http://blog.youkuaiyun.com/sun_star1chen/article/details/12843741
首先要了解为什么需要插值器,因为在补间动画中,我们一般只定义关键帧(首帧或尾帧),然后由系统自动生成中间帧,生成中间帧的这个过程可以成为“插值”。插值器的作用是告诉动画某个属性(比如颜色的渐变)如何随时间变化 。下面是几种常见的插值器:
android 系统支持AccelerateDecelerateInterpolator 、 AccelerateInterpolator 、 AnticipateInterpolator 、AnticipateOverShootInterpolator 、 BounceInterpolator 、 CycleInterpolator 、DecelerateInerpolator 、 LinearInterpolator 、 OverShootInterpolator 共 9 种插值器(若这些插值器不能满足需求,则可以自定义插值器)。
下面写个示例看看如何在代码中定义插值器。
1、 创建好工程后,在res/layout目录下创建文件 interpolator_layout.xml , 文件内容如下
- <?xml version="1.0" encoding="utf-8"?>
- <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
- android:layout_width="match_parent"
- android:layout_height="match_parent"
- android:orientation="vertical" >
- <LinearLayout
- android:layout_width="match_parent"
- android:layout_height="wrap_content"
- android:orientation="horizontal" >
- <Button
- android:id="@+id/acc_dec_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/acc_dec_str" />
- <Button
- android:id="@+id/acc_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/acc_str" />
- <Button
- android:id="@+id/anti_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/anti_str" />
- </LinearLayout>
- <LinearLayout
- android:layout_width="match_parent"
- android:layout_height="wrap_content"
- android:orientation="horizontal" >
- <Button
- android:id="@+id/anti_over_shoot_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/anti_over_shoot_str" />
- <Button
- android:id="@+id/bounce_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/bounce_str" />
- <Button
- android:id="@+id/cycle_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/cycle_str" />
- </LinearLayout>
- <LinearLayout
- android:layout_width="match_parent"
- android:layout_height="wrap_content"
- android:orientation="horizontal" >
- <Button
- android:id="@+id/dec_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/dec_str" />
- <Button
- android:id="@+id/linear_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/linear_str" />
- <Button
- android:id="@+id/over_shoot_btn"
- style="?android:attr/buttonStyleSmall"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content"
- android:text="@string/over_shoot_str" />
- </LinearLayout>
- <ImageView
- android:id="@+id/anim_show_img"
- android:layout_width="50dp"
- android:layout_height="wrap_content"
- android:src="@drawable/ting_frame_3"
- android:adjustViewBounds="true" />
- </LinearLayout>
- import android.view.animation.AccelerateDecelerateInterpolator;
- import android.view.animation.AccelerateInterpolator;
- import android.view.animation.AnticipateInterpolator;
- import android.view.animation.AnticipateOvershootInterpolator;
- import android.view.animation.BounceInterpolator;
- import android.view.animation.CycleInterpolator;
- import android.view.animation.DecelerateInterpolator;
- import android.view.animation.Interpolator;
- import android.view.animation.LinearInterpolator;
- import android.view.animation.OvershootInterpolator;
- public class InterpolatorUtils {
- public final static Interpolator ACC_DEC_INERPOLATOR = new AccelerateDecelerateInterpolator();
- public final static Interpolator ACC_INTERPOLATOR = new AccelerateInterpolator(
- 10.0f);
- public final static Interpolator ANTI_INTERPOLATOR = new AnticipateInterpolator(
- 10.0f);
- public final static Interpolator ANTI_OVER_SHOOT_INTERPOLATOR = new AnticipateOvershootInterpolator(
- 10.0f);
- public final static Interpolator BOUNCE_INTEPOLATOR = new BounceInterpolator();
- public final static Interpolator CYCLE_INTERPOLATOR = new CycleInterpolator(
- 5);
- public final static Interpolator DEC_INTERPOLATOR = new DecelerateInterpolator(
- 10.0f);
- public final static Interpolator LINEAR_INTERPOLATOR = new LinearInterpolator();
- public final static Interpolator OVER_SHOOT_INTERPOLATOR = new OvershootInterpolator(
- 10.0f);
- }
3、创建显示动画的activity —— InterpolatorActivity.java , 内容如下:
- import com.zt.xy.animation.utils.InterpolatorUtils;
- import android.app.Activity;
- import android.os.Bundle;
- import android.view.View;
- import android.view.View.OnClickListener;
- import android.view.animation.Animation;
- import android.view.animation.AnimationUtils;
- import android.widget.Button;
- import android.widget.ImageView;
- public class InterpolatorActivity extends Activity implements OnClickListener {
- private Button mAccDec;
- private Button mAcc;
- private Button mAnti;
- private Button mAtiOverShoot;
- private Button mBounce;
- private Button mCycle;
- private Button mDec;
- private Button mLinear;
- private Button mOverShoot;
- Animation mTransAnim;
- private ImageView mInterpolatorImg;
- @Override
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.interpolator_layout);
- init();
- mTransAnim = AnimationUtils.loadAnimation(this, R.anim.translate_anim);
- }
- private void init() {
- mAccDec = (Button) findViewById(R.id.acc_dec_btn);
- mAccDec.setOnClickListener(this);
- mAcc = (Button) findViewById(R.id.acc_btn);
- mAcc.setOnClickListener(this);
- mAnti = (Button) findViewById(R.id.anti_btn);
- mAnti.setOnClickListener(this);
- mAtiOverShoot = (Button) findViewById(R.id.anti_over_shoot_btn);
- mAtiOverShoot.setOnClickListener(this);
- mBounce = (Button) findViewById(R.id.bounce_btn);
- mBounce.setOnClickListener(this);
- mCycle = (Button) findViewById(R.id.cycle_btn);
- mCycle.setOnClickListener(this);
- mDec = (Button) findViewById(R.id.dec_btn);
- mDec.setOnClickListener(this);
- mLinear = (Button) findViewById(R.id.linear_btn);
- mLinear.setOnClickListener(this);
- mOverShoot = (Button) findViewById(R.id.over_shoot_btn);
- mOverShoot.setOnClickListener(this);
- mInterpolatorImg = (ImageView) findViewById(R.id.anim_show_img);
- }
- @Override
- protected void onPause() {
- super.onPause();
- }
- @Override
- protected void onResume() {
- super.onResume();
- }
- public void onClick(View v) {
- switch (v.getId()) {
- case R.id.acc_dec_btn:
- mTransAnim.setInterpolator(InterpolatorUtils.ACC_DEC_INERPOLATOR);
- break;
- case R.id.acc_btn:
- mTransAnim.setInterpolator(InterpolatorUtils.ACC_INTERPOLATOR);
- break;
- case R.id.anti_btn:
- mTransAnim.setInterpolator(InterpolatorUtils.ANTI_INTERPOLATOR);
- break;
- case R.id.anti_over_shoot_btn:
- mTransAnim
- .setInterpolator(InterpolatorUtils.ANTI_OVER_SHOOT_INTERPOLATOR);
- break;
- case R.id.bounce_btn:
- mTransAnim.setInterpolator(InterpolatorUtils.BOUNCE_INTEPOLATOR);
- break;
- case R.id.cycle_btn:
- mTransAnim.setInterpolator(InterpolatorUtils.CYCLE_INTERPOLATOR);
- break;
- case R.id.dec_btn:
- mTransAnim.setInterpolator(InterpolatorUtils.DEC_INTERPOLATOR);
- break;
- case R.id.linear_btn:
- mTransAnim.setInterpolator(InterpolatorUtils.LINEAR_INTERPOLATOR);
- break;
- case R.id.over_shoot_btn:
- mTransAnim
- .setInterpolator(InterpolatorUtils.OVER_SHOOT_INTERPOLATOR);
- break;
- }
- cancleAnim();
- startAnim();
- }
- private void cancleAnim() {
- if (mTransAnim != null) {
- mTransAnim.cancel();
- }
- }
- private void startAnim() {
- if (mTransAnim != null) {
- mInterpolatorImg.startAnimation(mTransAnim);
- }
- }
- }
当然在能运行程序前先准备好一张名为anim_show_img的图片放到drawable文件夹中。
开始的时候仅仅是显示一张图片,点击不同按钮则添加不同的插值器到TranslateAnimation中,等等,貌似我们忘记定义translate_anim 动画文件了——亲,点我探探translate_anim.xml究竟。
在layout文件中使用了很多字符串,下面的字串做个参考(具体字串,朋友们自由发挥)
- <string name="acc_dec_str">accelerateDecelerate</string>
- <string name="acc_str">accelerate</string>
- <string name="anti_str">anticipate</string>
- <string name="anti_over_shoot_str">anticipateOverShoot</string>
- <string name="bounce_str">bounce</string>
- <string name="cycle_str">cycle</string>
- <string name="dec_str">decelerate</string>
- <string name="linear_str">linear</string>
- <string name="over_shoot_str">overShoot</string>
ok,大功告成!有问题请留言,谢谢!