如有错误请指正~
#include <windows.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("BlokOut1") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hbrBackground = (HBRUSH)GetStockObject (WHITE_BRUSH) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ; //窗口类的类光标
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hInstance = hInstance ;
wndclass.lpfnWndProc = WndProc ;
wndclass.lpszClassName = szAppName ;
wndclass.lpszMenuName = NULL ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
if (!RegisterClass (&wndclass)){
MessageBox (NULL, TEXT("This program requires Windows NT!"), szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, TEXT("Mouse Button Demo"), WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow);
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
void DrawBoxOutline (HWND hwnd, POINT ptBeg, POINT ptEnd)
{
HDC hdc ;
hdc = GetDC(hwnd) ;
SetROP2 (hdc, R2_NOT) ; // 用背景色的反色画图
SelectObject (hdc, GetStockObject (NULL_BRUSH)) ;
Rectangle (hdc, ptBeg.x, ptBeg.y, ptEnd.x, ptEnd.y) ;
ReleaseDC (hwnd, hdc) ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static BOOL fBlocking, fValidBox ; //fblocking 用于标识当前是否正按下鼠标左键移动鼠标
//当完成一次 BUTTONDOWN,BUTTONUP 后,得到一个矩形,fValidBox此时便为TRUE,该矩形被画刷填充
static POINT ptBeg, ptEnd, ptBoxBeg, ptBoxEnd ;
HDC hdc ;
PAINTSTRUCT ps ;
switch (message)
{
case WM_LBUTTONDOWN :
ptBeg.x = ptEnd.x = LOWORD (lParam) ;
ptBeg.y = ptEnd.y = HIWORD (lParam) ;
DrawBoxOutline (hwnd, ptBeg, ptEnd) ; //在鼠标左键点下的地方画了一个黑点
SetCursor (LoadCursor (NULL, IDC_CROSS)) ; //光标从左键按下的那一刻开始变为 十字架光标
fBlocking = TRUE ;
return 0 ;
case WM_MOUSEMOVE :
if (fBlocking)
{
SetCursor (LoadCursor (NULL, IDC_CROSS)) ; //如果应用程序必须在窗口中设置光标,必须确保指定窗口类的类光标被设为NULL,如果类光标不是NULL,则每次移动鼠标时,系统都要恢复类光标。
DrawBoxOutline (hwnd, ptBeg, ptEnd) ;
ptEnd.x = LOWORD (lParam) ;
ptEnd.y = HIWORD (lParam) ;
DrawBoxOutline (hwnd, ptBeg, ptEnd) ; //为什么画两个个矩形线框? (其实不是两个,而是把之前的那个擦除了再画)不理解的话可以看看代码后面给的那个链接
}
return 0 ;
case WM_LBUTTONUP :
if (fBlocking)
{
DrawBoxOutline (hwnd, ptBeg, ptEnd) ;
ptBoxBeg = ptBeg ;
ptBoxEnd.x = LOWORD (lParam) ;
ptBoxEnd.y = HIWORD (lParam) ;
SetCursor (LoadCursor (NULL, IDC_ARROW)) ;
fBlocking = FALSE ;
fValidBox = TRUE ;
InvalidateRect (hwnd, NULL, TRUE) ;
}
return 0 ;
case WM_CHAR : //按下鼠标左键拖动的时候,按Esc建可以撤销本次操作
if(fBlocking & (wParam == '\x1B')) //'x1B' (中间的是数字1,不是小写字母l) 对应的是 键盘左上角的 Esc
{
DrawBoxOutline (hwnd, ptBeg, ptEnd) ;
SetCursor (LoadCursor (NULL, IDC_ARROW)) ;
fBlocking = FALSE ;
}
return 0 ;
case WM_PAINT :
hdc = BeginPaint (hwnd, &ps) ;
if(fValidBox){
SelectObject (hdc, GetStockObject (BLACK_BRUSH)) ;
Rectangle (hdc, ptBoxBeg.x, ptBoxBeg.y, ptBoxEnd.x, ptBoxEnd.y) ;
}
if(fBlocking){
SetROP2 (hdc, R2_NOT) ;
SelectObject (hdc, GetStockObject (NULL_BRUSH)) ;
Rectangle (hdc, ptBeg.x, ptBeg.y, ptEnd.x, ptEnd.y) ;
}
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY :
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
http://blog.youkuaiyun.com/dellaserss/article/details/38390223