vs2013下编译通过
ByteStream.h
#pragma once
#include "Define.h"
class ByteStream
{
public:
ByteStream(uint32_t reserveSize);
~ByteStream();
void writeUInt32(uint32_t value);
void writeInt32(int32_t value);
void writeUInt16(uint16_t value);
void writeInt16(int16_t value);
void writeUInt8(uint8_t value);
void writeInt8(int8_t value);
void writeBytes(const char* value, uint32_t size);
uint32_t readUInt32(uint32_t pos) const;
int32_t readInt32(int32_t pos) const;
uint16_t readUInt16(uint32_t pos) const;
int16_t readInt16(int32_t pos) const;
uint8_t readUInt8(uint32_t pos) const;
int8_t readInt8(int32_t pos) const;
char* getBuffer(uint32_t pos = 0);
void readBytes(char* dest, uint32_t destSize, uint32_t pos) const;
void useSize(uint32_t size);
uint32_t size() const;
uint32_t reserveSize() const;
void remove(uint32_t size);
void clear();
private:
template<typename T>
void writeValue(T va