {
evaluate_project(eval);
uint16_t diff = (eval->rtos_score > eval->baremetal_score) ?
(eval->rtos_score - eval->baremetal_score) :
(eval->baremetal_score - eval->rtos_score);
if (diff < 20) {
return "HARD: 两者均可,建议基于团队经验选择";
} else if (eval->rtos_score > eval->baremetal_score) {
if (eval->flash_size_kb < 32) {
return "RTOS: 推荐使用轻量级RTOS如FreeRTOS或RT-Thread Nano";
} else {
return "RTOS: 推荐使用功能丰富的RTOS如RT-Thread或Zephyr";
}
} else {
if (eval->concurrent_operations > 1) {
return "BareMetal: 推荐使用事件驱动框架或合作式调度器";
} else {
return "BareMetal: 推荐使用简单状态机或超级循环";
}
}
}
5.2 混合架构设计
在某些情况下,可以采用混合架构,在裸机基础上集成部分RTOS特性:
c
/**
* @file hybrid_architecture.c
* @brief 裸机与RTOS混合架构
* @version 7.0
* @date 2024-01-15
*/
#include <stdint.h>
#include <stdbool.h>
/* 配置选项 */
#define USE_MINIMAL_RTOS_FEATURES 1
#define USE_EVENT_DRIVEN_ARCH 1
#define USE_COOPERATIVE_SCHEDULER 1
/* 最小化RTOS特性(仅实现核心功能) */
#if USE_MINIMAL_RTOS_FEATURES
/* 任务句柄 */
typedef void *TaskHandle_t;
/* 延时函数 */
void os_delay(uint32_t ms) {
uint32_t target = system_tick_ms + ms;
while (system_tick_ms < target) {
/* 可以在这里进行任务切换 */
os_yield();
}
}
/* 任务切换 */
void os_yield(void) {
/* 简单的合作式任务切换 */
/* 实际实现需要保存/恢复上下文 */
}
/* 临界区保护 */
uint32_t os_enter_critical(void) {
/* 禁止中断 */
uint32_t primask = __get_PRIMASK();
__disable_irq();
return primask;
}
void os_exit_critical(uint32_t primask) {
/* 恢复中断状态 */
__set_PRIMASK(primask);
}
#endif /* USE_MINIMAL_RTOS_FEATURES */
/* 事件驱动架构 */
#if USE_EVENT_DRIVEN_ARCH
/* 简化的事件系统 */
typedef struct {
uint8_t type;
void *data;
uint16_t size;
} Event_t;
#define MAX_EVENTS 16
static Event_t event_queue[MAX_EVENTS];
static uint8_t event_head = 0;
static uint8_t event_tail = 0;
static uint8_t event_count = 0;
bool event_post(uint8_t type, void *data, uint16_t size) {
if (event_count >= MAX_EVENTS) return false;
Event_t *event = &event_queue[event_tail];
event->type = type;
event->data = data;
event->size = size;
event_tail = (event_tail + 1) % MAX_EVENTS;
event_count++;
return true;
}
bool event_process(void) {
if (event_count == 0) return false;
Event_t *event = &event_queue[event_head];
/* 调用事件处理器 */
switch (event->type) {
case EVENT_TYPE_UART_RX:
handle_uart_event(event->data, event->size);
break;
case EVENT_TYPE_ADC_DONE:
handle_adc_event(event->data, event->size);
break;
case EVENT_TYPE_TIMER:
handle_timer_event(event->data, event->size);
break;
default:
break;
}
event_head = (event_head + 1) % MAX_EVENTS;
event_count--;
return true;
}
#endif /* USE_EVENT_DRIVEN_ARCH */
/* 合作式调度器 */
#if USE_COOPERATIVE_SCHEDULER
typedef void (*TaskFunc_t)(void);
typedef struct {
TaskFunc_t function;
const char *name;
uint32_t interval_ms;
uint32_t last_run;
uint32_t run_time_us;
uint32_t run_count;
uint8_t priority;
} SchedulerTask_t;
#define MAX_TASKS 8
static SchedulerTask_t tasks[MAX_TASKS];
static uint8_t task_count = 0;
bool scheduler_add_task(TaskFunc_t func, const char *name,
uint32_t interval_ms, uint8_t priority) {
if (task_count >= MAX_TASKS) return false;
SchedulerTask_t *task = &tasks[task_count];
task->function = func;
task->name = name;
task->interval_ms = interval_ms;
task->last_run = 0;
task->priority = priority;
task->run_time_us = 0;
task->run_count = 0;
task_count++;
return true;
}
void scheduler_run(void) {
uint32_t current_time = system_tick_ms;
uint32_t start_time, end_time;
/* 按优先级排序(简化实现) */
for (uint8_t i = 0; i < task_count - 1; i++) {
for (uint8_t j = i + 1; j < task_count; j++) {
if (tasks[i].priority > tasks[j].priority) {
SchedulerTask_t temp = tasks[i];
tasks[i] = tasks[j];
tasks[j] = temp;
}
}
}
/* 执行任务 */
for (uint8_t i = 0; i < task_count; i++) {
SchedulerTask_t *task = &tasks[i];
if ((current_time - task->last_run) >= task->interval_ms) {
start_time = get_microseconds();
task->function();
end_time = get_microseconds();
task->run_time_us += (end_time - start_time);
task->run_count++;
task->last_run = current_time;
}
}
}
#endif /* USE_COOPERATIVE_SCHEDULER */
/* 主应用程序 */
int main(void) {
/* 硬件初始化 */
system_clock_init();
peripherals_init();
/* 调度器初始化 */
#if USE_COOPERATIVE_SCHEDULER
scheduler_add_task(task_led, "LED", 500, 10);
scheduler_add_task(task_sensor, "Sensor", 100, 5);
scheduler_add_task(task_display, "Display", 200, 8);
scheduler_add_task(task_uart, "UART", 10, 3);
#endif
/* 主循环 */
while (1) {
#if USE_EVENT_DRIVEN_ARCH
/* 处理事件 */
while (event_process()) {
/* 处理所有待处理事件 */
}
#endif
#if USE_COOPERATIVE_SCHEDULER
/* 运行调度器 */
scheduler_run();
#else
/* 传统超级循环 */
task_led();
task_sensor();
task_display();
task_uart();
#endif
/* 低功耗处理 */
if (idle_condition()) {
enter_low_power_mode();
}
/* 短暂延时 */
delay_us(100);
}
return 0;
}
5.3 性能优化技巧
5.3.1 内存优化
c
/* 内存优化技巧 */
/* 1. 使用位域节省空间 */
typedef struct {
uint8_t led_state : 1; /* 1位 */
uint8_t button_pressed : 1; /* 1位 */
uint8_t alarm_active : 1; /* 1位 */
uint8_t sensor_ready : 1; /* 1位 */
uint8_t uart_busy : 1; /* 1位 */
uint8_t reserved : 3; /* 3位保留 */
} SystemFlags_t; /* 总共1字节 */
/* 2. 使用联合体节省内存 */
typedef union {
struct {
uint8_t temperature;
uint8_t humidity;
uint16_t pressure;
uint32_t timestamp;
} data;
uint8_t raw[8]; /* 原始字节访问 */
} SensorData_t;
/* 3. 内存池管理 */
#define MEM_POOL_SIZE 1024
#define BLOCK_SIZE 32
#define BLOCK_COUNT (MEM_POOL_SIZE / BLOCK_SIZE)
typedef struct {
uint8_t pool[MEM_POOL_SIZE];
uint8_t bitmap[BLOCK_COUNT / 8]; /* 位图管理 */
} MemoryPool_t;
void *mem_pool_alloc(MemoryPool_t *pool) {
for (uint16_t i = 0; i < BLOCK_COUNT; i++) {
uint8_t byte_idx = i / 8;
uint8_t bit_idx = i % 8;
if (!(pool->bitmap[byte_idx] & (1 << bit_idx))) {
pool->bitmap[byte_idx] |= (1 << bit_idx);
return &pool->pool[i * BLOCK_SIZE];
}
}
return NULL;
}
void mem_pool_free(MemoryPool_t *pool, void *ptr) {
uint32_t offset = (uint8_t *)ptr - pool->pool;
uint16_t block_idx = offset / BLOCK_SIZE;
uint8_t byte_idx = block_idx / 8;
uint8_t bit_idx = block_idx % 8;
pool->bitmap[byte_idx] &= ~(1 << bit_idx);
}
/* 4. 栈使用优化 */
/* - 减少函数调用深度 */
/* - 使用静态局部变量减少栈分配 */
/* - 避免大数组作为局部变量 */
5.3.2 执行效率优化
c
/* 执行效率优化 */
/* 1. 使用查表代替计算 */
const uint16_t sine_table[256] = {
2048, 2073, 2098, 2123, 2148, 2174, 2199, 2224,
/* ... 完整正弦表 ... */
};
uint16_t fast_sin(uint8_t angle) {
return sine_table[angle]; /* 快速正弦计算 */
}
/* 2. 循环展开 */
void process_data_fast(uint8_t *data, uint32_t len) {
uint32_t i;
/* 每次处理4个字节 */
for (i = 0; i < len - 3; i += 4) {
data[i] = process_byte(data[i]);
data[i+1] = process_byte(data[i+1]);
data[i+2] = process_byte(data[i+2]);
data[i+3] = process_byte(data[i+3]);
}
/* 处理剩余字节 */
for (; i < len; i++) {
data[i] = process_byte(data[i]);
}
}
/* 3. 使用内联函数 */
static inline uint32_t calculate_checksum(const uint8_t *data, uint32_t len) {
uint32_t sum = 0;
for (uint32_t i = 0; i < len; i++) {
sum += data[i];
}
return sum;
}
/* 4. 中断优化 */
void optimized_isr(void) {
/* 快速进出中断 */
__disable_irq();
/* 只做必要的处理 */
volatile uint32_t status = read_status_register();
if (status & STATUS_FLAG) {
/* 设置标志,在主循环中处理 */
event_flag = true;
}
__enable_irq();
}
/* 5. DMA优化 */
void dma_transfer_optimized(void *src, void *dst, uint32_t size) {
/* 配置DMA */
dma_config_t config = {
.src_addr = (uint32_t)src,
.dst_addr = (uint32_t)dst,
.size = size,
.mode = DMA_MODE_NORMAL,
.irq_enable = true
};
dma_start(&config);
/* 等待DMA完成(非阻塞) */
while (!dma_transfer_complete()) {
/* 可以在这里做其他事情 */
process_background_tasks();
}
}
六、实战项目案例
6.1 智能家居控制器(裸机实现)
c
/**
* @file smart_home_controller.c
* @brief 智能家居控制器(裸机实现)
* @version 8.0
* @date 2024-01-15
*/
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
/* 系统配置 */
#define SYSTEM_TICK_HZ 1000 /* 系统时钟频率 */
#define MAX_DEVICES 8 /* 最大设备数量 */
#define MAX_SCHEDULES 16 /* 最大定时任务 */
#define TEMP_HYSTERESIS 0.5f /* 温度迟滞 */
/* 设备类型 */
typedef enum {
DEVICE_TYPE_LIGHT = 0,
DEVICE_TYPE_OUTLET,
DEVICE_TYPE_THERMOSTAT,
DEVICE_TYPE_CURTAIN,
DEVICE_TYPE_SECURITY
} DeviceType_t;
/* 设备状态 */
typedef enum {
DEVICE_STATE_OFF = 0,
DEVICE_STATE_ON,
DEVICE_STATE_AUTO,
DEVICE_STATE_ERROR
} DeviceState_t;
/* 定时任务 */
typedef struct {
uint8_t device_id;
uint32_t schedule_time; /* 计划时间(分钟从0点开始) */
DeviceState_t target_state;
bool enabled;
uint8_t days_of_week; /* 位掩码:0=周日,1=周一... */
} Schedule_t;
/* 设备控制 */
typedef struct {
DeviceType_t type;
DeviceState_t state;
DeviceState_t auto_state; /* 自动模式下的目标状态 */
float current_value; /* 当前值(温度、亮度等) */
float target_value; /* 目标值 */
uint32_t last_update;
uint8_t gpio_pin;
const char *name;
} Device_t;
/* 系统状态 */
typedef struct {
Device_t devices[MAX_DEVICES];
Schedule_t schedules[MAX_SCHEDULES];
uint8_t device_count;
uint8_t schedule_count;
/* 环境参数 */
float indoor_temperature;
float outdoor_temperature;
float humidity;
uint16_t light_level;
/* 系统状态 */
bool system_armed; /* 安防系统布防 */
uint8_t error_code;
uint32_t uptime_minutes;
uint32_t last_sync_time;
/* 通信 */
bool wifi_connected;
bool mqtt_connected;
char last_command[64];
} System_t;
static System_t system_state;
static volatile uint32_t system_tick_ms = 0;
/* SysTick中断 */
void SysTick_Handler(void) {
system_tick_ms++;
}
/* 设备管理 */
uint8_t device_add(DeviceType_t type, const char *name, uint8_t gpio_pin) {
if (system_state.device_count >= MAX_DEVICES) {
return 0xFF; /* 错误:设备已满 */
}
Device_t *device = &system_state.devices[system_state.device_count];
device->type = type;
device->state = DEVICE_STATE_OFF;
device->auto_state = DEVICE_STATE_OFF;
device->current_value = 0.0f;
device->target_value = 0.0f;
device->last_update = system_tick_ms;
device->gpio_pin = gpio_pin;
device->name = name;
/* 初始化GPIO */
gpio_init(device->gpio_pin, GPIO_MODE_OUTPUT);
gpio_write(device->gpio_pin, 0); /* 初始关闭 */
return system_state.device_count++; /* 返回设备ID */
}
bool device_control(uint8_t device_id, DeviceState_t state, float value) {
if (device_id >= system_state.device_count) {
return false;
}
Device_t *device = &system_state.devices[device_id];
device->state = state;
device->target_value = value;
device->last_update = system_tick_ms;
switch (state) {
case DEVICE_STATE_ON:
gpio_write(device->gpio_pin, 1);
device->current_value = value;
break;
case DEVICE_STATE_OFF:
gpio_write(device->gpio_pin, 0);
device->current_value = 0.0f;
break;
case DEVICE_STATE_AUTO:
/* 自动模式,根据目标值控制 */
device_auto_control(device_id);
break;
default:
return false;
}
return true;
}
/* 设备自动控制 */
void device_auto_control(uint8_t device_id) {
Device_t *device = &system_state.devices[device_id];
switch (device->type) {
case DEVICE_TYPE_THERMOSTAT:
/* 温控器自动控制 */
if (system_state.indoor_temperature <
(device->target_value - TEMP_HYSTERESIS)) {
gpio_write(device->gpio_pin, 1); /* 加热 */
device->current_value = 100.0f; /* 100%功率 */
} else if (system_state.indoor_temperature >
(device->target_value + TEMP_HYSTERESIS)) {
gpio_write(device->gpio_pin, 0); /* 关闭加热 */
device->current_value = 0.0f;
}
break;
case DEVICE_TYPE_LIGHT:
/* 灯光自动控制 */
if (system_state.light_level < device->target_value) {
gpio_write(device->gpio_pin, 1); /* 打开灯光 */
device->current_value = 100.0f;
} else {
gpio_write(device->gpio_pin, 0); /* 关闭灯光 */
device->current_value = 0.0f;
}
break;
default:
/* 其他设备保持当前状态 */
break;
}
}
/* 定时任务管理 */
uint8_t schedule_add(uint8_t device_id, uint32_t time_minutes,
DeviceState_t target_state, uint8_t days_mask) {
if (system_state.schedule_count >= MAX_SCHEDULES) {
return 0xFF;
}
Schedule_t *schedule = &system_state.schedules[system_state.schedule_count];
schedule->device_id = device_id;
schedule->schedule_time = time_minutes;
schedule->target_state = target_state;
schedule->days_of_week = days_mask;
schedule->enabled = true;
return system_state.schedule_count++;
}
/* 定时任务检查 */
void schedule_check(void) {
static uint32_t last_check_minute = 0;
uint32_t current_minute = system_state.uptime_minutes % (24 * 60);
if (current_minute == last_check_minute) {
return; /* 同一分钟不重复检查 */
}
last_check_minute = current_minute;
uint8_t day_of_week = (system_state.uptime_minutes / (24 * 60)) % 7;
for (uint8_t i = 0; i < system_state.schedule_count; i++) {
Schedule_t *schedule = &system_state.schedules[i];
if (!schedule->enabled) continue;
/* 检查时间匹配 */
if (schedule->schedule_time == current_minute) {
/* 检查星期匹配 */
if (schedule->days_of_week & (1 << day_of_week)) {
/* 执行定时任务 */
device_control(schedule->device_id,
schedule->target_state, 0);
uart_printf("Schedule executed: Device %d -> State %d\r\n",
schedule->device_id, schedule->target_state);
}
}
}
}
/* 传感器读取 */
void sensor_update(void) {
static uint32_t last_sensor_update = 0;
/* 每5秒更新一次传感器数据 */
if (system_tick_ms - last_sensor_update < 5000) {
return;
}
last_sensor_update = system_tick_ms;
/* 读取温度传感器(模拟) */
system_state.indoor_temperature = read_temperature_sensor();
/* 读取光敏传感器 */
system_state.light_level = read_light_sensor();
/* 读取湿度传感器 */
system_state.humidity = read_humidity_sensor();
/* 自动控制设备 */
for (uint8_t i = 0; i < system_state.device_count; i++) {
if (system_state.devices[i].state == DEVICE_STATE_AUTO) {
device_auto_control(i);
}
}
}
/* 通信处理 */
void communication_process(void) {
static uint8_t rx_buffer[128];
static uint16_t rx_index = 0;
/* 处理UART接收 */
while (uart_available()) {
uint8_t data = uart_read();
if (data == '\n' || data == '\r') {
if (rx_index > 0) {
rx_buffer[rx_index] = '\0';
process_command((char *)rx_buffer);
rx_index = 0;
}
} else if (rx_index < sizeof(rx_buffer) - 1) {
rx_buffer[rx_index++] = data;
}
}
/* 处理网络通信 */
if (system_state.wifi_connected) {
mqtt_process();
http_process();
}
}
/* 命令处理 */
void process_command(const char *command) {
char cmd[32];
uint8_t device_id;
float value;
strncpy(system_state.last_command, command,
sizeof(system_state.last_command) - 1);
if (sscanf(command, "%31s %hhu %f", cmd, &device_id, &value) >= 2) {
if (strcmp(cmd, "on") == 0) {
device_control(device_id, DEVICE_STATE_ON, value);
uart_printf("Device %d turned ON\r\n", device_id);
} else if (strcmp(cmd, "off") == 0) {
device_control(device_id, DEVICE_STATE_OFF, 0);
uart_printf("Device %d turned OFF\r\n", device_id);
} else if (strcmp(cmd, "auto") == 0) {
device_control(device_id, DEVICE_STATE_AUTO, value);
uart_printf("Device %d set to AUTO (target: %.1f)\r\n",
device_id, value);
} else if (strcmp(cmd, "temp") == 0) {
system_state.indoor_temperature = value;
uart_printf("Temperature set to %.1f\r\n", value);
} else {
uart_printf("Unknown command: %s\r\n", cmd);
}
} else if (strcmp(command, "status") == 0) {
display_status();
} else if (strcmp(command, "help") == 0) {
display_help();
} else {
uart_printf("Invalid command format\r\n");
}
}
/* 状态显示 */
void display_status(void) {
uart_printf("\r\n=== Smart Home Status ===\r\n");
uart_printf("Uptime: %lu minutes\r\n", system_state.uptime_minutes);
uart_printf("Indoor Temp: %.1f°C\r\n", system_state.indoor_temperature);
uart_printf("Humidity: %.1f%%\r\n", system_state.humidity);
uart_printf("Light Level: %d lux\r\n", system_state.light_level);
uart_printf("Devices: %d/%d\r\n", system_state.device_count, MAX_DEVICES);
uart_printf("Schedules: %d/%d\r\n", system_state.schedule_count, MAX_SCHEDULES);
uart_printf("WiFi: %s\r\n", system_state.wifi_connected ? "Connected" : "Disconnected");
uart_printf("MQTT: %s\r\n", system_state.mqtt_connected ? "Connected" : "Disconnected");
uart_printf("\r\nDevice List:\r\n");
for (uint8_t i = 0; i < system_state.device_count; i++) {
Device_t *device = &system_state.devices[i];
const char *state_str;
switch (device->state) {
case DEVICE_STATE_ON: state_str = "ON"; break;
case DEVICE_STATE_OFF: state_str = "OFF"; break;
case DEVICE_STATE_AUTO: state_str = "AUTO"; break;
default: state_str = "ERROR"; break;
}
uart_printf(" %d. %s: %s (%.1f)\r\n",
i, device->name, state_str, device->current_value);
}
}
/* 主循环 */
int main(void) {
/* 系统初始化 */
system_clock_init();
uart_init(115200);
gpio_init_all();
adc_init();
i2c_init();
/* 初始化系统状态 */
memset(&system_state, 0, sizeof(system_state));
/* 添加设备 */
device_add(DEVICE_TYPE_LIGHT, "Living Room Light", GPIO_PIN_5);
device_add(DEVICE_TYPE_OUTLET, "TV Outlet", GPIO_PIN_6);
device_add(DEVICE_TYPE_THERMOSTAT, "Heater", GPIO_PIN_7);
device_add(DEVICE_TYPE_LIGHT, "Bedroom Light", GPIO_PIN_8);
/* 添加定时任务 */
schedule_add(0, 7 * 60, DEVICE_STATE_ON, 0x7F); /* 每天7:00开灯 */
schedule_add(0, 23 * 60, DEVICE_STATE_OFF, 0x7F); /* 每天23:00关灯 */
schedule_add(2, 6 * 60, DEVICE_STATE_ON, 0x3E); /* 工作日6:00开暖气 */
/* 欢迎信息 */
uart_printf("\r\nSmart Home Controller v1.0\r\n");
uart_printf("Type 'help' for commands\r\n");
/* 主循环 */
while (1) {
/* 更新系统时间 */
static uint32_t last_minute_update = 0;
if (system_tick_ms - last_minute_update >= 60000) {
system_state.uptime_minutes++;
last_minute_update = system_tick_ms;
}
/* 传感器更新 */
sensor_update();
/* 定时任务检查 */
schedule_check();
/* 通信处理 */
communication_process();
/* 系统监控 */
system_monitor();
/* 空闲时进入低功耗模式 */
if (system_idle()) {
enter_sleep_mode();
}
/* 短暂延时 */
delay_ms(10);
}
return 0;
}
七、总结与展望
7.1 裸机开发的未来
尽管RTOS在复杂系统中越来越流行,但裸机开发在以下领域仍具有不可替代的优势:
-
超低功耗设备:物联网边缘节点、可穿戴设备
-
安全关键系统:汽车电子、医疗设备(需要认证)
-
成本敏感产品:消费电子、小家电
-
极简应用:传感器接口、简单控制器
7.2 发展趋势
-
混合架构兴起:裸机+微内核的混合方案
-
工具链完善:更好的裸机开发框架和调试工具
-
硬件加速:专用硬件处理原本需要RTOS的功能
-
AI集成:边缘AI计算与裸机系统的结合
7.3 学习建议
-
初学者:从裸机开始,理解底层原理
-
中级工程师:掌握状态机和事件驱动框架
-
高级工程师:深入理解RTOS,掌握混合架构设计
-
专家级:能够根据项目需求设计定制化的系统架构
7.4 最终建议
选择裸机还是RTOS,不应是信仰之争,而应是基于实际需求的理性选择:
-
选择裸机:当你需要极致性能、最低功耗、最小成本时
-
选择RTOS:当你需要复杂功能、团队协作、长期维护时
-
选择混合:当你需要在资源受限下实现复杂功能时
记住,最好的工具是能够解决实际问题的工具。无论是裸机的简洁高效,还是RTOS的强大功能,都是嵌入式工程师工具箱中的重要武器。掌握两者,并能在适当的时候选择适当的技术,才是真正的专家之道。
致读者:
嵌入式开发的世界丰富多彩,既有裸机开发的返璞归真之美,也有RTOS的现代工程之力。希望本文能为你提供有价值的参考,在你的嵌入式开发旅程中有所帮助。无论选择哪条道路,都愿你在这条充满挑战与乐趣的道路上越走越远,创造出让世界变得更美好的产品。
编码快乐! 🚀
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