@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
// TODO Auto-generated method stub
if (keyCode == KeyEvent.KEYCODE_BACK) {
System.out.println("游戏中的onKeyDown");
AlertDialog.Builder builder = new AlertDialog.Builder(con);
builder.setTitle("温馨提示:");
builder.setMessage("是否结束游戏?");
builder.setPositiveButton("确定",
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
}
});
builder.setNegativeButton("取消",
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
}
});
builder.create().show();
}
return true;
}