同步请求看完了,看了大概两天。看的过程中我也有很多疑惑,看完之后感觉很明朗。
疑惑有一下三点
1.请求加入了同步队列,为什么没有从队列中取出请求去请求网络,放入队列的作用是什么?
2.RealInterceptorChain类中的proceed()方法调用Interceptor实现类中的intercept(next)方法接着Interceptor实现类中的intercept()方法调用RealInterceptorChain类的proceed()方法。A调B,B调A,然后。。。。。 难道就这样调用下去吗,什么时候结束呢?
先回答问题吧---------
对于第一个放入同步队列中什么事也没干,请求完成后又移除了。
对于第二个去翻资料说是责任链模式,这个也是okhttp设计的核心吧。
好吧咱们一起看同步请求的源码
OkHttpClient client = new OkHttpClient();
Request request = new Request.Builder()
.url("https://api.github.com/repos/square/okhttp/issues")
.header("User-Agent", "OkHttp Headers.java")
.addHeader("Accept", "application/json; q=0.5")
.addHeader("Accept", "application/vnd.github.v3+json")
.build();
Response response = null;
try {
response = client.newCall(request).execute();
if (!response.isSuccessful()) throw new IOException("Unexpected code " + response);
System.out.println("Server: " + response.header("Server"));
System.out.println("Date: " + response.header("Date"));
System.out.println("Vary: " + response.headers("Vary"));
} catch (IOException e) {
e.printStackTrace();
}
接下来咱们分析response = client.newCall(request).execute();
看newCall( )方法返回的是什么
@Override public Call newCall(Request request) {
return new RealCall(this, request, false /* for web socket */);
}
通过以上代码看到返回的是RealCall类的对象,咱们再看RealCall类的execute方法。
@Override public Response execute() throws IOException {
synchronized (this) {
if (executed) throw new IllegalStateException("Already Executed");
executed = true;
}
captureCallStackTrace();
try {
client.dispatcher().executed(this);
Response result = getResponseWithInterceptorChain();
if (result == null) throw new IOException("Canceled");
return result;
} finally {
client.dispatcher().finished(this);
}
}
划线部分是核心代码
第一行说的是放入队列
第二行是责任链的开始
第三行是从队列中移除
咱们重点说一下第二行,找到getResponseWithInterceptorChain();方法如下
Response getResponseWithInterceptorChain() throws IOException {
// Build a full stack of interceptors.
List<Interceptor> interceptors = new ArrayList<>();
interceptors.addAll(client.interceptors());
interceptors.add(retryAndFollowUpInterceptor);
interceptors.add(new BridgeInterceptor(client.cookieJar()));
interceptors.add(new CacheInterceptor(client.internalCache()));
interceptors.add(new ConnectInterceptor(client));
if (!forWebSocket) {
interceptors.addAll(client.networkInterceptors());
}
interceptors.add(new CallServerInterceptor(forWebSocket));
Interceptor.Chain chain = new RealInterceptorChain(
interceptors, null, null, null, 0, originalRequest);
return chain.proceed(originalRequest);
}
接下来咱们跟进到RealInterceptorChain中的proceed方法。
@Override public Response proceed(Request request) throws IOException {
return proceed(request, streamAllocation, httpCodec, connection);
}
接着跟进
public Response proceed(Request request, StreamAllocation streamAllocation, HttpCodec httpCodec,
RealConnection connection) throws IOException {
if (index >= interceptors.size()) throw new AssertionError();
calls++;
// Call the next interceptor in the chain.//请求下一个拦截器,说的是下面整块代码
//实例话RealInterceptorChain对象,注意:此时此对象的index已经实现了加1,再提醒一下proceed方法就是在 RealInterceptorChain类中
RealInterceptorChain next = new RealInterceptorChain(
interceptors, streamAllocation, httpCodec, connection, index + 1, request);
Interceptor interceptor = interceptors.get(index); //根据index,从拦截器集合中获取拦截器
Response response = interceptor.intercept(next); //调用当前拦截器的拦截方法,并把RealInterceptorChain对象传递 下去
return response;
}
Interceptor是一个接口,实现这个接口的类有很多,有多少呢?回过头去看一下标红色的代码,装入拦截器集合的全是Interceptor的实现类。所以咱们找两个说一下责任链,一个是ConnectInterceptor另一个是最后的拦截器CallServerInterceptor
看一下ConnectInterceptor类中intercept(next)方法如下,我在代码后面注释说明吧
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain; //强转没什么好解释的
Request request = realChain.request(); //得到请求
StreamAllocation streamAllocation = realChain.streamAllocation();
// We need the network to satisfy this request. Possibly for validating a conditional GET.
boolean doExtensiveHealthChecks = !request.method().equals("GET");
HttpCodec httpCodec = streamAllocation.newStream(client, doExtensiveHealthChecks);
RealConnection connection = streamAllocation.connection(); //和服务器建立连接
return realChain.proceed(request, streamAllocation, httpCodec, connection); //调用RealInterceptorChain类的proceed()方法,此时index已经为1了。好了咱们再看proceed方法,同样会执行划线部分的代码实例话下一个RealInterceptorChain对象,得到index为1的拦截器,调用该拦截器的拦截方法。等到下一个拦截器的时候同样再调用RealInterceptorChain类的proceed方法,依次类推知道遍历到最后一个拦截器,那么最后一个拦截器是谁呢?是最后一个加入拦截器集合中的拦截器,从红色代码出可以看出就是CallServerInterceptor拦截器。好了咱们看看一下这个拦截器的拦截方法干了什么
因为代码太多我在代码后面注释说明
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
HttpCodec httpCodec = realChain.httpStream();
StreamAllocation streamAllocation = realChain.streamAllocation();
RealConnection connection = (RealConnection) realChain.connection(); //得到之前已经建立的连接
Request request = realChain.request(); //得到要请求的的内容
long sentRequestMillis = System.currentTimeMillis();
httpCodec.writeRequestHeaders(request); //向服务器发送要发送给服务器的内容
Response.Builder responseBuilder = null;
if (HttpMethod.permitsRequestBody(request.method()) && request.body() != null) {
// If there's a "Expect: 100-continue" header on the request, wait for a "HTTP/1.1 100
// Continue" response before transmitting the request body. If we don't get that, return what
// we did get (such as a 4xx response) without ever transmitting the request body.
if ("100-continue".equalsIgnoreCase(request.header("Expect"))) {
httpCodec.flushRequest();
responseBuilder = httpCodec.readResponseHeaders(true);
}
if (responseBuilder == null) {
// Write the request body if the "Expect: 100-continue" expectation was met.
Sink requestBodyOut = httpCodec.createRequestBody(request, request.body().contentLength());
BufferedSink bufferedRequestBody = Okio.buffer(requestBodyOut);
request.body().writeTo(bufferedRequestBody);
bufferedRequestBody.close();
} else if (!connection.isMultiplexed()) {
// If the "Expect: 100-continue" expectation wasn't met, prevent the HTTP/1 connection from
// being reused. Otherwise we're still obligated to transmit the request body to leave the
// connection in a consistent state.
streamAllocation.noNewStreams();
}
}
httpCodec.finishRequest(); //发送完成
if (responseBuilder == null) {
responseBuilder = httpCodec.readResponseHeaders(false);
}
Response response = responseBuilder
.request(request)
.handshake(streamAllocation.connection().handshake())
.sentRequestAtMillis(sentRequestMillis)
.receivedResponseAtMillis(System.currentTimeMillis())
.build(); //得到response
int code = response.code();
if (forWebSocket && code == 101) {
// Connection is upgrading, but we need to ensure interceptors see a non-null response body.
response = response.newBuilder()
.body(Util.EMPTY_RESPONSE)
.build();
} else {
response = response.newBuilder()
.body(httpCodec.openResponseBody(response))
.build();
}
if ("close".equalsIgnoreCase(response.request().header("Connection"))
|| "close".equalsIgnoreCase(response.header("Connection"))) {
streamAllocation.noNewStreams();
}
if ((code == 204 || code == 205) && response.body().contentLength() > 0) {
throw new ProtocolException(
"HTTP " + code + " had non-zero Content-Length: " + response.body().contentLength());
}
return response;
}
好了同步请求就到这了,下面我将读一下异步请求的代码。
本文深入剖析了OkHttp同步请求的内部机制,详细解读了同步队列的作用、责任链模式的应用以及关键方法如proceed的调用流程。通过源码分析,揭示了RealInterceptorChain类在请求处理过程中的核心作用。

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