UISlider 按钮透明

本文介绍如何通过代码实现UISlider按钮透明化,使得按钮不可见但仍然允许在上面进行拖动操作,提供了具体实现步骤和代码示例。

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                今天要实现一个UISlider 按钮透明的效果 折腾了几个小时才发现原来很简单,嘎嘎

                 我们普通的效果是这样的手指可以滑动按钮 现在要实现将这个按钮透明话,如图

                 看不到圆形的按钮 但依然可以在上面拖动,其实现原理非常简单,代码如下:

    [slidersetThumbImage:[UIImageimageNamed:@"test.png"]forState:UIControlStateNormal];

    [slidersetThumbImage:[UIImageimageNamed:@"test.png"]forState:UIControlStateHighlighted];

   代码是给按钮加载了一张图片 而这张图片是空的 所以按钮就看不到了,嘎嘎


                

classdef CarMotionDetectorApp < matlab.apps.AppBase % 主应用程序类 - 基于光流场的汽车运动检测系统 properties (Access = public) % UI组件 UIFigure matlab.ui.Figure UIAxes matlab.ui.control.UIAxes LoadVideoButton matlab.ui.control.Button ProcessButton matlab.ui.control.Button ThresholdSlider matlab.ui.control.Slider ThresholdLabel matlab.ui.control.Label StatusLabel matlab.ui.control.Label FrameRateEdit matlab.ui.control.NumericEditField FrameRateLabel matlab.ui.control.Label SaveResultsButton matlab.ui.control.Button % 数据处理相关 VideoReader % 视频读取对象 VideoPath char = '' % 视频路径 FlowObj % 光流对象(修复:移除初始类型定义) FlowThreshold double = 0.2 % 光流幅值阈值 IsProcessing logical = false % 处理状态标志 OutputVideoWriter % 输出视频写入对象 end methods (Access = private) % 加载视频按钮回调 function onLoadVideoButtonPushed(app, ~) [file, path] = uigetfile({'*.mp4;*.avi;*.mov','视频文件 (*.mp4, *.avi, *.mov)'}, '选择视频文件'); if isequal(file,0) return; % 用户取消选择 end app.VideoPath = fullfile(path, file); try app.VideoReader = VideoReader(app.VideoPath); % 显示第一帧 if hasFrame(app.VideoReader) frame = readFrame(app.VideoReader); imshow(frame, 'Parent', app.UIAxes); title(app.UIAxes, '视频第一帧'); app.StatusLabel.Text = '视频加载完成,点击"开始处理"'; % 重置视频读取器 app.VideoReader = VideoReader(app.VideoPath); end % 初始化光流对象(关键修正) app.FlowObj = opticalFlowFarneback; % 在方法中实例化 app.FlowObj.PyramidScale = 0.5; app.FlowObj.NumPyramidLevels = 3; app.FlowObj.FilterSize = 15; app.FlowObj.NumIterations = 3; app.FlowObj.PolynomialDegree = 5; app.FlowObj.PolySigma = 1.2; catch ME uialert(app.UIFigure, sprintf('视频加载失败: %s', ME.message), '错误'); end end % 处理按钮回调 function onProcessButtonPushed(app, ~) if isempty(app.VideoReader) || isempty(app.VideoPath) uialert(app.UIFigure, '请先加载视频文件', '未选择视频'); return; end % 切换处理状态 if ~app.IsProcessing app.IsProcessing = true; app.ProcessButton.Text = '停止处理'; app.LoadVideoButton.Enable = 'off'; app.SaveResultsButton.Enable = 'off'; processVideo(app); else app.IsProcessing = false; app.ProcessButton.Text = '开始处理'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = '处理已停止'; end end % 保存结果按钮回调 function onSaveResultsButtonPushed(app, ~) if isempty(app.VideoReader) || isempty(app.VideoPath) uialert(app.UIFigure, '请先加载并处理视频', '无处理结果'); return; end [file, path] = uiputfile({'*.avi','AVI 视频文件 (*.avi)'}, '保存结果视频'); if isequal(file,0) return; % 用户取消保存 end outputPath = fullfile(path, file); try % 创建输出视频写入器 app.OutputVideoWriter = VideoWriter(outputPath, 'Motion JPEG AVI'); app.OutputVideoWriter.FrameRate = app.VideoReader.FrameRate; open(app.OutputVideoWriter); % 重置视频读取器和光流对象 app.VideoReader = VideoReader(app.VideoPath); reset(app.FlowObj); % 重置光流状态 app.IsProcessing = true; app.ProcessButton.Enable = 'off'; app.LoadVideoButton.Enable = 'off'; app.SaveResultsButton.Enable = 'off'; app.StatusLabel.Text = '正在保存结果...'; % 处理第一帧初始化 if hasFrame(app.VideoReader) frame = readFrame(app.VideoReader); currentGray = app.convertToGray(frame); estimateFlow(app.FlowObj, currentGray); % 初始化光流 end frameCount = 0; % 处理并保存每一帧 while hasFrame(app.VideoReader) && app.IsProcessing frame = readFrame(app.VideoReader); frameCount = frameCount + 1; currentGray = app.convertToGray(frame); % 计算光流(使用预初始化的对象) flowVectors = estimateFlow(app.FlowObj, currentGray); Vx = flowVectors.Vx; Vy = flowVectors.Vy; magnitude = sqrt(Vx.^2 + Vy.^2); motionMask = magnitude > app.FlowThreshold; % 可视化 imshow(frame, 'Parent', app.UIAxes); hold(app.UIAxes, 'on'); % 绘制运动区域(红色半透明) redMask = cat(3, ones(size(motionMask)), zeros(size(motionMask)), zeros(size(motionMask))); h = imshow(redMask, 'Parent', app.UIAxes); set(h, 'AlphaData', 0.3 * motionMask); % 绘制光流向量(采样绘制) [h, w] = size(magnitude); [X, Y] = meshgrid(1:10:w, 1:10:h); U = Vx(1:10:h, 1:10:w); V = Vy(1:10:h, 1:10:w); quiver(app.UIAxes, X(:), Y(:), U(:), V(:), 2, 'Color', 'g', 'LineWidth', 1); hold(app.UIAxes, 'off'); title(app.UIAxes, '汽车运动检测(红色区域为运动区域)'); % 获取当前帧图像并写入视频 frameWithOverlay = getframe(app.UIAxes); writeVideo(app.OutputVideoWriter, frameWithOverlay.cdata); % 每10帧释放内存(性能优化) if mod(frameCount, 10) == 0 drawnow; clear frameWithOverlay redMask motionMask magnitude Vx Vy; end app.StatusLabel.Text = sprintf('保存中... 帧: %d', frameCount); drawnow limitrate; % 优化刷新性能 end close(app.OutputVideoWriter); app.IsProcessing = false; app.ProcessButton.Enable = 'on'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = sprintf('结果已保存至: %s', outputPath); catch ME uialert(app.UIFigure, sprintf('保存失败: %s', ME.message), '错误'); app.IsProcessing = false; app.ProcessButton.Enable = 'on'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; if ~isempty(app.OutputVideoWriter) && isvalid(app.OutputVideoWriter) close(app.OutputVideoWriter); end end end % 视频处理主函数 function processVideo(app) % 重置视频读取器和光流对象 app.VideoReader = VideoReader(app.VideoPath); reset(app.FlowObj); % 重置光流状态 % 获取帧率控制值 frameRate = app.FrameRateEdit.Value; if frameRate <= 0 frameRate = app.VideoReader.FrameRate; end pauseTime = 1/frameRate; % 处理第一帧初始化 if hasFrame(app.VideoReader) frame = readFrame(app.VideoReader); currentGray = app.convertToGray(frame); estimateFlow(app.FlowObj, currentGray); % 初始化光流 imshow(frame, 'Parent', app.UIAxes); title(app.UIAxes, '视频第一帧(已初始化)'); end frameCount = 0; % 循环处理每一帧 while hasFrame(app.VideoReader) && app.IsProcessing frameCount = frameCount + 1; % 读取当前帧 frame = readFrame(app.VideoReader); % 转换为灰度图像(版本兼容) currentGray = app.convertToGray(frame); % 计算光流(使用预初始化的对象) flowVectors = estimateFlow(app.FlowObj, currentGray); % 获取光流向量 Vx = flowVectors.Vx; Vy = flowVectors.Vy; magnitude = sqrt(Vx.^2 + Vy.^2); % 光流幅值 % 检测运动区域(超过阈值的区域) motionMask = magnitude > app.FlowThreshold; % 可视化 imshow(frame, 'Parent', app.UIAxes); hold(app.UIAxes, 'on'); % 绘制运动区域(红色半透明) redMask = cat(3, ones(size(motionMask)), zeros(size(motionMask)), zeros(size(motionMask))); h = imshow(redMask, 'Parent', app.UIAxes); set(h, 'AlphaData', 0.3 * motionMask); % 绘制光流向量(采样绘制) [h, w] = size(magnitude); [X, Y] = meshgrid(1:10:w, 1:10:h); U = Vx(1:10:h, 1:10:w); V = Vy(1:10:h, 1:10:w); quiver(app.UIAxes, X(:), Y(:), U(:), V(:), 2, 'Color', 'g', 'LineWidth', 1); hold(app.UIAxes, 'off'); title(app.UIAxes, '汽车运动检测(红色区域为运动区域)'); % 更新状态 app.StatusLabel.Text = sprintf('处理中... 当前帧: %d', frameCount); % 每10帧释放内存(性能优化) if mod(frameCount, 10) == 0 drawnow; clear redMask motionMask magnitude Vx Vy; end % 控制处理速度 pause(pauseTime); end % 处理完成或停止 if app.IsProcessing app.IsProcessing = false; app.ProcessButton.Text = '开始处理'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = '处理完成!'; end end % 灰度转换(版本兼容) function gray = convertToGray(~, frame) % 检查MATLAB版本 if verLessThan('matlab', '9.8') % R2020a之前版本 gray = rgb2gray(frame); else gray = im2gray(frame); end end % 阈值滑动条回调 function onThresholdSliderValueChanged(app, ~) app.FlowThreshold = app.ThresholdSlider.Value; app.ThresholdLabel.Text = sprintf('运动阈值: %.2f', app.FlowThreshold); end % 帧率编辑框回调 function onFrameRateEditValueChanged(app, ~) frameRate = app.FrameRateEdit.Value; if frameRate <= 0 app.FrameRateEdit.Value = app.VideoReader.FrameRate; end end end methods (Access = private) % 创建UI组件 function createComponents(app) % 创建主窗口 app.UIFigure = uifigure('Name', '基于光流场的汽车运动检测系统', ... 'Position', [100 100 900 650]); % 创建坐标轴 app.UIAxes = uiaxes(app.UIFigure); app.UIAxes.Position = [50, 180, 800, 450]; app.UIAxes.XTick = []; app.UIAxes.YTick = []; title(app.UIAxes, '视频显示'); % 创建加载视频按钮 app.LoadVideoButton = uibutton(app.UIFigure, 'push', ... 'Position', [50, 130, 100, 30], ... 'Text', '加载视频', ... 'ButtonPushedFcn', @(src, event) onLoadVideoButtonPushed(app, event)); % 创建处理按钮 app.ProcessButton = uibutton(app.UIFigure, 'push', ... 'Position', [170, 130, 100, 30], ... 'Text', '开始处理', ... 'ButtonPushedFcn', @(src, event) onProcessButtonPushed(app, event)); % 创建保存结果按钮 app.SaveResultsButton = uibutton(app.UIFigure, 'push', ... 'Position', [290, 130, 100, 30], ... 'Text', '保存结果', ... 'Enable', 'off', ... 'ButtonPushedFcn', @(src, event) onSaveResultsButtonPushed(app, event)); % 创建阈值滑动条 app.ThresholdSlider = uislider(app.UIFigure, ... 'Position', [420, 150, 200, 3], ... 'Limits', [0.05, 1], ... 'Value', app.FlowThreshold, ... 'ValueChangedFcn', @(src, event) onThresholdSliderValueChanged(app, event)); % 创建阈值标签 app.ThresholdLabel = uilabel(app.UIFigure, ... 'Position', [420, 120, 200, 22], ... 'Text', sprintf('运动阈值: %.2f', app.FlowThreshold)); % 创建帧率标签 app.FrameRateLabel = uilabel(app.UIFigure, ... 'Position', [650, 120, 80, 22], ... 'Text', '处理帧率:'); % 创建帧率编辑框 app.FrameRateEdit = uieditfield(app.UIFigure, 'numeric', ... 'Position', [730, 120, 60, 22], ... 'Value', 10, ... 'Limits', [1, 60], ... 'ValueChangedFcn', @(src, event) onFrameRateEditValueChanged(app, event)); % 创建状态标签 app.StatusLabel = uilabel(app.UIFigure, ... 'Position', [50, 80, 800, 22], ... 'Text', '请加载视频文件'); end end methods (Access = public) % 构造函数 function app = CarMotionDetectorApp % 创建UI组件 createComponents(app); % 初始化光流对象(避免空数组错误) app.FlowObj = []; % 初始化为空,稍后实例化 end end end 分析一下这个代码告诉我运行之后的红色区域和绿色区域的意思是什么
07-03
我不要你精简我就要你按照你觉得需要修改的地方对:classdef CarMotionDetectorApp < matlab.apps.AppBase % 主应用程序类 - 基于光流场的汽车运动检测系统 properties (Access = public) % UI组件 UIFigure matlab.ui.Figure UIAxes matlab.ui.control.UIAxes LoadVideoButton matlab.ui.control.Button ProcessButton matlab.ui.control.Button ThresholdSlider matlab.ui.control.Slider ThresholdLabel matlab.ui.control.Label StatusLabel matlab.ui.control.Label FrameRateEdit matlab.ui.control.NumericEditField FrameRateLabel matlab.ui.control.Label SaveResultsButton matlab.ui.control.Button % 数据处理相关 VideoReader % 视频读取对象 VideoPath char = '' % 视频路径 FlowObj % 光流对象(修复:移除初始类型定义) FlowThreshold double = 0.2 % 光流幅值阈值 IsProcessing logical = false % 处理状态标志 OutputVideoWriter % 输出视频写入对象 end methods (Access = private) % 加载视频按钮回调 function onLoadVideoButtonPushed(app, ~) [file, path] = uigetfile({'*.mp4;*.avi;*.mov','视频文件 (*.mp4, *.avi, *.mov)'}, '选择视频文件'); if isequal(file,0) return; % 用户取消选择 end app.VideoPath = fullfile(path, file); try app.VideoReader = VideoReader(app.VideoPath); % 显示第一帧 if hasFrame(app.VideoReader) frame = readFrame(app.VideoReader); imshow(frame, 'Parent', app.UIAxes); title(app.UIAxes, '视频第一帧'); app.StatusLabel.Text = '视频加载完成,点击"开始处理"'; % 重置视频读取器 app.VideoReader = VideoReader(app.VideoPath); end % 初始化光流对象(关键修正) app.FlowObj = opticalFlowFarneback; app.FlowObj.PyramidScale = 0.5; app.FlowObj.NumPyramidLevels = 3; app.FlowObj.FilterSize = 15; app.FlowObj.NumIterations = 3; app.FlowObj.NeighborhoodSize = ceil(1.2 * 4); catch ME uialert(app.UIFigure, sprintf('视频加载失败: %s', ME.message), '错误'); end end % 处理按钮回调 function onProcessButtonPushed(app, ~) if isempty(app.VideoReader) || isempty(app.VideoPath) uialert(app.UIFigure, '请先加载视频文件', '未选择视频'); return; end % 切换处理状态 if ~app.IsProcessing app.IsProcessing = true; app.ProcessButton.Text = '停止处理'; app.LoadVideoButton.Enable = 'off'; app.SaveResultsButton.Enable = 'off'; processVideo(app); else app.IsProcessing = false; app.ProcessButton.Text = '开始处理'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = '处理已停止'; end end % 保存结果按钮回调 function onSaveResultsButtonPushed(app, ~) if isempty(app.VideoReader) || isempty(app.VideoPath) uialert(app.UIFigure, '请先加载并处理视频', '无处理结果'); return; end [file, path] = uiputfile({'*.avi','AVI 视频文件 (*.avi)'}, '保存结果视频'); if isequal(file,0) return; % 用户取消保存 end outputPath = fullfile(path, file); try % 创建输出视频写入器 app.OutputVideoWriter = VideoWriter(outputPath, 'Motion JPEG AVI'); app.OutputVideoWriter.FrameRate = app.VideoReader.FrameRate; open(app.OutputVideoWriter); % 重置视频读取器和光流对象 app.VideoReader = VideoReader(app.VideoPath); reset(app.FlowObj); % 重置光流状态 app.IsProcessing = true; app.ProcessButton.Enable = 'off'; app.LoadVideoButton.Enable = 'off'; app.SaveResultsButton.Enable = 'off'; app.StatusLabel.Text = '正在保存结果...'; % 处理第一帧初始化 if hasFrame(app.VideoReader) frame = readFrame(app.VideoReader); currentGray = app.convertToGray(frame); estimateFlow(app.FlowObj, currentGray); % 初始化光流 end frameCount = 0; % 处理并保存每一帧 while hasFrame(app.VideoReader) && app.IsProcessing frame = readFrame(app.VideoReader); frameCount = frameCount + 1; currentGray = app.convertToGray(frame); % 计算光流(使用预初始化的对象) flowVectors = estimateFlow(app.FlowObj, currentGray); Vx = flowVectors.Vx; Vy = flowVectors.Vy; magnitude = sqrt(Vx.^2 + Vy.^2); motionMask = magnitude > app.FlowThreshold; % 可视化 imshow(frame, 'Parent', app.UIAxes); hold(app.UIAxes, 'on'); % 绘制运动区域(红色半透明) redMask = cat(3, ones(size(motionMask)), zeros(size(motionMask)), zeros(size(motionMask))); h = imshow(redMask, 'Parent', app.UIAxes); set(h, 'AlphaData', 0.3 * motionMask); % 绘制光流向量(采样绘制) [h, w] = size(magnitude); [X, Y] = meshgrid(1:10:w, 1:10:h); U = Vx(1:10:h, 1:10:w); V = Vy(1:10:h, 1:10:w); quiver(app.UIAxes, X(:), Y(:), U(:), V(:), 2, 'Color', 'g', 'LineWidth', 1); hold(app.UIAxes, 'off'); title(app.UIAxes, '汽车运动检测(红色区域为运动区域)'); % 获取当前帧图像并写入视频 frameWithOverlay = getframe(app.UIAxes); writeVideo(app.OutputVideoWriter, frameWithOverlay.cdata); % 每10帧释放内存(性能优化) if mod(frameCount, 10) == 0 drawnow; clear frameWithOverlay redMask motionMask magnitude Vx Vy; end app.StatusLabel.Text = sprintf('保存中... 帧: %d', frameCount); drawnow limitrate; % 优化刷新性能 end close(app.OutputVideoWriter); app.IsProcessing = false; app.ProcessButton.Enable = 'on'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = sprintf('结果已保存至: %s', outputPath); catch ME uialert(app.UIFigure, sprintf('保存失败: %s', ME.message), '错误'); app.IsProcessing = false; app.ProcessButton.Enable = 'on'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; if ~isempty(app.OutputVideoWriter) && isvalid(app.OutputVideoWriter) close(app.OutputVideoWriter); end end end % 视频处理主函数 function processVideo(app) % 重置视频读取器和光流对象 app.VideoReader = VideoReader(app.VideoPath); reset(app.FlowObj); % 重置光流状态 % 获取帧率控制值 frameRate = app.FrameRateEdit.Value; if frameRate <= 0 frameRate = app.VideoReader.FrameRate; end pauseTime = 1/frameRate; % 处理第一帧初始化 if hasFrame(app.VideoReader) frame = readFrame(app.VideoReader); currentGray = app.convertToGray(frame); estimateFlow(app.FlowObj, currentGray); % 初始化光流 imshow(frame, 'Parent', app.UIAxes); title(app.UIAxes, '视频第一帧(已初始化)'); end frameCount = 0; % 循环处理每一帧 while hasFrame(app.VideoReader) && app.IsProcessing frameCount = frameCount + 1; % 读取当前帧 frame = readFrame(app.VideoReader); % 转换为灰度图像(版本兼容) currentGray = app.convertToGray(frame); % 计算光流(使用预初始化的对象) flowVectors = estimateFlow(app.FlowObj, currentGray); % 获取光流向量 Vx = flowVectors.Vx; Vy = flowVectors.Vy; magnitude = sqrt(Vx.^2 + Vy.^2); % 光流幅值 % 检测运动区域(超过阈值的区域) motionMask = magnitude > app.FlowThreshold; % 可视化 imshow(frame, 'Parent', app.UIAxes); hold(app.UIAxes, 'on'); % 绘制运动区域(红色半透明) redMask = cat(3, ones(size(motionMask)), zeros(size(motionMask)), zeros(size(motionMask))); h = imshow(redMask, 'Parent', app.UIAxes); set(h, 'AlphaData', 0.3 * motionMask); % 绘制光流向量(采样绘制) [h, w] = size(magnitude); [X, Y] = meshgrid(1:10:w, 1:10:h); U = Vx(1:10:h, 1:10:w); V = Vy(1:10:h, 1:10:w); quiver(app.UIAxes, X(:), Y(:), U(:), V(:), 2, 'Color', 'g', 'LineWidth', 1); hold(app.UIAxes, 'off'); title(app.UIAxes, '汽车运动检测(红色区域为运动区域)'); % 更新状态 app.StatusLabel.Text = sprintf('处理中... 当前帧: %d', frameCount); % 每10帧释放内存(性能优化) if mod(frameCount, 10) == 0 drawnow; clear redMask motionMask magnitude Vx Vy; end % 控制处理速度 pause(pauseTime); end % 处理完成或停止 if app.IsProcessing app.IsProcessing = false; app.ProcessButton.Text = '开始处理'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = '处理完成!'; end end % 灰度转换(版本兼容) function gray = convertToGray(~, frame) % 检查MATLAB版本 if verLessThan('matlab', '9.8') % R2020a之前版本 gray = rgb2gray(frame); else gray = im2gray(frame); end end % 阈值滑动条回调 function onThresholdSliderValueChanged(app, ~) app.FlowThreshold = app.ThresholdSlider.Value; app.ThresholdLabel.Text = sprintf('运动阈值: %.2f', app.FlowThreshold); end % 帧率编辑框回调 function onFrameRateEditValueChanged(app, ~) frameRate = app.FrameRateEdit.Value; if frameRate <= 0 app.FrameRateEdit.Value = app.VideoReader.FrameRate; end end end methods (Access = private) % 创建UI组件 function createComponents(app) % 创建主窗口 app.UIFigure = uifigure('Name', '基于光流场的汽车运动检测系统', ... 'Position', [100 100 900 650]); % 创建坐标轴 app.UIAxes = uiaxes(app.UIFigure); app.UIAxes.Position = [50, 180, 800, 450]; app.UIAxes.XTick = []; app.UIAxes.YTick = []; title(app.UIAxes, '视频显示'); % 创建加载视频按钮 app.LoadVideoButton = uibutton(app.UIFigure, 'push', ... 'Position', [50, 130, 100, 30], ... 'Text', '加载视频', ... 'ButtonPushedFcn', @(src, event) onLoadVideoButtonPushed(app, event)); % 创建处理按钮 app.ProcessButton = uibutton(app.UIFigure, 'push', ... 'Position', [170, 130, 100, 30], ... 'Text', '开始处理', ... 'ButtonPushedFcn', @(src, event) onProcessButtonPushed(app, event)); % 创建保存结果按钮 app.SaveResultsButton = uibutton(app.UIFigure, 'push', ... 'Position', [290, 130, 100, 30], ... 'Text', '保存结果', ... 'Enable', 'off', ... 'ButtonPushedFcn', @(src, event) onSaveResultsButtonPushed(app, event)); % 创建阈值滑动条 app.ThresholdSlider = uislider(app.UIFigure, ... 'Position', [420, 150, 200, 3], ... 'Limits', [0.05, 1], ... 'Value', app.FlowThreshold, ... 'ValueChangedFcn', @(src, event) onThresholdSliderValueChanged(app, event)); % 创建阈值标签 app.ThresholdLabel = uilabel(app.UIFigure, ... 'Position', [420, 120, 200, 22], ... 'Text', sprintf('运动阈值: %.2f', app.FlowThreshold)); % 创建帧率标签 app.FrameRateLabel = uilabel(app.UIFigure, ... 'Position', [650, 120, 80, 22], ... 'Text', '处理帧率:'); % 创建帧率编辑框 app.FrameRateEdit = uieditfield(app.UIFigure, 'numeric', ... 'Position', [730, 120, 60, 22], ... 'Value', 10, ... 'Limits', [1, 60], ... 'ValueChangedFcn', @(src, event) onFrameRateEditValueChanged(app, event)); % 创建状态标签 app.StatusLabel = uilabel(app.UIFigure, ... 'Position', [50, 80, 800, 22], ... 'Text', '请加载视频文件'); end end methods (Access = public) % 构造函数 function app = CarMotionDetectorApp % 创建UI组件 createComponents(app); % 初始化光流对象(避免空数组错误) app.FlowObj = []; % 初始化为空,稍后实例化 end end end这段代码进行修改和增加高分项内容(结合之前的对话)
最新发布
07-04
我运行刚才发给你的那段代码时候加载视频那没问题,处理视频报错,内容是:classdef CarMotionDetectorApp < matlab.apps.AppBase % 主应用程序类 - 基于光流场的汽车运动检测系统 properties (Access = public) % UI组件 UIFigure matlab.ui.Figure UIAxes matlab.ui.control.UIAxes LoadVideoButton matlab.ui.control.Button ProcessButton matlab.ui.control.Button ThresholdSlider matlab.ui.control.Slider ThresholdLabel matlab.ui.control.Label StatusLabel matlab.ui.control.Label FrameRateEdit matlab.ui.control.NumericEditField FrameRateLabel matlab.ui.control.Label SaveResultsButton matlab.ui.control.Button % 数据处理相关 VideoReader % 视频读取对象 VideoPath char = '' % 视频路径 PrevGray uint8 % 前一帧灰度图像 FlowThreshold double = 0.2 % 光流幅值阈值 IsProcessing logical = false % 处理状态标志 OutputVideoWriter % 输出视频写入对象 end methods (Access = private) % 加载视频按钮回调 function onLoadVideoButtonPushed(app, ~) [file, path] = uigetfile({'*.mp4;*.avi;*.mov','视频文件 (*.mp4, *.avi, *.mov)'}, '选择视频文件'); if isequal(file,0) return; % 用户取消选择 end app.VideoPath = fullfile(path, file); try app.VideoReader = VideoReader(app.VideoPath); app.PrevGray = []; % 重置前一帧 % 显示第一帧 if hasFrame(app.VideoReader) frame = readFrame(app.VideoReader); imshow(frame, 'Parent', app.UIAxes); title(app.UIAxes, '视频第一帧'); app.StatusLabel.Text = '视频加载完成,点击"开始处理"'; % 重置视频读取器 app.VideoReader = VideoReader(app.VideoPath); end catch ME uialert(app.UIFigure, sprintf('视频加载失败: %s', ME.message), '错误'); end end % 处理按钮回调 function onProcessButtonPushed(app, ~) if isempty(app.VideoReader) || isempty(app.VideoPath) uialert(app.UIFigure, '请先加载视频文件', '未选择视频'); return; end % 切换处理状态 if ~app.IsProcessing app.IsProcessing = true; app.ProcessButton.Text = '停止处理'; app.LoadVideoButton.Enable = 'off'; app.SaveResultsButton.Enable = 'off'; processVideo(app); else app.IsProcessing = false; app.ProcessButton.Text = '开始处理'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = '处理已停止'; end end % 保存结果按钮回调 function onSaveResultsButtonPushed(app, ~) if isempty(app.VideoReader) || isempty(app.VideoPath) uialert(app.UIFigure, '请先加载并处理视频', '无处理结果'); return; end [file, path] = uiputfile({'*.avi','AVI 视频文件 (*.avi)'}, '保存结果视频'); if isequal(file,0) return; % 用户取消保存 end outputPath = fullfile(path, file); try % 创建输出视频写入器 app.OutputVideoWriter = VideoWriter(outputPath, 'Motion JPEG AVI'); app.OutputVideoWriter.FrameRate = app.VideoReader.FrameRate; open(app.OutputVideoWriter); % 重置视频读取器 app.VideoReader = VideoReader(app.VideoPath); app.PrevGray = []; app.IsProcessing = true; app.ProcessButton.Enable = 'off'; app.LoadVideoButton.Enable = 'off'; app.SaveResultsButton.Enable = 'off'; app.StatusLabel.Text = '正在保存结果...'; % 处理并保存每一帧 while hasFrame(app.VideoReader) && app.IsProcessing frame = readFrame(app.VideoReader); currentGray = im2gray(frame); if isempty(app.PrevGray) app.PrevGray = currentGray; continue; end % 创建光流对象并计算光流 flow = opticalFlowFarneback('PyramidScale', 0.5, ... 'NumLevels', 3, ... 'WindowSize', 15, ... 'NumIterations', 3, ... 'PolyN', 5, ... 'PolySigma', 1.2); flowVectors = estimateFlow(flow, app.PrevGray, currentGray); Vx = flowVectors.Vx; Vy = flowVectors.Vy; magnitude = sqrt(Vx.^2 + Vy.^2); motionMask = magnitude > app.FlowThreshold; % 可视化 outputFrame = frame; redMask = cat(3, ones(size(motionMask)), zeros(size(motionMask)), zeros(size(motionMask))); h = imshow(redMask, 'Parent', app.UIAxes); set(h, 'AlphaData', 0.3 * motionMask); % 绘制光流向量 [h, w] = size(magnitude); [X, Y] = meshgrid(1:10:w, 1:10:h); U = Vx(1:10:h, 1:10:w); V = Vy(1:10:h, 1:10:w); hold(app.UIAxes, 'on'); quiver(app.UIAxes, X(:), Y(:), U(:), V(:), 2, 'Color', 'g', 'LineWidth', 1); hold(app.UIAxes, 'off'); title(app.UIAxes, '汽车运动检测(红色区域为运动区域)'); % 获取当前帧图像并写入视频 frameWithOverlay = getframe(app.UIAxes); writeVideo(app.OutputVideoWriter, frameWithOverlay.cdata); app.PrevGray = currentGray; app.StatusLabel.Text = sprintf('保存中... 帧: %d', app.VideoReader.CurrentTime * app.VideoReader.FrameRate); drawnow; end close(app.OutputVideoWriter); app.IsProcessing = false; app.ProcessButton.Enable = 'on'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = sprintf('结果已保存至: %s', outputPath); catch ME uialert(app.UIFigure, sprintf('保存失败: %s', ME.message), '错误'); app.IsProcessing = false; app.ProcessButton.Enable = 'on'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; end end % 视频处理主函数 function processVideo(app) % 重置视频读取器 app.VideoReader = VideoReader(app.VideoPath); app.PrevGray = []; % 获取帧率控制值 frameRate = app.FrameRateEdit.Value; if frameRate <= 0 frameRate = app.VideoReader.FrameRate; end pauseTime = 1/frameRate; % 循环处理每一帧 while hasFrame(app.VideoReader) && app.IsProcessing % 读取当前帧 frame = readFrame(app.VideoReader); % 转换为灰度图像 currentGray = im2gray(frame); % 如果是第一帧,则存储并跳过 if isempty(app.PrevGray) app.PrevGray = currentGray; continue; end % 创建光流对象并计算光流(使用R2023a兼容的Name=Value语法) flow = opticalFlowFarneback('PyramidScale', 0.5, ... 'NumLevels', 3, ... 'WindowSize', 15, ... 'NumIterations', 3, ... 'PolyN', 5, ... 'PolySigma', 1.2); % 计算光流场(使用两帧图像) flowVectors = estimateFlow(flow, app.PrevGray, currentGray); % 获取光流向量 Vx = flowVectors.Vx; Vy = flowVectors.Vy; magnitude = sqrt(Vx.^2 + Vy.^2); % 光流幅值 % 更新前一帧 app.PrevGray = currentGray; % 检测运动区域(超过阈值的区域) motionMask = magnitude > app.FlowThreshold; % 可视化:在原始帧上绘制光流向量和运动区域 imshow(frame, 'Parent', app.UIAxes); hold(app.UIAxes, 'on'); % 绘制运动区域(用红色半透明区域表示) redMask = cat(3, ones(size(motionMask)), zeros(size(motionMask)), zeros(size(motionMask))); h = imshow(redMask, 'Parent', app.UIAxes); set(h, 'AlphaData', 0.3 * motionMask); % 只显示运动区域 % 绘制光流向量(采样绘制,避免过于密集) [h, w] = size(magnitude); [X, Y] = meshgrid(1:10:w, 1:10:h); U = Vx(1:10:h, 1:10:w); V = Vy(1:10:h, 1:10:w); quiver(app.UIAxes, X(:), Y(:), U(:), V(:), 2, 'Color', 'g', 'LineWidth', 1); hold(app.UIAxes, 'off'); title(app.UIAxes, '汽车运动检测(红色区域为运动区域)'); % 更新状态 app.StatusLabel.Text = sprintf('处理中... 当前帧: %d', app.VideoReader.CurrentTime * app.VideoReader.FrameRate); % 刷新界面 drawnow; % 控制处理速度 pause(pauseTime); end % 处理完成或停止 if app.IsProcessing app.IsProcessing = false; app.ProcessButton.Text = '开始处理'; app.LoadVideoButton.Enable = 'on'; app.SaveResultsButton.Enable = 'on'; app.StatusLabel.Text = '处理完成!'; end end % 阈值滑动条回调 function onThresholdSliderValueChanged(app, ~) app.FlowThreshold = app.ThresholdSlider.Value; app.ThresholdLabel.Text = sprintf('运动阈值: %.2f', app.FlowThreshold); end % 帧率编辑框回调 function onFrameRateEditValueChanged(app, ~) frameRate = app.FrameRateEdit.Value; if frameRate <= 0 app.FrameRateEdit.Value = app.VideoReader.FrameRate; end end end methods (Access = private) % 创建UI组件 function createComponents(app) % 创建主窗口 app.UIFigure = uifigure('Name', '基于光流场的汽车运动检测系统', ... 'Position', [100 100 900 650]); % 创建坐标轴 app.UIAxes = uiaxes(app.UIFigure); app.UIAxes.Position = [50, 180, 800, 450]; app.UIAxes.XTick = []; app.UIAxes.YTick = []; title(app.UIAxes, '视频显示'); % 创建加载视频按钮 app.LoadVideoButton = uibutton(app.UIFigure, 'push', ... 'Position', [50, 130, 100, 30], ... 'Text', '加载视频', ... 'ButtonPushedFcn', @(src, event) onLoadVideoButtonPushed(app, event)); % 创建处理按钮 app.ProcessButton = uibutton(app.UIFigure, 'push', ... 'Position', [170, 130, 100, 30], ... 'Text', '开始处理', ... 'ButtonPushedFcn', @(src, event) onProcessButtonPushed(app, event)); % 创建保存结果按钮 app.SaveResultsButton = uibutton(app.UIFigure, 'push', ... 'Position', [290, 130, 100, 30], ... 'Text', '保存结果', ... 'Enable', 'off', ... 'ButtonPushedFcn', @(src, event) onSaveResultsButtonPushed(app, event)); % 创建阈值滑动条 app.ThresholdSlider = uislider(app.UIFigure, ... 'Position', [420, 150, 200, 3], ... 'Limits', [0.05, 1], ... 'Value', app.FlowThreshold, ... 'ValueChangedFcn', @(src, event) onThresholdSliderValueChanged(app, event)); % 创建阈值标签 app.ThresholdLabel = uilabel(app.UIFigure, ... 'Position', [420, 120, 200, 22], ... 'Text', sprintf('运动阈值: %.2f', app.FlowThreshold)); % 创建帧率标签 app.FrameRateLabel = uilabel(app.UIFigure, ... 'Position', [650, 120, 80, 22], ... 'Text', '处理帧率:'); % 创建帧率编辑框 app.FrameRateEdit = uieditfield(app.UIFigure, 'numeric', ... 'Position', [730, 120, 60, 22], ... 'Value', 10, ... 'Limits', [1, 60], ... 'ValueChangedFcn', @(src, event) onFrameRateEditValueChanged(app, event)); % 创建状态标签 app.StatusLabel = uilabel(app.UIFigure, ... 'Position', [50, 80, 800, 22], ... 'Text', '请加载视频文件'); end end methods (Access = public) % 构造函数 function app = CarMotionDetectorApp % 创建UI组件 createComponents(app); end end end
07-03
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