学习笔记整理第三天

本文深入探讨了JavaScript中判断数组与对象是否相等的方法,解释了为什么默认的==或===操作符不适用于这一场景,并提供了一种通过扩展Array.prototype和Object.prototype来实现深度相等性检查的解决方案。

MAY 16

 

判断操作符适用于基本数据类型,那么如何判断数组对象是否相等呢?

因为JavaScript里面Array是对象,==或===操作符只能比较两个对象是否是同一个实例,也就是是否是同一个对象引用。目前JavaScript没有内置的操作符判断对象的内容是否相同。

但是惯性思维让人以为数组也是值,是可以比较的。

判断数组相等

// Warn if overriding existing method
if(Array.prototype.equals)
    console.warn("Overriding existing Array.prototype.equals. Possible causes: New API defines the method, there's a framework conflict or you've got double inclusions in your code.");
// attach the .equals method to Array's prototype to call it on any array
Array.prototype.equals = function (array) {
    // if the other array is a falsy value, return
    if (!array)
        return false;

    // compare lengths - can save a lot of time 
    if (this.length != array.length)
        return false;

    for (var i = 0, l = this.length; i < l; i++) {
        // Check if we have nested arrays
        if (this[i] instanceof Array && array[i] instanceof Array) {
            // recurse into the nested arrays
            if (!this[i].equals(array[i]))
                return false;       
        }           
        else if (this[i] != array[i]) { 
            // Warning - two different object instances will never be equal: {x:20} != {x:20}
            return false;   
        }           
    }       
    return true;
}
// Hide method from for-in loops
Object.defineProperty(Array.prototype, "equals", {enumerable: false});

  判断对象相等

Object.prototype.equals = function(object2) {
    //For the first loop, we only check for types
    for (propName in this) {
        //Check for inherited methods and properties - like .equals itself
        //https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/hasOwnProperty
        //Return false if the return value is different
        if (this.hasOwnProperty(propName) != object2.hasOwnProperty(propName)) {
            return false;
        }
        //Check instance type
        else if (typeof this[propName] != typeof object2[propName]) {
            //Different types => not equal
            return false;
        }
    }
    //Now a deeper check using other objects property names
    for(propName in object2) {
        //We must check instances anyway, there may be a property that only exists in object2
            //I wonder, if remembering the checked values from the first loop would be faster or not 
        if (this.hasOwnProperty(propName) != object2.hasOwnProperty(propName)) {
            return false;
        }
        else if (typeof this[propName] != typeof object2[propName]) {
            return false;
        }
        //If the property is inherited, do not check any more (it must be equa if both objects inherit it)
        if(!this.hasOwnProperty(propName))
          continue;

        //Now the detail check and recursion

        //This returns the script back to the array comparing
        /**REQUIRES Array.equals**/
        if (this[propName] instanceof Array && object2[propName] instanceof Array) {
                   // recurse into the nested arrays
           if (!this[propName].equals(object2[propName]))
                        return false;
        }
        else if (this[propName] instanceof Object && object2[propName] instanceof Object) {
                   // recurse into another objects
                   //console.log("Recursing to compare ", this[propName],"with",object2[propName], " both named \""+propName+"\"");
           if (!this[propName].equals(object2[propName]))
                        return false;
        }
        //Normal value comparison for strings and numbers
        else if(this[propName] != object2[propName]) {
           return false;
        }
    }
    //If everything passed, let's say YES
    return true;
}

  数组访问只能下标正数据。切片工具可以负数。array.slice(-2)

点语法只适用于key键为字符串。如果k键有运算符号,空格参杂,数字就不适用就要用 object.[k键]

 

1:js中的splice方法

  splice(index,len,[item])    注释:该方法会改变原始数组。

splice有3个参数,它也可以用来替换/删除/添加数组内某一个或者几个值

index:数组开始下标        len: 替换/删除的长度       item:替换的值,删除操作的话 item为空

len设置为0 则为添加元素

delete删除掉数组中的元素后,会把该下标出的值置为undefined,数组的长度不会变

如:delete arr[1] 

转载于:https://www.cnblogs.com/-constructor/p/10868147.html

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