效果图:
主要代码:
第一种样式:不完全圆进度条
IncompleteHollowCircleProgress.h
#import <UIKit/UIKit.h>
@interface IncompleteHollowCircleProgress : UIView
@property(nonatomic)CGFloat totalProgress;
@property(nonatomic)CGFloat progress;
@property(nonatomic)CGFloat lineWidth;
@property(nonatomic)BOOL isSetLineCapRound;
@property(nonatomic,strong)UIColor *bgColor;
@property(nonatomic,strong)UIColor *progressColor;
@end
IncompleteHollowCircleProgress.m
#import "IncompleteHollowCircleProgress.h"
@implementation IncompleteHollowCircleProgress{
CGFloat radius;
}
- (void)awakeFromNib {
[super awakeFromNib];
[self commonInit];
}
-(instancetype)init {
if (self = [super init]) {
[self commonInit];
}
return self;
}
- (instancetype)initWithCoder:(NSCoder *)coder
{
self = [super initWithCoder:coder];
if (self) {
[self commonInit];
}
return self;
}
-(instancetype)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
[self commonInit];
}
return self;
}
-(void)commonInit{
self.totalProgress = 100;
self.progress = 90;
self.lineWidth = 5;
self.bgColor = [UIColor lightGrayColor];
self.progressColor = [UIColor yellowColor];
self.isSetLineCapRound = YES;
}
- (void)drawRect:(CGRect)rect {
CGFloat width = rect.size.width;
CGFloat height = rect.size.height;
if (width > height) {
radius = (height-self.lineWidth)/2;
}else {
radius = (width-self.lineWidth)/2;
}
CGPoint center = CGPointMake(width/2, height/2);
[self.bgColor set];
UIBezierPath *path = [UIBezierPath new];
path.lineWidth = self.lineWidth;
path.lineCapStyle = kCGLineCapRound;
[path addArcWithCenter:center radius:radius startAngle:M_PI_2+M_PI_4 endAngle:M_PI_2-M_PI_4 clockwise:YES];
[path stroke];
[path closePath];
CGFloat perPercent = self.progress/self.totalProgress;
[self.progressColor set];
UIBezierPath *path2 = [UIBezierPath new];
path2.lineWidth = self.lineWidth;
if (self.isSetLineCapRound) {
path2.lineCapStyle = kCGLineCapRound;
}
[path2 addArcWithCenter:center radius:radius startAngle:M_PI_2+M_PI_4 endAngle:M_PI_2+M_PI_4+(perPercent*(2*M_PI-M_PI_2)) clockwise:YES];
[path2 stroke];
[path2 closePath];
}
@end
第二种样式:完全圆进度条
HollowCircleProgress.h
#import <UIKit/UIKit.h>
@interface HollowCircleProgress : UIView
@property(nonatomic)CGFloat totalProgress;
@property(nonatomic)CGFloat progress;
@property(nonatomic)CGFloat lineWidth;
@property(nonatomic)BOOL isSetLineCapRound;
@property(nonatomic,strong)UIColor *bgColor;
@property(nonatomic,strong)UIColor *progressColor;
@endHollowCircleProgress.m
#import "HollowCircleProgress.h"
@implementation HollowCircleProgress {
CGFloat radius;
}
- (void)awakeFromNib {
[super awakeFromNib];
[self commonInit];
}
-(instancetype)init {
if (self = [super init]) {
[self commonInit];
}
return self;
}
- (instancetype)initWithCoder:(NSCoder *)coder
{
self = [super initWithCoder:coder];
if (self) {
[self commonInit];
}
return self;
}
-(instancetype)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
[self commonInit];
}
return self;
}
-(void)commonInit{
self.totalProgress = 100;
self.progress = 60;
self.lineWidth = 20;
self.bgColor = [UIColor lightGrayColor];
self.progressColor = [UIColor redColor];
self.isSetLineCapRound = NO;
}
- (void)drawRect:(CGRect)rect {
CGFloat width = rect.size.width;
CGFloat height = rect.size.height;
if (width > height) {
radius = (height-self.lineWidth)/2;
}else {
radius = (width-self.lineWidth)/2;
}
CGPoint center = CGPointMake(width/2, height/2);
[self.bgColor set];
UIBezierPath *path = [UIBezierPath new];
path.lineWidth = self.lineWidth;
[path addArcWithCenter:center radius:radius startAngle:0 endAngle:2*M_PI clockwise:YES];
[path stroke];
[path closePath];
UIBezierPath *path2 = [UIBezierPath new];
CGFloat perPercent = self.progress/self.totalProgress;
[self.progressColor set];
path2.lineWidth = self.lineWidth;
if (self.isSetLineCapRound) {
path2.lineCapStyle = kCGLineCapRound;
}
[path2 addArcWithCenter:center radius:radius startAngle:M_PI+M_PI_2 endAngle:M_PI+M_PI_2 - (perPercent*2*M_PI) clockwise:NO];
[path2 stroke];
[path2 closePath];
}
@end
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