gestureoverlayview组件是Android提供给开发者所使用绘制手势的控件,但是这个控件不是标准的控件需要使用全名,android.gesture.GestureOverlayView。
下方代码是增加手势和识别手势的实例代码:
一、增加手势
1,xml界面文件
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<TextView
android:id="@+id/textview"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="请在下方绘制手势" />
<!-- 非绘图组件,而是绘制手势的一个组件。他不是标准的绘图组件,使用全名 -->
<android.gesture.GestureOverlayView
android:id="@+id/gesture"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gestureStrokeType="single" ><!-- 是否需要一笔完成,multiple(多笔) -->
</android.gesture.GestureOverlayView>
</RelativeLayout>
--save.xml--
<pre name="code" class="java"> <LinearLayout android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginRight="8dip"
android:text="MyGesture"/>
<EditText android:id="@+id/gesture_name"
android:layout_width="match_parent"
android:layout_height="wrap_content"/>
</LinearLayout>
<ImageView android:id="@+id/show"
android:layout_width="128dp"
android:layout_height="128dp"
android:layout_marginTop="10dp"/>
JAVA 代码:
package com.example.gesturesave;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
import android.content.DialogInterface.OnClickListener;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.GestureOverlayView.OnGesturePerformedListener;
import android.graphics.Bitmap;
import android.graphics.Color;
import android.os.Bundle;
import android.view.View;
import android.widget.EditText;
import android.widget.ImageView;
import android.widget.Toast;
@SuppressLint("SdCardPath")
public class MainActivity extends Activity {
EditText editText;
GestureOverlayView gestureOverlayView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
editText = (EditText) findViewById(R.id.gesture_name);
gestureOverlayView = (GestureOverlayView) findViewById(R.id.gesture);
gestureOverlayView.setGestureColor(Color.RED);
gestureOverlayView.setGestureStrokeWidth(4);
gestureOverlayView
.addOnGesturePerformedListener(new OnGesturePerformedListener() {
@Override
public void onGesturePerformed(GestureOverlayView arg0,
final Gesture gesture) {
View saveDialogView = getLayoutInflater().inflate(
R.layout.save, null);
ImageView imageView = (ImageView) saveDialogView
.findViewById(R.id.show);
final EditText gestureName = (EditText) saveDialogView
.findViewById(R.id.gesture_name);
Bitmap bitmap = gesture.toBitmap(128, 128, 0,
0xffff0000);
imageView.setImageBitmap(bitmap);
new AlertDialog.Builder(MainActivity.this)
.setView(saveDialogView)
.setPositiveButton("保存", new OnClickListener() {
@Override
public void onClick(DialogInterface dialog,
int which) {
// 核心代码
//获取指定文件对应的手势库
GestureLibrary gestureLibrary = GestureLibraries
.fromFile("/sdcard/mygesture");
//手势库
gestureLibrary.addGesture(gestureName
.getText().toString(), gesture);
// 保存手势库
Toast.makeText(MainActivity.this,
""+gestureLibrary.save(), Toast.LENGTH_SHORT)
.show();
// MainActivity.this.startActivity(new Intent(MainActivity.this, MainActivityLoad.class));
}
}).setNegativeButton("取消", null).show();
}
});
}
}
这样就可以向手机内部写入一个手势。手势是一个文件,手势是不能通过数据库的形式存储的。
二、识别手势
main.xml:
<android.gesture.GestureOverlayView
android:id="@+id/gesture"
android:layout_width="match_parent"
android:layout_height="match_parent" >
</android.gesture.GestureOverlayView>
JAVA代码:
package com.example.gesturesave;
import java.util.ArrayList;
import android.os.Bundle;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.app.AlertDialog;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.Prediction;
import android.gesture.GestureOverlayView.OnGesturePerformedListener;
import android.view.Menu;
import android.widget.ArrayAdapter;
import android.widget.Toast;
@SuppressLint("SdCardPath")
public class MainActivityLoad extends Activity {
GestureOverlayView gestureOverlayView;
GestureLibrary gestureLibrary;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
gestureLibrary = GestureLibraries.fromFile("/sdcard/mygesture");
if (gestureLibrary.load()) {
Toast.makeText(this, "加载成功", 8000).show();
} else {
Toast.makeText(this, "加载失败", 8000).show();
}
gestureOverlayView = (GestureOverlayView) findViewById(R.id.gesture);
gestureOverlayView
.addOnGesturePerformedListener(new OnGesturePerformedListener() {
@Override
public void onGesturePerformed(
GestureOverlayView overlayView, Gesture gesture) {
ArrayList<Prediction> predictions = gestureLibrary
.recognize(gesture);
ArrayList<String> result = new ArrayList<String>();
for (Prediction pred : predictions) {
if (pred.score > 2.0) {
result.add(" 与" + pred.name + "相似度为"
+ pred.score);
}
if (result.size() > 0) {
ArrayAdapter adapter = new ArrayAdapter(
MainActivityLoad.this,
android.R.layout.simple_dropdown_item_1line,
result.toArray());
new AlertDialog.Builder(MainActivityLoad.this).
setAdapter(adapter, null)
.setPositiveButton("保存", null).show();
}else{
Toast.makeText(MainActivityLoad.this, "没有找到匹配的手势", 8000).show();
}
}
}
});
}
}
当然,这里面用到了一些需要得到访问权限的东西,所以还需要向manifest文件中添加一些权限。
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
这样你就可以增加和识别手势了。