鼠标操作
逻辑思路
1、在.h文件中创建属于保护类的鼠标事件函数
2、在cpp文件中实现鼠标事件函数
补充:地图数据存储方式
int widget::increase(int x, int y, int delta)
{
int index = (y - 1) * width_ + (x - 1);//不同位置的索引值,以数值记录坐标位置
data_[index] += delta;//默认delta = 1,index序号下这个序号的鼠标点击次数
return data_[index];//储存地图数据
}
cpp文件
#include "widget.h"
#include "ui_widget.h"
#include <QDebug>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
}
Widget::~Widget()
{
delete ui;
}
void Widget::mousePressEvent(QMouseEvent *e)
{
if(e->button() == Qt::LeftButton)
{
qDebug()<<"鼠标左键单击"<<endl;
qDebug()<<e->localPos()<<endl;
qDebug()<<e->windowPos()<<endl;
}
else if(e->button() == Qt::RightButton)
{
qDebug()<<"鼠标右键单击"<<endl;
qDebug()<<e->localPos()<<endl;
qDebug()<<e->windowPos()<<endl;
}
else if(e->button() == Qt::MiddleButton)
{
qDebug()<<"鼠标中键单击"<<endl;
qDebug()<<e->localPos()<<endl;
qDebug()<<e->windowPos()<<endl;
}
}
void Widget::mouseReleaseEvent(QMouseEvent *e)
{
qDebug()<<"鼠标释放"<<endl;
qDebug()<<e->localPos()<<endl;
qDebug()<<e->windowPos()<<endl;
}
void Widget::mouseMoveEvent(QMouseEvent *e)
{
qDebug()<<"鼠标按下移动"<<endl;
qDebug()<<e->localPos()<<endl;
qDebug()<<e->windowPos()<<endl;
}
void Widget::mouseDoubleClickEvent(QMouseEvent *e)
{
qDebug()<<"鼠标双击"<<endl;
qDebug()<<e->localPos()<<endl;
qDebug()<<e->windowPos()<<endl;
}
h文件
#ifndef WIDGET_H
#define WIDGET_H
#include <QMouseEvent>
#include <QWidget>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
protected:
void mousePressEvent(QMouseEvent *);
void mouseReleaseEvent(QMouseEvent *);
void mouseMoveEvent(QMouseEvent *);
void mouseDoubleClickEvent(QMouseEvent *);
private:
Ui::Widget *ui;
};
#endif // WIDGET_H
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