// 1
TransmitFile实现下载
protected void Button1_Click( object sender, EventArgs e)
{
/*
微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite
下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
代码如下:
*/
Response.ContentType = " application/x-zip-compressed " ;
Response.AddHeader( " Content-Disposition " , " attachment;filename=z.zip " );
string filename = Server.MapPath( " DownLoad/aaa.zip " );//绝对路径为:string path=@"D:\1.jpg";
Response.TransmitFile(filename);
}
//2 WriteFile实现下载
protected void Button2_Click( object sender, EventArgs e)
{
/*
using System.IO;
*/
string fileName = " aaa.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/aaa.zip " ); // 路径
FileInfo fileInfo = new FileInfo(filePath);
Response.Clear();
Response.ClearContent();
Response.ClearHeaders();
Response.AddHeader( " Content-Disposition " , " attachment;filename= " + fileName);
Response.AddHeader( " Content-Length " , fileInfo.Length.ToString());
Response.AddHeader( " Content-Transfer-Encoding " , " binary " );
Response.ContentType = " application/octet-stream " ;
Response.ContentEncoding = System.Text.Encoding.GetEncoding( " gb2312 " );
Response.WriteFile(fileInfo.FullName);
Response.Flush();
Response.End();
}
//3 WriteFile分块下载
protected void Button3_Click( object sender, EventArgs e)
{
string fileName = " aaa.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/aaa.zip " ); // 路径
System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);
if (fileInfo.Exists == true )
{
const long ChunkSize = 102400 ; // 100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
byte [] buffer = new byte [ChunkSize];
Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
long dataLengthToRead = iStream.Length; // 获取下载的文件总大小
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName));
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0 , Convert.ToInt32(ChunkSize)); // 读取的大小
Response.OutputStream.Write(buffer, 0 , lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
}
// 4 流方式下载
protected void Button4_Click( object sender, EventArgs e)
{
string fileName = " aaa.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/aaa.zip " ); // 路径
// 以字符流的形式下载文件
FileStream fs = new FileStream(filePath, FileMode.Open);
byte [] bytes = new byte [( int )fs.Length];
fs.Read(bytes, 0 , bytes.Length);
fs.Close();
Response.ContentType = " application/octet-stream " ;
// 通知浏览器下载文件而不是打开
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
Response.BinaryWrite(bytes);
Response.Flush();
Response.End();
}
protected void Button1_Click( object sender, EventArgs e)
{
/*
微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite
下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
代码如下:
*/
Response.ContentType = " application/x-zip-compressed " ;
Response.AddHeader( " Content-Disposition " , " attachment;filename=z.zip " );
string filename = Server.MapPath( " DownLoad/aaa.zip " );//绝对路径为:string path=@"D:\1.jpg";
Response.TransmitFile(filename);
}
//2 WriteFile实现下载
protected void Button2_Click( object sender, EventArgs e)
{
/*
using System.IO;
*/
string fileName = " aaa.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/aaa.zip " ); // 路径
FileInfo fileInfo = new FileInfo(filePath);
Response.Clear();
Response.ClearContent();
Response.ClearHeaders();
Response.AddHeader( " Content-Disposition " , " attachment;filename= " + fileName);
Response.AddHeader( " Content-Length " , fileInfo.Length.ToString());
Response.AddHeader( " Content-Transfer-Encoding " , " binary " );
Response.ContentType = " application/octet-stream " ;
Response.ContentEncoding = System.Text.Encoding.GetEncoding( " gb2312 " );
Response.WriteFile(fileInfo.FullName);
Response.Flush();
Response.End();
}
//3 WriteFile分块下载
protected void Button3_Click( object sender, EventArgs e)
{
string fileName = " aaa.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/aaa.zip " ); // 路径
System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);
if (fileInfo.Exists == true )
{
const long ChunkSize = 102400 ; // 100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
byte [] buffer = new byte [ChunkSize];
Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
long dataLengthToRead = iStream.Length; // 获取下载的文件总大小
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName));
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0 , Convert.ToInt32(ChunkSize)); // 读取的大小
Response.OutputStream.Write(buffer, 0 , lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
}
// 4 流方式下载
protected void Button4_Click( object sender, EventArgs e)
{
string fileName = " aaa.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/aaa.zip " ); // 路径
// 以字符流的形式下载文件
FileStream fs = new FileStream(filePath, FileMode.Open);
byte [] bytes = new byte [( int )fs.Length];
fs.Read(bytes, 0 , bytes.Length);
fs.Close();
Response.ContentType = " application/octet-stream " ;
// 通知浏览器下载文件而不是打开
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
Response.BinaryWrite(bytes);
Response.Flush();
Response.End();
}