Android-View 的刷新机制


http://www.oschina.net/question/163910_27566



Git@OSC 手机客户端摇一摇,有惊喜有妹纸

在Android的布局体系中,父View负责刷新、布局显示子View;而当子View需要刷新时,则是通知父View来完成。这种处理逻辑在View的代码中明确的表现出来:

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public void invalidate() {
     final ViewParent p = mParent;
     final AttachInfo ai = mAttachInfo;
     if (p != null && ai != null ) {
         final Rect r = ai.mTmpInvalRect;
  
         // 设置刷新区域为自己的尺寸
         r.set( 0 , 0 , mRight - mLeft, mBottom - mTop);
         p.invalidateChild( this , r);
     }
}

子View调用invalidate时,首先找到自己父View(View的成员变量mParent记录自己的父View),然后将AttachInfo中保存的信息告诉父View刷新自己。

View的父子关系的建立分为两种情况:

1) View加入ViewGroup中

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private void addViewInner(View child, int index, LayoutParams params, boolean preventRequestLayout) {
         .....
         // tell our children
         if (preventRequestLayout) {
             child.assignParent( this );
         } else {
             child.mParent = this ;
         }
        .....
}
 
public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView){
     .....
     view.assignParent( this );
     ....
}

AttachInfo是在View第一次attach到Window时,ViewRoot传给自己的子View的。这个AttachInfo之后,会顺着布局体系一直传递到最底层的View。

View.java

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void dispatchAttachedToWindow(AttachInfo info, int visibility) {
     mAttachInfo = info;
  
     .....
}

ViewGroup.java

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void dispatchAttachedToWindow(AttachInfo info, int visibility) {
     super .dispatchAttachedToWindow(info, visibility);
  
     for ( int i = 0 ; i < count; i++) {
         children[i].dispatchAttachedToWindow(info, visibility);
     }
}

并且在新的View被加入ViewGroup时,也会将该AttachInfo传给加入的View

ViewGroup.java

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private void addViewInner(View child, int index, LayoutParams params, boolean preventRequestLayout) {
  
     child.dispatchAttachedToWindow(mAttachInfo, (mViewFlags&VISIBILITY_MASK));
  
}

到这里明白了mParent与AttachInfo代表的意义,可以继续刷新过程的分析。

在invalidate中,调用父View的invalidateChild,这是一个从第向上回溯的过程,每一层的父View都将自己的显示区域与传入的刷新Rect做交集。

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public final void invalidateChild(View child, final Rect dirty) {
     ViewParent parent = this ;
  
     final AttachInfo attachInfo = mAttachInfo;
     if (attachInfo != null ) {
         final int [] location = attachInfo.mInvalidateChildLocation;
  
         // 需要刷新的子View的位置
         location[CHILD_LEFT_INDEX] = child.mLeft;
         location[CHILD_TOP_INDEX] = child.mTop;
  
         // If the child is drawing an animation, we want to copy this flag onto
         // ourselves and the parent to make sure the invalidate request goes through
         final boolean drawAnimation = (child.mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION;
  
         // Check whether the child that requests the invalidate is fully opaque
         final boolean isOpaque = child.isOpaque() && !drawAnimation && child.getAnimation() != null ;
  
         // Mark the child as dirty, using the appropriate flag
         // Make sure we do not set both flags at the same time
         final int opaqueFlag = isOpaque ? DIRTY_OPAQUE : DIRTY;
  
         do {
             View view = null ;
             if (parent instanceof View) {
                 view = (View) parent;
             }
  
             if (drawAnimation) {
                 if (view != null ) {
                         view.mPrivateFlags |= DRAW_ANIMATION;
                 } else if (parent instanceof ViewRoot) {
                         ((ViewRoot) parent).mIsAnimating = true ;
                 }
             }
  
                 // If the parent is dirty opaque or not dirty, mark it dirty with the opaque
                 // flag coming from the child that initiated the invalidate
             if (view != null && (view.mPrivateFlags & DIRTY_MASK) != DIRTY) {
                 view.mPrivateFlags = (view.mPrivateFlags & ~DIRTY_MASK) | opaqueFlag;
             }
  
             parent = parent.invalidateChildInParent(location, dirty);
         } while (parent != null );
     }
}
  
  
  
public ViewParent invalidateChildInParent( final int [] location, final Rect dirty) {
     if ((mPrivateFlags & DRAWN) == DRAWN) {
         if ((mGroupFlags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) !=
                         FLAG_OPTIMIZE_INVALIDATE) {
  
             // 根据父View的位置,偏移刷新区域
             dirty.offset(location[CHILD_LEFT_INDEX] - mScrollX, location[CHILD_TOP_INDEX] - mScrollY);
  
             final int left = mLeft;
             final int top = mTop;
  
             //计算实际可刷新区域
             if (dirty.intersect( 0 , 0 , mRight - left, mBottom - top) ||
                         (mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION) {
                 mPrivateFlags &= ~DRAWING_CACHE_VALID;
  
                 location[CHILD_LEFT_INDEX] = left;
                 location[CHILD_TOP_INDEX] = top;
                 return mParent;
             }
         } else {
             mPrivateFlags &= ~DRAWN & ~DRAWING_CACHE_VALID;
  
             location[CHILD_LEFT_INDEX] = mLeft;
             location[CHILD_TOP_INDEX] = mTop;
  
            dirty.set( 0 , 0 , mRight - location[CHILD_LEFT_INDEX],
                         mBottom - location[CHILD_TOP_INDEX]);
  
                 return mParent;
             }
         }
  
         return null ;
}

这个向上回溯的过程直到ViewRoot那里结束,由ViewRoot对这个最终的刷新区域做刷新。

ViewRoot.java

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public void invalidateChild(View child, Rect dirty) {
  
     scheduleTraversals();
  
}

原文链接:http://blog.youkuaiyun.com/dragondog/article/details/6454551



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