{
ThreadPool.QueueUserWorkItem(ThreadWork, "t1");
ThreadPool.QueueUserWorkItem(ThreadWork, "t2");
ThreadPool.QueueUserWorkItem(ThreadWork, "t3");
ThreadPool.QueueUserWorkItem(ThreadWork, "t4");
Console.ReadLine();
}
public static void ThreadWork(object state)
{
Console.WriteLine("线程{0}开始执行…… ", (string)state);
Thread.Sleep(10000);
Console.WriteLine("线程{0}运行结束…… ", (string)state);
}
等待所有线程执行完成再继续执行:
private static ManualResetEvent[] mres = null;
static void Main(string[] args)
{
mres = new ManualResetEvent[4];
for (int i = 1; i < 5; i++)
{
mres[i - 1] = new ManualResetEvent(false);
ThreadPool.QueueUserWorkItem(ThreadWork, mres[i-1]);
}
WaitHandle.WaitAll(mres);
Console.WriteLine("线程都已经执行完成。。。");
Console.ReadLine();
}
public static void ThreadWork(object state)
{
Console.WriteLine("线程开始执行…… ", "");
Thread.Sleep(10000);
Console.WriteLine("线程运行结束…… ", "");
var re = state as ManualResetEvent;
re.Set();
}