#import "AudioToolbox/AudioToolbox.h"
- (BOOL)isSilentMode
{
CFStringRef state;
UInt32 propertySize = sizeof(CFStringRef);
AudioSessionInitialize(NULL, NULL, NULL, NULL);
AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &propertySize, &state);
return CFStringGetLength(state) == 0;
}
获取设备是否处于静音状态
最新推荐文章于 2022-05-28 19:14:41 发布