get_memory(char* p,int num)

C语言内存分配解析
本文通过C语言中的一段内存分配代码及其反汇编过程,详细解析了如何使用malloc进行内存分配,并探讨了指针参数在函数调用过程中是如何被处理的。指出在函数内部修改指针本身不会影响外部调用者,但可以通过返回值来更新指针所指向的内容。

char* get_memory(char* p,int num)
{
    p=(char*)malloc(num*sizeof(char));
 
    return p;
}

 

 

 

 char *str = NULL;
 str = get_memory(str,12);
 strcpy(str,"helloWorld!");
 free(str);

 

反汇编

 

00411420    55              push    ebp
00411421    8BEC            mov     ebp, esp
00411423    81EC CC000000   sub     esp, 0CC
00411429    53              push    ebx
0041142A    56              push    esi
0041142B    57              push    edi
0041142C    8DBD 34FFFFFF   lea     edi, dword ptr [ebp-CC]
00411432    B9 33000000     mov     ecx, 33
00411437    B8 CCCCCCCC     mov     eax, CCCCCCCC
0041143C    F3:AB           rep     stos dword ptr es:[edi]
0041143E    C745 F8 0000000>mov     dword ptr [ebp-8], 0
00411445    6A 0C           push    0C
00411447    8B45 F8         mov     eax, dword ptr [ebp-8]        
0041144A    50              push    eax
0041144B    E8 2CFDFFFF     call    0041117C                            ;get_memory
00411450    83C4 08         add     esp, 8
00411453    8945 F8         mov     dword ptr [ebp-8], eax          ;返回eax给str
00411456    68 3C564100     push    0041563C                         ; ASCII "helloWorld!"
0041145B    8B45 F8         mov     eax, dword ptr [ebp-8]         
0041145E    50              push    eax
0041145F    E8 46FCFFFF     call    004110AA                             ;strcpy
00411464    83C4 08         add     esp, 8
00411467    8BF4            mov     esi, esp
00411469    8B45 F8         mov     eax, dword ptr [ebp-8]
0041146C    50              push    eax
0041146D    FF15 C4824100   call    dword ptr [<&MSVCR80D.free>]     ; MSVCR80D.free
00411473    83C4 04         add     esp, 4
00411476    3BF4            cmp     esi, esp
00411478    E8 BEFCFFFF     call    0041113B
0041147D    33C0            xor     eax, eax

 

我们看 call    0041117C                            ;get_memory

004113B0    55              push    ebp
004113B1    8BEC            mov     ebp, esp
004113B3    81EC C0000000   sub     esp, 0C0
004113B9    53              push    ebx
004113BA    56              push    esi
004113BB    57              push    edi
004113BC    8DBD 40FFFFFF   lea     edi, dword ptr [ebp-C0]
004113C2    B9 30000000     mov     ecx, 30
004113C7    B8 CCCCCCCC     mov     eax, CCCCCCCC
004113CC    F3:AB           rep     stos dword ptr es:[edi]
004113CE    8BF4            mov     esi, esp
004113D0    8B45 0C         mov     eax, dword ptr [ebp+C]
004113D3    50              push    eax                                                          ; size
004113D4    FF15 CC824100   call    dword ptr [<&MSVCR80D.malloc>]   ; MSVCR80D.malloc
004113DA    83C4 04         add     esp, 4
004113DD    3BF4            cmp     esi, esp
004113DF    E8 57FDFFFF     call    0041113B
004113E4    8945 08         mov     dword ptr [ebp+8], eax                       ;赋值
004113E7    8B45 08         mov     eax, dword ptr [ebp+8]

 

奇怪了, mov     dword ptr [ebp+8], eax 这里已经给str赋值了,那么

str=get_memory(str,12)可以这样写了

 

get_memory(str,12),我们再看看,出错了,

 

 mov     dword ptr [ebp+8], eax 这句的真正含义是  给str的复制值 写入eax

 

函数call的过程回顾一下

00411445    6A 0C           push    0C                                          //参数
00411447    8B45 F8         mov     eax, dword ptr [ebp-8]         //str的复制入栈
0041144A    50              push    eax

 

所以说 mov     dword ptr [ebp+8], eax  是对str的复制值写操作

0041144B    E8 2CFDFFFF     call    0041117C                            ;get_memory
00411450    83C4 08         add     esp, 8

 

这里add esp,8 就清空了

 

所以可以总结一下,函数中的指针参数在函数里不可改变,改变的是指针指向的内容。

 

 

设计步骤 2.3.1 数据结构分析 为了实现存储资源的分配和回收,操作系统需要记录内存资源使用情况,即哪些区域尚未分配,哪些区域已经分配以及分配给哪些进程等。为此一般需要两个表,一个为分配表, 另外一个为空闲区域表。前者记录已经分配的区域, 后者记录着所有当前未被进程占用的空闲区域, 如图2-1所示。 显然, 没有记录于表中的区域即为已被进程所占用的非空闲区域,在实际的操作系统中,这些区域登记在进程的PCB中。而PCB中除了关于内存资源的信息外,还有其它大量信息。 由于本设计是对存储管理算法的模拟,所以用一个线程来代表一个进程,用线程驻留区域表来描述线程占用的内存空间,如图2-2所示。 线程名称 驻留区始址 驻留区大小 a 0 10 b 20 20 …… …… …… 图2-2 线程驻留区表 同时,需要一张表来记录各个线程对内存的请求信息,如图2-3所示。 线程名称 请求大小(KB) 预计驻留时间() thread_1 20 4 thread_2 10 5 …… …… …… 图2-3 内存申请表 2.3.2 算法分析 分配时取满足申请要求且长度最小的空闲区域。在实现时, 可将系统中所有的空闲区域按照长度由小到大的次序依次记录于空闲区域表中。与最先适应算法相类似, 当进程申请存储空间时, 系统由表的头部开始查找, 取第一个满足要求的表目。如果该表目所对应的区域长度恰好与所申请的区域长度相同, 则将该区域全部分配给申请者。否则将该区域分割为两部分, 一部分的长度与所申请的长度相同, 将其分配给申请者;另一部分即剩余部分的长度为原长度与分配长度之差, 由于剩余部分的长度已经改变,所以应重新将其按长度从小到大的顺序插入到空闲区域表中。 回收时,不仅要按回收区的首地址查询空闲区表,找到与回收区相临的空闲区,将其合并到相临区中,而且要把合并后的回收区按照长度递增的顺序插入到空闲区域表的适当位置。 2.3.3 设计并分析测试数据 假设初始内存布局如图2-4,图中的起始地址以及大小都以KB来衡量。 起始地址 0 10 20 40 70 80 85 145 160 180 占用者 a b c d e 大 小 10 10 20 30 10 5 60 15 20 20 图2-4初始内存布局 由图2-4可见,初始时共有五个线程驻留在内存,它们是a,b,c,d,e,线程驻留区表如图2-5;还有五个空闲区,空闲区域表如图2-6。 假设现在有三个线程提出内存申请,申请情况见图2-7。经过分析我们得到在每种分配算法下这三个线程所申请到的内存情况。图2-8是最佳适应算法分配情况。 2.3.4 程序设计 程序包含两个文件,一个是头文件variable_partition.h,另一个是源程序文件variable_partition.cpp。在头文件中定义了宏、数据结构、全局变量、函数声明,源程序中含有各个函数的实现。 在头文件中,结构体FREEAREA、REQUIRE_MEMORY、THREAD_RESIDENCE_MEMORY分别对应于图2-1、图2-2、图2-3中的一行,不同之处是为了构成链表在三个结构体中都有前向指针。数组init_free_area_table对应于图2-6,数组init_thread_require_memory_table对应于图2-5,数组init_thread_residence_memory_table对应于图2-7,为了实现动态分配与释放,用链表重新组织空闲区域表、线程驻留区表和内存申请表,全局变量p_free_area_list是空闲区链首,p_thread_require_memory_queue是内存申请队列的队首,p_thread_residence_memory_list是线程驻留区链首,tail_thread_residence_memory_list是线程驻留区链尾,由于线程驻留区链表被内存分配函数和内存释放函数共享,故用临界区变量CS_THREAD_MEMORY_LIST来保护,同理,屏幕是所有线程共享的,所以用临界区变量CS_SCREEN来保护,空闲区链表被内存分配函数和内存释放函数共享,故用临界区变量CS_FREEAREA_LIST来保护。h_thread是线程句柄数组,用来存放各个线程的句柄。 程序共包含13个函数,按照作用可以将它们分成五组。 第一组包括函数print_space()和函数display_thread_residence_memory(),前者用来显示若干个空格,后者用来显示线程驻留区表; 第二组共十一个函数,用来实现最佳适应分配法,它们的名称及功能如图2-9。 函数名称 函数功能 BF_initialize_freearea_list 初始化空闲区链表:按长度递增排序 BF_delete_freearea_list 删除空闲区链表 BF_initialize_require_memory_list 初始化内存申请链表 BF_delete_require_memory_list 删除内存申请链表 BF_initialize_thread_residence_memory_list 初始化线程驻留区链表 BF_delete_thread_residence_memory_list 删除线程驻留区链表 BF_thread 线程函数:申请内存;驻留内存;释放内存 BF_require_memory 申请一段内存,成功时返回起始地址,失败时返回空 BF_release_memory 释放一段内存 BF_insert_freearea 将空闲区按大小递增的次序插入到空闲区链表中 BF() 初始化函数:创建线程并等待它们结束 图2-9 最佳适应分配法的函数及其功能 2.3.5 参考源代码 下面是部分程序的源代码清单。 头文件 variable_partition.h 的清单 #include <windows.h> #include <conio.h> #include <stdlib.h> #include <stdio.h> #include <io.h> #include <string.h> #define MAX_THREAD 3 typedef struct freearea{ //表示空闲区域的数据结构 struct freearea *next; //指向下一个结点的指针 int start_address; //空闲区起始地址 int size; //空闲区大小 }FREEAREA; typedef struct require_memory{ //记录线程申请内存的数据结构 struct require_memory *next; //指向下一个结点的指针 char thread_name[10]; //线程名 int size; //申请内存大小(以KB为单位) int duration; //在内存的驻留时间(以秒为单位) }REQUIRE_MEMORY; typedef struct thread_residence_memory{ //描述线程驻留区的数据结构 struct thread_residence_memory *next; //指向下一个结点的指针 char thread_name[10]; //线程名 int start_address; //驻留区起始地址 int size; //驻留区大小 }THREAD_RESIDENCE_MEMORY; FREEAREA init_free_area_table[5]={ {NULL,10,10}, {NULL,40,30}, {NULL,80,5}, {NULL,145,15}, {NULL,180,20} }; //测试数据:初始空闲区表 REQUIRE_MEMORY init_thread_require_memory_table[3]={ {NULL,"thread_1",20,4}, {NULL,"thread_2",10,5}, {NULL,"thread_3",5,6} }; //测试数据:初始内存申请表 THREAD_RESIDENCE_MEMORY init_thread_residence_memory_table[5]={ {NULL,"a",0,10}, {NULL,"b",20,20}, {NULL,"c",70,10}, {NULL,"d",85,60}, {NULL,"e",160,20} };//测试数据:初始线程驻留区表 FREEAREA *p_free_area_list=NULL; //空闲区链首 REQUIRE_MEMORY *p_thread_require_memory_queue=NULL; //内存申请队列队首 THREAD_RESIDENCE_MEMORY *p_thread_residence_memory_list=NULL; //线程驻留链首 THREAD_RESIDENCE_MEMORY *tail_thread_residence_memory_list=NULL; //线程驻留区链尾 CRITICAL_SECTION CS_THREAD_MEMORY_LIST; //保护线程驻留区链表的临界区 CRITICAL_SECTION CS_SCREEN; //保护屏幕的临界区 CRITICAL_SECTION CS_FREEAREA_LIST; //保护空闲区链表的临界区 HANDLE h_thread[MAX_THREAD]; //线程句柄数组 void print_space(int num); //输出若干个空格 void display_thread_residence_memory_list(); //显示线程驻留区表 //最佳适应分配算法的函数 void BF_thread(void *data); //线程函数 void BF_delete_freearea_list(); //删除空闲区链表 REQUIRE_MEMORY *BF_initialize_require_memory_list(REQUIRE_MEMORY *init_table,int num); //初始化内存申请链表 void BF_delete_require_memory_list(); //删除内存申请链表 THREAD_RESIDENCE_MEMORY *BF_initialize_thread_residence_memory_list (THREAD_RESIDENCE_MEMORY *init_table,int num); //初始化线程驻留区链表 void BF_delete_thread_residence_memory_list(); //删除线程驻留区链表 int BF_require_memory(int size); //内存申请函数 void BF_release_memory(int start_address,int size); //内存释放函数 void BF_insert_freearea(FREEAREA *free_node); //空闲区结点插入函数 void BF(); //初始化程序 void BF_initialize_freearea_list(FREEAREA *init_table,int num); //初始化空闲区链表 源程序文件 variable_partition.cpp 的清单 #include "variable_partition.h" void print_space(int num){ //显示若干个空格 int i; for(i=0;i<num;i++){ printf(" "); } } void display_thread_residence_memory_list(){ //显示驻留线程链表 THREAD_RESIDENCE_MEMORY *p; char buffer[20]; p=p_thread_residence_memory_list; printf("|-------------------|--------------------|------------------|\n"); printf("| thread_name | start_address(kB) | size(KB) |\n"); printf("|-------------------|--------------------|------------------|\n"); while(p!=NULL){ printf("| %s",p->thread_name); print_space(18-strlen(p->thread_name)); printf("| %d",p->start_address); itoa( p->start_address, buffer, 10 ); print_space(19-strlen(buffer)); printf("| %d",p->size); itoa(p->size, buffer, 10 ); print_space(17-strlen(buffer)); printf("|\n"); p=p->next; }; printf("|-------------------|--------------------|------------------|\n\n"); } //最佳适应分配法:删除空闲区链表 void BF_delete_freearea_list(){ FREEAREA *temp; temp=p_free_area_list; while(temp!=NULL){ temp=p_free_area_list->next; free(p_free_area_list); p_free_area_list=temp; } p_free_area_list=NULL; } //最佳适应分配法:初始化内存申请链表 REQUIRE_MEMORY *BF_initialize_require_memory_list(REQUIRE_MEMORY *init_table,int num){ REQUIRE_MEMORY *temp; REQUIRE_MEMORY *head=NULL; REQUIRE_MEMORY *tail=NULL; int i; for(i=0;i<num;i++){ temp=(REQUIRE_MEMORY *)malloc(sizeof(REQUIRE_MEMORY)); strcpy(temp->thread_name,init_table[i].thread_name); temp->size=init_table[i].size; temp->duration=init_table[i].duration; temp->next=NULL; if(head==NULL) head=tail=temp; else{ tail->next=temp; tail=tail->next; } }; return head; } //最佳适应分配法:删除内存申请链表 void BF_delete_require_memory_list(){ REQUIRE_MEMORY *temp; temp=p_thread_require_memory_queue; while(temp!=NULL){ temp=p_thread_require_memory_queue->next; free(p_thread_require_memory_queue); p_thread_require_memory_queue=temp; } p_thread_require_memory_queue=NULL; } //最佳适应分配法:初始化线程驻留区链表 THREAD_RESIDENCE_MEMORY *BF_initialize_thread_residence_memory_list(THREAD_RESIDENCE_MEMORY *init_table,int num){ THREAD_RESIDENCE_MEMORY *temp; THREAD_RESIDENCE_MEMORY *head=NULL; THREAD_RESIDENCE_MEMORY *tail=NULL; int i; for(i=0;i<num;i++){ temp=(THREAD_RESIDENCE_MEMORY *)malloc(sizeof(THREAD_RESIDENCE_MEMORY)); strcpy(temp->thread_name,init_table[i].thread_name); temp->start_address=init_table[i].start_address; temp->size=init_table[i].size; temp->next=NULL; if(head==NULL) head=tail=temp; else{ tail->next=temp; tail=tail->next; } }; tail_thread_residence_memory_list=tail; return head; } //最佳适应分配法:删除线程驻留区链表 void BF_delete_thread_residence_memory_list(){ THREAD_RESIDENCE_MEMORY *temp=p_thread_residence_memory_list; temp=p_thread_residence_memory_list; while(temp!=NULL){ temp=p_thread_residence_memory_list->next; free(p_thread_residence_memory_list); p_thread_residence_memory_list=temp; } p_thread_residence_memory_list=NULL; } //最佳适应分配算法的线程:申请内存,驻留一段时间,释放内存 void BF_thread(void *data){ int start_address=-1; THREAD_RESIDENCE_MEMORY *temp; EnterCriticalSection(&CS_SCREEN); printf("create thread:%s\n",((REQUIRE_MEMORY *)(data))->thread_name); LeaveCriticalSection(&CS_SCREEN); //申请内存 while(1){ start_address=BF_require_memory(((REQUIRE_MEMORY *)(data))->size); if(start_address>=0) break; else Sleep(1000); } temp=(THREAD_RESIDENCE_MEMORY *)malloc(sizeof(THREAD_RESIDENCE_MEMORY)); strcpy(temp->thread_name,((REQUIRE_MEMORY *)(data))->thread_name); temp->start_address=start_address; temp->size=((REQUIRE_MEMORY *)(data))->size; temp->next=NULL; EnterCriticalSection(&CS_THREAD_MEMORY_LIST); //加入线程内存驻留区链表 tail_thread_residence_memory_list->next=temp; tail_thread_residence_memory_list=tail_thread_residence_memory_list->next; LeaveCriticalSection(&CS_THREAD_MEMORY_LIST); //显示线程内存驻留区链表 EnterCriticalSection(&CS_SCREEN); printf("after %s %s\n",((REQUIRE_MEMORY *)(data))->thread_name,"get memory:"); display_thread_residence_memory_list(); LeaveCriticalSection(&CS_SCREEN); Sleep(((REQUIRE_MEMORY *)(data))->duration); //释放内存 BF_release_memory(start_address,((REQUIRE_MEMORY *)(data))->size); } //最佳适应分配算法的内存申请函数 int BF_require_memory(int size){ //请读者自己实现这段代码 } //最佳适应分配算法的内存释放函数 void BF_release_memory(int start_address,int size){ //请读者自己实现这段代码 } //最佳分配算法的空闲区结点插入函数 void BF_insert_freearea(FREEAREA *free_node){ FREEAREA *p; FREEAREA *p_next; if(p_free_area_list==NULL) p_free_area_list=free_node; else{ p_next=p=p_free_area_list; while(p_next!=NULL&&p_next->size<free_node->size){ p=p_next; p_next=p_next->next; } if(p_next==NULL) //应插入到尾部 p->next=free_node; else if(p==p_next){ //应插入到头部 free_node->next=p; p_free_area_list=free_node; } else{ //应插入到p与p_next之间 free_node->next=p_next; p->next=free_node; } } } //最佳适应分配法:初始化空闲区链表 void BF_initialize_freearea_list(FREEAREA *init_table,int num){ FREEAREA *temp; int i; for(i=0;i<num;i++){ temp=(FREEAREA *)malloc(sizeof(FREEAREA)); temp->start_address=init_table[i].start_address; temp->size=init_table[i].size; temp->next=NULL; BF_insert_freearea(temp); } } //最佳分配算法的初始化程序 void BF( ) { int i=0; REQUIRE_MEMORY *p; HANDLE h_thread[MAX_THREAD]; InitializeCriticalSection(&CS_THREAD_MEMORY_LIST); InitializeCriticalSection(&CS_FREEAREA_LIST); InitializeCriticalSection(&CS_SCREEN); printf("最佳适应分配算法\n"); BF_initialize_freearea_list(init_free_area_table,5); p_thread_require_memory_queue=BF_initialize_require_memory_list(init_thread_require_memory_table,3); p_thread_residence_memory_list=BF_initialize_thread_residence_memory_list(init_thread_residence_memory_table,5); p=p_thread_require_memory_queue; while(p!=NULL){ h_thread[i]=CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)(BF_thread),p,0,NULL); i++; p=p->next; }; //等待所有线程结束 WaitForMultipleObjects(MAX_THREAD,h_thread,TRUE,-1); //显示驻留线程链表 EnterCriticalSection(&CS_SCREEN); printf("after all threads have finished:\n"); display_thread_residence_memory_list(); LeaveCriticalSection(&CS_SCREEN); //删除各种链表 BF_delete_freearea_list(); BF_delete_require_memory_list(); BF_delete_thread_residence_memory_list(); getch(); printf("\n"); } void main( ){ BF( ); }根据上面的要求和部分代码,补充上面代码实现动态异长分区内存分配与去配算法的设计-最佳适应算法
05-28
Audio Stream.h class AudioDevice; typedef unsigned int app_type_t; class StreamPrimary { public: StreamPrimary(audio_io_handle_t handle, const std::set<audio_devices_t> &devices, struct audio_config *config); virtual ~StreamPrimary(); uint32_t GetSampleRate(); uint32_t GetBufferSize(); audio_format_t GetFormat(); audio_channel_mask_t GetChannelMask(); int getPalDeviceIds(const std::set<audio_devices_t> &halDeviceIds, pal_device_id_t* palOutDeviceIds); audio_io_handle_t GetHandle(); int GetUseCase(); std::mutex write_wait_mutex_; std::condition_variable write_condition_; std::mutex stream_mutex_; bool write_ready_; std::mutex drain_wait_mutex_; std::condition_variable drain_condition_; bool drain_ready_; stream_callback_t client_callback; void *client_cookie; static int GetDeviceAddress(struct str_parms *parms, int *card_id, int *device_num); int GetLookupTableIndex(const struct string_to_enum *table, const int table_size, int value); bool GetSupportedConfig(bool isOutStream, struct str_parms *query, struct str_parms *reply); virtual int RouteStream(const std::set<audio_devices_t>&, bool force_device_switch = false) = 0; bool isStarted() { return stream_started_; }; protected: struct pal_stream_attributes streamAttributes_; pal_stream_handle_t* pal_stream_handle_; audio_io_handle_t handle_; pal_device_id_t pal_device_id_; struct audio_config config_; char address_[AUDIO_DEVICE_MAX_ADDRESS_LEN]; bool stream_started_ = false; bool stream_paused_ = false; bool stream_flushed_ = false; int usecase_; struct pal_volume_data *volume_; /* used to cache volume */ std::map <audio_devices_t, pal_device_id_t> mAndroidDeviceMap; int mmap_shared_memory_fd; app_type_t app_types_; pal_param_device_capability_t *device_cap_query_; app_type_t audio_power_app_types_;/* Audio PowerSave */ }; class StreamOutPrimary : public StreamPrimary { private: // Helper function for write to open pal stream & configure. ssize_t configurePalOutputStream(); //Helper method to standby streams upon write failures and sleep for buffer duration. ssize_t onWriteError(size_t bytes, ssize_t ret); protected: struct pal_device* mPalOutDevice; private: pal_device_id_t* mPalOutDeviceIds; std::set<audio_devices_t> mAndroidOutDevices; bool mInitialized; /* fixed ear_out aux_out stereo start */ bool mIsKaraokeMuteOnCombo; /* fixed ear_out aux_out stereo end */ // [offload playspeed bool isOffloadUsecase() { return GetUseCase() == USECASE_AUDIO_PLAYBACK_OFFLOAD; } bool isOffloadSpeedSupported(); bool isValidPlaybackRate(const audio_playback_rate_t *playbackRate); bool isValidStretchMode(audio_timestretch_stretch_mode_t stretchMode); bool isValidFallbackMode(audio_timestretch_fallback_mode_t fallbackMode); int setPlaybackRateToPal(const audio_playback_rate_t *playbackRate); audio_playback_rate_t mPlaybackRate = AUDIO_PLAYBACK_RATE_INITIALIZER; // offload Playspeed] public: StreamOutPrimary(audio_io_handle_t handle, const std::set<audio_devices_t>& devices, audio_output_flags_t flags, struct audio_config *config, const char *address, offload_effects_start_output fnp_start_offload_effect, offload_effects_stop_output fnp_stop_offload_effect, visualizer_hal_start_output fnp_visualizer_start_output_, visualizer_hal_stop_output fnp_visualizer_stop_output_); ~StreamOutPrimary(); bool sendGaplessMetadata = true; bool isCompressMetadataAvail = false; void UpdatemCachedPosition(uint64_t val); virtual int Standby(); int SetVolume(float left, float right); int refactorVolumeData(float left, float right); uint64_t GetFramesWritten(struct timespec *timestamp); virtual int SetParameters(struct str_parms *parms); int Pause(); int Resume(); int Drain(audio_drain_type_t type); int Flush(); virtual int Start(); int Stop(); virtual ssize_t write(const void *buffer, size_t bytes); virtual int Open(); void GetStreamHandle(audio_stream_out** stream); uint32_t GetBufferSize(); uint32_t GetBufferSizeForLowLatency(); int GetFrames(uint64_t *frames); static pal_stream_type_t GetPalStreamType(audio_output_flags_t halStreamFlags, uint32_t sample_rate, bool isDeviceAvail); static int64_t GetRenderLatency(audio_output_flags_t halStreamFlags); int GetOutputUseCase(audio_output_flags_t halStreamFlags); int StartOffloadEffects(audio_io_handle_t, pal_stream_handle_t*); int StopOffloadEffects(audio_io_handle_t, pal_stream_handle_t*); bool CheckOffloadEffectsType(pal_stream_type_t pal_stream_type); int StartOffloadVisualizer(audio_io_handle_t, pal_stream_handle_t*); int StopOffloadVisualizer(audio_io_handle_t, pal_stream_handle_t*); audio_output_flags_t flags_; int CreateMmapBuffer(int32_t min_size_frames, struct audio_mmap_buffer_info *info); int GetMmapPosition(struct audio_mmap_position *position); bool isDeviceAvailable(pal_device_id_t deviceId); int RouteStream(const std::set<audio_devices_t>&, bool force_device_switch = false); virtual void SetMode(audio_mode_t mode) = 0; ssize_t splitAndWriteAudioHapticsStream(const void *buffer, size_t bytes); bool period_size_is_plausible_for_low_latency(int period_size); source_metadata_t btSourceMetadata; std::vector<playback_track_metadata_t> tracks; int SetAggregateSourceMetadata(bool voice_active); static std::mutex sourceMetadata_mutex_; // [offload playback speed int getPlaybackRateParameters(audio_playback_rate_t *playbackRate); int setPlaybackRateParameters(const audio_playback_rate_t *playbackRate); // offload playback speed] protected: struct timespec writeAt; int get_compressed_buffer_size(); int get_pcm_buffer_size(); int is_direct(); audio_format_t halInputFormat = AUDIO_FORMAT_DEFAULT; audio_format_t halOutputFormat = AUDIO_FORMAT_DEFAULT; uint32_t convertBufSize; uint32_t fragments_ = 0; uint32_t fragment_size_ = 0; pal_snd_dec_t palSndDec; struct pal_compr_gapless_mdata gaplessMeta = {0, 0}; uint32_t msample_rate; uint16_t mchannels; std::shared_ptr<audio_stream_out> stream_; uint64_t mBytesWritten; /* total bytes written, not cleared when entering standby */ uint64_t mCachedPosition = 0; /* cache pcm offload position when entering standby */ offload_effects_start_output fnp_offload_effect_start_output_ = nullptr; offload_effects_stop_output fnp_offload_effect_stop_output_ = nullptr; visualizer_hal_start_output fnp_visualizer_start_output_ = nullptr; visualizer_hal_stop_output fnp_visualizer_stop_output_ = nullptr; void *convertBuffer; //Haptics Usecase struct pal_stream_attributes hapticsStreamAttributes; pal_stream_handle_t* pal_haptics_stream_handle; AudioExtn AudExtn; struct pal_device* hapticsDevice; uint8_t* hapticBuffer; size_t hapticsBufSize; audio_mode_t _mode; int FillHalFnPtrs(); friend class AudioDevice; struct timespec ts_first_write = {0, 0}; }; class StreamInPrimary : public StreamPrimary{ protected: struct pal_device* mPalInDevice; private: pal_device_id_t* mPalInDeviceIds; std::set<audio_devices_t> mAndroidInDevices; bool mInitialized; //Helper method to standby streams upon read failures and sleep for buffer duration. ssize_t onReadError(size_t bytes, size_t ret); public: StreamInPrimary(audio_io_handle_t handle, const std::set<audio_devices_t> &devices, audio_input_flags_t flags, struct audio_config *config, const char *address, audio_source_t source); ~StreamInPrimary(); int Standby(); int SetGain(float gain); void GetStreamHandle(audio_stream_in** stream); virtual int Open(); int Start(); int Stop(); int SetMicMute(bool mute); ssize_t read(const void *buffer, size_t bytes); uint32_t GetBufferSize(); uint32_t GetBufferSizeForLowLatencyRecord(); pal_stream_type_t GetPalStreamType(audio_input_flags_t halStreamFlags, uint32_t sample_rate); int GetInputUseCase(audio_input_flags_t halStreamFlags, audio_source_t source); int addRemoveAudioEffect(const struct audio_stream *stream, effect_handle_t effect,bool enable); virtual int SetParameters(const char *kvpairs); bool getParameters(struct str_parms *query, struct str_parms *reply); bool is_st_session; audio_input_flags_t flags_; int CreateMmapBuffer(int32_t min_size_frames, struct audio_mmap_buffer_info *info); int GetMmapPosition(struct audio_mmap_position *position); bool isDeviceAvailable(pal_device_id_t deviceId); int RouteStream(const std::set<audio_devices_t>& new_devices, bool force_device_switch = false); int64_t GetSourceLatency(audio_input_flags_t halStreamFlags); uint64_t GetFramesRead(int64_t *time); int GetPalDeviceIds(pal_device_id_t *palDevIds, int *numPalDevs); sink_metadata_t btSinkMetadata; std::vector<record_track_metadata_t> tracks; int SetAggregateSinkMetadata(bool voice_active); static std::mutex sinkMetadata_mutex_; pal_stream_handle_t *pal_vui_handle_; protected: struct timespec readAt; uint32_t fragments_ = 0; uint32_t fragment_size_ = 0; int FillHalFnPtrs(); std::shared_ptr<audio_stream_in> stream_; audio_source_t source_; friend class AudioDevice; uint64_t mBytesRead = 0; /* total bytes read, not cleared when entering standby */ // for compress capture usecase std::unique_ptr<CompressCapture::CompressAAC> mCompressEncoder; bool isECEnabled = false; bool isNSEnabled = false; bool effects_applied_ = true; //ADD: KARAOKE bool is_karaoke_on = false; int is_karaoke_status = 0; bool is_cts_stream = false; std::mutex activeStreamMutex; //END KARAOKE // MIUI ADD: Audio_XiaoAi bool is_map_switch = false; // END Audio_XiaoAi }; AudioStream.cpp int StreamOutPrimary::Standby() { int ret = 0; /* fixed ear_out aux_out stereo start */ std::shared_ptr<AudioDevice> adevice = AudioDevice::GetInstance(); std::set<audio_devices_t> new_devices; /* fixed ear_out aux_out stereo end */ AHAL_DBG("Enter"); if (adevice->is_earout_hphl_conflict && mIsKaraokeMuteOnCombo) { AHAL_DBG("routestream from combo whs to whs before standby"); mAndroidOutDevices.erase(AUDIO_DEVICE_OUT_SPEAKER); new_devices = mAndroidOutDevices; StreamOutPrimary::RouteStream(new_devices, true); } stream_mutex_.lock(); if (pal_stream_handle_) { if (streamAttributes_.type == PAL_STREAM_PCM_OFFLOAD) { /* * when ssr happens, dsp position for pcm offload could be 0, * so get written frames. Else, get frames. */ if (PAL_CARD_STATUS_DOWN(AudioDevice::sndCardState)) { struct timespec ts; // release stream lock as GetFramesWritten will lock/unlock stream mutex stream_mutex_.unlock(); mCachedPosition = GetFramesWritten(&ts); stream_mutex_.lock(); AHAL_DBG("card is offline, return written frames %lld", (long long)mCachedPosition); } else { GetFrames(&mCachedPosition); } } ret = pal_stream_stop(pal_stream_handle_); if (ret) { AHAL_ERR("failed to stop stream."); ret = -EINVAL; } if (usecase_ == USECASE_AUDIO_PLAYBACK_WITH_HAPTICS && pal_haptics_stream_handle) { ret = pal_stream_stop(pal_haptics_stream_handle); if (ret) { AHAL_ERR("failed to stop haptics stream."); } } } stream_started_ = false; stream_paused_ = false; sendGaplessMetadata = true; if (CheckOffloadEffectsType(streamAttributes_.type)) { ret = StopOffloadEffects(handle_, pal_stream_handle_); ret = StopOffloadVisualizer(handle_, pal_stream_handle_); } if (pal_stream_handle_) { ret = pal_stream_close(pal_stream_handle_); pal_stream_handle_ = NULL; if (usecase_ == USECASE_AUDIO_PLAYBACK_WITH_HAPTICS && pal_haptics_stream_handle) { ret = pal_stream_close(pal_haptics_stream_handle); pal_haptics_stream_handle = NULL; if (hapticBuffer) { free (hapticBuffer); hapticBuffer = NULL; } hapticsBufSize = 0; if (hapticsDevice) { free(hapticsDevice); hapticsDevice = NULL; } } } if (karaoke) { ret = AudExtn.karaoke_stop(); if (ret) { AHAL_ERR("failed to stop karaoke path."); ret = 0; } else { ret = AudExtn.karaoke_close(); if (ret) { AHAL_ERR("failed to close karaoke path."); ret = 0; } } } if (mmap_shared_memory_fd >= 0) { close(mmap_shared_memory_fd); mmap_shared_memory_fd = -1; } /* fixed ear_out aux_out stereo start */ if (adevice->is_earout_hphl_conflict && mIsKaraokeMuteOnCombo) { const char kvp[] = "audio_karaoke_mute=0"; struct str_parms *parms = str_parms_create_str(kvp); if (parms) { AudioExtn::audio_extn_set_parameters(adevice, parms); mIsKaraokeMuteOnCombo = false; str_parms_destroy(parms); } else { AHAL_ERR("Error in str_parms_create_str"); } } /* fixed ear_out aux_out stereo end */ if (ret) ret = -EINVAL; exit: stream_mutex_.unlock(); AHAL_DBG("Exit ret: %d", ret); return ret; } StreamOutPrimary::StreamOutPrimary( audio_io_handle_t handle, const std::set<audio_devices_t> &devices, audio_output_flags_t flags, struct audio_config *config, const char *address __unused, offload_effects_start_output start_offload_effect, offload_effects_stop_output stop_offload_effect, visualizer_hal_start_output visualizer_start_output, visualizer_hal_stop_output visualizer_stop_output): StreamPrimary(handle, devices, config), mAndroidOutDevices(devices), flags_(flags), btSourceMetadata{0, nullptr} { stream_ = std::shared_ptr<audio_stream_out> (new audio_stream_out()); std::shared_ptr<AudioDevice> adevice = AudioDevice::GetInstance(); mInitialized = false; /* fixed ear_out aux_out stereo start */ mIsKaraokeMuteOnCombo = false; bool isCombo = false; audio_devices_t OutDevices = AudioExtn::get_device_types(mAndroidOutDevices); /* fixed ear_out aux_out stereo end */ pal_stream_handle_ = nullptr; pal_haptics_stream_handle = nullptr; mPalOutDeviceIds = nullptr; mPalOutDevice = nullptr; convertBuffer = NULL; hapticsDevice = NULL; hapticBuffer = NULL; hapticsBufSize = 0; writeAt.tv_sec = 0; writeAt.tv_nsec = 0; mBytesWritten = 0; int noPalDevices = 0; int ret = 0; /*Initialize the gaplessMeta value with 0*/ memset(&gaplessMeta,0,sizeof(struct pal_compr_gapless_mdata)); if (!stream_) { AHAL_ERR("No memory allocated for stream_"); throw std::runtime_error("No memory allocated for stream_"); } AHAL_DBG("enter: handle (%x) format(%#x) sample_rate(%d) channel_mask(%#x) devices(%zu) flags(%#x)\ address(%s)", handle, config->format, config->sample_rate, config->channel_mask, mAndroidOutDevices.size(), flags, address); //TODO: check if USB device is connected or not if (AudioExtn::audio_devices_cmp(mAndroidOutDevices, audio_is_usb_out_device)){ // get capability from device of USB device_cap_query_ = (pal_param_device_capability_t *) calloc(1, sizeof(pal_param_device_capability_t)); if (!device_cap_query_) { AHAL_ERR("Failed to allocate mem for device_cap_query_"); goto error; } dynamic_media_config_t *dynamic_media_config = (dynamic_media_config_t *) calloc(1, sizeof(dynamic_media_config_t)); if (!dynamic_media_config) { free(device_cap_query_); AHAL_ERR("Failed to allocate mem for dynamic_media_config"); goto error; } size_t payload_size = 0; device_cap_query_->id = PAL_DEVICE_OUT_USB_DEVICE; device_cap_query_->addr.card_id = adevice->usb_card_id_; device_cap_query_->addr.device_num = adevice->usb_dev_num_; device_cap_query_->config = dynamic_media_config; device_cap_query_->is_playback = true; ret = pal_get_param(PAL_PARAM_ID_DEVICE_CAPABILITY, (void **)&device_cap_query_, &payload_size, nullptr); if (ret < 0) { AHAL_ERR("Error usb device is not connected"); free(dynamic_media_config); free(device_cap_query_); dynamic_media_config = NULL; device_cap_query_ = NULL; } else if (audio_is_linear_pcm(config->format) && AUDIO_OUTPUT_FLAG_NONE == flags) { // HIFI output port AHAL_DBG("use deep buffer for HIFI output on USBC hs"); flags_ = AUDIO_OUTPUT_FLAG_DEEP_BUFFER; } if (!config->sample_rate || !config->format || !config->channel_mask) { if (dynamic_media_config) { config->sample_rate = dynamic_media_config->sample_rate[0]; config->channel_mask = (audio_channel_mask_t) dynamic_media_config->mask[0]; config->format = (audio_format_t)dynamic_media_config->format[0]; } if (config->sample_rate == 0) config->sample_rate = DEFAULT_OUTPUT_SAMPLING_RATE; if (config->channel_mask == AUDIO_CHANNEL_NONE) config->channel_mask = AUDIO_CHANNEL_OUT_STEREO; if (config->format == AUDIO_FORMAT_DEFAULT) config->format = AUDIO_FORMAT_PCM_16_BIT; memcpy(&config_, config, sizeof(struct audio_config)); AHAL_INFO("sample rate = %d channel_mask = %#x fmt = %#x", config->sample_rate, config->channel_mask, config->format); } } if (AudioExtn::audio_devices_cmp(mAndroidOutDevices, AUDIO_DEVICE_OUT_AUX_DIGITAL)){ AHAL_DBG("AUDIO_DEVICE_OUT_AUX_DIGITAL and DIRECT | OFFLOAD, check hdmi caps"); if (config->sample_rate == 0) { config->sample_rate = DEFAULT_OUTPUT_SAMPLING_RATE; config_.sample_rate = DEFAULT_OUTPUT_SAMPLING_RATE; } if (config->channel_mask == AUDIO_CHANNEL_NONE) { config->channel_mask = AUDIO_CHANNEL_OUT_5POINT1; config_.channel_mask = AUDIO_CHANNEL_OUT_5POINT1; } if (config->format == AUDIO_FORMAT_DEFAULT) { config->format = AUDIO_FORMAT_PCM_16_BIT; config_.format = AUDIO_FORMAT_PCM_16_BIT; } } usecase_ = GetOutputUseCase(flags_); if (address) { strlcpy((char *)&address_, address, AUDIO_DEVICE_MAX_ADDRESS_LEN); } else { AHAL_DBG("invalid address"); } fnp_offload_effect_start_output_ = start_offload_effect; fnp_offload_effect_stop_output_ = stop_offload_effect; fnp_visualizer_start_output_ = visualizer_start_output; fnp_visualizer_stop_output_ = visualizer_stop_output; if (mAndroidOutDevices.empty()) mAndroidOutDevices.insert(AUDIO_DEVICE_OUT_DEFAULT); AHAL_DBG("No of Android devices %zu", mAndroidOutDevices.size()); mPalOutDeviceIds = (pal_device_id_t*) calloc(mAndroidOutDevices.size(), sizeof(pal_device_id_t)); if (!mPalOutDeviceIds) { goto error; } noPalDevices = getPalDeviceIds(mAndroidOutDevices, mPalOutDeviceIds); if (noPalDevices != mAndroidOutDevices.size()) { AHAL_ERR("mismatched pal no of devices %d and hal devices %zu", noPalDevices, mAndroidOutDevices.size()); goto error; } mPalOutDevice = (struct pal_device*) calloc(mAndroidOutDevices.size(), sizeof(struct pal_device)); if (!mPalOutDevice) { goto error; } /* fixed ear_out aux_out stereo start */ if (adevice->is_earout_hphl_conflict) { if ((OutDevices == (AUDIO_DEVICE_OUT_SPEAKER | AUDIO_DEVICE_OUT_WIRED_HEADSET)) || (OutDevices == (AUDIO_DEVICE_OUT_SPEAKER | AUDIO_DEVICE_OUT_WIRED_HEADPHONE))) { isCombo = true; } } /* fixed ear_out aux_out stereo end */ /* TODO: how to update based on stream parameters and see if device is supported */ for (int i = 0; i < mAndroidOutDevices.size(); i++) { memset(mPalOutDevice[i].custom_config.custom_key, 0, sizeof(mPalOutDevice[i].custom_config.custom_key)); mPalOutDevice[i].id = mPalOutDeviceIds[i]; if (AudioExtn::audio_devices_cmp(mAndroidOutDevices, audio_is_usb_out_device)) mPalOutDevice[i].config.sample_rate = config_.sample_rate; else mPalOutDevice[i].config.sample_rate = DEFAULT_OUTPUT_SAMPLING_RATE; mPalOutDevice[i].config.bit_width = CODEC_BACKEND_DEFAULT_BIT_WIDTH; mPalOutDevice[i].config.aud_fmt_id = PAL_AUDIO_FMT_PCM_S16_LE; // TODO: need to convert this from output format AHAL_INFO("device rate = %d width = %#x fmt = %#x", mPalOutDevice[i].config.sample_rate, mPalOutDevice[i].config.bit_width, mPalOutDevice[i].config.aud_fmt_id); mPalOutDevice[i].config.ch_info = {0, {0}}; if ((mPalOutDeviceIds[i] == PAL_DEVICE_OUT_USB_DEVICE) || (mPalOutDeviceIds[i] == PAL_DEVICE_OUT_USB_HEADSET)) { mPalOutDevice[i].address.card_id = adevice->usb_card_id_; mPalOutDevice[i].address.device_num = adevice->usb_dev_num_; } strlcpy(mPalOutDevice[i].custom_config.custom_key, "", sizeof(mPalOutDevice[i].custom_config.custom_key)); if ((AudioExtn::audio_devices_cmp(mAndroidOutDevices, AUDIO_DEVICE_OUT_SPEAKER_SAFE)) && (mPalOutDeviceIds[i] == PAL_DEVICE_OUT_SPEAKER)) { strlcpy(mPalOutDevice[i].custom_config.custom_key, "speaker-safe", sizeof(mPalOutDevice[i].custom_config.custom_key)); AHAL_INFO("Setting custom key as %s", mPalOutDevice[i].custom_config.custom_key); } /* fixed ear_out aux_out stereo start */ if (adevice->is_earout_hphl_conflict) { if (isCombo && (mPalOutDevice[i].id == PAL_DEVICE_OUT_WIRED_HEADSET || mPalOutDevice[i].id == PAL_DEVICE_OUT_WIRED_HEADPHONE)) { AHAL_DBG("copy combo custom key"); strlcpy(mPalOutDevice[i].custom_config.custom_key, "headphones-combo_custom_key", sizeof(mPalOutDevice[i].custom_config.custom_key)); } } /* fixed ear_out aux_out stereo end */ if (((AudioExtn::audio_devices_cmp(mAndroidOutDevices, AUDIO_DEVICE_OUT_SPEAKER)) && (mPalOutDeviceIds[i] == PAL_DEVICE_OUT_SPEAKER)) && property_get_bool("vendor.audio.mspp.enable", false)) { strlcpy(mPalOutDevice[i].custom_config.custom_key, "mspp", sizeof(mPalOutDevice[i].custom_config.custom_key)); AHAL_INFO("Setting custom key as %s", mPalOutDevice[i].custom_config.custom_key); } } /* fixed ear_out aux_out stereo start */ if (adevice->is_earout_hphl_conflict) { AHAL_DBG("sjn: copied above?"); } /* fixed ear_out aux_out stereo end */ if (flags & AUDIO_OUTPUT_FLAG_MMAP_NOIRQ) { stream_.get()->start = astream_out_mmap_noirq_start; stream_.get()->stop = astream_out_mmap_noirq_stop; stream_.get()->create_mmap_buffer = astream_out_create_mmap_buffer; stream_.get()->get_mmap_position = astream_out_get_mmap_position; } if (isOffloadSpeedSupported() && isOffloadUsecase()) { stream_.get()->set_playback_rate_parameters = out_set_playback_rate_parameters; stream_.get()->get_playback_rate_parameters = out_get_playback_rate_parameters; } if (usecase_ == USECASE_AUDIO_PLAYBACK_WITH_HAPTICS) { AHAL_INFO("Haptics Usecase"); /* Setting flag here as no flag is being set for haptics from AudioPolicyManager * so that audio stream runs as low latency stream. */ flags_ = AUDIO_OUTPUT_FLAG_FAST; } mInitialized = true; for(auto dev : mAndroidOutDevices) audio_extn_gef_notify_device_config(dev, config_.channel_mask, config_.sample_rate, flags_, 0 /* MISOUND */); error: (void)FillHalFnPtrs(); AHAL_DBG("Exit"); return; } StreamOutPrimary::~StreamOutPrimary() { AHAL_DBG("close stream, handle(%x), pal_stream_handle (%p)", handle_, pal_stream_handle_); stream_mutex_.lock(); if (pal_stream_handle_) { if (CheckOffloadEffectsType(streamAttributes_.type)) { StopOffloadEffects(handle_, pal_stream_handle_); StopOffloadVisualizer(handle_, pal_stream_handle_); } pal_stream_close(pal_stream_handle_); pal_stream_handle_ = nullptr; } if (pal_haptics_stream_handle) { pal_stream_close(pal_haptics_stream_handle); pal_haptics_stream_handle = NULL; if (hapticBuffer) { free (hapticBuffer); hapticBuffer = NULL; } hapticsBufSize = 0; } if (convertBuffer) free(convertBuffer); if (mPalOutDeviceIds) { free(mPalOutDeviceIds); mPalOutDeviceIds = NULL; } if (mPalOutDevice) { free(mPalOutDevice); mPalOutDevice = NULL; } if (hapticsDevice) { free(hapticsDevice); hapticsDevice = NULL; } stream_mutex_.unlock(); } StreamInPrimary::StreamInPrimary(audio_io_handle_t handle, const std::set<audio_devices_t> &devices, audio_input_flags_t flags, struct audio_config *config, const char *address __unused, audio_source_t source) : StreamPrimary(handle, devices, config), mAndroidInDevices(devices), flags_(flags), btSinkMetadata{0, nullptr}, pal_vui_handle_(nullptr), mCompressEncoder(nullptr) { stream_ = std::shared_ptr<audio_stream_in> (new audio_stream_in()); std::shared_ptr<AudioDevice> adevice = AudioDevice::GetInstance(); pal_stream_handle_ = NULL; mInitialized = false; int noPalDevices = 0; int ret = 0; readAt.tv_sec = 0; readAt.tv_nsec = 0; void *st_handle = nullptr; pal_param_payload *payload = nullptr; AHAL_DBG("enter: handle (%x) format(%#x) sample_rate(%d) channel_mask(%#x) devices(%zu) flags(%#x)"\ , handle, config->format, config->sample_rate, config->channel_mask, mAndroidInDevices.size(), flags); if (!(stream_.get())) { AHAL_ERR("stream_ new allocation failed"); goto error; } if (AudioExtn::audio_devices_cmp(mAndroidInDevices, audio_is_usb_in_device)) { // get capability from device of USB device_cap_query_ = (pal_param_device_capability_t *) calloc(1, sizeof(pal_param_device_capability_t)); if (!device_cap_query_) { AHAL_ERR("Failed to allocate mem for device_cap_query_"); goto error; } dynamic_media_config_t *dynamic_media_config = (dynamic_media_config_t *) calloc(1, sizeof(dynamic_media_config_t)); if (!dynamic_media_config) { free(device_cap_query_); AHAL_ERR("Failed to allocate mem for dynamic_media_config"); goto error; } size_t payload_size = 0; device_cap_query_->id = PAL_DEVICE_IN_USB_HEADSET; device_cap_query_->addr.card_id = adevice->usb_card_id_; device_cap_query_->addr.device_num = adevice->usb_dev_num_; device_cap_query_->config = dynamic_media_config; device_cap_query_->is_playback = false; ret = pal_get_param(PAL_PARAM_ID_DEVICE_CAPABILITY, (void **)&device_cap_query_, &payload_size, nullptr); if (ret < 0) { AHAL_ERR("Error usb device is not connected"); free(dynamic_media_config); free(device_cap_query_); dynamic_media_config = NULL; device_cap_query_ = NULL; } if (dynamic_media_config) { AHAL_DBG("usb fs=%d format=%d mask=%x", dynamic_media_config->sample_rate[0], dynamic_media_config->format[0], dynamic_media_config->mask[0]); if (!config->sample_rate) { config->sample_rate = dynamic_media_config->sample_rate[0]; config->channel_mask = (audio_channel_mask_t) dynamic_media_config->mask[0]; if (flags == AUDIO_INPUT_FLAG_DIRECT) { config_.format = AUDIO_FORMAT_AAC_LC; } else { config->format = (audio_format_t)dynamic_media_config->format[0]; } memcpy(&config_, config, sizeof(struct audio_config)); } } } /* this is required for USB otherwise adev_open_input_stream is failed */ if (!config_.sample_rate) { config_.sample_rate = DEFAULT_OUTPUT_SAMPLING_RATE; } if (!config_.channel_mask) { config_.channel_mask = AUDIO_CHANNEL_IN_MONO; } if(!config_.format && flags == AUDIO_INPUT_FLAG_DIRECT) { // input direct flag is used for compress capture config_.format = AUDIO_FORMAT_AAC_LC; } else if (!config_.format) { config_.format = AUDIO_FORMAT_PCM_16_BIT; } /* * Audio config set from client may not be same as config used in pal, * update audio config here so that AudioFlinger can acquire correct * config used in pal/hal and configure record buffer converter properly. */ st_handle = audio_extn_sound_trigger_check_and_get_session(this); if (st_handle) { AHAL_VERBOSE("Found existing pal stream handle associated with capture handle"); pal_stream_handle_ = (pal_stream_handle_t *)st_handle; payload = (pal_param_payload *)calloc(1, sizeof(pal_param_payload) + sizeof(struct pal_stream_attributes)); if (!payload) { AHAL_ERR("Failed to allocate memory for stream attributes"); goto error; } payload->payload_size = sizeof(struct pal_stream_attributes); ret = pal_stream_get_param(pal_stream_handle_, PAL_PARAM_ID_STREAM_ATTRIBUTES, &payload); if (ret) { AHAL_ERR("Failed to get pal stream attributes, ret = %d", ret); if (payload) free(payload); goto error; } memcpy(&streamAttributes_, payload->payload, payload->payload_size); if (streamAttributes_.in_media_config.ch_info.channels == 1) config_.channel_mask = AUDIO_CHANNEL_IN_MONO; else if (streamAttributes_.in_media_config.ch_info.channels == 2) config_.channel_mask = AUDIO_CHANNEL_IN_STEREO; config_.format = AUDIO_FORMAT_PCM_16_BIT; config_.sample_rate = streamAttributes_.in_media_config.sample_rate; /* * reset pal_stream_handle in case standby come before * read as anyway it will be updated in StreamInPrimary::Open */ if (payload) free(payload); pal_stream_handle_ = nullptr; } AHAL_DBG("local : handle (%x) format(%#x) sample_rate(%d) channel_mask(%#x) devices(%#x) flags(%#x)"\ , handle, config_.format, config_.sample_rate, config_.channel_mask, AudioExtn::get_device_types(devices), flags); source_ = source; mAndroidInDevices = devices; if(mAndroidInDevices.empty()) mAndroidInDevices.insert(AUDIO_DEVICE_IN_DEFAULT); AHAL_DBG("No of devices %zu", mAndroidInDevices.size()); mPalInDeviceIds = (pal_device_id_t*) calloc(mAndroidInDevices.size(), sizeof(pal_device_id_t)); if (!mPalInDeviceIds) { goto error; } noPalDevices = getPalDeviceIds(devices, mPalInDeviceIds); if (noPalDevices != mAndroidInDevices.size()) { AHAL_ERR("mismatched pal %d and hal devices %zu", noPalDevices, mAndroidInDevices.size()); goto error; } mPalInDevice = (struct pal_device*) calloc(mAndroidInDevices.size(), sizeof(struct pal_device)); if (!mPalInDevice) { goto error; } for (int i = 0; i < mAndroidInDevices.size(); i++) { mPalInDevice[i].id = mPalInDeviceIds[i]; mPalInDevice[i].config.sample_rate = config->sample_rate; mPalInDevice[i].config.bit_width = CODEC_BACKEND_DEFAULT_BIT_WIDTH; // ch_info memory is allocated at resource manager:getdeviceconfig mPalInDevice[i].config.ch_info = {0, {0}}; mPalInDevice[i].config.aud_fmt_id = PAL_AUDIO_FMT_PCM_S16_LE; // TODO: need to convert this from output format if ((mPalInDeviceIds[i] == PAL_DEVICE_IN_USB_DEVICE) || (mPalInDeviceIds[i] == PAL_DEVICE_IN_USB_HEADSET)) { mPalInDevice[i].address.card_id = adevice->usb_card_id_; mPalInDevice[i].address.device_num = adevice->usb_dev_num_; } strlcpy(mPalInDevice[i].custom_config.custom_key, "", sizeof(mPalInDevice[i].custom_config.custom_key)); /* HDR use case check */ if ((source_ == AUDIO_SOURCE_UNPROCESSED) && (config_.sample_rate == 48000)) { uint8_t channels = audio_channel_count_from_in_mask(config_.channel_mask); if (channels == 4) { if (get_hdr_mode() == AUDIO_RECORD_ARM_HDR) { flags = flags_ = AUDIO_INPUT_FLAG_RAW; setup_hdr_usecase(&mPalInDevice[i]); } } } if (source_ == AUDIO_SOURCE_CAMCORDER && adevice->cameraOrientation == CAMERA_DEFAULT) { strlcpy(mPalInDevice[i].custom_config.custom_key, "camcorder_landscape", sizeof(mPalInDevice[i].custom_config.custom_key)); AHAL_INFO("Setting custom key as %s", mPalInDevice[i].custom_config.custom_key); } usecase_ = GetInputUseCase(flags, source); if (usecase_ == USECASE_AUDIO_RECORD_LOW_LATENCY || usecase_ == USECASE_AUDIO_RECORD_MMAP) { uint8_t channels = audio_channel_count_from_in_mask(config_.channel_mask); if (channels == 2) { strlcpy(mPalInDevice[i].custom_config.custom_key, "dual-mic", sizeof(mPalInDevice[i].custom_config.custom_key)); AHAL_INFO("Setting custom key as %s", mPalInDevice[i].custom_config.custom_key); } } if ((get_hdr_mode() == AUDIO_RECORD_SPF_HDR) && (source_ == AUDIO_SOURCE_CAMCORDER || source_ == AUDIO_SOURCE_MIC)) { setup_hdr_usecase(&mPalInDevice[i]); } } usecase_ = GetInputUseCase(flags, source); mInitialized = true; // compress capture using CompressAAC = CompressCapture::CompressAAC; if (usecase_ == USECASE_AUDIO_RECORD_COMPRESS) { if (config_.format == AUDIO_FORMAT_AAC_LC || config_.format == AUDIO_FORMAT_AAC_ADTS_HE_V1 || config_.format == AUDIO_FORMAT_AAC_ADTS_HE_V2) { mCompressEncoder = std::make_unique<CompressAAC>( config_.format, config_.sample_rate, audio_channel_count_from_in_mask(config_.channel_mask)); if (!mCompressEncoder) { usecase_ = USECASE_INVALID; AHAL_ERR("memory allocation failed"); mInitialized = false; } } else { usecase_ = USECASE_INVALID; AHAL_ERR("invalid usecase detected"); mInitialized = false; } } if (flags & AUDIO_INPUT_FLAG_MMAP_NOIRQ) { stream_.get()->start = astream_in_mmap_noirq_start; stream_.get()->stop = astream_in_mmap_noirq_stop; stream_.get()->create_mmap_buffer = astream_in_create_mmap_buffer; stream_.get()->get_mmap_position = astream_in_get_mmap_position; } //ADD: KARAOKE if (usecase_ == USECASE_AUDIO_RECORD_LOW_LATENCY) { adevice->is_karaoke_fastcapture = true; } //END KARAOKE error: (void)FillHalFnPtrs(); AHAL_DBG("Exit"); return; } 请修改上面的代码在StreamOutPrimary::Standby中需要获取is_karaoke_status的值。
08-08
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