#include<iostream>
#include<Cmath>
using namespace std;
class CPoint
{
private:
double x; // 横坐标
double y; // 纵坐标
public:
CPoint(double xx=0, double yy=0):x(xx),y(yy){}
double distance1(const CPoint &p);
friend double distance2(const CPoint &p1,const CPoint &p2);
double getx() const {return x;}
double gety() const {return y;}
};
double distance3(const CPoint &p1,const CPoint &p2);
double CPoint::distance1(const CPoint &p)
{
double dx=this->x-p.x;
double dy=this->y-p.y;
return sqrt(dx*dx+dy*dy);
}
double distance2(const CPoint &p1,const CPoint &p2)
{
double dx=p1.x-p2.x;
double dy=p1.y-p2.y;
return sqrt(dx*dx+dy*dy);
}
double distance3(const CPoint &p1,const CPoint &p2)
{
double dx=p1.getx()-p2.getx();
double dy=p1.gety()-p2.gety();
return sqrt(dx*dx+dy*dy);
}
int main()
{
CPoint p1(2,4);
CPoint p2(3,7);
cout<<p2.distance1(p1)<<endl;
cout<<distance2(p1,p2)<<endl;
cout<<distance3(p1,p2)<<endl;
system("pause");
return 0;
}
1