这样一来要处理就比较简单了,做个循环就可以了:
HANDLE Handles[2];
Handles[0] = CreateEvent(NULL, FALSE, TRUE, NULL);
Handles[1] = CreateEvent(NULL, FALSE, TRUE, NULL);
while( TRUE )
{
switch(::WaitForMultipleObjects(2, Handles, FALSE,INFINITE))
{
case WAIT_OBJECT_0:
// do some thing...
break;
case WAIT_OBJECT_1:
// do some thing...
break;
...
}
}
二:
HANDLE dwHandles[2];
dwHandles[0] = XXX1;
dwHandles[1] = XXX2;
bWaitStatus = WaitForMultipleObjects(2, dwHandles, FALSE,INFINITE);
switch (bWaitStatus)
{
case WAIT_OBJECT_0:
// do something...
break;
case WAIT_OBJECT_0 + 1:
// do something...
break;
default:
break;
}