MAY 16
判断操作符适用于基本数据类型,那么如何判断数组对象是否相等呢?
因为JavaScript里面Array是对象,==或===操作符只能比较两个对象是否是同一个实例,也就是是否是同一个对象引用。目前JavaScript没有内置的操作符判断对象的内容是否相同。
但是惯性思维让人以为数组也是值,是可以比较的。
判断数组相等
// Warn if overriding existing method
if(Array.prototype.equals)
console.warn("Overriding existing Array.prototype.equals. Possible causes: New API defines the method, there's a framework conflict or you've got double inclusions in your code.");
// attach the .equals method to Array's prototype to call it on any array
Array.prototype.equals = function (array) {
// if the other array is a falsy value, return
if (!array)
return false;
// compare lengths - can save a lot of time
if (this.length != array.length)
return false;
for (var i = 0, l = this.length; i < l; i++) {
// Check if we have nested arrays
if (this[i] instanceof Array && array[i] instanceof Array) {
// recurse into the nested arrays
if (!this[i].equals(array[i]))
return false;
}
else if (this[i] != array[i]) {
// Warning - two different object instances will never be equal: {x:20} != {x:20}
return false;
}
}
return true;
}
// Hide method from for-in loops
Object.defineProperty(Array.prototype, "equals", {enumerable: false});
判断对象相等
Object.prototype.equals = function(object2) {
//For the first loop, we only check for types
for (propName in this) {
//Check for inherited methods and properties - like .equals itself
//https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/hasOwnProperty
//Return false if the return value is different
if (this.hasOwnProperty(propName) != object2.hasOwnProperty(propName)) {
return false;
}
//Check instance type
else if (typeof this[propName] != typeof object2[propName]) {
//Different types => not equal
return false;
}
}
//Now a deeper check using other objects property names
for(propName in object2) {
//We must check instances anyway, there may be a property that only exists in object2
//I wonder, if remembering the checked values from the first loop would be faster or not
if (this.hasOwnProperty(propName) != object2.hasOwnProperty(propName)) {
return false;
}
else if (typeof this[propName] != typeof object2[propName]) {
return false;
}
//If the property is inherited, do not check any more (it must be equa if both objects inherit it)
if(!this.hasOwnProperty(propName))
continue;
//Now the detail check and recursion
//This returns the script back to the array comparing
/**REQUIRES Array.equals**/
if (this[propName] instanceof Array && object2[propName] instanceof Array) {
// recurse into the nested arrays
if (!this[propName].equals(object2[propName]))
return false;
}
else if (this[propName] instanceof Object && object2[propName] instanceof Object) {
// recurse into another objects
//console.log("Recursing to compare ", this[propName],"with",object2[propName], " both named \""+propName+"\"");
if (!this[propName].equals(object2[propName]))
return false;
}
//Normal value comparison for strings and numbers
else if(this[propName] != object2[propName]) {
return false;
}
}
//If everything passed, let's say YES
return true;
}
数组访问只能下标正数据。切片工具可以负数。array.slice(-2)
点语法只适用于key键为字符串。如果k键有运算符号,空格参杂,数字就不适用就要用 object.[k键]
1:js中的splice方法
splice(index,len,[item]) 注释:该方法会改变原始数组。
splice有3个参数,它也可以用来替换/删除/添加数组内某一个或者几个值
index:数组开始下标 len: 替换/删除的长度 item:替换的值,删除操作的话 item为空
len设置为0 则为添加元素
delete删除掉数组中的元素后,会把该下标出的值置为undefined,数组的长度不会变
如:delete arr[1]
本文深入探讨了JavaScript中判断数组与对象是否相等的方法,解释了为什么默认的==或===操作符不适用于这一场景,并提供了一种通过扩展Array.prototype和Object.prototype来实现深度相等性检查的解决方案。

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