插入代码片内容
class CC_DLL Sprite : public Node, public TextureProtocol
{
public:
static const int INDEX_NOT_INITIALIZED = -1; /// Sprite invalid index on the SpriteBatchNode
/// @{
/// @name Creators
/**
* Creates an empty sprite without texture. You can call setTexture method subsequently.
*
* @return An autoreleased sprite object.
*/
static Sprite* create();
引用代码片
for(var i=0; i<5; i++)
{
console.log(i);
}
嵌入代码片
vfdjkghfdjgh
dhjfghdfjghdfgjkhdjfhrgjhre
dfghjrehgjhreg
ergjkrehgjehr
vfdjkghfdjgh
dhjfghdfjghdfgjkhdjfhrgjhre
dfghjrehgjhreg
ergjkrehgjehrvfdjkghfdjgh
dhjfghdfjghdfgjkhdjfhrgjhre
dfghjrehgjhreg
ergjkrehgjehrvfdjkghfdjgh
dhjfghdfjghdfgjkhdjfhrgjhre
dfghjrehgjhreg
ergjkrehgjehrvfdjkghfdjgh
dhjfghdfjghdfgjkhdjfhrgjhre
dfghjrehgjhreg
ergjkrehgjehrvfdjkghfdjgh
dhjfghdfjghdfgjkhdjfhrgjhre
dfghjrehgjhreg
ergjkrehgjehrvfdjkghfdjgh
dhjfghdfjghdfgjkhdjfhrgjhre
dfghjrehgjhreg
ergjkrehgjehr的访问非
无法接客户方几何网费
0001241454
return sr
return sr1212
youkuaiyun.com
youkuaiyun.com
<script src="http://newalitest.youkuaiyun.com/snippets/w1y48634L2l4m3z2Q6I6.js"></script> Image* image = new Image();
Data data = FileUtils::getInstance()->getDataFromFile("Deemo.jpg");
image->initWithImageData(data.getBytes(), data.getSize());
Texture2D* texutre=new Texture2D();
texutre->initWithImage(image);
Sprite* sprite=Sprite::createWithTexture(texutre);
// position the sprite on the center of the screen
sprite->setPosition(Vec2(visibleSize / 2) + origin);
// add the sprite as a child to this layer
this->addChild(sprite);