Timer中的定义:
private final TaskQueue queue = new TaskQueue();
定义了一个队列:
class TaskQueue {
/**
* Priority queue represented as a balanced binary heap: the two children
* of queue[n] are queue[2*n] and queue[2*n+1]. The priority queue is
* ordered on the nextExecutionTime field: The TimerTask with the lowest
* nextExecutionTime is in queue[1] (assuming the queue is nonempty). For
* each node n in the heap, and each descendant of n, d,
* n.nextExecutionTime <= d.nextExecutionTime.
*/
private TimerTask[] queue = new TimerTask[128];
Taskqueue是对一个队列的封装,这个队列实现的一个数据结构 a balanced binary heap 平衡二叉堆 并且根据TimerTask中的nextExecutionTime进行排序,最小值在堆顶
添加元素并排序:
void add(TimerTask task) {
// Grow backing store if necessary
if (size + 1 == queue.length)
queue = Arrays.copyOf(queue, 2*queue.length);
queue[++size] = task;
fixUp(size);
}
获得最小元素并排序:
void removeMin() {
queue[1] = queue[size];
queue[size--] = null; // Drop extra reference to prevent memory leak
fixDown(1);
}
整体重排序:
void heapify() {
for (int i = size/2; i >= 1; i--)
fixDown(i);
}
fixUp和fixDown是堆排序方法:当插入元素,移除元素的时候都需要重新排序,以使得最小元素在堆顶
private void fixUp(int k) {
while (k > 1) {
int j = k >> 1;
if (queue[j].nextExecutionTime <= queue[k].nextExecutionTime)
break;
TimerTask tmp = queue[j]; queue[j] = queue[k]; queue[k] = tmp;
k = j;
}
}
private void fixDown(int k) {
int j;
while ((j = k << 1) <= size && j > 0) {
if (j < size &&
queue[j].nextExecutionTime > queue[j+1].nextExecutionTime)
j++; // j indexes smallest kid
if (queue[k].nextExecutionTime <= queue[j].nextExecutionTime)
break;
TimerTask tmp = queue[j]; queue[j] = queue[k]; queue[k] = tmp;
k = j;
}
}