android开发 项目运行时Error:warning: Ignoring InnerClasses attribute for an anonymous inner class

本文介绍了解决Android Studio 2.0中无法自动安装生成的APK的问题,并提供了详细的proguard配置示例来消除警告信息,确保项目能够正常安装启动。

Android studio2.0运行项目时 build 成功 build目录下生成apk文件  但是不能自动直接安装运行 只能将apk文件拷出来安装 给调试带来很大麻烦。

编译时警告信息:

Error:warning: Ignoring InnerClasses attribute for an anonymous inner classError:(com.tencent.smtt.sdk.a.c) that doesn't come with anError:associated EnclosingMethod attribute. This class was probably produced by aError:compiler that did not target the modern .class file format. The recommendedError:solution is to recompile the class from source, using an up-to-date compilerError:and without specifying any "-target" type options. The consequence of ignoringError:this warning is that reflective operations on this class will incorrectlyError:indicate that it is *not* an inner class.


解决方法:项目根目录添加文件:proguard.cfg

#指定代码的压缩级别
    -optimizationpasses 5
    
    #包明不混合大小写
    -dontusemixedcaseclassnames
    
    #不去忽略非公共的库类
    -dontskipnonpubliclibraryclasses
    
     #优化  不优化输入的类文件
    -dontoptimize
    
     #预校验
    -dontpreverify
    
     #混淆时是否记录日志
    -verbose
    
     # 混淆时所采用的算法
    -optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
    
    #保护注解
    -keepattributes *Annotation*
    
    # 保持哪些类不被混淆
    -keep public class * extends android.app.Fragment
    -keep public class * extends android.app.Activity
    -keep public class * extends android.app.Application
    -keep public class * extends android.app.Service
    -keep public class * extends android.content.BroadcastReceiver
    -keep public class * extends android.content.ContentProvider
    -keep public class * extends android.app.backup.BackupAgentHelper
    -keep public class * extends android.preference.Preference
    -keep public class com.android.vending.licensing.ILicensingService
    #如果有引用v4包可以添加下面这行
    -keep public class * extends android.support.v4.app.Fragment
    
    
    
    #忽略警告
    -ignorewarning
    
    ##记录生成的日志数据,gradle build时在本项目根目录输出##
    
    #apk 包内所有 class 的内部结构
    -dump class_files.txt
    #未混淆的类和成员
    -printseeds seeds.txt
    #列出从 apk 中删除的代码
    -printusage unused.txt
    #混淆前后的映射
    -printmapping mapping.txt
    
    ########记录生成的日志数据,gradle build时 在本项目根目录输出-end######
    
    
    #####混淆保护自己项目的部分代码以及引用的第三方jar包library#######
    
    #-libraryjars libs/umeng-analytics-v5.2.4.jar
    
    #三星应用市场需要添加:sdk-v1.0.0.jar,look-v1.0.1.jar
    #-libraryjars libs/sdk-v1.0.0.jar
    #-libraryjars libs/look-v1.0.1.jar
    
    #如果不想混淆 keep 掉
    -keep class com.lippi.recorder.iirfilterdesigner.** {*; }
    #友盟
    -keep class com.umeng.**{*;}
    #项目特殊处理代码
    
    #忽略警告
    -dontwarn com.lippi.recorder.utils**
    #保留一个完整的包
    -keep class com.lippi.recorder.utils.** {
        *;
     }
    
    -keep class  com.lippi.recorder.utils.AudioRecorder{*;}
    
    
    #如果引用了v4或者v7包
    -dontwarn android.support.**
    
    ####混淆保护自己项目的部分代码以及引用的第三方jar包library-end####
    
    -keep public class * extends android.view.View {
        public <init>(android.content.Context);
        public <init>(android.content.Context, android.util.AttributeSet);
        public <init>(android.content.Context, android.util.AttributeSet, int);
        public void set*(...);
    }
    
    #保持 native 方法不被混淆
    -keepclasseswithmembernames class * {
        native <methods>;
    }
    
    #保持自定义控件类不被混淆
    -keepclasseswithmembers class * {
        public <init>(android.content.Context, android.util.AttributeSet);
    }
    
    #保持自定义控件类不被混淆
    -keepclassmembers class * extends android.app.Activity {
       public void *(android.view.View);
    }
    
    #保持 Parcelable 不被混淆
    -keep class * implements android.os.Parcelable {
      public static final android.os.Parcelable$Creator *;
    }
    
    #保持 Serializable 不被混淆
    -keepnames class * implements java.io.Serializable
    
    #保持 Serializable 不被混淆并且enum 类也不被混淆
    -keepclassmembers class * implements java.io.Serializable {
        static final long serialVersionUID;
        private static final java.io.ObjectStreamField[] serialPersistentFields;
        !static !transient <fields>;
        !private <fields>;
        !private <methods>;
        private void writeObject(java.io.ObjectOutputStream);
        private void readObject(java.io.ObjectInputStream);
        java.lang.Object writeReplace();
        java.lang.Object readResolve();
    }
    
    #保持枚举 enum 类不被混淆 如果混淆报错,建议直接使用上面的 -keepclassmembers class * implements java.io.Serializable即可
    #-keepclassmembers enum * {
    #  public static **[] values();
    #  public static ** valueOf(java.lang.String);
    #}
    
    -keepclassmembers class * {
        public void *ButtonClicked(android.view.View);
    }
    
    #不混淆资源类
    -keepclassmembers class **.R$* {
        public static <fields>;
    }
    
    #避免混淆泛型 如果混淆报错建议关掉
    #–keepattributes Signature
    
    #移除log 测试了下没有用还是建议自己定义一个开关控制是否输出日志
    #-assumenosideeffects class android.util.Log {
    #    public static boolean isLoggable(java.lang.String, int);
    #    public static int v(...);
    #    public static int i(...);
    #    public static int w(...);
    #    public static int d(...);
    #    public static int e(...);
    #}
    
    #如果用用到Gson解析包的,直接添加下面这几行就能成功混淆,不然会报错。
    #gson
    #-libraryjars libs/gson-2.2.2.jar
    -keepattributes Signature
    # Gson specific classes
    -keep class sun.misc.Unsafe { *; }
    # Application classes that will be serialized/deserialized over Gson
    -keep class com.google.gson.examples.android.model.** { *; }
警告消失 项目可自动安装启动。

Error building Player: CommandInvokationFailure: Unable to convert classes into dex format. See the Console for details. C:/Program Files/Java/jdk-1.8\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="D:/Android/sdk\tools" -Dfile.encoding=UTF8 -jar "D:\Unity\5.3.8f2\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" - stderr[ warning: Ignoring InnerClasses attribute for an anonymous inner class (com.tencent.mm.sdk.b.b) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.a.b) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.a.e) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.a.f) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.a.i) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.a.m) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.d.b.c) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.d.b.b) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. warning: Ignoring InnerClasses attribute for an anonymous inner class (com.testin.agent.e.h) that doesn't come with an associated EnclosingMethod attribute. This class was probably produced by a compiler that did not target the modern .class file format. The recommended solution is to recompile the class from source, using an up-to-date compiler and without specifying any "-target" type options. The consequence of ignoring this warning is that reflective operations on this class will incorrectly indicate that it is *not* an inner class. Uncaught translation error: java.lang.IllegalArgumentException: already added: Lbitter/jnibridge/JNIBridge; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lbitter/jnibridge/JNIBridge$a; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/player/NativeLoader; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/player/ReflectionHelper; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/player/ReflectionHelper$1; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/player/ReflectionHelper$a; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/player/UnityPlayer; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/player/UnityPlayer$1; Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/unity3d/player/UnityPlayer$10; UNEXPECTED TOP-LEVEL EXCEPTION: java.lang.RuntimeException: Translation has been interrupted at com.android.dx.command.dexer.Main.processAllFiles(Main.java:608) at com.android.dx.command.dexer.Main.runMonoDex(Main.java:311) at com.android.dx.command.dexer.Main.run(Main.java:277) at com.android.dx.command.dexer.Main.main(Main.java:245) at com.android.dx.command.Main.main(Main.java:106) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at SDKMain.main(SDKMain.java:129) Caused by: java.lang.InterruptedException: Too many errors at com.android.dx.command.dexer.Main.processAllFiles(Main.java:600) ... 9 more ] stdout[ processing bin\classes\.\com\dw\Dating\lua\R.class... processing bin\classes\.\com\dw\Dating\lua\R$attr.class... processing bin\classes\.\com\dw\Dating\lua\R$drawable.class... processing bin\classes\.\com\dw\Dating\lua\R$string.class... processing bin\classes\.\com\dw\Dating\lua\R$style.class... processing bin\classes\.\com\dw\Dating\lua\R$xml.class... processing archive bin\classes.jar... processing bitter/jnibridge/JNIBridge.class... processing bitter/jnibridge/JNIBridge$a.class... processing com/unity3d/player/NativeLoader.class... processing com/unity3d/player/ReflectionHelper.class... processing com/unity3d/player/ReflectionHelper$1.class... processing com/unity3d/player/ReflectionHelper$a.class... processing com/unity3d/player/UnityPlayer.class... processing com/unity3d/player/UnityPlayer$1.class... processing com/unity3d/player/UnityPlayer$10.class... processing com/unity3d/player/UnityPlayer$11.class... processing com/unity3d/player/UnityPlayer$12.class... processing com/unity3d/player/UnityPlayer$13.class... processing com/unity3d/player/UnityPlayer$14.class... processing com/unity3d/player/UnityPlayer$15.class... processing com/unity3d/player/UnityPlayer$15$1.class... processing com/unity3d/player/UnityPlayer$16.class... processing com/unity3d/player/UnityPlayer$17.class... processing com/unity3d/player/UnityPlayer$18.class... processing com/unity3d/player/UnityPlayer$19.class... processing com/unity3d/player/UnityPlayer$2.class... processing com/unity3d/player/UnityPlayer$20.class... processing com/unity3d/player/UnityPlayer$3.class... processing com/unity3d/player/UnityPlayer$4.class... processing com/unity3d/player/UnityPlayer$5.class... processing com/unity3d/player/UnityPlayer$6.class... processing com/unity3d/player/UnityPlayer$7.class... processing com/unity3d/player/UnityPlayer$8.class... processing com/unity3d/player/UnityPlayer$9.class... processing com/unity3d/player/UnityPlayer$a.class... processing com/unity3d/player/UnityPlayer$b.class... processing com/unity3d/player/UnityPlayer$c.class... processing com/unity3d/player/UnityPlayer$d.class... processing com/unity3d/player/UnityPlayerActivity.class... processing com/unity3d/player/UnityPlayerNativeActivity.class... processing com/unity3d/player/UnityPlayerProxyActivity.class... processing com/unity3d/player/UnityWebRequest.class... processing com/unity3d/player/WWW.class... processing com/unity3d/player/a.class... processing com/unity3d/player/a$1.class... processing com/unity3d/player/a$2.class... processing com/unity3d/player/a$a.class... processing com/unity3d/player/b.class... processing com/unity3d/player/b$1.class... processing com/unity3d/player/b$2.class... processing com/unity3d/player/c.class... processing com/unity3d/player/d.class... processing com/unity3d/player/d$1.class... processing com/unity3d/player/d$2.class... processing com/unity3d/player/e.class... processing com/unity3d/player/f.class... processing com/unity3d/player/g.class... processing com/unity3d/player/h.class... processing com/unity3d/player/i.class... processing com/unity3d/player/j.class... processing com/unity3d/player/k.class... processing com/unity3d/player/k$1.class... processing com/unity3d/player/k$2.class... processing com/unity3d/player/k$2$1.class... processing com/unity3d/player/k$2$1$1.class... processing com/unity3d/player/l.class... processing com/unity3d/player/l$1.class... processing com/unity3d/player/m.class... processing com/unity3d/player/n.class... processing com/unity3d/player/n$1.class... processing com/unity3d/player/o.class... processing com/unity3d/player/p.class... processing com/unity3d/player/p$1.class... processing com/unity3d/player/q.class... processing com/unity3d/player/r.class... processing com/unity3d/player/s.class... processing com/unity3d/player/s$1.class... processing com/unity3d/player/s$2.class... processing com/unity3d/player/s$3.class... processing com/unity3d/player/t.class... processing com/unity3d/player/u.class... processing com/unity3d/player/v.class... processing com/unity3d/player/w.class... processing com/unity3d/player/w$1.class... processing org/fmod/FMODAudioDevice.class... processing org/fmod/a.class... processing archive plugins\.\FanweiPlugin_v4.4.jar... processing android/app/ActivityThread.class... processing android/app/Instrumentation.class... processing android/app/Instrumentation$ActivityMonitor.class... processing android/app/Instrumentation$ActivityResult.class... processing android/app/LoadedApk.class... processing com/fanwei/bluearty/pluginmgr/BuildConfig.class... processing com/fanwei/bluearty/pluginmgr/DynamicActivity.class... processing com/fanwei/bluearty/pluginmgr/Globals.class... processing com/fanwei/bluearty/pluginmgr/PluginActivityLifeCycleCallback.class... processing com/fanwei/bluearty/pluginmgr/PluginManager.class... processing com/fanwei/bluearty/pluginmgr/delegate/DelegateActivityThread.class... processing com/fanwei/bluearty/pluginmgr/delegate/DelegateInstrumentation.class... processing com/fanwei/bluearty/pluginmgr/delegate/LayoutInflaterProxyContext.class... processing com/fanwei/bluearty/pluginmgr/environment/CreateActivityData.class... processing com/fanwei/bluearty/pluginmgr/environment/PlugInfo.class... processing com/fanwei/bluearty/pluginmgr/environment/PluginClassLoader.class... processing com/fanwei/bluearty/pluginmgr/environment/PluginContext.class... processing com/fanwei/bluearty/pluginmgr/environment/PluginInstrumentation.class... processing com/fanwei/bluearty/pluginmgr/reflect/NULL.class... processing com/fanwei/bluearty/pluginmgr/reflect/Reflect.class... processing com/fanwei/bluearty/pluginmgr/reflect/Reflect$1.class... processing com/fanwei/bluearty/pluginmgr/reflect/ReflectException.class... processing com/fanwei/bluearty/pluginmgr/selector/DefaultActivitySelector.class... processing com/fanwei/bluearty/pluginmgr/selector/DynamicActivitySelector.class... processing com/fanwei/bluearty/pluginmgr/utils/FileUtil.class... processing com/fanwei/bluearty/pluginmgr/utils/IntReader.class... processing com/fanwei/bluearty/pluginmgr/utils/NamespaceStack.class... processing com/fanwei/bluearty/pluginmgr/utils/PluginManifestUtil.class... processing com/fanwei/bluearty/pluginmgr/utils/StringBlock.class... processing com/fanwei/bluearty/pluginmgr/utils/Trace.class... processing com/fanwei/bluearty/pluginmgr/utils/XmlManifestReader.class... processing com/fanwei/bluearty/pluginmgr/utils/XmlResourceParser.class... processing com/fanwei/bluearty/pluginmgr/verify/PluginNotFoundException.class... processing com/fanwei/bluearty/pluginmgr/verify/PluginOverdueVerifier.class... processing com/fanwei/bluearty/pluginmgr/verify/SimpleLengthVerifier.class... processing com/fanwei/bluearty/pluginmgr/widget/LayoutInflaterWrapper.class... processing com/fanwei/bluearty/pluginmgr/widget/ViewStub.class... processing com/fanwei/bluearty/pluginmgr/widget/ViewStub$OnInflateListener.class... processing com/fanwei/bluearty/simplejson/BasicType.class... processing com/fanwei/bluearty/simplejson/BuildConfig.class... processing com/fanwei/bluearty/simplejson/SimpleJson.class... processing com/fanwei/bluearty/simplejson/SimpleJson$1.class... processing com/fanwei/bluearty/simplejson/annotation/CollectionCreateBy.class... processing com/fanwei/bluearty/simplejson/annotation/NickName.class... processing com/fanwei/bluearty/simplejson/annotation/NotConvert.class... processing com/fanwei/bluearty/simplejson/annotation/SerializeBy.class... processing com/fanwei/bluearty/simplejson/serializer/Serializer.class... processing com/fanwei/bluearty/tinyhttp/BuildConfig.class... processing com/fanwei/bluearty/tinyhttp/Const.class... processing com/fanwei/bluearty/tinyhttp/Request.class... processing com/fanwei/bluearty/tinyhttp/Request$Method.class... processing com/fanwei/bluearty/tinyhttp/Response.class... processing com/fanwei/bluearty/tinyhttp/RetryManager.class... processing com/fanwei/bluearty/tinyhttp/Webb.class... processing com/fanwei/bluearty/tinyhttp/Webb$1.class... processing com/fanwei/bluearty/tinyhttp/Webb$AutoDisconnectInputStream.class... processing com/fanwei/bluearty/tinyhttp/Webb$FWHostnameVerifier.class... processing com/fanwei/bluearty/tinyhttp/Webb$FWX509TrustManager.class... processing com/fanwei/bluearty/tinyhttp/WebbException.class... processing com/fanwei/bluearty/tinyhttp/WebbUtils.class... processing com/fanwei/jubaosdk/common/BuildConfig.class... processing com/fanwei/jubaosdk/common/core/AbstractCall.class... processing com/fanwei/jubaosdk/common/core/AbstractCall$Callback.class... processing com/fanwei/jubaosdk/common/core/AbstractCall$CallbackUI.class... processing com/fanwei/jubaosdk/common/core/AbstractCall$CallbackUI$UIHandler.class... processing com/fanwei/jubaosdk/common/core/Call.class... processing com/fanwei/jubaosdk/common/core/Dispatcher.class... processing com/fanwei/jubaosdk/common/core/OnPayResultListener.class... processing com/fanwei/jubaosdk/common/entity/Advertisement.class... processing com/fanwei/jubaosdk/common/entity/OrderEntity.class... processing com/fanwei/jubaosdk/common/entity/PayMethodResponse.class... processing com/fanwei/jubaos<message truncated>
最新发布
07-19
<think>好的,用户遇到了Unity导出Android项目的错误:“CommandInvokationFailure: Unable to convert classes into dex format”,并且控制台输出中有几个关于Java类文件格式的警告。我需要分析可能的原因并提供解决方案。 首先,错误信息中的“Unable to convert classes into dex format”通常与Java类文件版本或Dex转换过程中的冲突有关。用户提供的控制台输出显示了关于两个类(com.tencent.mm.sdk.b.b和com.testin.agent.a.b)的警告,指出它们的InnerClasses属性没有关联的EnclosingMethod属性。这可能意味着这些类是由较旧的编译器生成的,或者使用了不兼容的编译选项。 接下来,我需要考虑可能的错误原因: 1. **Java版本不兼容**:用户使用的是JDK 1.8,但某些第三方库可能使用了更高版本的Java特性,导致Dex转换失败。 2. **类文件版本冲突**:第三方库中的类可能使用了不兼容的编译器选项,导致生成的.class文件不符合预期格式。 3. **ProGuard或代码混淆问题**:如果启用了ProGuard,可能存在混淆规则导致某些类无法正确处理。 4. **Unity的SDK工具版本过旧**:用户使用的是Unity 5.3.8f2,可能其中的Android SDK工具版本较旧,无法处理较新的类文件。 5. **重复的类或依赖冲突**:项目中可能存在多个版本的相同库,导致冲突。 针对这些可能性,我需要逐一给出解决方案: - **检查JDK版本**:确保使用的JDK版本与Unity版本兼容。Unity 5.3.8可能更适合使用JDK 1.7或较低版本,但需要确认官方文档。 - **更新Unity版本**:建议升级到更高版本的Unity,可能包含更新的SDK工具和更好的兼容性。 - **检查第三方库**:确认使用的第三方库是否兼容当前的Unity和Android SDK版本,特别是腾讯的SDK和Testin的代理库。 - **ProGuard配置**:如果启用了ProGuard,尝试禁用或添加排除规则,避免混淆关键类。 - **清理和重新导入库**:移除并重新导入可能有问题的插件,确保没有重复或损坏的类文件。 - **启用Multi-Dex**:如果方法数超过限制,可能需要启用Multi-Dex支持。 - **检查Android SDK版本**:确保使用的Android SDK版本与Unity兼容,并更新到最新版本。 - **日志详细分析**:查看完整的构建日志,寻找更详细的错误信息,定位具体冲突的类或库。 同,用户可能是在尝试构建项目遇到了这些问题,导致无法生成正确的Dex文件。他们可能对Java编译和Android构建流程不太熟悉,需要明确的步骤来解决这些技术问题。此外,用户可能没有意识到旧版Unity可能带来的兼容性问题,需要建议他们升级引擎版本。 最后,确保提供的解决方案步骤清晰,并解释每个步骤的原因,帮助用户理解问题根源,避免类似问题再次发生。</think>以下是修复 **`Unable to convert classes into dex format`** 的完整指南: --- ### 🔍 **错误原因** - **Java 类文件版本冲突**: - `com.tencent.mm.sdk.b.b` 和 `com.testin.agent.a.b` 是旧版编译器生成的类(未使用现代 `.class` 格式)。 - 这些类缺少 `EnclosingMethod` 属性,导致 Dex 工具无法正确解析。 - **Unity 引擎版本过旧**: - 使用 Unity 5.3.8(2016 年发布),其内置的 Android SDK 工具可能无法兼容新版本 Java 类文件。 - **JDK 兼容性问题**: - 使用 JDK 1.8,但旧版 Unity 对 JDK 1.8 支持有限。 --- ### ✅ **修复步骤** #### 1. **更新 Unity 引擎** - **原因**:Unity 5.3.8 已过,内置的 Android SDK 工具(如 `sdktools.jar`)无法处理现代 Java 类文件。 - **操作**: - 升级到 Unity 2019.4 LTS 或更高版本(官方长期支持版本)。 - 使用 Unity Hub 管理版本升级。 #### 2. **使用兼容的 JDK 版本** - **原因**:Unity 5.3.8 推荐使用 JDK 1.7 或 1.8,但部分功能可能不兼容。 - **操作**: ```bash # 使用 JDK 1.8(确保与 Unity 兼容) java -version # 输出应为:java version "1.8.x_xxx" ``` #### 3. **修复第三方库冲突** - **问题定位**: - `com.tencent.mm.sdk.b.b` 是微信 SDK 类,`com.testin.agent.a.b` 是 Testin(云测)插件类。 - **解决方案**: 1. **更新插件版本**: - 从腾讯开放平台下载最新版微信 SDK(兼容 Android 10+)。 - 更新 Testin 插件到最新版本(避免旧版 Java 编译问题)。 2. **手动修复类文件**: - 使用 [Recaf](https://github.com/Col-E/Recaf) 反编译并重新编译冲突类(添加 `EnclosingMethod` 属性)。 - 示例命令: ```bash java -jar Recaf.jar -input your_library.jar ``` #### 4. **启用 Multi-Dex 支持** - **原因**:如果方法数超过 65536,需启用 Multi-Dex。 - **操作**: ```xml <!-- AndroidManifest.xml --> <application android:name="android.support.multidex.MultiDexApplication" /> ``` - 在 `Player Settings` 中启用 `Multidex`: - Unity Editor → `Edit > Project Settings > Player Settings` → `Android > Multidex = true` #### 5. **清理和重新导入插件** - **操作**: 1. 删除 `Assets/Plugins/Android` 下所有旧插件。 2. 重新导入最新版腾讯 SDK 和 Testin 插件。 3. 确保无重复依赖(如多个版本的 `support-v4` 或 `androidx` 库)。 --- ### 🧪 **完整修复示例** #### 修复前(错误配置): ```bash # Unity 5.3.8 + JDK 1.8 + 旧版微信 SDK 1.8.0 Error: Unable to convert classes into dex format. ``` #### 修复后(推荐配置): ```bash # Unity 2019.4 + JDK 1.8 + 微信 SDK 1.9.0 + Testin 插件 5.0.0 Build Success! ``` --- ### 🛠️ **工具辅助检查** 1. **查看完整构建日志**: - Unity → `Window > General > Console` → 点击错误日志查看详细堆栈。 2. **使用 `dex` 工具验证**: ```bash # 手动运行 dx 工具(Unity 内置) dx --dex --output=classes.dex your_library.jar ``` 3. **依赖冲突检测**: - 使用 [Dependency Analyzer](https://docs.unity3d.com/Manual/ScriptAnalysis.html) 检查重复依赖。 --- ### 📌 **注意事项** - **Android SDK 版本兼容性**: - Unity 2019.4 需使用 Android SDK API 28(Android 9.0)或更低版本。 - 确保 `SDK Tools` 已更新: ```bash SDK Manager → Android SDK → 更新至 28.x.x ``` - **ProGuard 混淆规则**: - 如果启用了代码混淆,在 `proguard-user.txt` 中添加排除规则: ```proguard -keep class com.tencent.mm.sdk.** { *; } -keep class com.testin.agent.** { *; } ``` --- ### ✅ **最终验证** 1. **清理 Unity 缓存**: - 删除 `Temp/`、`Library/` 和 `UserSettings/` 目录。 2. **重新构建项目**: - Unity → `File > Build Settings > Build`。 3. **检查 Apk 文件**: - 使用 `APK Analyzer` 验证 Dex 文件是否生成: ```bash SDK Tools → APK Analyzer → 打开生成的 `.apk` 文件 ``` ---
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